# Chest of Drawers (Care Home and Day Room)

An 820 mm three drawer oak chest at 860 mm, dressed with a runner, a framed photograph and a vase of flowers on the top.

- **URL:** https://3dassets.dev/assets/care-home-and-day-room-chest-of-drawers-625b0f71
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/35721/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/care-home-and-day-room-chest-of-drawers-625b0f71
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Interior
- **Geometry:** 2,736 triangles, 5,786 vertices, 13 meshes, 8 materials, 0 textures
- **Size (m):** 0.85 × 1.344 × 0.495
- **Animations:** open, close
- **File size:** 0.10 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

An 820 mm three drawer oak chest at 860 mm, dressed with a runner, a framed photograph and a vase of flowers on the top. The three drawers are named nodes on their runners and share one drawer open and close pair. The photograph and the flowers are fixed solids. Metre units, +Y up, the user side toward +Z, resting on y=0. Named pivoted nodes: drawer-1, drawer-2, drawer-3. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35721/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}
```

## React Three Fiber

```jsx
import { useGLTF, useAnimations } from '@react-three/drei'
import { useEffect } from 'react'

export function ChestOfDrawersCareHomeAndDayRoom(props) {
  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/35721/v1/model.glb')
  const { actions, names } = useAnimations(animations, scene)
  useEffect(() => {
    const action = actions[names[0]]
    action?.reset().play()
    return () => { action?.stop() }
  }, [actions, names])
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/35721/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/35721/v1/model.glb" alt="Chest of Drawers (Care Home and Day Room)" camera-controls auto-rotate autoplay></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35721/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
# Clips arrive as actions; play them from the Dope Sheet > Action Editor.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
var player := model.find_child("AnimationPlayer", true, false) as AnimationPlayer
player.play(player.get_animation_list()[0])
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/35721/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first.
```

---
JSON: https://3dassets.dev/api/v1/assets/care-home-and-day-room-chest-of-drawers-625b0f71 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.