# Snow Drift Bank (Arctic Station FPS Kit)

Free 3D model of a wind shaped snow drift bank for an arctic environment, four overlapping lobes with a scalloped surface. Measures 6.70 by 3.54 by 3.43 m.

- **URL:** https://3dassets.dev/assets/arctic-station-fps-kit-snow-drift-bank-bd0987c6
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/28484/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/arctic-station-fps-kit-snow-drift-bank-bd0987c6
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Nature & Landscape
- **Tags:** Modern, Realistic, Exterior
- **Geometry:** 2,704 triangles, 1,644 vertices, 2 meshes, 2 materials, 0 textures
- **Size (m):** 6.704 × 3.545 × 3.431
- **Animations:** none
- **File size:** 0.04 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

The drift that builds on the lee of anything left standing in a polar wind: four overlapping lobes rising to just under two metres, with a scalloped wind textured surface and a lower packed lobe where the snow has been walked over. Dimensions 6.70 by 3.54 by 3.43 m (X by Y by Z). Metre units, +Y up, +Z front; the origin sits on the ground at the footprint centre unless stated otherwise. Wind blown snow, packed track snow, blue glacier ice, dark teal and safety orange station cladding, off white insulated panel, galvanised steel, gunmetal, black polymer, white and grey and teal cold weather cloth, warm window glow and cold blue marker light. Static geometry; no rig, skeleton, animation, collision or navigation data. Original design: it carries no maker, station or product name, and no badges, lettering or logos. Static geometry with no collision mesh.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28484/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function SnowDriftBankArcticStationFPSKit(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28484/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/28484/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/28484/v1/model.glb" alt="Snow Drift Bank (Arctic Station FPS Kit)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28484/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/28484/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/arctic-station-fps-kit-snow-drift-bank-bd0987c6 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.