# Self-Propelled Gun (Tanks, Military Vehicles and Field Camp)

Original tracked self-propelled howitzer with a large turret and rear spade.

- **URL:** https://3dassets.dev/assets/armoured-column-and-field-camp-self-propelled-gun-3e51f45c
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/23670/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/armoured-column-and-field-camp-self-propelled-gun-3e51f45c
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Vehicles
- **Tags:** Modern, Realistic, Exterior, Kit / Set
- **Geometry:** 1,644 triangles, 4,932 vertices, 8 meshes, 5 materials, 0 textures
- **Size (m):** 4.05 × 2.85 × 11.57
- **Animations:** none
- **File size:** 0.08 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Original self-propelled gun 7.4 m long and 3.2 m wide with a tall turret carrying a 6.2 m howitzer, a muzzle brake and a rear recoil spade. Generic markings only. Dimensions 4.05 x 2.85 x 11.57 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Field palette of muted olive, sand, steel and canvas, no textures. Original design with generic markings only. Named pivot node turret on the hull roof at 1.40 m, vertical axis. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23670/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function SelfPropelledGunTanksMilitaryVehiclesAndFieldCamp(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23670/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/23670/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/23670/v1/model.glb" alt="Self-Propelled Gun (Tanks, Military Vehicles and Field Camp)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23670/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/23670/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/armoured-column-and-field-camp-self-propelled-gun-3e51f45c · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.