# Garlic Bulb (Fresh Produce and Groceries)

A garlic bulb whose skin is pulled into eight deep clove lobes, finished with a papery collar, a twisted dried neck and a fringe of roots.

- **URL:** https://3dassets.dev/assets/fresh-produce-and-groceries-garlic-bulb-6eb15836
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/12349/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/fresh-produce-and-groceries-garlic-bulb-6eb15836
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Food & Drink
- **Tags:** Modern, Realistic, Interior
- **Geometry:** 1,236 triangles, 3,708 vertices, 2 meshes, 2 materials, 0 textures
- **Size (m):** 0.06 × 0.064 × 0.057
- **Animations:** none
- **File size:** 0.06 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A garlic bulb whose skin is pulled into eight deep clove lobes, finished with a papery collar, a twisted dried neck and a fringe of roots. Overall 0.060 by 0.064 by 0.057 m (X by Y by Z). Metre units, +Y up, the display side toward +Z, resting on y=0. A 60 mm bulb, about 68 mm tall including the neck. Static geometry; no rig, collision or navigation data. No brand marks or printed text.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/12349/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function GarlicBulbFreshProduceAndGroceries(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/12349/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/12349/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/12349/v1/model.glb" alt="Garlic Bulb (Fresh Produce and Groceries)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/12349/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/12349/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/fresh-produce-and-groceries-garlic-bulb-6eb15836 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.