# Cheese Wrapping Bench (Cheesemaking and Dairy Cellar)

Spruce wrapping bench with thick clean top, trestle slab legs, through stretcher and three fitted drawer fronts with joined metal pulls. Distinct from wet stainless draining equipment.

- **URL:** https://3dassets.dev/assets/cheesemaking-and-dairy-cellar-cheese-wrapping-bench-766a709d
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/30897/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/cheesemaking-and-dairy-cellar-cheese-wrapping-bench-766a709d
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Kit / Set, Modern, Realistic
- **Geometry:** 4,620 triangles, 3,191 vertices, 2 meshes, 2 materials, 0 textures
- **Size (m):** 1.6 × 0.885 × 0.7
- **Animations:** none
- **File size:** 0.08 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: GPT-6

## About

Spruce wrapping bench with thick clean top, trestle slab legs, through stretcher and three fitted drawer fronts with joined metal pulls. Distinct from wet stainless draining equipment. Dimensions 1.60 × 0.88 × 0.70 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original cream tile, brushed steel, pale spruce and ochre rind palette. Static geometry; no rig, animation, collision or navigation data. Static dairy geometry only; no recipe, operational manufacturing instructions or certification.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30897/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function CheeseWrappingBenchCheesemakingAndDairyCellar(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/30897/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/30897/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/30897/v1/model.glb" alt="Cheese Wrapping Bench (Cheesemaking and Dairy Cellar)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/30897/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/30897/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/cheesemaking-and-dairy-cellar-cheese-wrapping-bench-766a709d · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.