# Town plaza crowd (Low Poly Character Figures)

A sixteen metre paved plaza with a brick banded centre, carrying a crowd of fifty four figures from the pack: conversation groups turned in on themselves, a queue at the corner, families crossing, workers at one end and a uniformed group at the other, seated figures on three...

- **URL:** https://3dassets.dev/assets/low-poly-character-figures-town-plaza-cr-4d577d05-starter-scene
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/36396/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/low-poly-character-figures-town-plaza-cr-4d577d05-starter-scene
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Environments & Scenes
- **Tags:** Modern, Low Poly, Kit / Set
- **Geometry:** 70,385 triangles, 172,105 vertices, 245 meshes, 8 materials, 0 textures
- **Size (m):** 16 × 2.408 × 16.134
- **Animations:** none
- **File size:** 2.83 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A sixteen metre paved plaza with a brick banded centre, carrying a crowd of fifty four figures from the pack: conversation groups turned in on themselves, a queue at the corner, families crossing, workers at one end and a uniformed group at the other, seated figures on three benches, and a low dais of reference figures and mannequins along the west side. Fifty nine designs, one consistent scale. Built from every one of the pack's fifty nine designs at one consistent human scale, so the plaza doubles as the proportion check for the whole set.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36396/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function TownPlazaCrowdLowPolyCharacterFigures(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36396/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/36396/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/36396/v1/model.glb" alt="Town plaza crowd (Low Poly Character Figures)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36396/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/36396/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/low-poly-character-figures-town-plaza-cr-4d577d05-starter-scene · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.