# Pomegranate Half (Food, Fresh Produce and Groceries)

Pomegranate cut in half, the face packed with bright red arils bedded in pale membrane and divided into six chambers by the membrane walls.

- **URL:** https://3dassets.dev/assets/fresh-produce-and-groceries-pomegranate-half-a9151a39
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/24342/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/fresh-produce-and-groceries-pomegranate-half-a9151a39
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Food & Drink
- **Tags:** Modern, Realistic, Interior
- **Geometry:** 4,340 triangles, 13,020 vertices, 3 meshes, 3 materials, 0 textures
- **Size (m):** 0.088 × 0.088 × 0.047
- **Animations:** none
- **File size:** 0.20 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Pomegranate cut in half, the face packed with bright red arils bedded in pale membrane and divided into six chambers by the membrane walls. Overall 0.088 by 0.088 by 0.047 m (X by Y by Z). Metre units, +Y up, the display side toward +Z, resting on y=0. The cut face lies in the XY plane at z=0 and looks toward +Z. Static geometry; no rig, collision or navigation data. No brand marks or printed text.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24342/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function PomegranateHalfFoodFreshProduceAndGroceries(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/24342/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/24342/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/24342/v1/model.glb" alt="Pomegranate Half (Food, Fresh Produce and Groceries)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/24342/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/24342/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/fresh-produce-and-groceries-pomegranate-half-a9151a39 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.