# Role Play Kitchen Unit (Nursery and Primary Classroom)

A 920 mm role play kitchen at 620 mm: a ply unit with a glazed oven door, a cupboard, a moulded sink, a lever tap, a painted hob and a shelf of play pans over a splashback.

- **URL:** https://3dassets.dev/assets/nursery-and-primary-classroom-role-play-kitchen-6660b4a1
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/35004/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/nursery-and-primary-classroom-role-play-kitchen-6660b4a1
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Interior
- **Geometry:** 2,494 triangles, 5,269 vertices, 12 meshes, 8 materials, 0 textures
- **Size (m):** 0.92 × 1.08 × 0.42
- **Animations:** open, close
- **File size:** 0.10 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A 920 mm role play kitchen at 620 mm: a ply unit with a glazed oven door, a cupboard, a moulded sink, a lever tap, a painted hob and a shelf of play pans over a splashback. The oven leaf and the cupboard leaf are named nodes on their real hinges. The hob rings, the pans and the tap lever are modelled solid and do not move. Metre units, +Y up, the user side toward +Z, resting on y=0. Named pivoted nodes: oven-door, cupboard-door-1. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35004/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}
```

## React Three Fiber

```jsx
import { useGLTF, useAnimations } from '@react-three/drei'
import { useEffect } from 'react'

export function RolePlayKitchenUnitNurseryAndPrimaryClassroom(props) {
  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/35004/v1/model.glb')
  const { actions, names } = useAnimations(animations, scene)
  useEffect(() => {
    const action = actions[names[0]]
    action?.reset().play()
    return () => { action?.stop() }
  }, [actions, names])
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/35004/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/35004/v1/model.glb" alt="Role Play Kitchen Unit (Nursery and Primary Classroom)" camera-controls auto-rotate autoplay></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35004/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
# Clips arrive as actions; play them from the Dope Sheet > Action Editor.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
var player := model.find_child("AnimationPlayer", true, false) as AnimationPlayer
player.play(player.get_animation_list()[0])
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/35004/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first.
```

---
JSON: https://3dassets.dev/api/v1/assets/nursery-and-primary-classroom-role-play-kitchen-6660b4a1 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.