# Trick Or Treat Bucket (Halloween Slasher Street)

Free 3D model of a moulded pumpkin trick or treat pail with a wire handle and a few sweets in it: 0.35 m Halloween horror hand prop.

- **URL:** https://3dassets.dev/assets/halloween-slasher-street-trick-or-treat-bucket-3766ec58
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/27313/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/halloween-slasher-street-trick-or-treat-bucket-3766ec58
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Horror, Realistic, Seasonal & Holiday, Exterior
- **Geometry:** 684 triangles, 911 vertices, 4 meshes, 4 materials, 1 textures
- **Size (m):** 0.294 × 0.326 × 0.276
- **Animations:** none
- **File size:** 0.07 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Free 3D model of a moulded pumpkin trick or treat pail with a wire handle and a few sweets in it: 0.35 m Halloween horror hand prop. Dimensions 0.29 by 0.33 by 0.28 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A small carry pail, about a third the size of a real pumpkin. The handle is fixed in its upright pose and the sweets do not spill. Origin at grade under the pail. Slasher Street palette: weathered clapboard, dark timber, asphalt shingle, dark green trim, galvanised steel, iron black, pumpkin orange, sodium glow, tape red, bone, dry straw and cold glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27313/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function TrickOrTreatBucketHalloweenSlasherStreet(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27313/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/27313/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/27313/v1/model.glb" alt="Trick Or Treat Bucket (Halloween Slasher Street)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27313/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/27313/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/halloween-slasher-street-trick-or-treat-bucket-3766ec58 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.