# Police Tape Run (Halloween Slasher Street)

Free 3D model of a 4 m run of red police tape twisted between two steel stakes with a torn end: Halloween horror street cordon prop.

- **URL:** https://3dassets.dev/assets/halloween-slasher-street-police-tape-run-b9dfb3cd
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/27315/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/halloween-slasher-street-police-tape-run-b9dfb3cd
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Horror, Realistic, Seasonal & Holiday, Exterior, Modular
- **Geometry:** 464 triangles, 880 vertices, 3 meshes, 3 materials, 1 textures
- **Size (m):** 4.065 × 1.15 × 0.092
- **Animations:** none
- **File size:** 0.06 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Free 3D model of a 4 m run of red police tape twisted between two steel stakes with a torn end: Halloween horror street cordon prop. Dimensions 4.06 by 1.15 by 0.09 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Tape is modelled ribbon with a real twist along its length, so it reads edge on. The white bands are blank: no wording appears on it. Static geometry, no cloth simulation. Slasher Street palette: weathered clapboard, dark timber, asphalt shingle, dark green trim, galvanised steel, iron black, pumpkin orange, sodium glow, tape red, bone, dry straw and cold glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27315/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function PoliceTapeRunHalloweenSlasherStreet(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27315/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/27315/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/27315/v1/model.glb" alt="Police Tape Run (Halloween Slasher Street)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27315/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/27315/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/halloween-slasher-street-police-tape-run-b9dfb3cd · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.