# Three deck oven with open doors (Cafe, Bakery and Coffee Bar)

The three deck bakery oven with its glazed doors dropped open on their bottom hinges, showing the stone hearth soles inside each chamber.

- **URL:** https://3dassets.dev/assets/bakery-and-cafe-deck-oven-3-deck-open-3cd0f245
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/10276/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/bakery-and-cafe-deck-oven-3-deck-open-3cd0f245
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Interior
- **Geometry:** 5,102 triangles, 15,306 vertices, 13 meshes, 5 materials, 0 textures
- **Size (m):** 1.44 × 2.26 × 1.439
- **Animations:** none
- **File size:** 0.20 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

The three deck bakery oven with its glazed doors dropped open on their bottom hinges, showing the stone hearth soles inside each chamber. Overall 1.44 by 2.26 by 1.44 m (X by Y by Z). Metre units, +Y up, the side a person uses toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/10276/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function ThreeDeckOvenWithOpenDoorsCafeBakeryAndCoffeeBar(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/10276/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/10276/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/10276/v1/model.glb" alt="Three deck oven with open doors (Cafe, Bakery and Coffee Bar)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/10276/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/10276/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/bakery-and-cafe-deck-oven-3-deck-open-3cd0f245 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.