# Block Chimney Stack (Halloween Slasher Street)

Free 3D model of a rendered block chimney stack with two flue pots and a soot stain: tall exterior stack for a Halloween horror suburban house.

- **URL:** https://3dassets.dev/assets/halloween-slasher-street-block-chimney-stack-1f855b5a
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/27275/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/halloween-slasher-street-block-chimney-stack-1f855b5a
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Buildings & Architecture
- **Tags:** Horror, Realistic, Seasonal & Holiday, Exterior, Modular
- **Geometry:** 664 triangles, 854 vertices, 2 meshes, 2 materials, 1 textures
- **Size (m):** 1.14 × 7.04 × 1.06
- **Animations:** none
- **File size:** 0.06 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Free 3D model of a rendered block chimney stack with two flue pots and a soot stain: tall exterior stack for a Halloween horror suburban house. Dimensions 1.14 by 7.04 by 1.06 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A freestanding exterior stack that runs up the outside of a gable wall, so it clears a two storey house and its roof with no flashing cut. The origin is at grade on the footprint centre. Static geometry. Slasher Street palette: weathered clapboard, dark timber, asphalt shingle, dark green trim, galvanised steel, iron black, pumpkin orange, sodium glow, tape red, bone, dry straw and cold glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27275/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function BlockChimneyStackHalloweenSlasherStreet(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27275/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/27275/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/27275/v1/model.glb" alt="Block Chimney Stack (Halloween Slasher Street)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27275/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/27275/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/halloween-slasher-street-block-chimney-stack-1f855b5a · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.