# Abandoned Bicycle (Halloween Slasher Street)

Free 3D model of a small childs bicycle dropped on its side in the road: 1.4 m Halloween horror street prop with spoked wheels and a bent frame.

- **URL:** https://3dassets.dev/assets/halloween-slasher-street-abandoned-bicycle-4a72fcff
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/27317/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/halloween-slasher-street-abandoned-bicycle-4a72fcff
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Vehicles
- **Tags:** Horror, Realistic, Seasonal & Holiday, Exterior
- **Geometry:** 1,032 triangles, 1,493 vertices, 3 meshes, 3 materials, 0 textures
- **Size (m):** 0.75 × 0.979 × 1.093
- **Animations:** none
- **File size:** 0.03 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Free 3D model of a small childs bicycle dropped on its side in the road: 1.4 m Halloween horror street prop with spoked wheels and a bent frame. Dimensions 0.75 by 0.98 by 1.09 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Modelled in its fallen pose, leaning 14 degrees, so the wheels are off the ground and no clip would read: it is deliberately static. Chain and cables are omitted rather than faked. Slasher Street palette: weathered clapboard, dark timber, asphalt shingle, dark green trim, galvanised steel, iron black, pumpkin orange, sodium glow, tape red, bone, dry straw and cold glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27317/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function AbandonedBicycleHalloweenSlasherStreet(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27317/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/27317/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/27317/v1/model.glb" alt="Abandoned Bicycle (Halloween Slasher Street)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27317/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/27317/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/halloween-slasher-street-abandoned-bicycle-4a72fcff · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.