# Commercial washer 700, open door (Laundrette and Cleaning Services)

The 700 mm commercial washer with its porthole swung fully open on the hinge axis, showing the perforated stainless wash cage with its stiffening rings and three lifters inside the pressed door collar.

- **URL:** https://3dassets.dev/assets/laundrette-and-cleaning-washer-commercial-open-door-99ab5c42
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/10780/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/laundrette-and-cleaning-washer-commercial-open-door-99ab5c42
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Interior
- **Geometry:** 4,472 triangles, 13,416 vertices, 8 meshes, 5 materials, 0 textures
- **Size (m):** 0.907 × 1.1 × 1.372
- **Animations:** none
- **File size:** 0.21 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

The 700 mm commercial washer with its porthole swung fully open on the hinge axis, showing the perforated stainless wash cage with its stiffening rings and three lifters inside the pressed door collar. Overall 0.907 x 1.100 x 1.372 m (X x Y x Z), metre units, +Y up, user side toward +Z, resting on y=0. Named pivoted nodes: door-drum. Functional variant of washer-commercial-small. Connectors: bank-left (machine-bank), bank-right (machine-bank). Assembly: drop into place on the floor or the documented grid; parts named above are separate nodes that a consumer can rotate or slide. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/10780/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function CommercialWasher700OpenDoorLaundretteAndCleaningServices(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/10780/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/10780/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/10780/v1/model.glb" alt="Commercial washer 700, open door (Laundrette and Cleaning Services)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/10780/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/10780/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/laundrette-and-cleaning-washer-commercial-open-door-99ab5c42 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.