# Armchair (Pixel Modern Apartments)

Armchair in chunky pixel art, one wide cushion between slate blue arms on short oak legs.

- **URL:** https://3dassets.dev/assets/pixel-modern-apartments-armchair-d26d2c2f
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/29821/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/pixel-modern-apartments-armchair-d26d2c2f
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Pixel / Retro, Interior
- **Geometry:** 120 triangles, 360 vertices, 3 meshes, 3 materials, 1 textures
- **Size (m):** 0.95 × 0.82 × 0.85
- **Animations:** none
- **File size:** 0.01 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Armchair in chunky pixel art, one wide cushion between slate blue arms on short oak legs. Frame 0.95 by 0.85 m, seat at 0.45 m. Same construction as the sofas so a set reads as one suite. Dimensions 0.95 x 0.82 x 0.85 m (X x Y x Z). Origin at the footprint centre, resting on y = 0. Metres, +Y up, +Z front. Static geometry; nothing on it moves. Pixel Modern palette of eight flat colours with 32 px nearest filtered maps on every material. Original design, no brands or reproduced artwork. No collision or navigation data. Functional variant of sofa-three-seat.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29821/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function ArmchairPixelModernApartments(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29821/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/29821/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/29821/v1/model.glb" alt="Armchair (Pixel Modern Apartments)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29821/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/29821/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/pixel-modern-apartments-armchair-d26d2c2f · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.