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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. Static CC0 asset.","status":"published","url":"https://3dassets.dev/assets/turning-seasons-spring-orchard-tree-4f507ab0","cdnUrl":"https://cdn.3dassets.dev/assets/2103/v1/model.glb","downloadUrl":"https://3dassets.dev/download/turning-seasons-spring-orchard-tree-4f507ab0","thumbnailUrl":"https://cdn.3dassets.dev/assets/2103/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2103/v1/poster.webp","blurhash":"U8Aup~EK0c-W}HRjFsxb0x%2-BEL0wxb=fI.","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21844,"triangles":1102,"vertices":3306,"meshes":12,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.3683879375457764,0,-0.7108520911001759],"max":[1.4600000381469727,3.305201696034197,1.2008521084054347]},"sizeMeters":[2.828,3.305,1.912],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T04:59:00.526Z","updatedAt":"2026-09-06T04:59:01.276Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2103/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SpringOrchardTreeTurningSeasons(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2103/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2103/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2103/v1/model.glb\" alt=\"Spring orchard tree (Turning Seasons)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2103/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2103/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2106","slug":"turning-seasons-summer-ground-tile-6da10601","title":"Summer meadow tile (Turning Seasons)","summary":"Summer meadow tile in a warm, faceted storybook style.","description":"Original Turning Seasons model. Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. Static CC0 asset.","status":"published","url":"https://3dassets.dev/assets/turning-seasons-summer-ground-tile-6da10601","cdnUrl":"https://cdn.3dassets.dev/assets/2106/v1/model.glb","downloadUrl":"https://3dassets.dev/download/turning-seasons-summer-ground-tile-6da10601","thumbnailUrl":"https://cdn.3dassets.dev/assets/2106/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2106/v1/poster.webp","blurhash":"U67L#,xtD5NaYNX7rYs:00Rjy:oLqInPO=M|","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":2532,"triangles":24,"vertices":72,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-3,-0.00009063639686501812,-3],"max":[3,0.2599182092025114,3]},"sizeMeters":[6,0.26,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T04:59:03.234Z","updatedAt":"2026-09-06T04:59:04.290Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2106/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SummerMeadowTileTurningSeasons(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2106/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2106/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2106/v1/model.glb\" alt=\"Summer meadow tile (Turning Seasons)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2106/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2106/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2105","slug":"turning-seasons-summer-orchard-tree-bb06a0f0","title":"Summer orchard tree (Turning Seasons)","summary":"Summer orchard tree in a warm, faceted storybook style.","description":"Original Turning Seasons model. Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. Static CC0 asset.","status":"published","url":"https://3dassets.dev/assets/turning-seasons-summer-orchard-tree-bb06a0f0","cdnUrl":"https://cdn.3dassets.dev/assets/2105/v1/model.glb","downloadUrl":"https://3dassets.dev/download/turning-seasons-summer-orchard-tree-bb06a0f0","thumbnailUrl":"https://cdn.3dassets.dev/assets/2105/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2105/v1/poster.webp","blurhash":"U44oovH]4W.5y.RRZkxs4W%d%eIDD7x@ptIW","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":22596,"triangles":1282,"vertices":3846,"meshes":14,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.3683879375457764,0,-0.7108520911001759],"max":[1.4600000381469727,3.305201696034197,1.2008521084054347]},"sizeMeters":[2.828,3.305,1.912],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T04:59:03.215Z","updatedAt":"2026-09-06T04:59:04.195Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2105/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SummerOrchardTreeTurningSeasons(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2105/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2105/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2105/v1/model.glb\" alt=\"Summer orchard tree (Turning Seasons)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2105/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2105/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2107","slug":"turning-seasons-autumn-ground-tile-51c6e486","title":"Autumn meadow tile (Turning Seasons)","summary":"Autumn meadow tile in a warm, faceted storybook style.","description":"Original Turning Seasons model. Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Metre scale, +Y up, ground-level origin. Matte vertex geometry with no external textures or custom shaders. 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Ground top is y=0.26m.","status":"published","url":"https://3dassets.dev/assets/turning-seasons-autumn-garden-scene-f11f33e5","cdnUrl":"https://cdn.3dassets.dev/assets/2182/v1/model.glb","downloadUrl":"https://3dassets.dev/download/turning-seasons-autumn-garden-scene-f11f33e5","thumbnailUrl":"https://cdn.3dassets.dev/assets/2182/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2182/v1/poster.webp","blurhash":"UEC=;fxZ0OW=4;R*t6oL03WB-TWB~Tt6xZjZ","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":175872,"triangles":4386,"vertices":13158,"meshes":58,"materials":8,"textures":0,"animations":[],"boundingBox":{"min":[-3,-0.00009063639686501812,-3],"max":[3,3.5652016960341966,3]},"sizeMeters":[6,3.565,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T04:59:50.811Z","updatedAt":"2026-09-06T04:59:50.891Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2182/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AutumnGardenTurningSeasons(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2182/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2182/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2182/v1/model.glb\" alt=\"Autumn garden (Turning Seasons)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2182/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2182/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"2186","slug":"turning-seasons-winter-garden-scene-4168575b","title":"Winter garden (Turning Seasons)","summary":"Composed example for Turning Seasons.","description":"A six-metre winter garden assembled from the reusable Turning Seasons assets. Ground top is y=0.26m.","status":"published","url":"https://3dassets.dev/assets/turning-seasons-winter-garden-scene-4168575b","cdnUrl":"https://cdn.3dassets.dev/assets/2186/v1/model.glb","downloadUrl":"https://3dassets.dev/download/turning-seasons-winter-garden-scene-4168575b","thumbnailUrl":"https://cdn.3dassets.dev/assets/2186/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2186/v1/poster.webp","blurhash":"UKD9-dxu4nen4.WWxuae00V@%MS4~qjZRjt7","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":102252,"triangles":2036,"vertices":6108,"meshes":28,"materials":8,"textures":0,"animations":[],"boundingBox":{"min":[-3,-0.00009063639686501812,-3],"max":[3,3.014994587691604,3]},"sizeMeters":[6,3.015,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T04:59:52.276Z","updatedAt":"2026-09-06T04:59:53.093Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2186/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WinterGardenTurningSeasons(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2186/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2186/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2186/v1/model.glb\" alt=\"Winter garden (Turning Seasons)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2186/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2186/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}]}}