# Foam Tombstone Slab (Halloween Slasher Street)

Free 3D model of a leaning slab foam headstone sunk in long grass with a blank face: 1 m Halloween horror yard graveyard decoration.

- **URL:** https://3dassets.dev/assets/halloween-slasher-street-foam-tombstone-slab-85c33c15
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/27307/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/halloween-slasher-street-foam-tombstone-slab-85c33c15
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Horror, Realistic, Seasonal & Holiday, Exterior
- **Geometry:** 440 triangles, 594 vertices, 3 meshes, 3 materials, 1 textures
- **Size (m):** 0.96 × 1.01 × 0.488
- **Animations:** none
- **File size:** 0.06 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Free 3D model of a leaning slab foam headstone sunk in long grass with a blank face: 1 m Halloween horror yard graveyard decoration. Dimensions 0.96 by 1.01 by 0.49 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Leans 7 degrees off vertical, which is what stops a row of these reading as a fence. The face is blank for your own lettering. Static geometry. Slasher Street palette: weathered clapboard, dark timber, asphalt shingle, dark green trim, galvanised steel, iron black, pumpkin orange, sodium glow, tape red, bone, dry straw and cold glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27307/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function FoamTombstoneSlabHalloweenSlasherStreet(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27307/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/27307/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/27307/v1/model.glb" alt="Foam Tombstone Slab (Halloween Slasher Street)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27307/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/27307/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/halloween-slasher-street-foam-tombstone-slab-85c33c15 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.