# Loose Box Bay (Farm and Working Animals HD)

Single stable bay 3.60 m wide: stone walls on three sides, a stall front with the doorway and a mono-pitch roof.

- **URL:** https://3dassets.dev/assets/farm-and-working-animals-hd-loose-box-front-73bddce7
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/29210/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/farm-and-working-animals-hd-loose-box-front-73bddce7
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Buildings & Architecture
- **Tags:** Modern, Realistic, Exterior, Kit / Set, Modular
- **Geometry:** 252 triangles, 554 vertices, 4 meshes, 4 materials, 3 textures
- **Size (m):** 3.6 × 3.029 × 3.68
- **Animations:** none
- **File size:** 0.40 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

One loose box on a 3.60 m bay grid, closed on three sides with a stall front, a 1.44 m doorway under a timber header and a mono-pitch roof falling to the back. Dimensions 3.60 x 3.03 x 3.68 m (X x Y x Z). Footprint-centred origin at ground level, with the doorway on +Z and the joint faces on the bay grid; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29210/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function LooseBoxBayFarmAndWorkingAnimalsHD(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29210/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/29210/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/29210/v1/model.glb" alt="Loose Box Bay (Farm and Working Animals HD)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29210/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/29210/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/farm-and-working-animals-hd-loose-box-front-73bddce7 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.