# Bag of Spinach (Food, Fresh Produce and Groceries)

A pillow pouch of washed spinach: a bellied film bag with printed heat seals top and bottom and seventeen large overlapping leaves pressed against the clear front panel so the contents read through it.

- **URL:** https://3dassets.dev/assets/fresh-produce-and-groceries-spinach-bag-bfda06d8
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/24368/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/fresh-produce-and-groceries-spinach-bag-bfda06d8
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Food & Drink
- **Tags:** Modern, Realistic, Interior
- **Geometry:** 4,416 triangles, 13,248 vertices, 3 meshes, 3 materials, 0 textures
- **Size (m):** 0.229 × 0.156 × 0.098
- **Animations:** none
- **File size:** 0.20 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

A pillow pouch of washed spinach: a bellied film bag with printed heat seals top and bottom and seventeen large overlapping leaves pressed against the clear front panel so the contents read through it. Overall 0.229 by 0.155 by 0.098 m (X by Y by Z). Metre units, +Y up, the display side toward +Z, resting on y=0. A 240 g retail bag, about 225 mm wide, standing on its bottom seal. Static geometry; no rig, collision or navigation data. No brand marks or printed text.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24368/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function BagOfSpinachFoodFreshProduceAndGroceries(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/24368/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/24368/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/24368/v1/model.glb" alt="Bag of Spinach (Food, Fresh Produce and Groceries)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/24368/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/24368/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/fresh-produce-and-groceries-spinach-bag-bfda06d8 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.