# Twin Pistols (Hero Shooter Harbour Payload)

Free 3D game asset: a matched pair of stylized hero shooter pistols, 0.3 m each, with orange sight rails and steel muzzles, modelled as one model.

- **URL:** https://3dassets.dev/assets/hero-shooter-harbour-payload-item-twin-pistols-176d026e
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/27665/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/hero-shooter-harbour-payload-item-twin-pistols-176d026e
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Weapons & Tools
- **Tags:** Sci-Fi, Stylized
- **Geometry:** 744 triangles, 660 vertices, 3 meshes, 3 materials, 0 textures
- **Size (m):** 0.31 × 0.185 × 0.35
- **Animations:** none
- **File size:** 0.02 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Sable’s twin pistols, laid side by side as one model: a 0.3 m slide and frame each with a raked grip, an orange sight rail and a stepped steel muzzle. Dimensions 0.31 × 0.18 × 0.35 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. White and terracotta plaster, sea blue, sunlit yellow and coral, with warm orange attack and cool cyan defence markings and emissive strips. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27665/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function TwinPistolsHeroShooterHarbourPayload(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27665/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/27665/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/27665/v1/model.glb" alt="Twin Pistols (Hero Shooter Harbour Payload)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27665/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/27665/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/hero-shooter-harbour-payload-item-twin-pistols-176d026e · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.