# Coconut (Food, Fresh Produce and Groceries)

Whole coconut turned so the stem end faces the front, with fine vertical fibres left faceted on the husk and the three dark eyes on the end.

- **URL:** https://3dassets.dev/assets/fresh-produce-and-groceries-coconut-668cccb1
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/24341/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/fresh-produce-and-groceries-coconut-668cccb1
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Food & Drink
- **Tags:** Modern, Realistic, Interior
- **Geometry:** 1,854 triangles, 5,562 vertices, 2 meshes, 2 materials, 0 textures
- **Size (m):** 0.124 × 0.124 × 0.126
- **Animations:** none
- **File size:** 0.09 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Whole coconut turned so the stem end faces the front, with fine vertical fibres left faceted on the husk and the three dark eyes on the end. Overall 0.124 by 0.125 by 0.126 m (X by Y by Z). Metre units, +Y up, the display side toward +Z, resting on y=0. About 125 mm across. Static geometry; no rig, collision or navigation data. No brand marks or printed text.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24341/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function CoconutFoodFreshProduceAndGroceries(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/24341/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/24341/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/24341/v1/model.glb" alt="Coconut (Food, Fresh Produce and Groceries)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/24341/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/24341/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/fresh-produce-and-groceries-coconut-668cccb1 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.