# Avalanche airbag backpack (Backcountry Snowboarding and Avalanche Safety)

Thirty litre airbag pack standing on its base with the trigger handle on the shoulder strap and shovel and probe stowed on the front.

- **URL:** https://3dassets.dev/assets/backcountry-snowboarding-and-avalanche-safety-airbag-b-946b7622
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/12139/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/backcountry-snowboarding-and-avalanche-safety-airbag-b-946b7622
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Stylized, Exterior
- **Geometry:** 432 triangles, 1,296 vertices, 3 meshes, 3 materials, 0 textures
- **Size (m):** 0.483 × 0.69 × 0.343
- **Animations:** none
- **File size:** 0.02 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

The pack a rider carries the safety kit in: a lofted thirty litre body with a moulded back panel, a lid, a hip belt and shoulder straps, the airbag trigger handle mounted on the left shoulder strap, and a shovel shaft and probe stowed under the front compression panel.

Bounding size 0.48 x 0.69 x 0.34 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0.

All geometry is a single static assembly; no named pivot nodes.

Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/12139/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function AvalancheAirbagBackpackBackcountrySnowboardingAndAvalancheSafety(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/12139/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/12139/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/12139/v1/model.glb" alt="Avalanche airbag backpack (Backcountry Snowboarding and Avalanche Safety)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/12139/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/12139/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/backcountry-snowboarding-and-avalanche-safety-airbag-b-946b7622 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.