# Roof Ridge Run (Imperial China Palace and Garden)

A 4 m ridge run in glazed tile with raised end blocks, for closing the top of a roof or joining two cassettes.

- **URL:** https://3dassets.dev/assets/imperial-china-palace-and-garden-roof-ridge-run-84174949
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/36178/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/imperial-china-palace-and-garden-roof-ridge-run-84174949
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Buildings & Architecture
- **Tags:** Historical, Stylized, Exterior, Modular
- **Geometry:** 324 triangles, 276 vertices, 2 meshes, 2 materials, 0 textures
- **Size (m):** 4 × 0.5 × 0.42
- **Animations:** none
- **File size:** 0.01 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A 4 m ridge run in glazed tile with raised end blocks, for closing the top of a roof or joining two cassettes. Overall 4.00 by 0.50 by 0.42 m (X by Y by Z). Metre units, +Y up, the side a visitor approaches from toward +Z, resting on y=0. The tile course runs 0.39 m above the seat so it beds into the sheet below rather than floating on it. Every carved and painted motif is invented and no surface carries characters of any script. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36178/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function RoofRidgeRunImperialChinaPalaceAndGarden(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36178/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/36178/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/36178/v1/model.glb" alt="Roof Ridge Run (Imperial China Palace and Garden)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36178/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/36178/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/imperial-china-palace-and-garden-roof-ridge-run-84174949 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.