# Shipping Crate Stack (Hero Shooter Harbour Payload)

Free 3D game asset: a stack of three painted shipping crates for a hero shooter harbour map, 2.9 m tall with steel corner posts and pale labels.

- **URL:** https://3dassets.dev/assets/hero-shooter-harbour-payload-shipping-crate-stack-fa748b8b
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/27715/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/hero-shooter-harbour-payload-shipping-crate-stack-fa748b8b
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Sci-Fi, Stylized
- **Geometry:** 1,296 triangles, 1,128 vertices, 5 meshes, 5 materials, 0 textures
- **Size (m):** 1.7 × 2.88 × 1.315
- **Animations:** none
- **File size:** 0.03 MB
- **Downloads:** 2
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Three painted shipping crates stacked and offset: a blue box at the bottom, a coral one above it and a yellow one on top, each with steel corner posts and a pale label panel. Dimensions 1.70 × 2.88 × 1.31 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. White and terracotta plaster, sea blue, sunlit yellow and coral, with warm orange attack and cool cyan defence markings and emissive strips. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27715/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function ShippingCrateStackHeroShooterHarbourPayload(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27715/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/27715/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/27715/v1/model.glb" alt="Shipping Crate Stack (Hero Shooter Harbour Payload)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27715/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/27715/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/hero-shooter-harbour-payload-shipping-crate-stack-fa748b8b · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.