# Anti-Air Mount (Armoured Column and Field Camp)

Original towed twin-barrel anti-aircraft mount on a four-leg base.

- **URL:** https://3dassets.dev/assets/armoured-column-and-field-camp-anti-air-mount-00959d13
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/8094/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/armoured-column-and-field-camp-anti-air-mount-00959d13
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Weapons & Tools
- **Tags:** Modern, Realistic, Exterior, Kit / Set
- **Geometry:** 376 triangles, 1,128 vertices, 4 meshes, 3 materials, 0 textures
- **Size (m):** 2.2 × 2.44 × 3.383
- **Animations:** none
- **File size:** 0.02 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

Original anti-air mount 2.2 m across on a four-leg outrigger base, with a rotating cradle carrying twin elevated 2.3 m barrels. Generic markings only. Dimensions 2.20 x 2.44 x 3.38 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Field palette of muted olive, sand, steel and canvas, no textures. Original design with generic markings only. Named pivot node mount on the base at 0.24 m, vertical traverse axis. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/8094/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function AntiAirMountArmouredColumnAndFieldCamp(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/8094/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/8094/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/8094/v1/model.glb" alt="Anti-Air Mount (Armoured Column and Field Camp)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/8094/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/8094/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/armoured-column-and-field-camp-anti-air-mount-00959d13 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.