# Bench Sample Roaster (Coffee Roastery and Cupping Room)

Bench sample roaster with exposed transverse drum, separate saddle supports, hand crank, small open charge funnel and lower heater enclosure, structurally distinct from the industrial front-discharge roaster.

- **URL:** https://3dassets.dev/assets/coffee-roastery-and-cupping-room-coffee-roastery-and-c-a5404647
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/32203/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/coffee-roastery-and-cupping-room-coffee-roastery-and-c-a5404647
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Kit / Set
- **Geometry:** 4,176 triangles, 4,947 vertices, 5 meshes, 5 materials, 0 textures
- **Size (m):** 0.74 × 0.63 × 0.457
- **Animations:** none
- **File size:** 0.10 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: GPT-6

## About

Bench sample roaster with exposed transverse drum, separate saddle supports, hand crank, small open charge funnel and lower heater enclosure, structurally distinct from the industrial front-discharge roaster. Original coffee roastery scenery. Metres, Y up, Z forward, ground-contact origin. Static geometry without heat or fluid processing simulation or manufacturing certification.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32203/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function BenchSampleRoasterCoffeeRoasteryAndCuppingRoom(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/32203/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/32203/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/32203/v1/model.glb" alt="Bench Sample Roaster (Coffee Roastery and Cupping Room)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/32203/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/32203/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/coffee-roastery-and-cupping-room-coffee-roastery-and-c-a5404647 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.