# Sled Harness (Arctic Station FPS Kit)

Free 3D model of a canvas sled harness laid out on the snow, with buckles and tow rings, for an arctic station. Measures 1.07 by 0.06 by 1.79 m.

- **URL:** https://3dassets.dev/assets/arctic-station-fps-kit-sled-harness-c90edbf5
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/28539/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/arctic-station-fps-kit-sled-harness-c90edbf5
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic
- **Geometry:** 5,284 triangles, 3,421 vertices, 3 meshes, 3 materials, 0 textures
- **Size (m):** 1.075 × 0.063 × 1.795
- **Animations:** none
- **File size:** 0.09 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

A man hauling harness laid flat as it would be dropped: two canvas main traces with padded shoulder sections, a chest strap, side adjusters with buckles, a padded waist pad and steel tow rings at both ends. Dimensions 1.07 by 0.06 by 1.79 m (X by Y by Z). Metre units, +Y up, +Z front; the origin sits on the ground at the footprint centre unless stated otherwise. Wind blown snow, packed track snow, blue glacier ice, dark teal and safety orange station cladding, off white insulated panel, galvanised steel, gunmetal, black polymer, white and grey and teal cold weather cloth, warm window glow and cold blue marker light. Static geometry; no rig, skeleton, animation, collision or navigation data. Original design: it carries no maker, model or product name, and no markings, lettering or logos. It is one rigid mesh: the webbing does not simulate and the buckles do not adjust.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28539/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function SledHarnessArcticStationFPSKit(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28539/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/28539/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/28539/v1/model.glb" alt="Sled Harness (Arctic Station FPS Kit)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28539/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/28539/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/arctic-station-fps-kit-sled-harness-c90edbf5 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.