# Parasol display, furled (Garden Centre and Florist)

The same parasol furled on its base with the canopy gathered against the pole and two ties around it, the way stock stands before a customer opens it.

- **URL:** https://3dassets.dev/assets/garden-centre-and-florist-parasol-display-closed-cb9e4466
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/17782/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/garden-centre-and-florist-parasol-display-closed-cb9e4466
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Exterior, Kit / Set
- **Geometry:** 472 triangles, 1,416 vertices, 5 meshes, 5 materials, 0 textures
- **Size (m):** 0.64 × 2.4 × 0.63
- **Animations:** none
- **File size:** 0.03 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

The same parasol furled on its base with the canopy gathered against the pole and two ties around it, the way stock stands before a customer opens it. Modelled in metres, +Y up, with the customer or working side toward +Z and the piece resting on y=0. No living plants are modelled. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17782/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function ParasolDisplayFurledGardenCentreAndFlorist(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/17782/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/17782/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/17782/v1/model.glb" alt="Parasol display, furled (Garden Centre and Florist)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/17782/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/17782/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/garden-centre-and-florist-parasol-display-closed-cb9e4466 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.