# Hanging rail with hooks (Butcher's Shop and Deli Counter)

A 1.6 m stainless rail on two drop rods with brass ferrules, carrying seven shouldered butcher's hooks. Hangs over the counter run for the shop's own display.

- **URL:** https://3dassets.dev/assets/butchers-shop-and-deli-counter-hanging-rail-with-hooks-fd368403
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/34433/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/butchers-shop-and-deli-counter-hanging-rail-with-hooks-fd368403
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Interior
- **Geometry:** 1,300 triangles, 3,606 vertices, 2 meshes, 2 materials, 0 textures
- **Size (m):** 1.6 × 0.782 × 0.153
- **Animations:** none
- **File size:** 0.06 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A 1.6 m stainless rail on two drop rods with brass ferrules, carrying seven shouldered butcher's hooks. Hangs over the counter run for the shop's own display. Dimensions 1.60 by 0.78 by 0.15 m (X by Y by Z). Metre units, +Y up, customer or user side toward +Z, resting on y=0. The model rests on the hook tips at y=0; hang it by placing the ceiling plates at the top of the rods against the soffit. The product is modelled as trimmed, trayed and wrapped food: there is no carcass, blood or animal geometry anywhere in this pack. Every ticket, board and label is blank: no shop name, brand or trade dress anywhere in this pack. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34433/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function HangingRailWithHooksButcherSShopAndDeliCounter(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34433/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/34433/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/34433/v1/model.glb" alt="Hanging rail with hooks (Butcher's Shop and Deli Counter)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34433/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/34433/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/butchers-shop-and-deli-counter-hanging-rail-with-hooks-fd368403 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.