# Zero turn mower with twin levers (Lawn Mowing Simulator Kit)

Low poly zero turn lawn mower with twin lap bar levers: wide twin blade front deck, two big drive wheels and two swivel castors.

- **URL:** https://3dassets.dev/assets/lawn-mowing-simulator-kit-zero-turn-mower-with-twin-le-54759b3d
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/27340/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/lawn-mowing-simulator-kit-zero-turn-mower-with-twin-le-54759b3d
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Vehicles
- **Tags:** Cute, Stylized, Exterior, Animated
- **Geometry:** 1,108 triangles, 3,324 vertices, 10 meshes, 4 materials, 0 textures
- **Size (m):** 1.3 × 0.981 × 1.43
- **Animations:** blade-spin, wheel-roll
- **File size:** 0.04 MB
- **Downloads:** 1
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Low poly zero turn lawn mower with twin lap bar levers: wide twin blade front deck, two big drive wheels and two swivel castors. Measures 1.30 by 0.98 by 1.43 m (X by Y by Z). Metre units, +Y up, +Z forward, origin on the footprint at y=0. Named nodes on their own pivots: blade-left, blade-right, wheel-drive-right, wheel-drive-left, wheel-castor-right, wheel-castor-left. Exaggerated cartoon proportions: oversized wheels, an undersized engine and chunky handles, in the pack shared palette of grass green, cherry red, sky blue, sunflower yellow and cream. The lap bars and castor forks are a rigid pair and do not steer. The cut grass itself is geometry and does not move. Rigid node-transform clips: blade-spin and wheel-roll. No skinning. No collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27340/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}
```

## React Three Fiber

```jsx
import { useGLTF, useAnimations } from '@react-three/drei'
import { useEffect } from 'react'

export function ZeroTurnMowerWithTwinLeversLawnMowingSimulatorKit(props) {
  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/27340/v1/model.glb')
  const { actions, names } = useAnimations(animations, scene)
  useEffect(() => {
    const action = actions[names[0]]
    action?.reset().play()
    return () => { action?.stop() }
  }, [actions, names])
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/27340/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/27340/v1/model.glb" alt="Zero turn mower with twin levers (Lawn Mowing Simulator Kit)" camera-controls auto-rotate autoplay></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27340/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
# Clips arrive as actions; play them from the Dope Sheet > Action Editor.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
var player := model.find_child("AnimationPlayer", true, false) as AnimationPlayer
player.play(player.get_animation_list()[0])
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/27340/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first.
```

---
JSON: https://3dassets.dev/api/v1/assets/lawn-mowing-simulator-kit-zero-turn-mower-with-twin-le-54759b3d · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.