# Delivery Unit (Dental Practice and Surgery)

A mobile delivery unit: a castored pedestal carrying a control head and a bracket arm with a tray, three handpieces in their holders and their hose tails.

- **URL:** https://3dassets.dev/assets/dental-practice-and-surgery-delivery-unit-5e9334f5
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/34373/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/dental-practice-and-surgery-delivery-unit-5e9334f5
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Interior
- **Geometry:** 1,240 triangles, 1,798 vertices, 10 meshes, 6 materials, 0 textures
- **Size (m):** 0.5 × 1.228 × 1.12
- **Animations:** tilt
- **File size:** 0.04 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A mobile delivery unit: a castored pedestal carrying a control head and a bracket arm with a tray, three handpieces in their holders and their hose tails. Overall 0.50 by 1.23 by 1.12 m (X by Y by Z). Metre units, +Y up, the side a patient or a nurse approaches from toward +Z, resting on y=0. The hoses are rigid: flexible tubing needs skinning, which this library does not have, so they are modelled as short tails hanging from the tray and they travel with the arm rather than trailing back to the pedestal. Rigid node-transform clips: tilt. No skinning. No collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34373/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}
```

## React Three Fiber

```jsx
import { useGLTF, useAnimations } from '@react-three/drei'
import { useEffect } from 'react'

export function DeliveryUnitDentalPracticeAndSurgery(props) {
  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/34373/v1/model.glb')
  const { actions, names } = useAnimations(animations, scene)
  useEffect(() => {
    const action = actions[names[0]]
    action?.reset().play()
    return () => { action?.stop() }
  }, [actions, names])
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/34373/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/34373/v1/model.glb" alt="Delivery Unit (Dental Practice and Surgery)" camera-controls auto-rotate autoplay></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34373/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
# Clips arrive as actions; play them from the Dope Sheet > Action Editor.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
var player := model.find_child("AnimationPlayer", true, false) as AnimationPlayer
player.play(player.get_animation_list()[0])
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/34373/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first.
```

---
JSON: https://3dassets.dev/api/v1/assets/dental-practice-and-surgery-delivery-unit-5e9334f5 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.