# Satellite Dish (Tanks, Military Vehicles and Field Camp)

Portable satellite dish on a three-leg base.

- **URL:** https://3dassets.dev/assets/armoured-column-and-field-camp-satellite-dish-fa3b5973
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/23737/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/armoured-column-and-field-camp-satellite-dish-fa3b5973
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Exterior, Kit / Set
- **Geometry:** 544 triangles, 1,632 vertices, 4 meshes, 3 materials, 0 textures
- **Size (m):** 2.1 × 2.308 × 1.796
- **Animations:** none
- **File size:** 0.03 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Satellite dish 2.1 m across on a three-leg base, with a feed arm on a named tilt pivot, modelled raised. Dimensions 2.10 x 2.31 x 1.80 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Field palette of muted olive, sand, steel and canvas, no textures. Original design with generic markings only. Named pivot node dish at the pedestal head, 1.20 m, elevation axis. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23737/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function SatelliteDishTanksMilitaryVehiclesAndFieldCamp(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23737/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/23737/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/23737/v1/model.glb" alt="Satellite Dish (Tanks, Military Vehicles and Field Camp)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23737/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/23737/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/armoured-column-and-field-camp-satellite-dish-fa3b5973 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.