# Hanging Tool Rack (Halloween Slasher Street)

Free 3D model of a wall tool rack with a saw, a sickle, shears, a mallet and hanging chain: Halloween horror shed interior prop.

- **URL:** https://3dassets.dev/assets/halloween-slasher-street-hanging-tool-rack-62778c32
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/27289/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/halloween-slasher-street-hanging-tool-rack-62778c32
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Horror, Realistic, Seasonal & Holiday, Interior
- **Geometry:** 1,040 triangles, 1,063 vertices, 2 meshes, 2 materials, 1 textures
- **Size (m):** 1.4 × 0.9 × 0.17
- **Animations:** none
- **File size:** 0.04 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Free 3D model of a wall tool rack with a saw, a sickle, shears, a mallet and hanging chain: Halloween horror shed interior prop. Dimensions 1.40 by 0.90 by 0.17 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. The origin sits at the bottom of the backboard, so lift the whole model to the height you want it fixed at and set it against a wall. Every tool is fixed to the board; nothing swings. Slasher Street palette: weathered clapboard, dark timber, asphalt shingle, dark green trim, galvanised steel, iron black, pumpkin orange, sodium glow, tape red, bone, dry straw and cold glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27289/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function HangingToolRackHalloweenSlasherStreet(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27289/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/27289/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/27289/v1/model.glb" alt="Hanging Tool Rack (Halloween Slasher Street)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27289/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/27289/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/halloween-slasher-street-hanging-tool-rack-62778c32 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.