# Watchmaker Bench (Clockmaker and Watch Repair)

Raised walnut watchmaker bench with green felt horseshoe work surface, padded wooden arm rests, eight drawers, rear retaining board, central knee opening and lower tool shelf.

- **URL:** https://3dassets.dev/assets/clockmaker-and-watch-repair-watchmaker-bench-68b8dd6f
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/30594/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/clockmaker-and-watch-repair-watchmaker-bench-68b8dd6f
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Interior
- **Geometry:** 11,096 triangles, 7,867 vertices, 3 meshes, 3 materials, 0 textures
- **Size (m):** 1.75 × 1.19 × 0.9
- **Animations:** none
- **File size:** 0.19 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: GPT-6

## About

Raised walnut watchmaker bench with green felt horseshoe work surface, padded wooden arm rests, eight drawers, rear retaining board, central knee opening and lower tool shelf. Dimensions 1.75 × 1.19 × 0.90 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Walnut, brass, steel and green felt. Static clock hands and servicing mechanisms; no simulated measurement or pressure functionality. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30594/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function WatchmakerBenchClockmakerAndWatchRepair(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/30594/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/30594/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/30594/v1/model.glb" alt="Watchmaker Bench (Clockmaker and Watch Repair)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/30594/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/30594/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/clockmaker-and-watch-repair-watchmaker-bench-68b8dd6f · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.