# Polishing Wheel (Glassblowing Studio and Gallery)

Bench polishing motor with a thick buffing wheel, spindle housing, work rest and braced stand; wheel static.

- **URL:** https://3dassets.dev/assets/glassblowing-studio-and-gallery-polishing-wheel-6ade69ab
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/29619/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/glassblowing-studio-and-gallery-polishing-wheel-6ade69ab
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic
- **Geometry:** 5,752 triangles, 4,196 vertices, 4 meshes, 4 materials, 0 textures
- **Size (m):** 0.86 × 1.28 × 0.75
- **Animations:** none
- **File size:** 0.10 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: GPT-6

## About

Bench polishing motor with a thick buffing wheel, spindle housing, work rest and braced stand; wheel static. Dimensions 0.86 × 1.28 × 0.75 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Oxidized iron, orange firebrick and amber glass. Transparent materials use ordinary glTF transmission and may appear opaque in some viewers. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29619/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function PolishingWheelGlassblowingStudioAndGallery(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29619/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/29619/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/29619/v1/model.glb" alt="Polishing Wheel (Glassblowing Studio and Gallery)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29619/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/29619/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/glassblowing-studio-and-gallery-polishing-wheel-6ade69ab · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.