# Underworld Crossing (Greek Mythology: Underworld and Olympus)

Underworld crossing demonstration: black water and bank modules, the ferry moored at the jetty, soul lantern posts along the path, Cerberus and the judgement thrones before the black gate, with an asphodel field beyond. Static layout of pack instances; no rig, collision or...

- **URL:** https://3dassets.dev/assets/mythic-underworld-and-olympus-underworld-1b5843a9-starter-scene
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/21460/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/mythic-underworld-and-olympus-underworld-1b5843a9-starter-scene
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Environments & Scenes
- **Tags:** Fantasy, Stylized, Kit / Set
- **Geometry:** 15,332 triangles, 31,039 vertices, 47 meshes, 8 materials, 0 textures
- **Size (m):** 13.05 × 7.57 × 15.179
- **Animations:** none
- **File size:** 0.58 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Underworld crossing demonstration: black water and bank modules, the ferry moored at the jetty, soul lantern posts along the path, Cerberus and the judgement thrones before the black gate, with an asphodel field beyond. Static layout of pack instances; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21460/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function UnderworldCrossingGreekMythologyUnderworldAndOlympus(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/21460/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/21460/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/21460/v1/model.glb" alt="Underworld Crossing (Greek Mythology: Underworld and Olympus)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/21460/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/21460/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/mythic-underworld-and-olympus-underworld-1b5843a9-starter-scene · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.