# Cargo Sled (Arctic Station FPS Kit)

Free 3D model of a timber cargo sled with a lashed load for an arctic station, towed behind a snowcat or a skidoo. Measures 2.15 by 1.09 by 3.58 m.

- **URL:** https://3dassets.dev/assets/arctic-station-fps-kit-cargo-sled-b6af94a0
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/28496/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/arctic-station-fps-kit-cargo-sled-b6af94a0
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Vehicles
- **Tags:** Modern, Realistic, Exterior
- **Geometry:** 12,320 triangles, 10,667 vertices, 4 meshes, 4 materials, 2 textures
- **Size (m):** 2.154 × 1.09 × 3.582
- **Animations:** none
- **File size:** 0.32 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

What the station drags behind a vehicle: a timber runner sled with steel shod runners, eleven deck slats on cross bearers, low side rails and a back board, carrying two crates and a rolled tarpaulin under canvas lashings, with a steel bridle and tow ring at the front. Dimensions 2.15 by 1.09 by 3.58 m (X by Y by Z). Metre units, +Y up, +Z front; the origin sits on the ground at the footprint centre unless stated otherwise. Wind blown snow, packed track snow, blue glacier ice, dark teal and safety orange station cladding, off white insulated panel, galvanised steel, gunmetal, black polymer, white and grey and teal cold weather cloth, warm window glow and cold blue marker light. Static geometry; no rig, skeleton, animation, collision or navigation data. Original invented archetype: it carries no maker, model or product name, and no markings, registrations or lettering. The load, the lashings and the bridle are part of the same rigid mesh and nothing detaches.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28496/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function CargoSledArcticStationFPSKit(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28496/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/28496/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/28496/v1/model.glb" alt="Cargo Sled (Arctic Station FPS Kit)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28496/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/28496/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/arctic-station-fps-kit-cargo-sled-b6af94a0 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.