# Low Poly Knight With A Sword Raised (Low Poly Character Figures)

Armoured knight with the sword swung up and out, a tall attacking silhouette.

- **URL:** https://3dassets.dev/assets/low-poly-character-figures-knight-sword-raised-5e8b7e11
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/36373/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/low-poly-character-figures-knight-sword-raised-5e8b7e11
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Characters & Creatures
- **Tags:** Modern, Low Poly, Exterior, Fantasy
- **Geometry:** 1,486 triangles, 4,458 vertices, 4 meshes, 4 materials, 0 textures
- **Size (m):** 1.437 × 2.338 × 0.865
- **Animations:** none
- **File size:** 0.07 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

An armoured knight with the sword swung up and out to the side, the free arm braced across. The tallest, most readable silhouette in the fantasy set at card size. Overall 1.437 x 2.338 x 0.865 m (X x Y x Z), metre units, +Y up, facing +Z, resting on y=0 with the origin under the figure's own footprint. Static geometry in a baked pose: no rig, no skinning, no animation, no collision and no navigation data. The library pipeline carries rigid node transforms only, so a posed figure is modelled rather than rigged.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36373/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function LowPolyKnightWithASwordRaisedLowPolyCharacterFigures(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36373/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/36373/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/36373/v1/model.glb" alt="Low Poly Knight With A Sword Raised (Low Poly Character Figures)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36373/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/36373/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/low-poly-character-figures-knight-sword-raised-5e8b7e11 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.