# Short Stilt Leg Set (Arctic Station FPS Kit)

Free 3D model of a galvanised stilt leg set for an arctic station habitat module, raising a 4 m bay clear of the drifting snow. Measures 3.96 by 2.00 by 3.96 m.

- **URL:** https://3dassets.dev/assets/arctic-station-fps-kit-stilt-leg-set-short-e07071d6
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/28465/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/arctic-station-fps-kit-stilt-leg-set-short-e07071d6
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Buildings & Architecture
- **Tags:** Modern, Realistic, Exterior, Kit / Set, Modular
- **Geometry:** 5,004 triangles, 6,388 vertices, 3 meshes, 3 materials, 0 textures
- **Size (m):** 3.96 × 2 × 3.96
- **Animations:** none
- **File size:** 0.13 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Two metre stilt set for a habitat module, the low variant used where the ground is already high or where a module has to meet a stair platform: the same legs, pads, bracing and head frame at half the height. Dimensions 3.96 by 2.00 by 3.96 m (X by Y by Z). Metre units, +Y up, +Z front; the origin sits on the ground at the footprint centre unless stated otherwise. Wind blown snow, packed track snow, blue glacier ice, dark teal and safety orange station cladding, off white insulated panel, galvanised steel, gunmetal, black polymer, white and grey and teal cold weather cloth, warm window glow and cold blue marker light. Static geometry; no rig, skeleton, animation, collision or navigation data. Original design: it carries no maker, station or product name, and no badges, lettering or logos. The deck port sits at the top of the head frame, where a module's floor port meets it.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28465/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function ShortStiltLegSetArcticStationFPSKit(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28465/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/28465/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/28465/v1/model.glb" alt="Short Stilt Leg Set (Arctic Station FPS Kit)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28465/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/28465/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/arctic-station-fps-kit-stilt-leg-set-short-e07071d6 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.