# Porch Deck Section (Halloween Slasher Street)

Free 3D model of a timber porch deck section with beams, plank boards and a lattice skirt: 3.2 by 2.4 m Halloween horror suburban house module.

- **URL:** https://3dassets.dev/assets/halloween-slasher-street-porch-deck-section-bcdeb474
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/27272/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/halloween-slasher-street-porch-deck-section-bcdeb474
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Buildings & Architecture
- **Tags:** Horror, Realistic, Seasonal & Holiday, Exterior, Modular
- **Geometry:** 900 triangles, 1,237 vertices, 2 meshes, 2 materials, 1 textures
- **Size (m):** 3.2 × 0.45 × 2.438
- **Animations:** none
- **File size:** 0.05 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Free 3D model of a timber porch deck section with beams, plank boards and a lattice skirt: 3.2 by 2.4 m Halloween horror suburban house module. Dimensions 3.20 by 0.45 by 2.44 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. The deck surface sits 0.45 m above grade. Butt two sections side by side for a six metre porch and meet them with the porch steps. Static geometry; the lattice is modelled, not painted on. Slasher Street palette: weathered clapboard, dark timber, asphalt shingle, dark green trim, galvanised steel, iron black, pumpkin orange, sodium glow, tape red, bone, dry straw and cold glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27272/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function PorchDeckSectionHalloweenSlasherStreet(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27272/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/27272/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/27272/v1/model.glb" alt="Porch Deck Section (Halloween Slasher Street)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27272/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/27272/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/halloween-slasher-street-porch-deck-section-bcdeb474 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.