# Ceiling Hoist Track Section (Care Home and Day Room)

A 1.2 m ceiling hoist track section on two drop rods, with the motor carriage and a spreader bar hanging about 700 mm below the rail.

- **URL:** https://3dassets.dev/assets/care-home-and-day-room-hoist-track-section-96a1f8b3
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/35724/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/care-home-and-day-room-hoist-track-section-96a1f8b3
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Roads & Infrastructure
- **Tags:** Modern, Realistic, Modular, Kit / Set, Interior
- **Geometry:** 672 triangles, 1,488 vertices, 12 meshes, 3 materials, 0 textures
- **Size (m):** 0.572 × 0.954 × 1.2
- **Animations:** none
- **File size:** 0.03 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A 1.2 m ceiling hoist track section on two drop rods, with the motor carriage and a spreader bar hanging about 700 mm below the rail. This piece hangs from a ceiling, so its origin is free: it sits on the underside of the rail, with the drop rods above it and the carriage below. Place it at the ceiling height the room uses, about 2.4 m. Sections butt on track-back and track-front at 1.2 m centres. Static geometry: the carriage does not travel along the rail and the sling is not modelled, because a sling is cloth. Metre units, +Y up, the user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35724/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function CeilingHoistTrackSectionCareHomeAndDayRoom(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35724/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/35724/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/35724/v1/model.glb" alt="Ceiling Hoist Track Section (Care Home and Day Room)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35724/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/35724/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/care-home-and-day-room-hoist-track-section-96a1f8b3 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.