# Roofed Bicycle Shop (Bicycle Shop and Repair Cafe)

Compact closed shop with clear observation roof, supported birch pitched rafters, petrol posts and thick pale plinth walls. Separate glazed entrance fills the front opening.

- **URL:** https://3dassets.dev/assets/bicycle-shop-and-repair-cafe-roofed-bicycle-shop-a7fb5ec7
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/32380/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/bicycle-shop-and-repair-cafe-roofed-bicycle-shop-a7fb5ec7
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Kit / Set, Modern, Realistic
- **Geometry:** 10,176 triangles, 6,604 vertices, 5 meshes, 5 materials, 0 textures
- **Size (m):** 6.8 × 3.54 × 5.201
- **Animations:** none
- **File size:** 0.16 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: GPT-6

## About

Compact closed shop with clear observation roof, supported birch pitched rafters, petrol posts and thick pale plinth walls. Separate glazed entrance fills the front opening. Dimensions 6.80 × 3.54 × 5.20 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original petrol blue, steel, pale birch and black rubber bicycle workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original bicycle service scenery only; no maintenance instructions or safety certification.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32380/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function RoofedBicycleShopBicycleShopAndRepairCafe(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/32380/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/32380/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/32380/v1/model.glb" alt="Roofed Bicycle Shop (Bicycle Shop and Repair Cafe)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/32380/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/32380/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/bicycle-shop-and-repair-cafe-roofed-bicycle-shop-a7fb5ec7 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.