# Wheel And Tyre Stack (Car Factory Production Line)

Free 3D model of a stack of sixteen car wheels and tyres on a pallet, line side stock for a car factory assembly line game asset kit.

- **URL:** https://3dassets.dev/assets/car-factory-production-line-wheel-and-tyre-stack-30d533f1
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/27829/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/car-factory-production-line-wheel-and-tyre-stack-30d533f1
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Stylized, Interior, Kit / Set
- **Geometry:** 1,880 triangles, 3,866 vertices, 3 meshes, 3 materials, 0 textures
- **Size (m):** 1.66 × 0.98 × 1.63
- **Animations:** none
- **File size:** 0.07 MB
- **Downloads:** 1
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Free 3D model of a stack of sixteen car wheels and tyres on a pallet, line side stock for a car factory assembly line game asset kit. Dimensions 1.66 by 0.98 by 1.63 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Sixteen 0.66 m road wheels stacked four high in four columns on a pallet, with a yellow height marker across the front. The rims are original generic five spoke pressings with no branding. Static geometry with no rig. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27829/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function WheelAndTyreStackCarFactoryProductionLine(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27829/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/27829/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/27829/v1/model.glb" alt="Wheel And Tyre Stack (Car Factory Production Line)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27829/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/27829/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/car-factory-production-line-wheel-and-tyre-stack-30d533f1 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.