# Foam Tombstone Cross (Halloween Slasher Street)

Free 3D model of a moulded foam cross headstone with a chipped arm and a blank face: 1.3 m Halloween horror yard graveyard decoration.

- **URL:** https://3dassets.dev/assets/halloween-slasher-street-foam-tombstone-cross-f78a5de6
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/27305/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/halloween-slasher-street-foam-tombstone-cross-f78a5de6
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Horror, Realistic, Seasonal & Holiday, Exterior
- **Geometry:** 744 triangles, 723 vertices, 3 meshes, 3 materials, 1 textures
- **Size (m):** 0.9 × 1.26 × 0.508
- **Animations:** none
- **File size:** 0.06 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Free 3D model of a moulded foam cross headstone with a chipped arm and a blank face: 1.3 m Halloween horror yard graveyard decoration. Dimensions 0.90 by 1.26 by 0.51 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A shop bought foam decoration on a ground spike base, not a real monument, so the edges are soft and the face is blank for your own lettering. Static geometry. Slasher Street palette: weathered clapboard, dark timber, asphalt shingle, dark green trim, galvanised steel, iron black, pumpkin orange, sodium glow, tape red, bone, dry straw and cold glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27305/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function FoamTombstoneCrossHalloweenSlasherStreet(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27305/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/27305/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/27305/v1/model.glb" alt="Foam Tombstone Cross (Halloween Slasher Street)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27305/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/27305/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/halloween-slasher-street-foam-tombstone-cross-f78a5de6 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.