# Armoured Car (Tanks, Military Vehicles and Field Camp)

Original four-wheeled armoured scout car with a small round turret.

- **URL:** https://3dassets.dev/assets/armoured-column-and-field-camp-armoured-car-152ca19b
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/23669/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/armoured-column-and-field-camp-armoured-car-152ca19b
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Vehicles
- **Tags:** Modern, Realistic, Exterior, Kit / Set
- **Geometry:** 536 triangles, 1,608 vertices, 6 meshes, 4 materials, 0 textures
- **Size (m):** 2.86 × 2.52 × 5.6
- **Animations:** none
- **File size:** 0.03 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Original armoured car 5.6 m long and 2.5 m wide on four wheels, with sloped armour and a small round turret on a named pivot. Generic markings only. Dimensions 2.86 x 2.52 x 5.60 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Field palette of muted olive, sand, steel and canvas, no textures. Original design with generic markings only. Named pivot node turret on the hull roof at 1.76 m, vertical axis. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23669/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function ArmouredCarTanksMilitaryVehiclesAndFieldCamp(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23669/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/23669/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/23669/v1/model.glb" alt="Armoured Car (Tanks, Military Vehicles and Field Camp)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23669/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/23669/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/armoured-column-and-field-camp-armoured-car-152ca19b · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.