{"data":{"id":175,"slug":"theme-park-rides-and-coasters","title":"Theme Park Rides and Coasters","summary":"A complete tycoon style amusement park: modular steel and wooden coaster track, ten animated flat rides, queue and station furniture, a midway of food carts and game stalls, and the paths, lighting and planting between them.","description":"Original CC0 theme park library in a bright, chunky tycoon style. The steel coaster kit is a modular 4 m system of tubular twin rail track over a box spine: straights, 30 degree slopes, eased pull up and crest transitions, flat and banked curves, a 90 degree sweep, a chain lift hill with its crest, a vertical loop split into two halves that close into one loop, a banked helix quarter, a roofed station with air gates, a brake run, tubular columns, an A frame, footer pads and an end stop, with two four car trains. A second kit builds a wooden coaster in laminated timber on lattice trestle bents, with its own lift hill, station and three car train. Ten flat rides come complete on their own plots: an 18 m ferris wheel, a carousel, a 24 m drop tower, a swinging pirate ship, spinning teacups, a chair swing, a bumper car arena, a log flume drop, a kiddie train on a circular track and a rotating observation tower. Around them are queue rails, canopies, entrance arches, ticket and operator booths, a 12 m park gate, popcorn, candy floss and ice cream units, a burger shack, a gift shop, ring toss, shooting gallery, high striker and balloon dart stalls, a prize wall, and the paths, plaza tiles, lamp posts, bulb strings, benches, bins, planting, a fountain, a bandstand and a mascot statue that dress them. Named pivoted nodes carry rigid node-transform clips only: wheels and rotors spin, the pirate ship rocks, targets tip, lift chains travel, and gates, lap bars, brake paddles and bin lids open and close. Gondolas, carousel horses, swing chairs, flume boats and water surfaces are modelled solid and are named in each description, because keeping them level or afloat needs channels a single rigid node cannot carry. No real park, ride or manufacturer names appear anywhere: every sign, marquee and nameplate is left blank.","url":"https://3dassets.dev/packs/theme-park-rides-and-coasters","coverUrl":"https://cdn.3dassets.dev/assets/28720/v1/poster.webp","assetCount":102,"aiGenerated":true,"aiGeneratedAssetCount":102,"aiModels":["Claude Fable 5.1"],"aiModelUnspecifiedCount":0,"featured":true,"licenseLabel":"CC0 1.0 Universal","totalBytes":16543036,"totalTriangles":306744,"starterScene":{"id":"28720","slug":"theme-park-rides-and-coasters-theme-park-12693136-starter-scene","title":"Saturday At The Park (Theme Park Rides and Coasters)","summary":"A whole amusement park on an open Saturday. The entrance gate stands at the front between its ticket booths, turnstiles and map board, with a fenced boundary running out either side and a paved avenue leading in past lamp posts strung with festoon bulbs to a plaza with the...","description":"A whole amusement park on an open Saturday. The entrance gate stands at the front between its ticket booths, turnstiles and map board, with a fenced boundary running out either side and a paved avenue leading in past lamp posts strung with festoon bulbs to a plaza with the fountain and the mascot statue. A cross midway carries the food carts, the burger shack, the gift shop and the games row with their prize walls and picnic tables. Down the middle stand the carousel, spinning teacups, pirate ship, chair swing, bumper cars, kiddie train, log flume, observation tower, ferris wheel and drop tower, each behind its own entrance arch, canopied queue line and operator booth. A complete steel coaster circuit closes on itself at the back left, running out of its station up a chain lift, over the crest, through a descending helix, a vertical loop, a camelback and a brake run on tubular columns and A frames; a wooden coaster circuit closes on its lattice trestles at the back right, its train waiting in the station. Every track joint and every path joint is a declared connection.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-12693136-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/28720/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-12693136-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/28720/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28720/v1/poster.webp","blurhash":"U99Z};Rn00xpIUWEt7oy00ov~WM}?Ht3NGRR","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5866272,"triangles":139468,"vertices":314183,"meshes":510,"materials":12,"textures":3,"animations":[],"boundingBox":{"min":[-56.60000002384186,-0.1212145086707173,-26.820002464714836],"max":[60.049999952316284,27.309459830122094,75.42658519744873]},"sizeMeters":[116.65,27.431,102.247],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:57:01.864Z","updatedAt":"2026-09-08T03:57:01.979Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28720/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SaturdayAtTheParkThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28720/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28720/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28720/v1/model.glb\" alt=\"Saturday At The Park (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28720/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28720/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},"assets":[{"id":"28618","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-ed2a4d01","title":"Coaster Track Straight 4 m (Theme Park Rides and Coasters)","summary":"Straight 4 m run of steel coaster track: tubular twin rails on charcoal ties over a box spine, for tycoon park and roller coaster layouts.","description":"Straight 4 m run of steel coaster track: tubular twin rails on charcoal ties over a box spine, for tycoon park and roller coaster layouts. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.06 by 0.49 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin, rail axis 0.44 m above the underside of the spine. Ports a and b sit on the centreline at each end. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-ed2a4d01","cdnUrl":"https://cdn.3dassets.dev/assets/28618/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-ed2a4d01","thumbnailUrl":"https://cdn.3dassets.dev/assets/28618/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28618/v1/poster.webp","blurhash":"U78zu^x0Mx%2.79XIntR00IU%3oz8{^--qRh","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":10644,"triangles":180,"vertices":414,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5299359739698075,-0.000013880557393541881,-2.001199960708618],"max":[0.5299359739698075,0.49078279738387354,2.001199960708618]},"sizeMeters":[1.06,0.491,4.002],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:29.979Z","updatedAt":"2026-09-08T03:56:30.094Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28618/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterTrackStraight4MThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28618/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28618/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28618/v1/model.glb\" alt=\"Coaster Track Straight 4 m (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28618/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28618/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28619","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-aecc6c73","title":"Coaster Track Straight 8 m (Theme Park Rides and Coasters)","summary":"Straight 8 m run of steel coaster track: tubular twin rails on charcoal ties over a box spine, for tycoon park and roller coaster layouts.","description":"Straight 8 m run of steel coaster track: tubular twin rails on charcoal ties over a box spine, for tycoon park and roller coaster layouts. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.06 by 0.49 by 8.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin, rail axis 0.44 m above the underside of the spine. Ports a and b sit on the centreline at each end. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-aecc6c73","cdnUrl":"https://cdn.3dassets.dev/assets/28619/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-aecc6c73","thumbnailUrl":"https://cdn.3dassets.dev/assets/28619/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28619/v1/poster.webp","blurhash":"U77-EDsqV[t7x[9YR%kC00IU%Nj[Me~E%MRj","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12720,"triangles":228,"vertices":526,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5299602912751256,0.00023026751841442872,-4.001200199127197],"max":[0.5299602912751256,0.49078279738387354,4.001200199127197]},"sizeMeters":[1.06,0.491,8.002],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:30.056Z","updatedAt":"2026-09-08T03:56:30.172Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28619/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterTrackStraight8MThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28619/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28619/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28619/v1/model.glb\" alt=\"Coaster Track Straight 8 m (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28619/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28619/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28620","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-9f996e8f","title":"Coaster Track Straight 2 m (Theme Park Rides and Coasters)","summary":"Straight 2 m run of steel coaster track: tubular twin rails on charcoal ties over a box spine, for tycoon park and roller coaster layouts.","description":"Straight 2 m run of steel coaster track: tubular twin rails on charcoal ties over a box spine, for tycoon park and roller coaster layouts. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.06 by 0.49 by 2.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin, rail axis 0.44 m above the underside of the spine. Ports a and b sit on the centreline at each end. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-9f996e8f","cdnUrl":"https://cdn.3dassets.dev/assets/28620/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-9f996e8f","thumbnailUrl":"https://cdn.3dassets.dev/assets/28620/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28620/v1/poster.webp","blurhash":"U59Z_~-r0JV@_M9XD%xv00D%-rxt00?K-;Nr","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9056,"triangles":144,"vertices":330,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5300092934492536,-0.000013880557393541881,-1.0011999607086182],"max":[0.5300092934492536,0.49078279738387354,1.0011999607086182]},"sizeMeters":[1.06,0.491,2.002],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:30.413Z","updatedAt":"2026-09-08T03:56:30.551Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28620/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterTrackStraight2MThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28620/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28620/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28620/v1/model.glb\" alt=\"Coaster Track Straight 2 m (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28620/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28620/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28621","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-f3ab4188","title":"Coaster Slope 30 Degrees Up (Theme Park Rides and Coasters)","summary":"Steel coaster track climbing at 30 degrees, 4 m along the rails for 2 m of rise and 3.46 m of run.","description":"Steel coaster track climbing at 30 degrees, 4 m along the rails for 2 m of rise and 3.46 m of run. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.06 by 2.43 by 3.71 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin at the mid point of the climb. Port a is the low end and port b the high end, both on the track centreline at rail axis height. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-f3ab4188","cdnUrl":"https://cdn.3dassets.dev/assets/28621/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-f3ab4188","thumbnailUrl":"https://cdn.3dassets.dev/assets/28621/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28621/v1/poster.webp","blurhash":"U16*L6#b4mj;_3_3RPIT00pS^-Ro0000%z?c","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12488,"triangles":220,"vertices":505,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5301114473027255,-0.0000415719941198045,-1.7574574947357178],"max":[0.5301114473027255,2.4251097956518883,1.952050805091858]},"sizeMeters":[1.06,2.425,3.71],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:30.500Z","updatedAt":"2026-09-08T03:56:30.594Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28621/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterSlope30DegreesUpThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28621/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28621/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28621/v1/model.glb\" alt=\"Coaster Slope 30 Degrees Up (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28621/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28621/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28623","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-d69a24de","title":"Coaster Slope 30 Degrees Down (Theme Park Rides and Coasters)","summary":"Steel coaster track falling at 30 degrees, 4 m along the rails for 2 m of drop, the descending counterpart of the climbing slope.","description":"Steel coaster track falling at 30 degrees, 4 m along the rails for 2 m of drop, the descending counterpart of the climbing slope. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.06 by 2.43 by 3.71 m (X by Y by Z). Metre units, +Y up, +Z forward. The climbing slope built descending, so a layout does not have to yaw a piece to fall away from the camera. Port a is the high end. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-d69a24de","cdnUrl":"https://cdn.3dassets.dev/assets/28623/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-d69a24de","thumbnailUrl":"https://cdn.3dassets.dev/assets/28623/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28623/v1/poster.webp","blurhash":"U797L,xu00WA?b0JD%^-D~D%?J?box%4-;Im","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12840,"triangles":220,"vertices":526,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5301114473027255,-0.0000415719941198045,-1.952050805091858],"max":[0.5301114473027255,2.4251097956518883,1.7574574947357178]},"sizeMeters":[1.06,2.425,3.71],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:30.905Z","updatedAt":"2026-09-08T03:56:31.183Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28623/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterSlope30DegreesDownThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28623/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28623/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28623/v1/model.glb\" alt=\"Coaster Slope 30 Degrees Down (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28623/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28623/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28622","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-cc2f6f15","title":"Coaster Pull Up Transition (Theme Park Rides and Coasters)","summary":"Eased valley transition taking steel coaster track from level to a 30 degree climb over an 8 m radius arc.","description":"Eased valley transition taking steel coaster track from level to a 30 degree climb over an 8 m radius arc. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.06 by 1.56 by 4.22 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin at the level end. Port a is level, port b leaves at 30 degrees, so a straight meets one end and a slope the other. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-cc2f6f15","cdnUrl":"https://cdn.3dassets.dev/assets/28622/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-cc2f6f15","thumbnailUrl":"https://cdn.3dassets.dev/assets/28622/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28622/v1/poster.webp","blurhash":"U28NX~IU00^T_MD%WCtQ00R$_MJM00_3xtR6","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":17200,"triangles":340,"vertices":753,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.530062986741707,-0.00009756394111049005,-0.0012000000569969416],"max":[0.530062986741707,1.5558449978645361,4.21999979019165]},"sizeMeters":[1.06,1.556,4.221],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:30.845Z","updatedAt":"2026-09-08T03:56:31.020Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28622/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterPullUpTransitionThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28622/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28622/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28622/v1/model.glb\" alt=\"Coaster Pull Up Transition (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28622/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28622/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28624","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-43bd3f8a","title":"Coaster Crest Transition (Theme Park Rides and Coasters)","summary":"Eased crest transition taking steel coaster track from level into a 30 degree drop over an 8 m radius arc.","description":"Eased crest transition taking steel coaster track from level into a 30 degree drop over an 8 m radius arc. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.06 by 1.50 by 4.03 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin at the level end. Port a is level and port b leaves at 30 degrees down, which is the first drop of a layout. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-43bd3f8a","cdnUrl":"https://cdn.3dassets.dev/assets/28624/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-43bd3f8a","thumbnailUrl":"https://cdn.3dassets.dev/assets/28624/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28624/v1/poster.webp","blurhash":"U797R}%M4-NF~q4mD$xv0J4n-r?IIT?I_4bp","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":18004,"triangles":340,"vertices":802,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5300031996025294,-0.00000418343404162691,-0.0012000000569969416],"max":[0.5300031996025294,1.5037038380916632,4.025406837463379]},"sizeMeters":[1.06,1.504,4.027],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:31.305Z","updatedAt":"2026-09-08T03:56:31.414Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28624/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterCrestTransitionThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28624/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28624/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28624/v1/model.glb\" alt=\"Coaster Crest Transition (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28624/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28624/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28626","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-b1df0702","title":"Coaster Curve 45 Degrees (Theme Park Rides and Coasters)","summary":"Flat 45 degree steel coaster curve on a 4 m radius. The piece turns left as built; a right hand turn is the same piece yawed 180 degrees and entered from its far port.","description":"Flat 45 degree steel coaster curve on a 4 m radius. The piece turns left as built; a right hand turn is the same piece yawed 180 degrees and entered from its far port. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.08 by 0.49 by 3.20 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin at port a, turning left about a centre 4 m to the -X side. Both ports sit level on the track centreline at rail axis height. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-b1df0702","cdnUrl":"https://cdn.3dassets.dev/assets/28626/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-b1df0702","thumbnailUrl":"https://cdn.3dassets.dev/assets/28626/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28626/v1/poster.webp","blurhash":"U47^#{aw00D$%fM_nmn+00Rk~X-;4U-=XLg2","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":20924,"triangles":408,"vertices":956,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.5471406347669303,0.0000957635827877612,-0.0012000000569969416],"max":[0.5299525625623405,0.4908678492300787,3.2040421962738037]},"sizeMeters":[2.077,0.491,3.205],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:31.693Z","updatedAt":"2026-09-08T03:56:31.838Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28626/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterCurve45DegreesThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28626/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28626/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28626/v1/model.glb\" alt=\"Coaster Curve 45 Degrees (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28626/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28626/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28625","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-2bf86f8c","title":"Coaster Banked Curve 45 Degrees (Theme Park Rides and Coasters)","summary":"Banked 45 degree steel coaster curve on a 4 m radius, rolling to 38 degrees at mid arc and back to level at both ports so it joins flat track at either end.","description":"Banked 45 degree steel coaster curve on a 4 m radius, rolling to 38 degrees at mid arc and back to level at both ports so it joins flat track at either end. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.09 by 0.79 by 3.20 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin at port a, turning left about a centre 4 m to the -X side. Both ports sit level on the track centreline at rail axis height. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-2bf86f8c","cdnUrl":"https://cdn.3dassets.dev/assets/28625/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-2bf86f8c","thumbnailUrl":"https://cdn.3dassets.dev/assets/28625/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28625/v1/poster.webp","blurhash":"U58W{vRj0JS0o{Rinmxb00og^-t8Qq%MXMIn","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":29172,"triangles":488,"vertices":1440,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.5472408583423958,-0.000013595377578945467,-0.0012000000569969416],"max":[0.5400255372784004,0.7938762792256309,3.2040421962738037]},"sizeMeters":[2.087,0.794,3.205],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:31.666Z","updatedAt":"2026-09-08T03:56:31.815Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28625/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterBankedCurve45DegreesThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28625/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28625/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28625/v1/model.glb\" alt=\"Coaster Banked Curve 45 Degrees (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28625/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28625/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28627","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-ad0d864b","title":"Coaster Curve 90 Degrees (Theme Park Rides and Coasters)","summary":"Flat 90 degree steel coaster curve on an 8 m radius, the wide sweeping turn that closes a circuit back on itself.","description":"Flat 90 degree steel coaster curve on an 8 m radius, the wide sweeping turn that closes a circuit back on itself. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 8.53 by 0.49 by 8.53 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin at port a, turning left about a centre 8 m to the -X side. Both ports sit level on the track centreline at rail axis height. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-ad0d864b","cdnUrl":"https://cdn.3dassets.dev/assets/28627/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-ad0d864b","thumbnailUrl":"https://cdn.3dassets.dev/assets/28627/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28627/v1/poster.webp","blurhash":"U16kF$^*00sGEvba%3of009Z~qSu}2i{54Ri","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":37252,"triangles":780,"vertices":1838,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-8.001199741964228,-0.00014084325668178854,-0.0012000000569969416],"max":[0.5299999910639599,0.49094457997900887,8.529999732971191]},"sizeMeters":[8.531,0.491,8.531],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:31.810Z","updatedAt":"2026-09-08T03:56:32.420Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28627/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterCurve90DegreesThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28627/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28627/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28627/v1/model.glb\" alt=\"Coaster Curve 90 Degrees (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28627/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28627/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28628","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-cf888245","title":"Coaster Helix Quarter (Theme Park Rides and Coasters)","summary":"Quarter turn of a descending helix on an 8 m radius: 90 degrees of banked left hand curve losing 2 m of height, with the pitch and the bank eased to nothing at both ports.","description":"Quarter turn of a descending helix on an 8 m radius: 90 degrees of banked left hand curve losing 2 m of height, with the pitch and the bank eased to nothing at both ports. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 8.53 by 2.50 by 8.53 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin at the high port. Four of these stack into a full 360 degree helix losing 8 m; because the pitch eases out at each port the piece also joins level track directly. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-cf888245","cdnUrl":"https://cdn.3dassets.dev/assets/28628/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-cf888245","thumbnailUrl":"https://cdn.3dassets.dev/assets/28628/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28628/v1/poster.webp","blurhash":"U46kL]%MIUw~InE0t7%L00M{%MI-?J~XMx9F","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":48868,"triangles":860,"vertices":2534,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-8.001199722290039,0.00009012479139181018,-0.0012116330908611417],"max":[0.5314242243766785,2.5007021791359167,8.531412313575856]},"sizeMeters":[8.533,2.501,8.533],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:32.438Z","updatedAt":"2026-09-08T03:56:32.605Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28628/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterHelixQuarterThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28628/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28628/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28628/v1/model.glb\" alt=\"Coaster Helix Quarter (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28628/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28628/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28629","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-f9e2d8f3","title":"Coaster Lift Hill Section (Theme Park Rides and Coasters)","summary":"Chain lift section of steel coaster track climbing at 30 degrees: a chain trough between the rails, a run of chain dogs on their own node and a line of anti rollback ratchet teeth.","description":"Chain lift section of steel coaster track climbing at 30 degrees: a chain trough between the rails, a run of chain dogs on their own node and a line of anti rollback ratchet teeth. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.06 by 2.43 by 3.71 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin at the mid point of the climb; port a is the low end. Stack the piece to build a lift of any height. Rigid node-transform clips: chain-open and chain-close. No skinning. The ratchet teeth, the chain trough and the return chain under the spine are modelled solid: only the chain dog run carries a node, and it travels one link pitch along the section rather than round a real loop.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-f9e2d8f3","cdnUrl":"https://cdn.3dassets.dev/assets/28629/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-f9e2d8f3","thumbnailUrl":"https://cdn.3dassets.dev/assets/28629/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28629/v1/poster.webp","blurhash":"U16kF+#I9Xt3_3_3VuIU00lJ?JRS0000yB-=","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":27120,"triangles":516,"vertices":1215,"meshes":4,"materials":3,"textures":0,"animations":["chain-open","chain-close"],"boundingBox":{"min":[-0.5299944366527461,-0.0000415719941198045,-1.7574574947357178],"max":[0.5299944366527461,2.4251097956518883,1.952050805091858]},"sizeMeters":[1.06,2.425,3.71],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:32.581Z","updatedAt":"2026-09-08T03:56:32.719Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28629/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function CoasterLiftHillSectionThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28629/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28629/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28629/v1/model.glb\" alt=\"Coaster Lift Hill Section (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28629/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28629/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28630","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-f2011868","title":"Coaster Lift Crest (Theme Park Rides and Coasters)","summary":"Top of a chain lift: an 8 m radius crest easing a 30 degree climb back to level, with the chain drive sprocket, its motor casing and a steel maintenance walkway with a handrail along one side.","description":"Top of a chain lift: an 8 m radius crest easing a 30 degree climb back to level, with the chain drive sprocket, its motor casing and a steel maintenance walkway with a handrail along one side. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.26 by 2.38 by 4.15 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin at the level port b, which is where the first drop begins. Port a takes the lift hill sections. Static geometry; no rig, collision or navigation data. The chain sprocket, the drive casing and the walkway are static: this piece is the anchor a lift hill section's moving chain runs up to.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-f2011868","cdnUrl":"https://cdn.3dassets.dev/assets/28630/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-f2011868","thumbnailUrl":"https://cdn.3dassets.dev/assets/28630/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28630/v1/poster.webp","blurhash":"U48z+B?I00xd~qM_9F%g009F.8tK00xw%NMx","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":39324,"triangles":836,"vertices":1897,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5300471914689608,-0.00000418343404162691,-4.025406837463379],"max":[1.730129221655324,2.3831348698006973,0.11999999731779099]},"sizeMeters":[2.26,2.383,4.145],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:32.778Z","updatedAt":"2026-09-08T03:56:32.903Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28630/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterLiftCrestThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28630/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28630/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28630/v1/model.glb\" alt=\"Coaster Lift Crest (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28630/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28630/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28631","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-376ae2af","title":"Coaster Vertical Loop Lower Half (Theme Park Rides and Coasters)","summary":"Lower half of a 10 m vertical loop: steel coaster track sweeping from level up through 180 degrees to the inverted crown, where it meets the upper half.","description":"Lower half of a 10 m vertical loop: steel coaster track sweeping from level up through 180 degrees to the inverted crown, where it meets the upper half. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.06 by 10.88 by 6.48 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin at the level entry. The loop advances 4 m along +Z over the full revolution, so the two halves close into a loop whose exit clears its entry by 4 m. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-376ae2af","cdnUrl":"https://cdn.3dassets.dev/assets/28631/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-376ae2af","thumbnailUrl":"https://cdn.3dassets.dev/assets/28631/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28631/v1/poster.webp","blurhash":"U46@ym^m000c?IxuD$E09r9YWB^-xuInIU?I","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":57232,"triangles":1148,"vertices":2953,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5299111953346891,0,-0.0009547751185676745],"max":[0.5299111953346891,10.880000114440918,6.479710652371491]},"sizeMeters":[1.06,10.88,6.481],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:32.825Z","updatedAt":"2026-09-08T03:56:32.942Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28631/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterVerticalLoopLowerHalfThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28631/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28631/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28631/v1/model.glb\" alt=\"Coaster Vertical Loop Lower Half (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28631/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28631/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28632","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-1fe304ad","title":"Coaster Vertical Loop Upper Half (Theme Park Rides and Coasters)","summary":"Upper half of a 10 m vertical loop: steel coaster track running from the inverted crown back through 180 degrees to level, completing the loop begun by the lower half.","description":"Upper half of a 10 m vertical loop: steel coaster track running from the inverted crown back through 180 degrees to level, completing the loop begun by the lower half. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.06 by 10.88 by 6.48 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin, which is 4 m behind the level exit port b. Place it so port a meets the lower half's port b at the crown. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-1fe304ad","cdnUrl":"https://cdn.3dassets.dev/assets/28632/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-1fe304ad","thumbnailUrl":"https://cdn.3dassets.dev/assets/28632/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28632/v1/poster.webp","blurhash":"U47A=4NF00-Yv;D~J|^-rf-;Ok4mIBt7XOM{","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":57572,"triangles":1148,"vertices":2974,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5299111953346891,0,-2.47971077158078],"max":[0.5299111953346891,10.880000114440918,4.000954993862957]},"sizeMeters":[1.06,10.88,6.481],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:33.450Z","updatedAt":"2026-09-08T03:56:33.563Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28632/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterVerticalLoopUpperHalfThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28632/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28632/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28632/v1/model.glb\" alt=\"Coaster Vertical Loop Upper Half (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28632/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28632/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28636","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-bb0735ca","title":"Coaster Station Platform (Theme Park Rides and Coasters)","summary":"Eight metre coaster station: track on a cream plinth between two red edged platform decks, a striped roof on six steel posts with a bulb string under the eaves, four hinged air gates and the operator lectern with its dispatch button.","description":"Eight metre coaster station: track on a cream plinth between two red edged platform decks, a striped roof on six steel posts with a bulb string under the eaves, four hinged air gates and the operator lectern with its dispatch button. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 5.87 by 4.43 by 8.80 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin, rails 1.0 m above ground so the platform decks sit at car floor height. Ports a and b are on the track centreline at each end. Rigid node-transform clips: open and close. No skinning. The roof, posts, bulb string and lectern are static; only the four air gate leaves are rigged, and they swing together as one system.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-bb0735ca","cdnUrl":"https://cdn.3dassets.dev/assets/28636/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-bb0735ca","thumbnailUrl":"https://cdn.3dassets.dev/assets/28636/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28636/v1/poster.webp","blurhash":"U8Gt.~}[009[^1IAJo%M00Io;Lax0$bb$2t6","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":154416,"triangles":2292,"vertices":5135,"meshes":14,"materials":9,"textures":2,"animations":["open","close"],"boundingBox":{"min":[-2.9352382624462563,-0.00018890242109903532,-4.400000095367432],"max":[2.9352382624462563,4.4298663667521145,4.400000095367432]},"sizeMeters":[5.87,4.43,8.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:37.477Z","updatedAt":"2026-09-08T03:56:37.671Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28636/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function CoasterStationPlatformThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28636/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28636/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28636/v1/model.glb\" alt=\"Coaster Station Platform (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28636/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28636/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28633","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-29785388","title":"Coaster Brake Run (Theme Park Rides and Coasters)","summary":"Four metre brake run of steel coaster track: a charcoal brake housing along the spine with yellow guide rails, two red tipped skid paddles that lift out of the bed, and the teal air receiver that feeds them.","description":"Four metre brake run of steel coaster track: a charcoal brake housing along the spine with yellow guide rails, two red tipped skid paddles that lift out of the bed, and the teal air receiver that feeds them. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.33 by 0.61 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin. Ports a and b match every other 4 m piece in the kit. Rigid node-transform clips: open and close. No skinning. The air receiver, its pipework and the brake housing are modelled solid; only the two skid paddles move, and they lift and drop together.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-29785388","cdnUrl":"https://cdn.3dassets.dev/assets/28633/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-29785388","thumbnailUrl":"https://cdn.3dassets.dev/assets/28633/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28633/v1/poster.webp","blurhash":"U59%;i~D009a.89ZIT%L000K~o^+4m_2?cIa","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":26444,"triangles":468,"vertices":1061,"meshes":9,"materials":6,"textures":0,"animations":["open","close"],"boundingBox":{"min":[-0.5299359739698075,0,-2.001199960708618],"max":[0.800013432912541,0.6107333080310622,2.001199960708618]},"sizeMeters":[1.33,0.611,4.002],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:33.918Z","updatedAt":"2026-09-08T03:56:34.137Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28633/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function CoasterBrakeRunThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28633/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28633/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28633/v1/model.glb\" alt=\"Coaster Brake Run (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28633/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28633/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28634","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-eee1d5fb","title":"Coaster Support Column 2 m (Theme Park Rides and Coasters)","summary":"Tubular steel coaster support 2 m tall, with a yellow painted kick plate, a bolted base flange and a saddle plate on top for the track spine to sit in.","description":"Tubular steel coaster support 2 m tall, with a yellow painted kick plate, a bolted base flange and a saddle plate on top for the track spine to sit in. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.90 by 2.07 by 0.70 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the footprint centre. The base port sits on a footer pad and the saddle plate is 2.00 m above it. Static geometry; no rig, collision or navigation data. Static structural piece: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-eee1d5fb","cdnUrl":"https://cdn.3dassets.dev/assets/28634/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-eee1d5fb","thumbnailUrl":"https://cdn.3dassets.dev/assets/28634/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28634/v1/poster.webp","blurhash":"U88NnL%2009Zp1ozi[RPxvt7RiM{~Ut74;Io","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15796,"triangles":304,"vertices":687,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.45003706534241156,0,-0.3500167851802118],"max":[0.45003706534241156,2.069999933242798,0.3500167851802118]},"sizeMeters":[0.9,2.07,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:34.004Z","updatedAt":"2026-09-08T03:56:34.198Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28634/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterSupportColumn2MThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28634/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28634/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28634/v1/model.glb\" alt=\"Coaster Support Column 2 m (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28634/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28634/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28635","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-a28d2bfd","title":"Coaster Support Column 6 m (Theme Park Rides and Coasters)","summary":"Tubular steel coaster support 6 m tall, with a yellow painted kick plate, a bolted base flange and a saddle plate on top for the track spine to sit in.","description":"Tubular steel coaster support 6 m tall, with a yellow painted kick plate, a bolted base flange and a saddle plate on top for the track spine to sit in. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.90 by 6.07 by 0.70 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the footprint centre. The base port sits on a footer pad and the saddle plate is 6.00 m above it. Static geometry; no rig, collision or navigation data. Static structural piece: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-a28d2bfd","cdnUrl":"https://cdn.3dassets.dev/assets/28635/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-a28d2bfd","thumbnailUrl":"https://cdn.3dassets.dev/assets/28635/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28635/v1/poster.webp","blurhash":"U15}s#-p0001EXoM-JW,~nof03M|srofW,V?","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28160,"triangles":592,"vertices":1351,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.4501034707036985,0,-0.3501083407086398],"max":[0.4501034707036985,6.070000171661377,0.3501083407086398]},"sizeMeters":[0.9,6.07,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:37.474Z","updatedAt":"2026-09-08T03:56:37.721Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28635/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterSupportColumn6MThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28635/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28635/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28635/v1/model.glb\" alt=\"Coaster Support Column 6 m (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28635/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28635/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28637","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-d8436d35","title":"Coaster Support Column 12 m (Theme Park Rides and Coasters)","summary":"Tubular steel coaster support 12 m tall, with a yellow painted kick plate, a bolted base flange and a saddle plate on top for the track spine to sit in.","description":"Tubular steel coaster support 12 m tall, with a yellow painted kick plate, a bolted base flange and a saddle plate on top for the track spine to sit in. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.90 by 12.07 by 0.70 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the footprint centre. The base port sits on a footer pad and the saddle plate is 12.00 m above it. Static geometry; no rig, collision or navigation data. Static structural piece: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-d8436d35","cdnUrl":"https://cdn.3dassets.dev/assets/28637/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-d8436d35","thumbnailUrl":"https://cdn.3dassets.dev/assets/28637/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28637/v1/poster.webp","blurhash":"U05E$@-p0001%%R+H;$%-OaeIukX?wWVDgxF","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":40520,"triangles":880,"vertices":2015,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.45009551154792987,0,-0.3501083407086398],"max":[0.45009551154792987,12.069999694824219,0.3501083407086398]},"sizeMeters":[0.9,12.07,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:37.636Z","updatedAt":"2026-09-08T03:56:37.864Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28637/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterSupportColumn12MThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28637/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28637/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28637/v1/model.glb\" alt=\"Coaster Support Column 12 m (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28637/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28637/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28639","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-7e966c85","title":"Coaster Support Column 4 m (Theme Park Rides and Coasters)","summary":"Tubular steel coaster support 4 m tall, with a yellow painted kick plate, a bolted base flange and a saddle plate on top for the track spine to sit in.","description":"Tubular steel coaster support 4 m tall, with a yellow painted kick plate, a bolted base flange and a saddle plate on top for the track spine to sit in. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.90 by 4.07 by 0.70 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the footprint centre. The base port sits on a footer pad and the saddle plate is 4.00 m above it. Static geometry; no rig, collision or navigation data. Static structural piece: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-7e966c85","cdnUrl":"https://cdn.3dassets.dev/assets/28639/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-7e966c85","thumbnailUrl":"https://cdn.3dassets.dev/assets/28639/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28639/v1/poster.webp","blurhash":"U26[5K%2009GkvahZ{o[?soJ9HR-?ajZ9GWp","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21984,"triangles":448,"vertices":1019,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.44986604315186385,0,-0.3498641926328318],"max":[0.44986604315186385,4.070000171661377,0.3498641926328318]},"sizeMeters":[0.9,4.07,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:37.584Z","updatedAt":"2026-09-08T03:56:37.793Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28639/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterSupportColumn4MThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28639/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28639/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28639/v1/model.glb\" alt=\"Coaster Support Column 4 m (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28639/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28639/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28638","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-8ef60c16","title":"Coaster Support Column 9 m (Theme Park Rides and Coasters)","summary":"Tubular steel coaster support 9 m tall, with a yellow painted kick plate, a bolted base flange and a saddle plate on top for the track spine to sit in.","description":"Tubular steel coaster support 9 m tall, with a yellow painted kick plate, a bolted base flange and a saddle plate on top for the track spine to sit in. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.90 by 9.07 by 0.70 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the footprint centre. The base port sits on a footer pad and the saddle plate is 9.00 m above it. Static geometry; no rig, collision or navigation data. Static structural piece: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-8ef60c16","cdnUrl":"https://cdn.3dassets.dev/assets/28638/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-8ef60c16","thumbnailUrl":"https://cdn.3dassets.dev/assets/28638/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28638/v1/poster.webp","blurhash":"U15#katR00I9?dWY9Es*xbj]NFW9_3oM4nR%","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":34344,"triangles":736,"vertices":1683,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.4498538011696667,0,-0.3499252296517838],"max":[0.4498538011696667,9.069999694824219,0.3499252296517838]},"sizeMeters":[0.9,9.07,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:37.586Z","updatedAt":"2026-09-08T03:56:37.755Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28638/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterSupportColumn9MThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28638/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28638/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28638/v1/model.glb\" alt=\"Coaster Support Column 9 m (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28638/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28638/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28640","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-54432161","title":"Coaster Support A Frame (Theme Park Rides and Coasters)","summary":"Splayed A frame support for banked coaster track, 6.4 m tall on a 3.6 m base, with a cross tie, corner gussets and a saddle plate that takes the spine at the apex.","description":"Splayed A frame support for banked coaster track, 6.4 m tall on a 3.6 m base, with a cross tie, corner gussets and a saddle plate that takes the spine at the apex. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.20 by 6.51 by 0.70 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin between the two feet on the ground plane. Both base ports take a footer pad; the wide saddle carries a banked curve without twisting the spine. Static geometry; no rig, collision or navigation data. Static structural piece: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-54432161","cdnUrl":"https://cdn.3dassets.dev/assets/28640/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-54432161","thumbnailUrl":"https://cdn.3dassets.dev/assets/28640/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28640/v1/poster.webp","blurhash":"U27KxP.6004VI|xuI74oMdICtS?t~n-.Io9I","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12036,"triangles":216,"vertices":482,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.1000213816156683,0,-0.349839780933635],"max":[2.1000213816156683,6.510000228881836,0.349839780933635]},"sizeMeters":[4.2,6.51,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:37.847Z","updatedAt":"2026-09-08T03:56:39.101Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28640/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterSupportAFrameThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28640/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28640/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28640/v1/model.glb\" alt=\"Coaster Support A Frame (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28640/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28640/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28641","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-67f5b7f6","title":"Coaster Footer Pad (Theme Park Rides and Coasters)","summary":"Poured concrete footer pad for a coaster support, 1.2 m square with a chamfered top, four cast in anchor bolts and a charcoal grout bed.","description":"Poured concrete footer pad for a coaster support, 1.2 m square with a chamfered top, four cast in anchor bolts and a charcoal grout bed. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.20 by 0.29 by 1.20 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the footprint centre, resting at y=0. The port on top is where a support column or an A frame foot lands, 0.20 m above ground. Static geometry; no rig, collision or navigation data. Static structural piece: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-67f5b7f6","cdnUrl":"https://cdn.3dassets.dev/assets/28641/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-67f5b7f6","thumbnailUrl":"https://cdn.3dassets.dev/assets/28641/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28641/v1/poster.webp","blurhash":"U7DJL=?b00WU9GRjt7t700D%%MM|~p%2R-NG","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":61016,"triangles":228,"vertices":534,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.6000000238418579,0.000021360473955220338,-0.6000000238418579],"max":[0.6000000238418579,0.28999184846544257,0.6000000238418579]},"sizeMeters":[1.2,0.29,1.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:40.219Z","updatedAt":"2026-09-08T03:56:40.430Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28641/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterFooterPadThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28641/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28641/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28641/v1/model.glb\" alt=\"Coaster Footer Pad (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28641/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28641/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28643","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-34b90868","title":"Coaster End Stop (Theme Park Rides and Coasters)","summary":"Two metre end stop for a steel coaster storage or transfer track: a yellow buffer block with two red rubber bumpers on the rail line and a warning bar above it.","description":"Two metre end stop for a steel coaster storage or transfer track: a yellow buffer block with two red rubber bumpers on the rail line and a warning bar above it. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.10 by 0.94 by 2.22 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin. The single port a faces back down the track, so the piece closes the open end of a run. Static geometry; no rig, collision or navigation data. Static piece: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-34b90868","cdnUrl":"https://cdn.3dassets.dev/assets/28643/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-34b90868","thumbnailUrl":"https://cdn.3dassets.dev/assets/28643/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28643/v1/poster.webp","blurhash":"UDBV^h}?IAI]bZM{sm%2005AtRxmRix]R.IW","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15984,"triangles":272,"vertices":608,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.550000011920929,-0.000013880557393541881,-1.0011999607086182],"max":[0.550000011920929,0.9400367222799788,1.2199895013498132]},"sizeMeters":[1.1,0.94,2.221],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:40.544Z","updatedAt":"2026-09-08T03:56:40.665Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28643/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoasterEndStopThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28643/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28643/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28643/v1/model.glb\" alt=\"Coaster End Stop (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28643/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28643/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28642","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-14d51f3d","title":"Coaster Train Red (Theme Park Rides and Coasters)","summary":"Four car steel coaster train in red with yellow trim: moulded bodies with a shaped lead nose, eight seat pairs, sixteen wheels on their own nodes and a lap bar over every row.","description":"Four car steel coaster train in red with yellow trim: moulded bodies with a shaped lead nose, eight seat pairs, sixteen wheels on their own nodes and a lap bar over every row. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.20 by 1.18 by 9.75 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin under the leading car on the running surface, +Z the direction of travel, so the train drops straight onto a track piece at rail axis height. Rigid node-transform clips: wheel-roll, open and close. No skinning. The couplings, chassis, chain dogs and seat harness pivots are modelled solid; only the road wheels and the lap bars are rigged. Upstop and side friction wheels are part of the bogie casting and do not turn separately.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-14d51f3d","cdnUrl":"https://cdn.3dassets.dev/assets/28642/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-14d51f3d","thumbnailUrl":"https://cdn.3dassets.dev/assets/28642/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28642/v1/poster.webp","blurhash":"UDByNlw|9b$*%J9uNHxZ02Ip={X5D,}@=_Ip","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":285724,"triangles":6876,"vertices":15645,"meshes":35,"materials":4,"textures":0,"animations":["wheel-roll","open","close"],"boundingBox":{"min":[-0.5998353759926749,-6.675720215509884e-8,-5.253637313842773],"max":[0.5998353759926749,1.1801542291121498,4.5]},"sizeMeters":[1.2,1.18,9.754],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:40.310Z","updatedAt":"2026-09-08T03:56:40.469Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28642/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function CoasterTrainRedThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28642/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28642/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28642/v1/model.glb\" alt=\"Coaster Train Red (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28642/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28642/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28645","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-45a1f447","title":"Coaster Train Teal (Theme Park Rides and Coasters)","summary":"Four car steel coaster train in teal with purple trim: moulded bodies with a shaped lead nose, eight seat pairs, sixteen wheels on their own nodes and a lap bar over every row.","description":"Four car steel coaster train in teal with purple trim: moulded bodies with a shaped lead nose, eight seat pairs, sixteen wheels on their own nodes and a lap bar over every row. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.20 by 1.18 by 9.75 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin under the leading car on the running surface, +Z the direction of travel, so the train drops straight onto a track piece at rail axis height. Rigid node-transform clips: wheel-roll, open and close. No skinning. The couplings, chassis, chain dogs and seat harness pivots are modelled solid; only the road wheels and the lap bars are rigged. Upstop and side friction wheels are part of the bogie casting and do not turn separately.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-45a1f447","cdnUrl":"https://cdn.3dassets.dev/assets/28645/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-45a1f447","thumbnailUrl":"https://cdn.3dassets.dev/assets/28645/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28645/v1/poster.webp","blurhash":"UA84}SbxD$tl$,I9ROt800RN%gn7EJ.TyEM_","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":286628,"triangles":6876,"vertices":15645,"meshes":36,"materials":5,"textures":0,"animations":["wheel-roll","open","close"],"boundingBox":{"min":[-0.5996667366750793,-6.675720215509884e-8,-5.2536361518914525],"max":[0.5996667366750793,1.1798718011133307,4.5]},"sizeMeters":[1.199,1.18,9.754],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:40.647Z","updatedAt":"2026-09-08T03:56:40.772Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28645/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function CoasterTrainTealThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28645/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28645/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28645/v1/model.glb\" alt=\"Coaster Train Teal (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28645/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28645/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28644","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-05fc4aac","title":"Wooden Coaster Track Straight 4 m (Theme Park Rides and Coasters)","summary":"Straight 4 m run of wooden coaster track: two laminated timber stringers capped with steel flat rails, a centre ledger and close spaced cross ties.","description":"Straight 4 m run of wooden coaster track: two laminated timber stringers capped with steel flat rails, a centre ledger and close spaced cross ties. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.26 by 0.46 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin, running surface 0.46 m above the underside of the ledger. Ports a and b sit on the centreline at each end. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-05fc4aac","cdnUrl":"https://cdn.3dassets.dev/assets/28644/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-05fc4aac","thumbnailUrl":"https://cdn.3dassets.dev/assets/28644/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28644/v1/poster.webp","blurhash":"U69P[:-WD$wM.89uE1t700D%-Vtl8w}s?IbH","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":26896,"triangles":184,"vertices":426,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.629963072603534,0.000022582504919349544,-2],"max":[0.629963072603534,0.4599031061165995,2.001199960708618]},"sizeMeters":[1.26,0.46,4.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:40.562Z","updatedAt":"2026-09-08T03:56:40.679Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28644/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WoodenCoasterTrackStraight4MThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28644/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28644/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28644/v1/model.glb\" alt=\"Wooden Coaster Track Straight 4 m (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28644/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28644/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28648","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-88bdc454","title":"Wooden Coaster Hill Up (Theme Park Rides and Coasters)","summary":"Wooden coaster hill climbing 2 m over 4 m of track, eased to level at both ends so it joins straight track without a kink and stacks into a hill of any height.","description":"Wooden coaster hill climbing 2 m over 4 m of track, eased to level at both ends so it joins straight track without a kink and stacks into a hill of any height. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.26 by 2.46 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin; port a is the low end and port b the high end, both level. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-88bdc454","cdnUrl":"https://cdn.3dassets.dev/assets/28648/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-88bdc454","thumbnailUrl":"https://cdn.3dassets.dev/assets/28648/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28648/v1/poster.webp","blurhash":"U16jqD=|;3+b.9}[nja000F{KOJk0001Xlk=","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":38124,"triangles":424,"vertices":960,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.629963072603534,-0.00012998024013821663,-2.001199960708618],"max":[0.629963072603534,2.460055713565141,2]},"sizeMeters":[1.26,2.46,4.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:40.730Z","updatedAt":"2026-09-08T03:56:40.950Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28648/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WoodenCoasterHillUpThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28648/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28648/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28648/v1/model.glb\" alt=\"Wooden Coaster Hill Up (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28648/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28648/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28646","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-0b846ecb","title":"Wooden Coaster Hill Down (Theme Park Rides and Coasters)","summary":"Wooden coaster hill falling 2 m over 4 m of track, eased to level at both ends, the descending counterpart of the climbing hill.","description":"Wooden coaster hill falling 2 m over 4 m of track, eased to level at both ends, the descending counterpart of the climbing hill. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.26 by 2.46 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin; port a is the high end. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-0b846ecb","cdnUrl":"https://cdn.3dassets.dev/assets/28646/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-0b846ecb","thumbnailUrl":"https://cdn.3dassets.dev/assets/28646/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28646/v1/poster.webp","blurhash":"U6ASuexV56o}.801D*~BTID$}??b%h$6-pOs","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":39768,"triangles":424,"vertices":1048,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.629963072603534,-0.00012998024013821663,-2],"max":[0.629963072603534,2.460055713565141,2.001199960708618]},"sizeMeters":[1.26,2.46,4.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:40.688Z","updatedAt":"2026-09-08T03:56:40.833Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28646/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WoodenCoasterHillDownThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28646/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28646/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28646/v1/model.glb\" alt=\"Wooden Coaster Hill Down (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28646/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28646/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28647","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-1bbdb5b8","title":"Wooden Coaster Curve 45 Degrees (Theme Park Rides and Coasters)","summary":"Wooden coaster curve of 45 degrees on a 6 m radius, rolling gently to 16 degrees at mid arc and back to level at both ports.","description":"Wooden coaster curve of 45 degrees on a 6 m radius, rolling gently to 16 degrees at mid arc and back to level at both ports. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.84 by 0.69 by 4.69 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin at port a, turning left about a centre 6 m to the -X side. A right hand turn is the same piece yawed 180 degrees and entered from port b. Eight of them close a full circuit. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-1bbdb5b8","cdnUrl":"https://cdn.3dassets.dev/assets/28647/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-1bbdb5b8","thumbnailUrl":"https://cdn.3dassets.dev/assets/28647/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28647/v1/poster.webp","blurhash":"U47KC+D%J7R.yDE1xGxZ00x]$*t3DN~VJPEM","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":49576,"triangles":516,"vertices":1536,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-2.202761996991867,-0.0000867437753532263,0],"max":[0.6361197125985565,0.6855240119448776,4.688117980957031]},"sizeMeters":[2.839,0.686,4.688],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:40.717Z","updatedAt":"2026-09-08T03:56:40.900Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28647/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WoodenCoasterCurve45DegreesThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28647/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28647/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28647/v1/model.glb\" alt=\"Wooden Coaster Curve 45 Degrees (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28647/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28647/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28649","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-081bc4c9","title":"Wooden Coaster Lift Hill (Theme Park Rides and Coasters)","summary":"Chain lift section of wooden coaster track climbing 2 m over 4 m on an eased profile, with a timber chain trough down the centre and a run of chain dogs on its own node.","description":"Chain lift section of wooden coaster track climbing 2 m over 4 m on an eased profile, with a timber chain trough down the centre and a run of chain dogs on its own node. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.26 by 2.50 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin; stack the piece to build a lift of any height, both ports level. Rigid node-transform clips: chain-open and chain-close. No skinning. The trough, the return chain and the drive at the top of the hill are modelled solid: the chain dog run travels one link pitch along the section rather than round a real loop.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-081bc4c9","cdnUrl":"https://cdn.3dassets.dev/assets/28649/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-081bc4c9","thumbnailUrl":"https://cdn.3dassets.dev/assets/28649/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28649/v1/poster.webp","blurhash":"U16%m9^QwJ-o%N~BbbM|005,kpEL4-02ax%L","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":52400,"triangles":692,"vertices":1583,"meshes":3,"materials":2,"textures":1,"animations":["chain-open","chain-close"],"boundingBox":{"min":[-0.629963072603534,0.0000839259010589899,-2.001199960708618],"max":[0.629963072603534,2.499916074098941,2]},"sizeMeters":[1.26,2.5,4.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:42.227Z","updatedAt":"2026-09-08T03:56:42.370Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28649/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function WoodenCoasterLiftHillThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28649/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28649/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28649/v1/model.glb\" alt=\"Wooden Coaster Lift Hill (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28649/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28649/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28654","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-aafe598b","title":"Wooden Coaster Trestle Short (Theme Park Rides and Coasters)","summary":"Lattice timber trestle bent 3 m tall on a 2.3 m base: two battered posts, cross ledgers every 2 m, diagonal braces and a steel cap plate for the track ledger.","description":"Lattice timber trestle bent 3 m tall on a 2.3 m base: two battered posts, cross ledgers every 2 m, diagonal braces and a steel cap plate for the track ledger. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.80 by 3.21 by 0.50 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin between the two feet on the ground plane, the bent standing in the XY plane so it braces track running along Z. Both base ports take a footer pad. Static geometry; no rig, collision or navigation data. Static structural piece: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-aafe598b","cdnUrl":"https://cdn.3dassets.dev/assets/28654/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-aafe598b","thumbnailUrl":"https://cdn.3dassets.dev/assets/28654/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28654/v1/poster.webp","blurhash":"U7Al^O%200Woix$*In56YkM|Qlxut,.8w]8_","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":70704,"triangles":108,"vertices":240,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-1.399999976158142,0,-0.2500320401769295],"max":[1.399999976158142,3.2125569428567227,0.2500320401769295]},"sizeMeters":[2.8,3.213,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:42.851Z","updatedAt":"2026-09-08T03:56:43.028Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28654/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WoodenCoasterTrestleShortThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28654/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28654/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28654/v1/model.glb\" alt=\"Wooden Coaster Trestle Short (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28654/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28654/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28650","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-63d5e6e8","title":"Wooden Coaster Trestle Medium (Theme Park Rides and Coasters)","summary":"Lattice timber trestle bent 7 m tall on a 3.4 m base: two battered posts, cross ledgers every 2 m, diagonal braces and a steel cap plate for the track ledger.","description":"Lattice timber trestle bent 7 m tall on a 3.4 m base: two battered posts, cross ledgers every 2 m, diagonal braces and a steel cap plate for the track ledger. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.90 by 7.22 by 0.50 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin between the two feet on the ground plane, the bent standing in the XY plane so it braces track running along Z. Both base ports take a footer pad. Static geometry; no rig, collision or navigation data. Static structural piece: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-63d5e6e8","cdnUrl":"https://cdn.3dassets.dev/assets/28650/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-63d5e6e8","thumbnailUrl":"https://cdn.3dassets.dev/assets/28650/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28650/v1/poster.webp","blurhash":"U58z10%1009[-qs.9YEMcuS2U]w^-=xuIAD%","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":74272,"triangles":180,"vertices":396,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-1.9500000476837158,0,-0.24994659872040792],"max":[1.9500000476837158,7.224588021195346,0.24994659872040792]},"sizeMeters":[3.9,7.225,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:42.466Z","updatedAt":"2026-09-08T03:56:42.623Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28650/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WoodenCoasterTrestleMediumThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28650/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28650/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28650/v1/model.glb\" alt=\"Wooden Coaster Trestle Medium (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28650/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28650/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28651","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-a7c8c759","title":"Wooden Coaster Trestle Tall (Theme Park Rides and Coasters)","summary":"Lattice timber trestle bent 13 m tall on a 5.0 m base: two battered posts, cross ledgers every 2 m, diagonal braces and a steel cap plate for the track ledger.","description":"Lattice timber trestle bent 13 m tall on a 5.0 m base: two battered posts, cross ledgers every 2 m, diagonal braces and a steel cap plate for the track ledger. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 5.50 by 13.23 by 0.50 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin between the two feet on the ground plane, the bent standing in the XY plane so it braces track running along Z. Both base ports take a footer pad. Static geometry; no rig, collision or navigation data. Static structural piece: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-a7c8c759","cdnUrl":"https://cdn.3dassets.dev/assets/28651/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-a7c8c759","thumbnailUrl":"https://cdn.3dassets.dev/assets/28651/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28651/v1/poster.webp","blurhash":"U18D2^^P000fNOkWI,IT49NH:4-U%3xuROE0","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":79536,"triangles":288,"vertices":630,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-2.75,0,-0.250099185155797],"max":[2.75,13.230114802277498,0.250099185155797]},"sizeMeters":[5.5,13.23,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:42.500Z","updatedAt":"2026-09-08T03:56:42.695Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28651/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WoodenCoasterTrestleTallThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28651/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28651/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28651/v1/model.glb\" alt=\"Wooden Coaster Trestle Tall (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28651/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28651/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28652","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-5238f78f","title":"Wooden Coaster Station (Theme Park Rides and Coasters)","summary":"Eight metre wooden coaster station: track on a timber plinth between two decks with red edging, a pitched timber roof on six posts with bulb strings under the eaves, four hinged air gates and the dispatch lectern.","description":"Eight metre wooden coaster station: track on a timber plinth between two decks with red edging, a pitched timber roof on six posts with bulb strings under the eaves, four hinged air gates and the dispatch lectern. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 5.60 by 4.31 by 8.80 m (X by Y by Z). Metre units, +Y up, +Z forward. Pivot on the grid origin, running surface 1.0 m above ground so the decks sit at car floor height. Rigid node-transform clips: open and close. No skinning. The roof, posts, bulb strings and lectern are static; only the four air gate leaves are rigged and they swing as one system.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-5238f78f","cdnUrl":"https://cdn.3dassets.dev/assets/28652/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-5238f78f","thumbnailUrl":"https://cdn.3dassets.dev/assets/28652/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28652/v1/poster.webp","blurhash":"U4C#Sg}r02I=au9]S$-B00I@^PjF^m%2InWU","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":118512,"triangles":2200,"vertices":4925,"meshes":13,"materials":6,"textures":1,"animations":["open","close"],"boundingBox":{"min":[-2.7997681200113207,-0.00008293307362006175,-4.400000095367432],"max":[2.7997681200113207,4.310082875853161,4.400000095367432]},"sizeMeters":[5.6,4.31,8.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:42.589Z","updatedAt":"2026-09-08T03:56:42.760Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28652/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function WoodenCoasterStationThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28652/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28652/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28652/v1/model.glb\" alt=\"Wooden Coaster Station (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28652/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28652/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28653","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-993fa7ed","title":"Wooden Coaster Train (Theme Park Rides and Coasters)","summary":"Three car wooden coaster train in stained timber with red trim: buttoned seat pairs, a shaped lead nose, twelve wheels on their own nodes and a lap bar over every row.","description":"Three car wooden coaster train in stained timber with red trim: buttoned seat pairs, a shaped lead nose, twelve wheels on their own nodes and a lap bar over every row. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.12 by 1.08 by 6.76 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin under the leading car on the running surface, +Z the direction of travel, so the train drops straight onto a timber track piece at running surface height. Rigid node-transform clips: wheel-roll, open and close. No skinning. Couplings, chassis and the seat harness pivots are modelled solid; only the road wheels and the lap bars are rigged.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-993fa7ed","cdnUrl":"https://cdn.3dassets.dev/assets/28653/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-993fa7ed","thumbnailUrl":"https://cdn.3dassets.dev/assets/28653/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28653/v1/poster.webp","blurhash":"U79~ysr_5QR*^69]Ntw|01Ee=y$*0z}r,[S#","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":233896,"triangles":5476,"vertices":12378,"meshes":40,"materials":5,"textures":1,"animations":["wheel-roll","open","close"],"boundingBox":{"min":[-0.5598144417741597,-8.583068847323183e-8,-3.7100033188890698],"max":[0.5598144417741597,1.0798101928623411,3.049999952316284]},"sizeMeters":[1.12,1.08,6.76],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:42.667Z","updatedAt":"2026-09-08T03:56:42.850Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28653/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function WoodenCoasterTrainThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28653/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28653/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28653/v1/model.glb\" alt=\"Wooden Coaster Train (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28653/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28653/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28655","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-d18acb96","title":"Ferris Wheel (Theme Park Rides and Coasters)","summary":"Eighteen metre fairground ferris wheel on twin A frame legs: two braced yellow rims with sixteen spoked hubs, sixteen open gondolas in red, yellow, teal and purple under striped canopies, and a boarding step at the bottom.","description":"Eighteen metre fairground ferris wheel on twin A frame legs: two braced yellow rims with sixteen spoked hubs, sixteen open gondolas in red, yellow, teal and purple under striped canopies, and a boarding step at the bottom. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 16.88 by 17.87 by 19.66 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the footprint, the wheel turning about the X axis. Rigid node-transform clips: spin. No skinning. The gondolas do not move: keeping sixteen cars level needs a counter rotating channel on each one, which a rigid node transform cannot give, so they hang on their yokes while the rim turns behind them.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-d18acb96","cdnUrl":"https://cdn.3dassets.dev/assets/28655/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-d18acb96","thumbnailUrl":"https://cdn.3dassets.dev/assets/28655/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28655/v1/poster.webp","blurhash":"U7By,8oy00nPRNWBbws;00Rk~VbYM#ae-okB","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":614016,"triangles":13808,"vertices":30678,"meshes":13,"materials":9,"textures":2,"animations":["spin"],"boundingBox":{"min":[-8.4399995803833,0,-10.229999542236328],"max":[8.4399995803833,17.869567626906978,9.42658519744873]},"sizeMeters":[16.88,17.87,19.657],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:43.024Z","updatedAt":"2026-09-08T03:56:43.212Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28655/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function FerrisWheelThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28655/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28655/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28655/v1/model.glb\" alt=\"Ferris Wheel (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28655/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28655/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28656","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-b3ccf619","title":"Carousel (Theme Park Rides and Coasters)","summary":"Eleven metre carousel: a timber platform with red edging on a cream centre drum, twelve carved horses on brass poles, a striped conical canopy edged with bulbs, and a boarding ramp with a chain rail.","description":"Eleven metre carousel: a timber platform with red edging on a cream centre drum, twelve carved horses on brass poles, a striped conical canopy edged with bulbs, and a boarding ramp with a chain rail. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 12.70 by 8.74 by 14.57 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the ride. The platform, poles, horses and canopy all turn together about Y. Rigid node-transform clips: spin. No skinning. The horses ride round with the platform but do not rise and fall on their poles: a jumper needs a second channel per horse, which a single rigid node cannot carry, so they are modelled at mid stride.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-b3ccf619","cdnUrl":"https://cdn.3dassets.dev/assets/28656/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-b3ccf619","thumbnailUrl":"https://cdn.3dassets.dev/assets/28656/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28656/v1/poster.webp","blurhash":"UCB._#%100NGIAWBtRof00S4}[nik=juw{kC","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":707224,"triangles":15620,"vertices":35164,"meshes":14,"materials":10,"textures":3,"animations":["spin"],"boundingBox":{"min":[-6.349999904632568,0.00006852273258245445,-8.220067920408901],"max":[6.349999904632568,8.740310835446131,6.349999904632568]},"sizeMeters":[12.7,8.74,14.57],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:43.298Z","updatedAt":"2026-09-08T03:56:43.437Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28656/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function CarouselThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28656/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28656/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28656/v1/model.glb\" alt=\"Carousel (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28656/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28656/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28658","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-a2e7ac6f","title":"Drop Tower (Theme Park Rides and Coasters)","summary":"Twenty four metre drop tower: a square steel lattice mast with a purple crown and beacon, a ten seat gondola ring that rides the mast, and a fenced base with its operator booth.","description":"Twenty four metre drop tower: a square steel lattice mast with a purple crown and beacon, a ten seat gondola ring that rides the mast, and a fenced base with its operator booth. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 12.90 by 27.31 by 12.90 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the mast. The gondola ring rests at the boarding position; the clip named open raises it up the mast and close drops it. Rigid node-transform clips: open and close. No skinning. The mast, crown, beacon, booth and perimeter fence are static. The seats do not tilt and the magnetic brake fins on the mast are modelled solid.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-a2e7ac6f","cdnUrl":"https://cdn.3dassets.dev/assets/28658/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-a2e7ac6f","thumbnailUrl":"https://cdn.3dassets.dev/assets/28658/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28658/v1/poster.webp","blurhash":"U68XIHs:00I.00W=_Ln#%MoJM|R-o@R*nUxt","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":343892,"triangles":7488,"vertices":16832,"meshes":13,"materials":8,"textures":1,"animations":["open","close"],"boundingBox":{"min":[-6.450293561327893,0,-6.450293561327893],"max":[6.450293561327893,27.309459830122094,6.450293561327893]},"sizeMeters":[12.901,27.309,12.901],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:44.341Z","updatedAt":"2026-09-08T03:56:44.442Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28658/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function DropTowerThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28658/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28658/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28658/v1/model.glb\" alt=\"Drop Tower (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28658/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28658/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28659","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-c02a2344","title":"Swinging Pirate Ship (Theme Park Rides and Coasters)","summary":"Swinging pirate ship ride: a timber galleon hull with sixteen teal bench seats, a gilded figurehead and a raised stern, hung from a charcoal axle on two braced steel A frames over a cream deck.","description":"Swinging pirate ship ride: a timber galleon hull with sixteen teal bench seats, a gilded figurehead and a raised stern, hung from a charcoal axle on two braced steel A frames over a cream deck. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 13.30 by 9.14 by 10.90 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the deck. The hull swings about the X axis through the axle 8.4 m up, to 62 degrees each way over five seconds. Rigid node-transform clips: rock. No skinning. The A frames, drive tyres and the deck are static, and the seats and restraints are modelled solid: only the hull swings.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-c02a2344","cdnUrl":"https://cdn.3dassets.dev/assets/28659/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-c02a2344","thumbnailUrl":"https://cdn.3dassets.dev/assets/28659/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28659/v1/poster.webp","blurhash":"UBDl7#?H00M{0KR*=fRQ56ELs:xF}H$%t+pI","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":270048,"triangles":4388,"vertices":9916,"meshes":11,"materials":8,"textures":2,"animations":["rock"],"boundingBox":{"min":[-6.650000095367432,0.00003205039541426258,-5.750010687440055],"max":[6.650000095367432,9.139871100792643,5.150000095367432]},"sizeMeters":[13.3,9.14,10.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:44.458Z","updatedAt":"2026-09-08T03:56:44.602Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28659/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function SwingingPirateShipThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28659/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28659/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28659/v1/model.glb\" alt=\"Swinging Pirate Ship (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28659/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28659/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28657","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-70d0de97","title":"Spinning Teacups (Theme Park Rides and Coasters)","summary":"Spinning teacup ride: six oversized cups with handles and cream rims on a teal turntable edged with bulbs, each cup turning on its own centre plate while the platform revolves beneath them.","description":"Spinning teacup ride: six oversized cups with handles and cream rims on a teal turntable edged with bulbs, each cup turning on its own centre plate while the platform revolves beneath them. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 13.25 by 2.45 by 13.26 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the turntable. Two systems: platform-spin turns the deck and cup-spin turns each cup on its own plate. Rigid node-transform clips: platform-spin and cup-spin. No skinning. The cups turn in place rather than orbiting with the deck, because a rigid node cannot both ride a parent turntable and spin on its own centre; the deck, kerb, fence and booth are static.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-70d0de97","cdnUrl":"https://cdn.3dassets.dev/assets/28657/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-70d0de97","thumbnailUrl":"https://cdn.3dassets.dev/assets/28657/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28657/v1/poster.webp","blurhash":"UA9j$Etk00VsRiaeoeoy00RP~qb]xvo{WBRQ","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":219804,"triangles":5560,"vertices":12452,"meshes":25,"materials":8,"textures":1,"animations":["platform-spin","cup-spin"],"boundingBox":{"min":[-6.150000095367432,-0.0000030596044446884463,-7.199999809265137],"max":[7.099999904632568,2.4500174964828005,6.057657187963007]},"sizeMeters":[13.25,2.45,13.258],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:44.354Z","updatedAt":"2026-09-08T03:56:44.493Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28657/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function SpinningTeacupsThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28657/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28657/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28657/v1/model.glb\" alt=\"Spinning Teacups (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28657/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28657/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28660","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-8af0e6ab","title":"Chair Swing Ride (Theme Park Rides and Coasters)","summary":"Twelve seat chair swing ride: a purple crown under a striped canopy on a tapered centre mast, twelve chairs on paired steel cables, and a cream boarding deck inside a low fence.","description":"Twelve seat chair swing ride: a purple crown under a striped canopy on a tapered centre mast, twelve chairs on paired steel cables, and a cream boarding deck inside a low fence. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 15.30 by 11.40 by 15.30 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the mast; the crown, cables and chairs turn together about Y. Rigid node-transform clips: spin. No skinning. The chairs hang plumb and never fly outward: the flare of a real swing ride needs a hinge on every cable pair, and a rigid node transform gives one channel for the whole crown. The mast, deck and booth are static.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-8af0e6ab","cdnUrl":"https://cdn.3dassets.dev/assets/28660/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-8af0e6ab","thumbnailUrl":"https://cdn.3dassets.dev/assets/28660/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28660/v1/poster.webp","blurhash":"UACsK#$+00I.00R+%gsn00SL^+e;?^s,VZWY","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":297228,"triangles":6116,"vertices":13831,"meshes":13,"materials":9,"textures":2,"animations":["spin"],"boundingBox":{"min":[-7.650000095367432,-0.00024954959144007915,-7.650000095367432],"max":[7.650000095367432,11.399970966355788,7.650000095367432]},"sizeMeters":[15.3,11.4,15.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:44.520Z","updatedAt":"2026-09-08T03:56:44.669Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28660/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function ChairSwingRideThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28660/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28660/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28660/v1/model.glb\" alt=\"Chair Swing Ride (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28660/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28660/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28661","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-c59d60f4","title":"Bumper Car Arena (Theme Park Rides and Coasters)","summary":"Sixteen metre bumper car arena: a steel floor plate inside red and yellow crash rails, six moulded cars with rubber skirts and pickup poles, and a lit roof grid on four corner masts.","description":"Sixteen metre bumper car arena: a steel floor plate inside red and yellow crash rails, six moulded cars with rubber skirts and pickup poles, and a lit roof grid on four corner masts. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 16.60 by 5.32 by 11.68 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the floor plate. Static geometry; no rig, collision or navigation data. Nothing on this model moves: the cars are parked on the plate as scenery, because a driveable car belongs to the game rather than to the arena, and the ceiling grid is modelled solid.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-c59d60f4","cdnUrl":"https://cdn.3dassets.dev/assets/28661/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-c59d60f4","thumbnailUrl":"https://cdn.3dassets.dev/assets/28661/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28661/v1/poster.webp","blurhash":"UCCj2[xu4TS~CRtRw]ae00Ndt8nP{xRPR5Rj","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":366172,"triangles":8796,"vertices":19181,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-8.300000190734863,0.00006704535341572893,-5.839732047486801],"max":[8.300000190734863,5.320294340153538,5.839732047486801]},"sizeMeters":[16.6,5.32,11.679],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:44.647Z","updatedAt":"2026-09-08T03:56:44.797Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28661/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BumperCarArenaThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28661/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28661/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28661/v1/model.glb\" alt=\"Bumper Car Arena (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28661/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28661/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28662","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-a062f1af","title":"Log Flume Drop (Theme Park Rides and Coasters)","summary":"Log flume section with its splash drop: a teal trough on timber bents falling 4.7 m into a splash pool, a hollowed log boat with three bench seats waiting at the top, and a splash wall along the runout.","description":"Log flume section with its splash drop: a teal trough on timber bents falling 4.7 m into a splash pool, a hollowed log boat with three bench seats waiting at the top, and a splash wall along the runout. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 7.50 by 7.20 by 20.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the base slab, the flume running along Z and dropping toward +Z. Static geometry; no rig, collision or navigation data. Nothing moves: the water is a flat glass surface rather than a simulation, and the boat is parked at the top of the drop, because a boat that rides the flume is the game's job and not the model's.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-a062f1af","cdnUrl":"https://cdn.3dassets.dev/assets/28662/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-a062f1af","thumbnailUrl":"https://cdn.3dassets.dev/assets/28662/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28662/v1/poster.webp","blurhash":"U9C%T;Ex00^kQ-4TNF?b00$+?vSK.l?^%MMx","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":148692,"triangles":1820,"vertices":3956,"meshes":9,"materials":9,"textures":2,"animations":[],"boundingBox":{"min":[-3.750419629505295,0.00028949037522130183,-10],"max":[3.750419629505295,7.199999921023846,10]},"sizeMeters":[7.501,7.2,20],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:45.280Z","updatedAt":"2026-09-08T03:56:45.438Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28662/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LogFlumeDropThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28662/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28662/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28662/v1/model.glb\" alt=\"Log Flume Drop (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28662/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28662/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28663","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-318ce404","title":"Kiddie Train Ride (Theme Park Rides and Coasters)","summary":"Kiddie train on a 14 m circular track: a red tank engine with a teal cab and three open coaches on timber sleepers, with a boarding platform, a picket fence and a signal post inside the circle.","description":"Kiddie train on a 14 m circular track: a red tank engine with a teal cab and three open coaches on timber sleepers, with a boarding platform, a picket fence and a signal post inside the circle. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 18.40 by 3.00 by 18.83 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the circle, radius 7 m. The train node is pivoted on that centre, so its spin carries the whole set round the track the way a real train follows it. Rigid node-transform clips: spin. No skinning. The wheels do not turn separately and the coaches do not articulate: the whole set is one node revolving about the ride centre, which is what keeps every coach on the rails.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-318ce404","cdnUrl":"https://cdn.3dassets.dev/assets/28663/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-318ce404","thumbnailUrl":"https://cdn.3dassets.dev/assets/28663/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28663/v1/poster.webp","blurhash":"UCAKQ-tQ00aJMyWVtQn+00Vt~pbcyWspRQSx","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":326068,"triangles":5836,"vertices":12591,"meshes":12,"materials":9,"textures":2,"animations":["spin"],"boundingBox":{"min":[-9.199999809265137,-0.0005386498994234198,-9.630046109450028],"max":[9.199999809265137,3,9.199999809265137]},"sizeMeters":[18.4,3.001,18.83],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:45.390Z","updatedAt":"2026-09-08T03:56:45.541Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28663/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function KiddieTrainRideThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28663/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28663/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28663/v1/model.glb\" alt=\"Kiddie Train Ride (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28663/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28663/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28664","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-a89a7890","title":"Observation Tower (Theme Park Rides and Coasters)","summary":"Twenty six metre observation tower: a tapered steel lattice mast on a cream plinth carrying a glazed cabin with a teal fascia, a red cap and a bulb ring, with a stair enclosure at the base.","description":"Twenty six metre observation tower: a tapered steel lattice mast on a cream plinth carrying a glazed cabin with a teal fascia, a red cap and a bulb ring, with a stair enclosure at the base. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 10.90 by 26.40 by 10.74 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the plinth; the cabin revolves about Y at the top of the mast. Rigid node-transform clips: spin. No skinning. The cabin turns but does not rise: there is no lift car modelled inside the mast, and the stair enclosure, mast and plinth are static.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-a89a7890","cdnUrl":"https://cdn.3dassets.dev/assets/28664/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-a89a7890","thumbnailUrl":"https://cdn.3dassets.dev/assets/28664/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28664/v1/poster.webp","blurhash":"U58zrwxu00D%W?aee-oz}@oL5QR+9[WU-Cs;","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":250748,"triangles":4788,"vertices":10730,"meshes":12,"materials":7,"textures":1,"animations":["spin"],"boundingBox":{"min":[-5.449612646510081,0,-5.368649175992421],"max":[5.449612646510081,26.400072239300016,5.368649175992421]},"sizeMeters":[10.899,26.4,10.737],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:45.682Z","updatedAt":"2026-09-08T03:56:46.187Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28664/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function ObservationTowerThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28664/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28664/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28664/v1/model.glb\" alt=\"Observation Tower (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28664/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28664/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28665","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-4347e5ea","title":"Queue Rail Straight 2 m (Theme Park Rides and Coasters)","summary":"Modular 2 m queue barrier: two teal tube rails between steel posts with yellow ball finials, for switchback queue lines and crowd control.","description":"Modular 2 m queue barrier: two teal tube rails between steel posts with yellow ball finials, for switchback queue lines and crowd control. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.15 by 1.09 by 2.15 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the run; the ports sit on the post centres. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-4347e5ea","cdnUrl":"https://cdn.3dassets.dev/assets/28665/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-4347e5ea","thumbnailUrl":"https://cdn.3dassets.dev/assets/28665/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28665/v1/poster.webp","blurhash":"UA8}xjoy;0t6?]8{rpkq4T8|pckrL~OHyXMe","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15484,"triangles":304,"vertices":668,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.07493209964017478,0.00006692843976069396,-1.0750000476837158],"max":[0.07493209964017478,1.0949321103690108,1.0750000476837158]},"sizeMeters":[0.15,1.095,2.15],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:46.219Z","updatedAt":"2026-09-08T03:56:46.387Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28665/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function QueueRailStraight2MThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28665/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28665/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28665/v1/model.glb\" alt=\"Queue Rail Straight 2 m (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28665/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28665/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28666","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-d7066e93","title":"Queue Rail Straight 1 m (Theme Park Rides and Coasters)","summary":"Modular 1 m queue barrier: two teal tube rails between steel posts with yellow ball finials, for switchback queue lines and crowd control.","description":"Modular 1 m queue barrier: two teal tube rails between steel posts with yellow ball finials, for switchback queue lines and crowd control. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.15 by 1.09 by 1.15 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the run; the ports sit on the post centres. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-d7066e93","cdnUrl":"https://cdn.3dassets.dev/assets/28666/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-d7066e93","thumbnailUrl":"https://cdn.3dassets.dev/assets/28666/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28666/v1/poster.webp","blurhash":"U9980ho#8wt3_LIUH?-:HqIWu4-:MJE3t--n","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15488,"triangles":304,"vertices":668,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.07496566512264753,0.000007357454592404888,-0.574999988079071],"max":[0.07496566512264753,1.0949656758514836,0.574999988079071]},"sizeMeters":[0.15,1.095,1.15],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:46.282Z","updatedAt":"2026-09-08T03:56:46.452Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28666/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function QueueRailStraight1MThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28666/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28666/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28666/v1/model.glb\" alt=\"Queue Rail Straight 1 m (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28666/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28666/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28667","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-f2b6a4b5","title":"Queue Rail Corner (Theme Park Rides and Coasters)","summary":"Right angle queue barrier corner: a shared corner post with a 1 m leg each way, so a switchback queue turns without a gap in the rail.","description":"Right angle queue barrier corner: a shared corner post with a 1 m leg each way, so a switchback queue turns without a gap in the rail. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.15 by 1.09 by 1.15 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the corner post, resting at y=0. Port a faces -Z and port b faces -X, so the piece turns a run left; yaw it to turn right. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-f2b6a4b5","cdnUrl":"https://cdn.3dassets.dev/assets/28667/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-f2b6a4b5","thumbnailUrl":"https://cdn.3dassets.dev/assets/28667/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28667/v1/poster.webp","blurhash":"U69kTryCu*xY?pox-:t600R6*Hoz04RlW9Rj","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23200,"triangles":488,"vertices":1071,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.0750000476837158,-0.000025464088760585035,-1.0750000476837158],"max":[0.07500000298023224,1.0949656807083334,0.07500000298023224]},"sizeMeters":[1.15,1.095,1.15],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:46.395Z","updatedAt":"2026-09-08T03:56:46.492Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28667/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function QueueRailCornerThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28667/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28667/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28667/v1/model.glb\" alt=\"Queue Rail Corner (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28667/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28667/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28668","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-3411bee2","title":"Queue Rail End Post (Theme Park Rides and Coasters)","summary":"End post for a queue barrier run: a steel post on a weighted cream base with a yellow finial and a stub rail, closing the open end of a line.","description":"End post for a queue barrier run: a steel post on a weighted cream base with a yellow finial and a stub rail, closing the open end of a line. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.56 by 1.21 by 0.56 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the post centre. Its one port faces -Z, so it caps the end of a rail run. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-3411bee2","cdnUrl":"https://cdn.3dassets.dev/assets/28668/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-3411bee2","thumbnailUrl":"https://cdn.3dassets.dev/assets/28668/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28668/v1/poster.webp","blurhash":"U8A134x]00Di00Rj?dt8=^n$9xS$%LayRkog","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":60792,"triangles":232,"vertices":506,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.2800000011920929,-0.000006408354832919405,-0.2800000011920929],"max":[0.2800000011920929,1.2100000381469727,0.2800000011920929]},"sizeMeters":[0.56,1.21,0.56],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:46.468Z","updatedAt":"2026-09-08T03:56:46.585Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28668/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function QueueRailEndPostThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28668/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28668/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28668/v1/model.glb\" alt=\"Queue Rail End Post (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28668/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28668/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28669","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-925aabfb","title":"Queue Canopy Bay (Theme Park Rides and Coasters)","summary":"Four metre shade canopy bay for a queue line: a striped fabric roof on four steel legs with teal fascia beams and a bulb string down one side.","description":"Four metre shade canopy bay for a queue line: a striped fabric roof on four steel legs with teal fascia beams and a bulb string down one side. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.00 by 2.97 by 3.24 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the bay, 4 m along X by 3 m along Z. Bays tile end to end along X through the left and right ports. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-925aabfb","cdnUrl":"https://cdn.3dassets.dev/assets/28669/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-925aabfb","thumbnailUrl":"https://cdn.3dassets.dev/assets/28669/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28669/v1/poster.webp","blurhash":"UcEo3{t6EMae}[t7IpWBeTf+RjWB9tayt7WB","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":43088,"triangles":876,"vertices":1960,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-2.001199960708618,0.0000855091068019398,-1.6000854518265328],"max":[2,2.970044166003395,1.6350009843366469]},"sizeMeters":[4.001,2.97,3.235],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:47.789Z","updatedAt":"2026-09-08T03:56:47.915Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28669/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function QueueCanopyBayThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28669/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28669/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28669/v1/model.glb\" alt=\"Queue Canopy Bay (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28669/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28669/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28670","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-0254f695","title":"Ride Entrance Arch (Theme Park Rides and Coasters)","summary":"Four metre ride entrance arch: two clad piers under a curved signboard with a bulb border, a blank name panel and a pair of pennants on top.","description":"Four metre ride entrance arch: two clad piers under a curved signboard with a bulb border, a blank name panel and a pair of pennants on top. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.60 by 5.00 by 0.88 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground between the piers; the 3.6 m clear opening faces along Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-0254f695","cdnUrl":"https://cdn.3dassets.dev/assets/28670/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-0254f695","thumbnailUrl":"https://cdn.3dassets.dev/assets/28670/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28670/v1/poster.webp","blurhash":"UCFYPy%f00sA}j?HE74o00rW=}Ot5=t6?GN2","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":128452,"triangles":1876,"vertices":4150,"meshes":6,"materials":6,"textures":1,"animations":[],"boundingBox":{"min":[-2.299999952316284,-0.000015676063414016284,-0.43997436632521986],"max":[2.299999952316284,5.000047336802126,0.43997436632521986]},"sizeMeters":[4.6,5,0.88],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:47.435Z","updatedAt":"2026-09-08T03:56:47.536Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28670/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RideEntranceArchThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28670/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28670/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28670/v1/model.glb\" alt=\"Ride Entrance Arch (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28670/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28670/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28671","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-31f57a31","title":"Height Check Board (Theme Park Rides and Coasters)","summary":"Rider height check board: a cream measuring post with red, yellow and teal height bands, a mascot cutout on top and a blank rule panel, on a weighted base.","description":"Rider height check board: a cream measuring post with red, yellow and teal height bands, a mascot cutout on top and a blank rule panel, on a weighted base. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.74 by 3.07 by 0.57 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the base; the marked face looks along +Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-31f57a31","cdnUrl":"https://cdn.3dassets.dev/assets/28671/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-31f57a31","thumbnailUrl":"https://cdn.3dassets.dev/assets/28671/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28671/v1/poster.webp","blurhash":"U7AAL0%M004nwSoMOPR%4VV[_KtQ,tn+JQSw","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":66196,"triangles":372,"vertices":842,"meshes":6,"materials":6,"textures":1,"animations":[],"boundingBox":{"min":[-0.3700000047683716,0.000012817454451030663,-0.2653111440533775],"max":[0.3700000047683716,3.0700132845085992,0.30531113570872725]},"sizeMeters":[0.74,3.07,0.571],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:47.512Z","updatedAt":"2026-09-08T03:56:47.615Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28671/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HeightCheckBoardThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28671/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28671/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28671/v1/model.glb\" alt=\"Height Check Board (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28671/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28671/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28672","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-d0751015","title":"Exit Turnstile (Theme Park Rides and Coasters)","summary":"Three arm exit turnstile: a teal pedestal with a chromed rotor and a matching guide post, for a ride exit or a park gate line.","description":"Three arm exit turnstile: a teal pedestal with a chromed rotor and a matching guide post, for a ride exit or a park gate line. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.94 by 1.66 by 1.40 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the pedestal; the rotor turns about Y. Rigid node-transform clips: spin. No skinning. The pedestal, guide post and reader panel are static; only the three arm rotor turns.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-d0751015","cdnUrl":"https://cdn.3dassets.dev/assets/28672/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-d0751015","thumbnailUrl":"https://cdn.3dassets.dev/assets/28672/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28672/v1/poster.webp","blurhash":"U9A19QtR00M_t6a#ayt600V@?^tRRkobV[Rk","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":78768,"triangles":684,"vertices":1345,"meshes":6,"materials":5,"textures":1,"animations":["spin"],"boundingBox":{"min":[-0.8080831170082092,0,-0.489623977371097],"max":[1.1300000101327896,1.659999966621399,0.9099829928358797]},"sizeMeters":[1.938,1.66,1.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:47.879Z","updatedAt":"2026-09-08T03:56:48.017Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28672/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function ExitTurnstileThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28672/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28672/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28672/v1/model.glb\" alt=\"Exit Turnstile (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28672/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28672/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28673","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-93ae5128","title":"Ride Operator Booth (Theme Park Rides and Coasters)","summary":"Ride operator booth: a teal glazed cabin with a control desk under the window, a yellow roof with an overhang and a red beacon, for the dispatch position beside a station.","description":"Ride operator booth: a teal glazed cabin with a control desk under the window, a yellow roof with an overhang and a red beacon, for the dispatch position beside a station. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.86 by 4.00 by 2.46 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the footprint; the serving window faces -Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-93ae5128","cdnUrl":"https://cdn.3dassets.dev/assets/28673/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-93ae5128","thumbnailUrl":"https://cdn.3dassets.dev/assets/28673/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28673/v1/poster.webp","blurhash":"UBDS{.%z00Dj*dobK+R:00Vs?tb^1RR.}Qsk","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":73324,"triangles":480,"vertices":1103,"meshes":7,"materials":7,"textures":1,"animations":[],"boundingBox":{"min":[-1.4299999475479126,-0.00005188395169765381,-1.2299474630494955],"max":[1.4299999475479126,4.000000014901161,1.2299474630494955]},"sizeMeters":[2.86,4,2.46],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:48.073Z","updatedAt":"2026-09-08T03:56:48.266Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28673/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RideOperatorBoothThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28673/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28673/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28673/v1/model.glb\" alt=\"Ride Operator Booth (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28673/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28673/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28675","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-e21ffdcc","title":"Ticket Booth (Theme Park Rides and Coasters)","summary":"Hexagonal ticket booth: a cream kiosk with red panelling, a glazed sales window with a counter shelf, a striped conical roof edged with bulbs and a blank price board.","description":"Hexagonal ticket booth: a cream kiosk with red panelling, a glazed sales window with a counter shelf, a striped conical roof edged with bulbs and a blank price board. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.00 by 4.25 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the kiosk; the sales window faces -Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-e21ffdcc","cdnUrl":"https://cdn.3dassets.dev/assets/28675/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-e21ffdcc","thumbnailUrl":"https://cdn.3dassets.dev/assets/28675/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28675/v1/poster.webp","blurhash":"UBDSE;%M00E1DiRj-;t800Rj~Bt7E+oznNM{","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":129076,"triangles":1384,"vertices":3095,"meshes":7,"materials":7,"textures":3,"animations":[],"boundingBox":{"min":[-2,-0.00004277359698212635,-2],"max":[2,4.25,2]},"sizeMeters":[4,4.25,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:49.256Z","updatedAt":"2026-09-08T03:56:49.400Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28675/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TicketBoothThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28675/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28675/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28675/v1/model.glb\" alt=\"Ticket Booth (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28675/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28675/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28674","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-20fe20c0","title":"Park Entrance Gate (Theme Park Rides and Coasters)","summary":"Twelve metre park entrance gate: two rendered pavilions with ticket windows either side of a red arch, a bulb edged marquee panel ready for a park name and pennants along the parapet.","description":"Twelve metre park entrance gate: two rendered pavilions with ticket windows either side of a red arch, a bulb edged marquee panel ready for a park name and pennants along the parapet. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 12.40 by 9.52 by 3.52 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the 5.2 m opening, which faces along Z. The marquee panel is left blank so a developer can letter it with their own park name. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-20fe20c0","cdnUrl":"https://cdn.3dassets.dev/assets/28674/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-20fe20c0","thumbnailUrl":"https://cdn.3dassets.dev/assets/28674/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28674/v1/poster.webp","blurhash":"U7Fhkk^P00pv00_2#X010000}S=}=%Dp.Q%w","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":166780,"triangles":2312,"vertices":5211,"meshes":7,"materials":7,"textures":2,"animations":[],"boundingBox":{"min":[-6.199999809265137,-0.000027514342244572276,-1.8200024647148367],"max":[6.199999809265137,9.519875113221255,1.700094555078196]},"sizeMeters":[12.4,9.52,3.52],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:48.163Z","updatedAt":"2026-09-08T03:56:48.337Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28674/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkEntranceGateThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28674/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28674/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28674/v1/model.glb\" alt=\"Park Entrance Gate (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28674/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28674/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28676","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-3d749f6f","title":"Park Map Board (Theme Park Rides and Coasters)","summary":"Freestanding park map board: an angled cream panel with a red frame and coloured zone blocks on two timber legs, with a small shelf and a bulb over the top.","description":"Freestanding park map board: an angled cream panel with a red frame and coloured zone blocks on two timber legs, with a small shelf and a bulb over the top. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.34 by 2.60 by 1.34 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground under the board; the map face tilts up toward -Z, which is the reading side. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-3d749f6f","cdnUrl":"https://cdn.3dassets.dev/assets/28676/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-3d749f6f","thumbnailUrl":"https://cdn.3dassets.dev/assets/28676/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28676/v1/poster.webp","blurhash":"U8B._%og00xZ_NsBDiOW00Io~Vxu9aM{t2xv","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":89300,"triangles":504,"vertices":1130,"meshes":9,"materials":9,"textures":2,"animations":[],"boundingBox":{"min":[-1.1699999570846558,0.000025888903735449276,-0.5700710895094818],"max":[1.1699999570846558,2.5999831665088657,0.7700710775885529]},"sizeMeters":[2.34,2.6,1.34],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:48.338Z","updatedAt":"2026-09-08T03:56:48.527Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28676/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkMapBoardThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28676/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28676/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28676/v1/model.glb\" alt=\"Park Map Board (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28676/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28676/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28677","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-6c237fd2","title":"First Aid Hut (Theme Park Rides and Coasters)","summary":"Park first aid hut: a cream cabin with teal trim, a red cross panel over the door, a glazed side window and a small covered porch with a bench beside it.","description":"Park first aid hut: a cream cabin with teal trim, a red cross panel over the door, a glazed side window and a small covered porch with a bench beside it. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.96 by 3.60 by 4.33 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the footprint; the door and porch face -Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-6c237fd2","cdnUrl":"https://cdn.3dassets.dev/assets/28677/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-6c237fd2","thumbnailUrl":"https://cdn.3dassets.dev/assets/28677/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28677/v1/poster.webp","blurhash":"ULF$*1~q00E1XSspt7W;00M{xaRjQ-bvxaaK","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":90868,"triangles":492,"vertices":1140,"meshes":5,"materials":5,"textures":2,"animations":[],"boundingBox":{"min":[-1.9799967606692608,-0.0000321361351867111,-2.5999999046325684],"max":[1.9799967606692608,3.600032040767755,1.7300000190734863]},"sizeMeters":[3.96,3.6,4.33],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:49.327Z","updatedAt":"2026-09-08T03:56:49.458Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28677/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FirstAidHutThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28677/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28677/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28677/v1/model.glb\" alt=\"First Aid Hut (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28677/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28677/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28678","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-dd7bcc7d","title":"Popcorn Cart (Theme Park Rides and Coasters)","summary":"Two wheeled popcorn cart: a red body with yellow trim, a glazed warming cabinet full of popped corn, a kettle on the counter and a striped canopy edged with bulbs.","description":"Two wheeled popcorn cart: a red body with yellow trim, a glazed warming cabinet full of popped corn, a kettle on the counter and a striped canopy edged with bulbs. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.10 by 3.30 by 3.10 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground under the axle; the serving side faces -Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-dd7bcc7d","cdnUrl":"https://cdn.3dassets.dev/assets/28678/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-dd7bcc7d","thumbnailUrl":"https://cdn.3dassets.dev/assets/28678/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28678/v1/poster.webp","blurhash":"UEDIXdxa00NG?HofM{oI02Rk~AxG9ZWBkXS4","category":{"slug":"food","title":"Food & Drink"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":115772,"triangles":1500,"vertices":3334,"meshes":8,"materials":8,"textures":2,"animations":[],"boundingBox":{"min":[-1.5499999523162842,0,-1.5499999523162842],"max":[1.5499999523162842,3.2999053833944285,1.5499999523162842]},"sizeMeters":[3.1,3.3,3.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:49.370Z","updatedAt":"2026-09-08T03:56:49.505Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28678/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PopcornCartThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28678/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28678/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28678/v1/model.glb\" alt=\"Popcorn Cart (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28678/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28678/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28679","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-5bc8c8e6","title":"Candy Floss Cart (Theme Park Rides and Coasters)","summary":"Candy floss cart: a purple body with teal trim, a stainless spinning bowl set into the counter, a rack of sticks and a striped canopy with a bulb border.","description":"Candy floss cart: a purple body with teal trim, a stainless spinning bowl set into the counter, a rack of sticks and a striped canopy with a bulb border. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.10 by 3.30 by 3.10 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground under the axle; the serving side faces -Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-5bc8c8e6","cdnUrl":"https://cdn.3dassets.dev/assets/28679/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-5bc8c8e6","thumbnailUrl":"https://cdn.3dassets.dev/assets/28679/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28679/v1/poster.webp","blurhash":"UDBp9Bxu00Ri}?ofENbG00Rj?ct80-R+-4ax","category":{"slug":"food","title":"Food & Drink"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":130404,"triangles":1740,"vertices":3857,"meshes":9,"materials":9,"textures":2,"animations":[],"boundingBox":{"min":[-1.5499999523162842,0.000054468344982849803,-1.5499999523162842],"max":[1.5499999523162842,3.2999053833944285,1.5499999523162842]},"sizeMeters":[3.1,3.3,3.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:49.652Z","updatedAt":"2026-09-08T03:56:49.818Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28679/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CandyFlossCartThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28679/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28679/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28679/v1/model.glb\" alt=\"Candy Floss Cart (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28679/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28679/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28680","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-024387cb","title":"Ice Cream Kiosk (Theme Park Rides and Coasters)","summary":"Ice cream kiosk: a teal fronted unit with a chilled display, a bank of tub lids under the counter, a cone sign on the roof and a striped awning over the serving window.","description":"Ice cream kiosk: a teal fronted unit with a chilled display, a bank of tub lids under the counter, a cone sign on the roof and a striped awning over the serving window. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.60 by 5.06 by 3.21 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the footprint; the counter faces +Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-024387cb","cdnUrl":"https://cdn.3dassets.dev/assets/28680/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-024387cb","thumbnailUrl":"https://cdn.3dassets.dev/assets/28680/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28680/v1/poster.webp","blurhash":"U6C@4_|]000zQ8cEpJv#00AD~q={0~vg?HBU","category":{"slug":"food","title":"Food & Drink"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":123576,"triangles":1504,"vertices":3368,"meshes":8,"materials":8,"textures":2,"animations":[],"boundingBox":{"min":[-1.7999507892148903,0,-1.3251286581521082],"max":[1.7999507892148903,5.059999942779541,1.8800634764721298]},"sizeMeters":[3.6,5.06,3.205],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:49.922Z","updatedAt":"2026-09-08T03:56:50.072Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28680/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function IceCreamKioskThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28680/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28680/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28680/v1/model.glb\" alt=\"Ice Cream Kiosk (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28680/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28680/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28681","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-dafc8c2d","title":"Hot Dog Stand (Theme Park Rides and Coasters)","summary":"Hot dog stand: a red unit with a griddle and warmer trays on the counter, sauce bottles, a bun rack behind and a striped awning with a bulb valance.","description":"Hot dog stand: a red unit with a griddle and warmer trays on the counter, sauce bottles, a bun rack behind and a striped awning with a bulb valance. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.40 by 4.20 by 3.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the footprint; the counter faces +Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-dafc8c2d","cdnUrl":"https://cdn.3dassets.dev/assets/28681/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-dafc8c2d","thumbnailUrl":"https://cdn.3dassets.dev/assets/28681/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28681/v1/poster.webp","blurhash":"UAG8Dd.600Huta%1sGE#02jD}=S%4YJ~y9Zk","category":{"slug":"food","title":"Food & Drink"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":122080,"triangles":1160,"vertices":2571,"meshes":8,"materials":8,"textures":3,"animations":[],"boundingBox":{"min":[-1.6999419325058882,-0.000039650220460929475,-1.2249543940646788],"max":[1.6999419325058882,4.199999809265137,1.7799529685242719]},"sizeMeters":[3.4,4.2,3.005],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:49.966Z","updatedAt":"2026-09-08T03:56:50.131Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28681/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HotDogStandThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28681/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28681/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28681/v1/model.glb\" alt=\"Hot Dog Stand (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28681/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28681/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28682","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-1f63792e","title":"Lemonade Stand (Theme Park Rides and Coasters)","summary":"Lemonade stand: a yellow timber unit with two glass dispensers on the counter, a stack of cups, a fruit crate and a striped awning on tie rods.","description":"Lemonade stand: a yellow timber unit with two glass dispensers on the counter, a stack of cups, a fruit crate and a striped awning on tie rods. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.00 by 4.20 by 2.81 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the footprint; the counter faces +Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-1f63792e","cdnUrl":"https://cdn.3dassets.dev/assets/28682/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-1f63792e","thumbnailUrl":"https://cdn.3dassets.dev/assets/28682/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28682/v1/poster.webp","blurhash":"U7ELpBaA00XJ00-m?u9g01bT~8oipr9cMy-h","category":{"slug":"food","title":"Food & Drink"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":133420,"triangles":1448,"vertices":3226,"meshes":7,"materials":7,"textures":3,"animations":[],"boundingBox":{"min":[-1.4999236310868442,-0.00006071807671148566,-1.125097835895147],"max":[1.4999236310868442,4.199999809265137,1.679981075741823]},"sizeMeters":[3,4.2,2.805],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:50.118Z","updatedAt":"2026-09-08T03:56:50.318Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28682/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LemonadeStandThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28682/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28682/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28682/v1/model.glb\" alt=\"Lemonade Stand (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28682/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28682/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28683","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-8dfa8d2a","title":"Burger Shack (Theme Park Rides and Coasters)","summary":"Burger shack: a five metre timber clad unit with a teal roof, twin serving hatches under a long striped awning, a menu board between them and a chimney flue over the grill.","description":"Burger shack: a five metre timber clad unit with a teal roof, twin serving hatches under a long striped awning, a menu board between them and a chimney flue over the grill. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 5.40 by 4.98 by 4.01 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the footprint; both hatches face +Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-8dfa8d2a","cdnUrl":"https://cdn.3dassets.dev/assets/28683/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-8dfa8d2a","thumbnailUrl":"https://cdn.3dassets.dev/assets/28683/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28683/v1/poster.webp","blurhash":"U8C7Th_N009F0}%M?GJ6009Zh0$k*KkXPBH?","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":115800,"triangles":1032,"vertices":2304,"meshes":8,"materials":8,"textures":3,"animations":[],"boundingBox":{"min":[-2.700000047683716,-0.00008693006829063599,-1.7250979210138067],"max":[2.700000047683716,4.979991965272129,2.2798492298151833]},"sizeMeters":[5.4,4.98,4.005],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:51.571Z","updatedAt":"2026-09-08T03:56:51.763Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28683/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BurgerShackThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28683/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28683/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28683/v1/model.glb\" alt=\"Burger Shack (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28683/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28683/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28684","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-1ebf81e2","title":"Gift Shop Bay (Theme Park Rides and Coasters)","summary":"Gift shop bay: a four metre glazed shopfront under a purple fascia and a striped awning, with a display of prize toys in the window and a stand of flags outside the door.","description":"Gift shop bay: a four metre glazed shopfront under a purple fascia and a striped awning, with a display of prize toys in the window and a stand of flags outside the door. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.61 by 4.35 by 4.19 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the footprint; the shopfront faces +Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-1ebf81e2","cdnUrl":"https://cdn.3dassets.dev/assets/28684/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-1ebf81e2","thumbnailUrl":"https://cdn.3dassets.dev/assets/28684/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28684/v1/poster.webp","blurhash":"U9E:e:-:004T49-;*|R500JV#T,?+@E+O?VE","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":152356,"triangles":1916,"vertices":4283,"meshes":10,"materials":10,"textures":3,"animations":[],"boundingBox":{"min":[-2.25,0.00008870508504421615,-1.7000189995559771],"max":[2.359999895095825,4.349896292679077,2.490046726180981]},"sizeMeters":[4.61,4.35,4.19],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:52.233Z","updatedAt":"2026-09-08T03:56:52.417Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28684/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GiftShopBayThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28684/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28684/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28684/v1/model.glb\" alt=\"Gift Shop Bay (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28684/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28684/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28686","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-e7ab6e10","title":"Ring Toss Stall (Theme Park Rides and Coasters)","summary":"Ring toss game stall: a teal booth with a board of pegs and coloured rings behind the counter, a shelf of prizes overhead and a striped valance.","description":"Ring toss game stall: a teal booth with a board of pegs and coloured rings behind the counter, a shelf of prizes overhead and a striped valance. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.80 by 4.20 by 3.21 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the footprint; the counter faces +Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-e7ab6e10","cdnUrl":"https://cdn.3dassets.dev/assets/28686/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-e7ab6e10","thumbnailUrl":"https://cdn.3dassets.dev/assets/28686/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28686/v1/poster.webp","blurhash":"U9E{%k}?000i=9yCb|VY00JP?ZwN0qwa-O5X","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":183856,"triangles":2548,"vertices":5778,"meshes":9,"materials":9,"textures":3,"animations":[],"boundingBox":{"min":[-1.899899196908936,-7.524442917627994e-7,-1.325055100298195],"max":[1.899899196908936,4.199999809265137,1.8800518857689508]},"sizeMeters":[3.8,4.2,3.205],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:51.361Z","updatedAt":"2026-09-08T03:56:51.472Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28686/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RingTossStallThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28686/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28686/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28686/v1/model.glb\" alt=\"Ring Toss Stall (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28686/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28686/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28685","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-df93cdea","title":"Shooting Gallery Stall (Theme Park Rides and Coasters)","summary":"Shooting gallery stall: a purple booth with five knock down targets on their own nodes, two mounted cork guns on the counter and a shelf of prizes under a striped valance.","description":"Shooting gallery stall: a purple booth with five knock down targets on their own nodes, two mounted cork guns on the counter and a shelf of prizes under a striped valance. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.00 by 4.20 by 3.21 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the footprint; the counter faces +Z. Rigid node-transform clips: tilt. No skinning. The cork guns, prize shelf and booth are static; only the five targets are rigged, and they tip back on their spindles rather than sliding on a track.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-df93cdea","cdnUrl":"https://cdn.3dassets.dev/assets/28685/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-df93cdea","thumbnailUrl":"https://cdn.3dassets.dev/assets/28685/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28685/v1/poster.webp","blurhash":"U7G8ff^{0006?L=}bgEJ00Vx~Axb0EgW%D95","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":144372,"triangles":1888,"vertices":4206,"meshes":25,"materials":10,"textures":3,"animations":["tilt"],"boundingBox":{"min":[-2,-0.00008543857879250716,-1.3250551645900637],"max":[2,4.1999999061226845,1.879993906277094]},"sizeMeters":[4,4.2,3.205],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:51.208Z","updatedAt":"2026-09-08T03:56:51.335Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28685/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function ShootingGalleryStallThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28685/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28685/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28685/v1/model.glb\" alt=\"Shooting Gallery Stall (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28685/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28685/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28687","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-36662dba","title":"High Striker (Theme Park Rides and Coasters)","summary":"High striker strength tester: a five metre red and yellow tower with a graduated scale, a bell on top, a puck on the guide and the mallet leaning on its base.","description":"High striker strength tester: a five metre red and yellow tower with a graduated scale, a bell on top, a puck on the guide and the mallet leaning on its base. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.52 by 6.24 by 2.03 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the base; the scale faces +Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-36662dba","cdnUrl":"https://cdn.3dassets.dev/assets/28687/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-36662dba","thumbnailUrl":"https://cdn.3dassets.dev/assets/28687/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28687/v1/poster.webp","blurhash":"U7ATG$%e004Vits.S+Iq0gMy}??tNfWYxCs+","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":89296,"triangles":472,"vertices":1087,"meshes":7,"materials":7,"textures":2,"animations":[],"boundingBox":{"min":[-0.9500982460658551,0,-0.7498846214589672],"max":[1.5700000524520874,6.239999771118164,1.2799246233009742]},"sizeMeters":[2.52,6.24,2.03],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:51.597Z","updatedAt":"2026-09-08T03:56:51.787Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28687/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HighStrikerThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28687/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28687/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28687/v1/model.glb\" alt=\"High Striker (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28687/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28687/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28688","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-55e52c8d","title":"Balloon Dart Stall (Theme Park Rides and Coasters)","summary":"Balloon dart stall: a yellow booth with a back board of pinned balloons in four colours, a dart tray on the counter and a striped valance with bulbs.","description":"Balloon dart stall: a yellow booth with a back board of pinned balloons in four colours, a dart tray on the counter and a striped valance with bulbs. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.60 by 4.20 by 3.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the footprint; the counter faces +Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-55e52c8d","cdnUrl":"https://cdn.3dassets.dev/assets/28688/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-55e52c8d","thumbnailUrl":"https://cdn.3dassets.dev/assets/28688/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28688/v1/poster.webp","blurhash":"U9G@*ywR00EcQA?EyWD-01s$}skECHIav*Xd","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":186892,"triangles":2916,"vertices":6434,"meshes":10,"materials":10,"textures":3,"animations":[],"boundingBox":{"min":[-1.8000426387394042,0.00004402064322461818,-1.2249543940646788],"max":[1.8000426387394042,4.199999809265137,1.7800634526302719]},"sizeMeters":[3.6,4.2,3.005],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:51.896Z","updatedAt":"2026-09-08T03:56:52.052Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28688/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BalloonDartStallThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28688/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28688/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28688/v1/model.glb\" alt=\"Balloon Dart Stall (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28688/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28688/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28689","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-b9f50c7c","title":"Prize Wall (Theme Park Rides and Coasters)","summary":"Prize wall unit: a four metre run of shelving stacked with plush toys in park colours under a teal fascia and a bulb string, for the back of a games row.","description":"Prize wall unit: a four metre run of shelving stacked with plush toys in park colours under a teal fascia and a bulb string, for the back of a games row. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.10 by 3.70 by 1.20 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the run; the shelves face +Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-b9f50c7c","cdnUrl":"https://cdn.3dassets.dev/assets/28689/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-b9f50c7c","thumbnailUrl":"https://cdn.3dassets.dev/assets/28689/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28689/v1/poster.webp","blurhash":"U8EyoKM{00WC3C-;+a9G1%cEzov#=|.mt8D4","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":205264,"triangles":3684,"vertices":8116,"meshes":7,"materials":7,"textures":2,"animations":[],"boundingBox":{"min":[-2.049999952316284,-0.00008542798467492396,-0.6000518864077267],"max":[2.049999952316284,3.700099012789649,0.5999328592791529]},"sizeMeters":[4.1,3.7,1.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:51.928Z","updatedAt":"2026-09-08T03:56:52.092Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28689/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PrizeWallThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28689/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28689/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28689/v1/model.glb\" alt=\"Prize Wall (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28689/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28689/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28690","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-d2ebe079","title":"Picnic Table With Umbrella (Theme Park Rides and Coasters)","summary":"Timber picnic table with attached benches and a striped umbrella through the centre, with a cream base collar and a yellow finial.","description":"Timber picnic table with attached benches and a striped umbrella through the centre, with a cream base collar and a yellow finial. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.20 by 3.47 by 3.20 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the table. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-d2ebe079","cdnUrl":"https://cdn.3dassets.dev/assets/28690/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-d2ebe079","thumbnailUrl":"https://cdn.3dassets.dev/assets/28690/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28690/v1/poster.webp","blurhash":"UEB.o:xG0LR+~CoLE1ba5QWq$*jF0Lay-pWB","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":32884,"triangles":252,"vertices":577,"meshes":4,"materials":4,"textures":2,"animations":[],"boundingBox":{"min":[-1.600000023841858,0.00006471759621684559,-1.600000023841858],"max":[1.600000023841858,3.46880841255188,1.600000023841858]},"sizeMeters":[3.2,3.469,3.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:52.212Z","updatedAt":"2026-09-08T03:56:52.393Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28690/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PicnicTableWithUmbrellaThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28690/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28690/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28690/v1/model.glb\" alt=\"Picnic Table With Umbrella (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28690/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28690/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28691","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-5163d777","title":"Drinks Vending Machine (Theme Park Rides and Coasters)","summary":"Drinks vending machine: a red cabinet with a glazed product window, a lit selection panel and a delivery tray, on a charcoal plinth.","description":"Drinks vending machine: a red cabinet with a glazed product window, a lit selection panel and a delivery tray, on a charcoal plinth. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.00 by 2.16 by 0.79 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the plinth; the front faces +Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-5163d777","cdnUrl":"https://cdn.3dassets.dev/assets/28691/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-5163d777","thumbnailUrl":"https://cdn.3dassets.dev/assets/28691/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28691/v1/poster.webp","blurhash":"UHFhI#t+00QT~mt69IM}A9n4$STe%1axM|jc","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":78868,"triangles":708,"vertices":1628,"meshes":7,"materials":7,"textures":1,"animations":[],"boundingBox":{"min":[-0.5,-0.000038148136844995406,-0.37501381141367723],"max":[0.5,2.1600000858306885,0.41001380783739855]},"sizeMeters":[1,2.16,0.785],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:53.650Z","updatedAt":"2026-09-08T03:56:53.820Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28691/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DrinksVendingMachineThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28691/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28691/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28691/v1/model.glb\" alt=\"Drinks Vending Machine (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28691/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28691/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28692","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-b97b5d96","title":"Photo Booth (Theme Park Rides and Coasters)","summary":"Ride photo booth: a purple cabin with a lit preview screen, a printed strip rail along the counter and a camera hood over the queue side, under a teal roof.","description":"Ride photo booth: a purple cabin with a lit preview screen, a printed strip rail along the counter and a camera hood over the queue side, under a teal roof. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.00 by 3.42 by 2.40 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the footprint; the screen and counter face +Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-b97b5d96","cdnUrl":"https://cdn.3dassets.dev/assets/28692/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-b97b5d96","thumbnailUrl":"https://cdn.3dassets.dev/assets/28692/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28692/v1/poster.webp","blurhash":"UADTFq~p00013-tQ+NRP00I[-X-OumS#lPrq","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":107556,"triangles":888,"vertices":2009,"meshes":8,"materials":8,"textures":2,"animations":[],"boundingBox":{"min":[-1.5,-0.00005427709514793655,-1.2000640888698997],"max":[1.5,3.4149999618530273,1.2000640888698997]},"sizeMeters":[3,3.415,2.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:53.767Z","updatedAt":"2026-09-08T03:56:53.940Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28692/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PhotoBoothThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28692/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28692/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28692/v1/model.glb\" alt=\"Photo Booth (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28692/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28692/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28693","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-486efc8a","title":"Litter And Recycling Bins (Theme Park Rides and Coasters)","summary":"Paired park bins on one plinth: a red litter bin with a hinged flap lid and a teal recycling bin with a slotted top, both with cream rims.","description":"Paired park bins on one plinth: a red litter bin with a hinged flap lid and a teal recycling bin with a slotted top, both with cream rims. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.70 by 1.11 by 0.80 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the plinth; the labels face +Z. Rigid node-transform clips: open and close. No skinning. The recycling bin's slotted top is fixed; only the litter bin's flap lid is rigged, hinged along its back edge.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-486efc8a","cdnUrl":"https://cdn.3dassets.dev/assets/28693/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-486efc8a","thumbnailUrl":"https://cdn.3dassets.dev/assets/28693/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28693/v1/poster.webp","blurhash":"UFD]e+}F007y00tR%gVY0K5kr?;2yXxGxGJ,","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":76656,"triangles":576,"vertices":1305,"meshes":5,"materials":4,"textures":1,"animations":["open","close"],"boundingBox":{"min":[-0.8500000238418579,-0.000053548765934885445,-0.40003205565554645],"max":[0.8500000238418579,1.109991458771741,0.40003205565554645]},"sizeMeters":[1.7,1.11,0.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:53.816Z","updatedAt":"2026-09-08T03:56:54.004Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28693/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function LitterAndRecyclingBinsThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28693/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28693/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28693/v1/model.glb\" alt=\"Litter And Recycling Bins (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28693/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28693/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28694","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-5459df23","title":"Park Path Tile Straight (Theme Park Rides and Coasters)","summary":"Four metre park path tile: a cream paved slab with red kerbs along both sides and recessed paving joints, for laying midways and avenues on a 4 m grid.","description":"Four metre park path tile: a cream paved slab with red kerbs along both sides and recessed paving joints, for laying midways and avenues on a 4 m grid. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.00 by 0.17 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the tile centre, resting at y=0 and 0.12 m thick, so a layout places it at y=-0.12 to put the walking surface on the ground plane. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-5459df23","cdnUrl":"https://cdn.3dassets.dev/assets/28694/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-5459df23","thumbnailUrl":"https://cdn.3dassets.dev/assets/28694/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28694/v1/poster.webp","blurhash":"U9Du_M-p00Rj-pn5RPXm00Mx_Nbb9FTdo}ml","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":54676,"triangles":108,"vertices":252,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-2.001199960708618,-0.000060427989866981835,-2.001199960708618],"max":[2.001199960708618,0.17001450772430732,2.001199960708618]},"sizeMeters":[4.002,0.17,4.002],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:53.835Z","updatedAt":"2026-09-08T03:56:54.023Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28694/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkPathTileStraightThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28694/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28694/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28694/v1/model.glb\" alt=\"Park Path Tile Straight (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28694/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28694/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28695","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-7ca50eb4","title":"Park Path Tile Half (Theme Park Rides and Coasters)","summary":"Two metre park path tile with the same cream paving and red kerbs, for closing a run that does not land on the 4 m grid.","description":"Two metre park path tile with the same cream paving and red kerbs, for closing a run that does not land on the 4 m grid. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.00 by 0.17 by 2.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the tile centre; 4 m across by 2 m along the run. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-7ca50eb4","cdnUrl":"https://cdn.3dassets.dev/assets/28695/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-7ca50eb4","thumbnailUrl":"https://cdn.3dassets.dev/assets/28695/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28695/v1/poster.webp","blurhash":"UADlZt%g00nP%M=ysoIo00RP?^S1D%0yNa-V","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":53604,"triangles":84,"vertices":196,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-2.001199960708618,-0.000060427989866981835,-1.0012412535739337],"max":[2.001199960708618,0.17001450772430732,1.0012412535739337]},"sizeMeters":[4.002,0.17,2.002],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:54.814Z","updatedAt":"2026-09-08T03:56:54.947Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28695/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkPathTileHalfThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28695/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28695/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28695/v1/model.glb\" alt=\"Park Path Tile Half (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28695/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28695/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28696","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-53ab411c","title":"Park Path Tile Corner (Theme Park Rides and Coasters)","summary":"Four metre park path corner tile: cream paving with red kerbs on the two outer edges, turning a midway through a right angle.","description":"Four metre park path corner tile: cream paving with red kerbs on the two outer edges, turning a midway through a right angle. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.00 by 0.17 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the tile centre. The open edges face -Z and -X; yaw the tile to turn the other way. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-53ab411c","cdnUrl":"https://cdn.3dassets.dev/assets/28696/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-53ab411c","thumbnailUrl":"https://cdn.3dassets.dev/assets/28696/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28696/v1/poster.webp","blurhash":"U9Du[C-V00R*yXWqa0s.00Io_Na#L#sTTdNH","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":54540,"triangles":108,"vertices":245,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-2,-0.000060427989866981835,-2],"max":[2.001199960708618,0.16996353127524585,2.001199960708618]},"sizeMeters":[4.001,0.17,4.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:54.898Z","updatedAt":"2026-09-08T03:56:55.017Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28696/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkPathTileCornerThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28696/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28696/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28696/v1/model.glb\" alt=\"Park Path Tile Corner (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28696/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28696/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28698","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-8cd6be2a","title":"Park Path Tile T Junction (Theme Park Rides and Coasters)","summary":"Four metre park path T junction tile: cream paving with a single red kerb on the closed edge, splitting a midway three ways.","description":"Four metre park path T junction tile: cream paving with a single red kerb on the closed edge, splitting a midway three ways. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.00 by 0.17 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the tile centre; the branch leaves toward -X and the closed kerb is on +X. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-8cd6be2a","cdnUrl":"https://cdn.3dassets.dev/assets/28698/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-8cd6be2a","thumbnailUrl":"https://cdn.3dassets.dev/assets/28698/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28698/v1/poster.webp","blurhash":"U7Dc8k%~00n4%#eoVso}00H?~qSgD4b^TcQ.","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":53620,"triangles":96,"vertices":224,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-2,-0.000060427989866981835,-2],"max":[2.001096822451704,0.16996353127524585,2.001199960708618]},"sizeMeters":[4.001,0.17,4.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:55.474Z","updatedAt":"2026-09-08T03:56:55.610Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28698/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkPathTileTJunctionThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28698/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28698/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28698/v1/model.glb\" alt=\"Park Path Tile T Junction (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28698/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28698/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28697","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-0145c048","title":"Park Path Tile Crossroads (Theme Park Rides and Coasters)","summary":"Four metre park path crossroads tile: cream paving open on all four edges with a red compass square inlaid at the centre, where two midways meet.","description":"Four metre park path crossroads tile: cream paving open on all four edges with a red compass square inlaid at the centre, where two midways meet. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.00 by 0.14 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the tile centre; all four edges are open. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-0145c048","cdnUrl":"https://cdn.3dassets.dev/assets/28697/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-0145c048","thumbnailUrl":"https://cdn.3dassets.dev/assets/28697/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28697/v1/poster.webp","blurhash":"U8DcO3-;00WV%MayV[j[00IU~CV@9ZofjYWB","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":54768,"triangles":108,"vertices":252,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-2,-0.000047087735540324305,-2],"max":[2,0.14204709238470262,2]},"sizeMeters":[4,0.142,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:55.447Z","updatedAt":"2026-09-08T03:56:55.582Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28697/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkPathTileCrossroadsThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28697/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28697/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28697/v1/model.glb\" alt=\"Park Path Tile Crossroads (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28697/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28697/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28700","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-c40c9e38","title":"Park Plaza Tile 8 m (Theme Park Rides and Coasters)","summary":"Eight metre plaza tile: cream paving with a teal banded ring and a red centre roundel, ported on every 4 m sub edge so path tiles meet it square.","description":"Eight metre plaza tile: cream paving with a teal banded ring and a red centre roundel, ported on every 4 m sub edge so path tiles meet it square. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 8.00 by 0.14 by 8.00 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the tile centre, 8 m square and 0.12 m thick. The eight ports sit at the centre of each 4 m sub edge, so four path tiles meet each side. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-c40c9e38","cdnUrl":"https://cdn.3dassets.dev/assets/28700/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-c40c9e38","thumbnailUrl":"https://cdn.3dassets.dev/assets/28700/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28700/v1/poster.webp","blurhash":"U7D9#L-;00ai%MWVRjoe00IU~qR%D%ofofRk","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":80132,"triangles":676,"vertices":1575,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-4,-0.000060427989866981835,-4],"max":[4,0.14201712508642372,4]},"sizeMeters":[8,0.142,8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:55.889Z","updatedAt":"2026-09-08T03:56:56.014Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28700/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkPlazaTile8MThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28700/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28700/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28700/v1/model.glb\" alt=\"Park Plaza Tile 8 m (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28700/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28700/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28702","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-890503cd","title":"Raised Planter Bed (Theme Park Rides and Coasters)","summary":"Two metre raised planter: a cream rendered box with a teal capping rail, dark bedding soil and a mass of red and yellow flower heads over green foliage.","description":"Two metre raised planter: a cream rendered box with a teal capping rail, dark bedding soil and a mass of red and yellow flower heads over green foliage. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.10 by 0.95 by 1.10 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the planter. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-890503cd","cdnUrl":"https://cdn.3dassets.dev/assets/28702/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-890503cd","thumbnailUrl":"https://cdn.3dassets.dev/assets/28702/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28702/v1/poster.webp","blurhash":"U6E:F}~W00JU8w_2pd9u008_y9Nb?dHtz.9s","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":119196,"triangles":2276,"vertices":5012,"meshes":7,"materials":7,"textures":1,"animations":[],"boundingBox":{"min":[-1.0499999523162842,-0.00006331994669822594,-0.5500747453676361],"max":[1.0499999523162842,0.9499935951575836,0.5500747453676361]},"sizeMeters":[2.1,0.95,1.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:56.081Z","updatedAt":"2026-09-08T03:56:56.247Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28702/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RaisedPlanterBedThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28702/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28702/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28702/v1/model.glb\" alt=\"Raised Planter Bed (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28702/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28702/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28701","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-7a3f3d91","title":"Topiary Ball (Theme Park Rides and Coasters)","summary":"Clipped topiary ball on a short trunk in a red rimmed cream pot, 1.6 m tall, for lining an avenue or flanking a ride entrance.","description":"Clipped topiary ball on a short trunk in a red rimmed cream pot, 1.6 m tall, for lining an avenue or flanking a ride entrance. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.10 by 1.60 by 1.10 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the pot. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-7a3f3d91","cdnUrl":"https://cdn.3dassets.dev/assets/28701/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-7a3f3d91","thumbnailUrl":"https://cdn.3dassets.dev/assets/28701/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28701/v1/poster.webp","blurhash":"U5AB5;?b0000Crof:vfO00M{.jx[D5RPp[t7","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":84184,"triangles":404,"vertices":882,"meshes":5,"materials":5,"textures":2,"animations":[],"boundingBox":{"min":[-0.550000011920929,-0.00001602434593936386,-0.550000011920929],"max":[0.550000011920929,1.600000023841858,0.550000011920929]},"sizeMeters":[1.1,1.6,1.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:55.949Z","updatedAt":"2026-09-08T03:56:56.062Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28701/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TopiaryBallThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28701/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28701/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28701/v1/model.glb\" alt=\"Topiary Ball (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28701/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28701/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28699","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-28f04267","title":"Topiary Cone (Theme Park Rides and Coasters)","summary":"Clipped topiary cone in a teal rimmed cream pot, 2.0 m tall, the taller partner to the topiary ball for framing a gate or a stall front.","description":"Clipped topiary cone in a teal rimmed cream pot, 2.0 m tall, the taller partner to the topiary ball for framing a gate or a stall front. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.04 by 2.09 by 1.04 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the pot. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-28f04267","cdnUrl":"https://cdn.3dassets.dev/assets/28699/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-28f04267","thumbnailUrl":"https://cdn.3dassets.dev/assets/28699/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28699/v1/poster.webp","blurhash":"U88r5N%f008{9FRj?Hxb8yVu.jtjyUofRQWB","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":62652,"triangles":276,"vertices":615,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.5200216418423403,-0.00001602434593936386,-0.5200216418423403],"max":[0.5200216418423403,2.0899999141693115,0.5200216418423403]},"sizeMeters":[1.04,2.09,1.04],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:55.867Z","updatedAt":"2026-09-08T03:56:56.004Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28699/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TopiaryConeThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28699/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28699/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28699/v1/model.glb\" alt=\"Topiary Cone (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28699/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28699/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28703","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-0a2475e3","title":"Flowering Park Tree (Theme Park Rides and Coasters)","summary":"Five metre flowering park tree: a tapered timber trunk with three boughs under a rounded green canopy dotted with red blossom, in a ring of dark bedding.","description":"Five metre flowering park tree: a tapered timber trunk with three boughs under a rounded green canopy dotted with red blossom, in a ring of dark bedding. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.80 by 5.05 by 3.45 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the trunk. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-0a2475e3","cdnUrl":"https://cdn.3dassets.dev/assets/28703/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-0a2475e3","thumbnailUrl":"https://cdn.3dassets.dev/assets/28703/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28703/v1/poster.webp","blurhash":"UB980Vx[00IU_Lt7DkRPD7Rk%es:4VRj%zt7","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":68020,"triangles":1132,"vertices":2574,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-1.899999976158142,-0.00004028532657798789,-1.7959414720535278],"max":[1.899999976158142,5.050051182185588,1.6497023105621338]},"sizeMeters":[3.8,5.05,3.446],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:56.550Z","updatedAt":"2026-09-08T03:56:56.679Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28703/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FloweringParkTreeThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28703/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28703/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28703/v1/model.glb\" alt=\"Flowering Park Tree (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28703/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28703/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28704","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-f3aec9f8","title":"Park Palm Tree (Theme Park Rides and Coasters)","summary":"Four and a half metre park palm: a segmented curved trunk with nine drooping fronds and a cluster of fruit at the crown, in a cream edged bed.","description":"Four and a half metre park palm: a segmented curved trunk with nine drooping fronds and a cluster of fruit at the crown, in a cream edged bed. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.41 by 4.30 by 3.41 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the bed; the trunk leans toward +X. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-f3aec9f8","cdnUrl":"https://cdn.3dassets.dev/assets/28704/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-f3aec9f8","thumbnailUrl":"https://cdn.3dassets.dev/assets/28704/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28704/v1/poster.webp","blurhash":"UC9ajH%L00E1.jRjMMxbShW;jEniQqxbXiIV","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":101096,"triangles":780,"vertices":1718,"meshes":5,"materials":5,"textures":2,"animations":[],"boundingBox":{"min":[-0.9016073346138,0.000010683547639354918,-1.7003610469292878],"max":[2.5083839893341064,4.295018257702456,1.709214005608487]},"sizeMeters":[3.41,4.295,3.41],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:56.647Z","updatedAt":"2026-09-08T03:56:56.759Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28704/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkPalmTreeThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28704/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28704/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28704/v1/model.glb\" alt=\"Park Palm Tree (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28704/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28704/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28706","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-dfe07acb","title":"Park Lamp Post Double (Theme Park Rides and Coasters)","summary":"Four metre park lamp post with two globes on curved arms, a teal column, a yellow collar ring and hooks at the top for a bulb light string.","description":"Four metre park lamp post with two globes on curved arms, a teal column, a yellow collar ring and hooks at the top for a bulb light string. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.68 by 4.16 by 0.56 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the base. The two string ports sit together at the hook 3.9 m up, one facing each way, so a 4 m bulb string spans between posts 4 m apart. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-dfe07acb","cdnUrl":"https://cdn.3dassets.dev/assets/28706/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-dfe07acb","thumbnailUrl":"https://cdn.3dassets.dev/assets/28706/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28706/v1/poster.webp","blurhash":"U9851KtR00Md~poz4oRi^it79^M{?FxaD,IV","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":37320,"triangles":768,"vertices":1745,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.8399999737739563,0.000008543053952356217,-0.2800000011920929],"max":[0.8399999737739563,4.159999847412109,0.2800000011920929]},"sizeMeters":[1.68,4.16,0.56],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:57.268Z","updatedAt":"2026-09-08T03:56:57.417Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28706/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkLampPostDoubleThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28706/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28706/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28706/v1/model.glb\" alt=\"Park Lamp Post Double (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28706/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28706/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28705","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-da035fb9","title":"Park Lamp Post Single (Theme Park Rides and Coasters)","summary":"Four metre park lamp post with one globe on a curved arm and the same string hooks, for a path edge where a double head would crowd the walk.","description":"Four metre park lamp post with one globe on a curved arm and the same string hooks, for a path edge where a double head would crowd the walk. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.12 by 4.16 by 0.56 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the base; the arm reaches toward +X. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-da035fb9","cdnUrl":"https://cdn.3dassets.dev/assets/28705/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-da035fb9","thumbnailUrl":"https://cdn.3dassets.dev/assets/28705/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28705/v1/poster.webp","blurhash":"U76+Rwu400L#_MS24o$%*|VYGGyqw[n%NyW=","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":27464,"triangles":536,"vertices":1213,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.2800000011920929,0.000008543053952356217,-0.2800000011920929],"max":[0.8399999737739563,4.159999847412109,0.2800000011920929]},"sizeMeters":[1.12,4.16,0.56],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:57.190Z","updatedAt":"2026-09-08T03:56:57.350Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28705/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkLampPostSingleThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28705/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28705/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28705/v1/model.glb\" alt=\"Park Lamp Post Single (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28705/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28705/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28707","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-68b787ab","title":"Bulb Light String 4 m (Theme Park Rides and Coasters)","summary":"Four metre festoon string of eight warm bulbs on a sagging cable, to hang between park lamp posts or across a midway.","description":"Four metre festoon string of eight warm bulbs on a sagging cable, to hang between park lamp posts or across a midway. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.01 by 0.79 by 0.18 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin at the left hand attachment point rather than on the ground, because the string hangs in the air: place it on a lamp post hook and the cable sags 0.55 m below the origin over its 4 m span. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-68b787ab","cdnUrl":"https://cdn.3dassets.dev/assets/28707/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-68b787ab","thumbnailUrl":"https://cdn.3dassets.dev/assets/28707/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28707/v1/poster.webp","blurhash":"U37nRP%N9FIoIV_3?afk00V@_3?a_20001t7","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":44872,"triangles":1024,"vertices":2280,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.004338468424975872,-0.7792930743132457,-0.09007110611383293],"max":[4.004338264465332,0.010131921941460453,0.09007110611383293]},"sizeMeters":[4.009,0.789,0.18],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:57.618Z","updatedAt":"2026-09-08T03:56:57.774Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28707/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BulbLightString4MThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28707/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28707/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28707/v1/model.glb\" alt=\"Bulb Light String 4 m (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28707/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28707/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28708","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-1ad3422d","title":"Banner Flag Pole (Theme Park Rides and Coasters)","summary":"Five metre banner pole: a steel mast on a cream base with a hanging red and yellow banner on a cross arm and a teal finial.","description":"Five metre banner pole: a steel mast on a cream base with a hanging red and yellow banner on a cross arm and a teal finial. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.84 by 5.06 by 0.98 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the base; the banner faces +X. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-1ad3422d","cdnUrl":"https://cdn.3dassets.dev/assets/28708/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-1ad3422d","thumbnailUrl":"https://cdn.3dassets.dev/assets/28708/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28708/v1/poster.webp","blurhash":"U68W:Ds;00InZzRkpK%LO[Wovzsp0%oe};Rk","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":71596,"triangles":464,"vertices":1041,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-0.41999998688697815,0.000021367568230387657,-0.4899557245026161],"max":[0.41999998688697815,5.059999942779541,0.4899557245026161]},"sizeMeters":[0.84,5.06,0.98],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:57.641Z","updatedAt":"2026-09-08T03:56:57.798Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28708/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BannerFlagPoleThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28708/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28708/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28708/v1/model.glb\" alt=\"Banner Flag Pole (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28708/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28708/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28709","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-5d705da5","title":"Park Bench (Theme Park Rides and Coasters)","summary":"Two metre park bench: five timber slats on cast teal ends with scrolled arms and a slatted back, the standard seat for a midway edge.","description":"Two metre park bench: five timber slats on cast teal ends with scrolled arms and a slatted back, the standard seat for a midway edge. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 1.90 by 1.03 by 0.63 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the bench; the seat faces +Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-5d705da5","cdnUrl":"https://cdn.3dassets.dev/assets/28709/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-5d705da5","thumbnailUrl":"https://cdn.3dassets.dev/assets/28709/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28709/v1/poster.webp","blurhash":"UCBM}PkX8byX{{%~J-Mx0Mvgq[IpAGZ$kCV@","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":26672,"triangles":196,"vertices":454,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.949999988079071,-0.00006411343410023251,-0.30996049237570705],"max":[0.949999988079071,1.0300575081906707,0.3199604828389639]},"sizeMeters":[1.9,1.03,0.63],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:57.709Z","updatedAt":"2026-09-08T03:56:57.826Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28709/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkBenchThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28709/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28709/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28709/v1/model.glb\" alt=\"Park Bench (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28709/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28709/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28710","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-1aed5011","title":"Park Litter Bin (Theme Park Rides and Coasters)","summary":"Single park litter bin: a teal drum on a charcoal foot with a cream rim, a hinged flap lid and a blank label panel.","description":"Single park litter bin: a teal drum on a charcoal foot with a cream rim, a hinged flap lid and a blank label panel. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.78 by 1.15 by 0.78 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the bin; the label faces +Z. Rigid node-transform clips: open and close. No skinning. The drum, rim and label are static; only the flap lid is rigged, hinged along its back edge.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-1aed5011","cdnUrl":"https://cdn.3dassets.dev/assets/28710/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-1aed5011","thumbnailUrl":"https://cdn.3dassets.dev/assets/28710/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28710/v1/poster.webp","blurhash":"UA85l*.84T8_U_V@k=tR4TIU*J-:pcs:m,S2","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":63832,"triangles":300,"vertices":680,"meshes":4,"materials":3,"textures":1,"animations":["open","close"],"boundingBox":{"min":[-0.38999998569488525,-0.000006407514434168815,-0.38999998912215234],"max":[0.38999998569488525,1.149981833899398,0.3899999822676182]},"sizeMeters":[0.78,1.15,0.78],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:57.883Z","updatedAt":"2026-09-08T03:56:58.089Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28710/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function ParkLitterBinThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28710/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28710/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28710/v1/model.glb\" alt=\"Park Litter Bin (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28710/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28710/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28711","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-acd9443e","title":"Park Signpost (Theme Park Rides and Coasters)","summary":"Three metre timber park signpost with three pointing fingerboards in red, yellow and teal, left blank for a developer's own destinations, under a ball finial.","description":"Three metre timber park signpost with three pointing fingerboards in red, yellow and teal, left blank for a developer's own destinations, under a ball finial. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.72 by 3.02 by 1.70 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the post; the boards point along +X, -X and +Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-acd9443e","cdnUrl":"https://cdn.3dassets.dev/assets/28711/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-acd9443e","thumbnailUrl":"https://cdn.3dassets.dev/assets/28711/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28711/v1/poster.webp","blurhash":"U6A0p{Fs00:S~7XR9$Zj00w0?aPT0N#q=@PR","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":78132,"triangles":260,"vertices":599,"meshes":5,"materials":5,"textures":2,"animations":[],"boundingBox":{"min":[-1.3600000143051147,-0.0000809200312010816,-0.4200738592114648],"max":[1.3600000143051147,3.01996261717366,1.2799999713897705]},"sizeMeters":[2.72,3.02,1.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:58.335Z","updatedAt":"2026-09-08T03:56:58.466Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28711/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkSignpostThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28711/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28711/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28711/v1/model.glb\" alt=\"Park Signpost (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28711/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28711/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28712","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-5686f488","title":"Park Fence Panel 2 m (Theme Park Rides and Coasters)","summary":"Two metre cream picket fence panel with teal posts, a shaped top rail and pointed pickets, ported so panels run in a continuous line.","description":"Two metre cream picket fence panel with teal posts, a shaped top rail and pointed pickets, ported so panels run in a continuous line. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.22 by 1.24 by 0.22 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the panel; the ports sit on the post centres 2 m apart. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-5686f488","cdnUrl":"https://cdn.3dassets.dev/assets/28712/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-5686f488","thumbnailUrl":"https://cdn.3dassets.dev/assets/28712/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28712/v1/poster.webp","blurhash":"UGDdLj%M0|o}IU.mxuIo00Mx?GsoxuMdRkxG","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":64312,"triangles":284,"vertices":706,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1.1100000143051147,0.000009762701285498387,-0.11002777326160505],"max":[1.1100000143051147,1.2399902468354576,0.11002777326160505]},"sizeMeters":[2.22,1.24,0.22],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:58.409Z","updatedAt":"2026-09-08T03:56:58.507Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28712/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkFencePanel2MThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28712/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28712/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28712/v1/model.glb\" alt=\"Park Fence Panel 2 m (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28712/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28712/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28713","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-db3695a3","title":"Park Fence Gate (Theme Park Rides and Coasters)","summary":"Two metre picket gate to match the park fence: a hinged cream leaf with a diagonal brace between two teal posts with ball finials.","description":"Two metre picket gate to match the park fence: a hinged cream leaf with a diagonal brace between two teal posts with ball finials. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.24 by 1.48 by 0.28 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the opening; the leaf is hinged on the -X post. Rigid node-transform clips: open and close. No skinning. The posts and finials are static; only the gate leaf swings.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-db3695a3","cdnUrl":"https://cdn.3dassets.dev/assets/28713/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-db3695a3","thumbnailUrl":"https://cdn.3dassets.dev/assets/28713/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28713/v1/poster.webp","blurhash":"U9BXM_Uv004TVW*J=y8{00yW?H%N.T#59bXm","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"animated","title":"Animated"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":71828,"triangles":420,"vertices":990,"meshes":4,"materials":3,"textures":1,"animations":["open","close"],"boundingBox":{"min":[-1.1200000047683716,-0.00003697706847061166,-0.12004272642434527],"max":[1.1200000047683716,1.48004274072946,0.160027156646864]},"sizeMeters":[2.24,1.48,0.28],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:59.057Z","updatedAt":"2026-09-08T03:56:59.283Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28713/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function ParkFenceGateThemeParkRidesAndCoasters(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/28713/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28713/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28713/v1/model.glb\" alt=\"Park Fence Gate (Theme Park Rides and Coasters)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28713/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28713/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"28714","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-296bb2b9","title":"Park Fountain (Theme Park Rides and Coasters)","summary":"Six metre park fountain: a cream basin with a teal coping and a red band, a two tier centrepiece with spouting bowls, and a still water surface with coins on the floor.","description":"Six metre park fountain: a cream basin with a teal coping and a red band, a two tier centrepiece with spouting bowls, and a still water surface with coins on the floor. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 6.12 by 3.42 by 6.12 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the basin, 6 m across. Static geometry; no rig, collision or navigation data. Nothing moves and there are no jets: the water is a flat glass surface in each bowl, because falling water is a particle effect the engine supplies rather than geometry.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-296bb2b9","cdnUrl":"https://cdn.3dassets.dev/assets/28714/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-296bb2b9","thumbnailUrl":"https://cdn.3dassets.dev/assets/28714/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28714/v1/poster.webp","blurhash":"UEBNTUxu00M{4nRj%Mof00WB?vja~qt7M{ay","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":113516,"triangles":1404,"vertices":3197,"meshes":5,"materials":5,"textures":1,"animations":[],"boundingBox":{"min":[-3.059999942779541,0.000004902035002363192,-3.059999942779541],"max":[3.059999942779541,3.420102610923087,3.059999942779541]},"sizeMeters":[6.12,3.42,6.12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:59.143Z","updatedAt":"2026-09-08T03:56:59.435Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28714/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkFountainThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28714/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28714/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28714/v1/model.glb\" alt=\"Park Fountain (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28714/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28714/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28715","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-05808043","title":"Garden Archway Trellis (Theme Park Rides and Coasters)","summary":"Three metre garden archway: a cream trellis arch with teal uprights, climbing green foliage and red blossom, for framing a path between two park zones.","description":"Three metre garden archway: a cream trellis arch with teal uprights, climbing green foliage and red blossom, for framing a path between two park zones. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.48 by 3.47 by 1.10 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the 2.6 m opening, which runs along Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-05808043","cdnUrl":"https://cdn.3dassets.dev/assets/28715/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-05808043","thumbnailUrl":"https://cdn.3dassets.dev/assets/28715/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28715/v1/poster.webp","blurhash":"UA9[Yq.600tj_KyCDkMKHZa1RlM~IDt8xuMy","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":151652,"triangles":2308,"vertices":5204,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-1.7400000095367432,0.000051614057047455475,-0.5199795544209339],"max":[1.7400000095367432,3.4654397859786954,0.5799795568051197]},"sizeMeters":[3.48,3.465,1.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:59.436Z","updatedAt":"2026-09-08T03:56:59.563Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28715/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GardenArchwayTrellisThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28715/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28715/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28715/v1/model.glb\" alt=\"Garden Archway Trellis (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28715/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28715/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28716","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-ec037ab0","title":"Park Mascot Statue (Theme Park Rides and Coasters)","summary":"Park mascot statue: an original round eared cartoon creature waving from a stepped cream plinth with a teal band and a blank dedication plate, 3.4 m tall.","description":"Park mascot statue: an original round eared cartoon creature waving from a stepped cream plinth with a teal band and a blank dedication plate, 3.4 m tall. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.36 by 3.56 by 2.20 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the plinth; the mascot faces +Z. Static geometry; no rig, collision or navigation data. Static model: no rig, skeleton, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-ec037ab0","cdnUrl":"https://cdn.3dassets.dev/assets/28716/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-ec037ab0","thumbnailUrl":"https://cdn.3dassets.dev/assets/28716/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28716/v1/poster.webp","blurhash":"U8DJCt_3000000My.ib;0KM|?H%K.jxuw7WF","category":{"slug":"characters","title":"Characters & Creatures"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":157124,"triangles":2320,"vertices":5208,"meshes":6,"materials":6,"textures":1,"animations":[],"boundingBox":{"min":[-1.1000351227046143,0,-1.0999752890766457],"max":[1.2600350893260133,3.559999942779541,1.0999752890766457]},"sizeMeters":[2.36,3.56,2.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:59.458Z","updatedAt":"2026-09-08T03:56:59.581Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28716/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkMascotStatueThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28716/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28716/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28716/v1/model.glb\" alt=\"Park Mascot Statue (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28716/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28716/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28717","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-aa2e4e63","title":"Park Bandstand (Theme Park Rides and Coasters)","summary":"Eight metre octagonal bandstand: a timber deck on a cream base with eight teal columns, a fretted valance, a striped conical roof with a bulb ring and a red cupola.","description":"Eight metre octagonal bandstand: a timber deck on a cream base with eight teal columns, a fretted valance, a striped conical roof with a bulb ring and a red cupola. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 8.20 by 7.99 by 9.05 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the deck, 8 m across; the steps face -Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-aa2e4e63","cdnUrl":"https://cdn.3dassets.dev/assets/28717/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-aa2e4e63","thumbnailUrl":"https://cdn.3dassets.dev/assets/28717/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28717/v1/poster.webp","blurhash":"U8DIj|=|00I;00M{-:xu00W=}tMy9tWW^*xZ","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":199492,"triangles":2976,"vertices":6708,"meshes":7,"materials":7,"textures":3,"animations":[],"boundingBox":{"min":[-4.099999904632568,-0.00020717892018273787,-4.949999809265137],"max":[4.099999904632568,7.989881663718709,4.099999904632568]},"sizeMeters":[8.2,7.99,9.05],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:59.534Z","updatedAt":"2026-09-08T03:56:59.636Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28717/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkBandstandThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28717/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28717/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28717/v1/model.glb\" alt=\"Park Bandstand (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28717/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28717/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28718","slug":"theme-park-rides-and-coasters-theme-park-rides-and-coa-af17b9f3","title":"Park Toilet Block (Theme Park Rides and Coasters)","summary":"Park toilet block: a cream rendered building with a teal band and roof, two doors under a small canopy, high louvre windows and a drinking fountain on the end wall.","description":"Park toilet block: a cream rendered building with a teal band and roof, two doors under a small canopy, high louvre windows and a drinking fountain on the end wall. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 6.56 by 3.90 by 5.13 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the footprint; both doors face +Z. Static geometry; no rig, collision or navigation data. Static model: no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-af17b9f3","cdnUrl":"https://cdn.3dassets.dev/assets/28718/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-rides-and-coa-af17b9f3","thumbnailUrl":"https://cdn.3dassets.dev/assets/28718/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28718/v1/poster.webp","blurhash":"U7Epl@%|00MKY*yr$LQm00I^u3,-u*V^AHR4","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":81552,"triangles":672,"vertices":1553,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-3.2799999713897705,-0.00014007050775610708,-2.230043622016703],"max":[3.2799999713897705,3.9001999454108995,2.899935955410747]},"sizeMeters":[6.56,3.9,5.13],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:59.759Z","updatedAt":"2026-09-08T03:56:59.860Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28718/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ParkToiletBlockThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28718/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28718/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28718/v1/model.glb\" alt=\"Park Toilet Block (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28718/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28718/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"28720","slug":"theme-park-rides-and-coasters-theme-park-12693136-starter-scene","title":"Saturday At The Park (Theme Park Rides and Coasters)","summary":"A whole amusement park on an open Saturday. The entrance gate stands at the front between its ticket booths, turnstiles and map board, with a fenced boundary running out either side and a paved avenue leading in past lamp posts strung with festoon bulbs to a plaza with the...","description":"A whole amusement park on an open Saturday. The entrance gate stands at the front between its ticket booths, turnstiles and map board, with a fenced boundary running out either side and a paved avenue leading in past lamp posts strung with festoon bulbs to a plaza with the fountain and the mascot statue. A cross midway carries the food carts, the burger shack, the gift shop and the games row with their prize walls and picnic tables. Down the middle stand the carousel, spinning teacups, pirate ship, chair swing, bumper cars, kiddie train, log flume, observation tower, ferris wheel and drop tower, each behind its own entrance arch, canopied queue line and operator booth. A complete steel coaster circuit closes on itself at the back left, running out of its station up a chain lift, over the crest, through a descending helix, a vertical loop, a camelback and a brake run on tubular columns and A frames; a wooden coaster circuit closes on its lattice trestles at the back right, its train waiting in the station. Every track joint and every path joint is a declared connection.","status":"published","url":"https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-12693136-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/28720/v1/model.glb","downloadUrl":"https://3dassets.dev/download/theme-park-rides-and-coasters-theme-park-12693136-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/28720/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28720/v1/poster.webp","blurhash":"U99Z};Rn00xpIUWEt7oy00ov~WM}?Ht3NGRR","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5866272,"triangles":139468,"vertices":314183,"meshes":510,"materials":12,"textures":3,"animations":[],"boundingBox":{"min":[-56.60000002384186,-0.1212145086707173,-26.820002464714836],"max":[60.049999952316284,27.309459830122094,75.42658519744873]},"sizeMeters":[116.65,27.431,102.247],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:57:01.864Z","updatedAt":"2026-09-08T03:57:01.979Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28720/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SaturdayAtTheParkThemeParkRidesAndCoasters(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28720/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28720/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28720/v1/model.glb\" alt=\"Saturday At The Park (Theme Park Rides and Coasters)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28720/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28720/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}],"demo":null}}