# Kitchen base unit 600 with the door open (Fitted Kitchen and Bathroom Builder)

600 mm base unit with its door swung open on the hinge pivot, showing the carcass interior and the shelf.

- **URL:** https://3dassets.dev/assets/fitted-kitchen-and-bathroom-builder-base-600-door-open-43c9c156
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/17925/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/fitted-kitchen-and-bathroom-builder-base-600-door-open-43c9c156
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Interior, Modular, Kit / Set
- **Geometry:** 768 triangles, 2,304 vertices, 5 meshes, 5 materials, 0 textures
- **Size (m):** 0.6 × 0.9 × 1.179
- **Animations:** none
- **File size:** 0.04 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

The 600 mm base unit with its named door node rotated 77 degrees about the hinge edge, so the shelf, the plinth recess and the carcass interior are visible. Measured extent 0.600 x 0.900 x 1.179 m (X x Y x Z), metre units, +Y up, user side toward +Z, resting on y=0. Named pivoted nodes: door-left. Connectors run-left and run-right of type base-run. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17925/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function KitchenBaseUnit600WithTheDoorOpenFittedKitchenAndBathroomBuilder(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/17925/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/17925/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/17925/v1/model.glb" alt="Kitchen base unit 600 with the door open (Fitted Kitchen and Bathroom Builder)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/17925/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/17925/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/fitted-kitchen-and-bathroom-builder-base-600-door-open-43c9c156 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.