{"data":{"id":93,"slug":"powerboat-racing-and-launch-ramp","title":"Speedboats, Powerboat Racing and Marina","summary":"Original race hulls, leisure powerboats, trailers, dock modules and marina equipment.","description":"Modern metre-scale marine collection with original generic hulls, named propulsion nodes, explicit dock and ramp interfaces, and three assembled examples. CC0 static models.","url":"https://3dassets.dev/packs/powerboat-racing-and-launch-ramp","coverUrl":"https://cdn.3dassets.dev/assets/22314/v1/poster.webp","assetCount":68,"aiGenerated":true,"aiGeneratedAssetCount":68,"aiModels":["Claude Fable 5.1"],"aiModelUnspecifiedCount":0,"featured":true,"licenseLabel":"CC0 1.0 Universal","totalBytes":9044952,"totalTriangles":199424,"starterScene":{"id":"22314","slug":"powerboat-racing-and-launch-ramp-launch--83454d06-starter-scene","title":"Powerboat launch ramp and docks (Speedboats, Powerboat Racing and Marina)","summary":"Boat on trailer at the launch ramp, a dock line, offshore boat moored alongside and marina fittings. Water is intentionally omitted so submerged geometry can be inspected.","description":"Boat on trailer at the launch ramp, a dock line, offshore boat moored alongside and marina fittings. Water is intentionally omitted so submerged geometry can be inspected.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-launch--83454d06-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/22314/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-launch--83454d06-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/22314/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22314/v1/poster.webp","blurhash":"U99%;nM{00ofIVt7t7Rj00t7~qof?HM{NGt7","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":544128,"triangles":15124,"vertices":30494,"meshes":37,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-4.099924318710471,-2.384185793236071e-8,-5.5000189253214815],"max":[10.277684841979088,3.3809384112951935,7.099999904632568]},"sizeMeters":[14.378,3.381,12.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T17:37:00.530Z","updatedAt":"2026-10-07T01:17:20.259Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22314/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PowerboatLaunchRampAndDocksSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22314/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22314/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22314/v1/model.glb\" alt=\"Powerboat launch ramp and docks (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22314/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22314/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},"assets":[{"id":"22250","slug":"powerboat-racing-and-launch-ramp-offshore-catamaran-ra-77500cfc","title":"Offshore catamaran racer (Speedboats, Powerboat Racing and Marina)","summary":"Offshore catamaran racer with original generic marine construction.","description":"Offshore catamaran racer. Bounds 3.095 x 1.638 x 9.990 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-offshore-catamaran-ra-77500cfc","cdnUrl":"https://cdn.3dassets.dev/assets/22250/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-offshore-catamaran-ra-77500cfc","thumbnailUrl":"https://cdn.3dassets.dev/assets/22250/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22250/v1/poster.webp","blurhash":"U8AwVW%g00tRt7D%Ri%N00IT.9afRi_NxuI9","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":305312,"triangles":7208,"vertices":21624,"meshes":11,"materials":6,"textures":0,"animations":["outboard-tilt"],"boundingBox":{"min":[-1.5475416712595467,-2.384185793236071e-8,-5.290018937898872],"max":[1.5475416712595467,1.6375244097993864,4.699999809265137]},"sizeMeters":[3.095,1.638,9.99],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":13,"publishedAt":"2026-09-07T17:36:32.427Z","updatedAt":"2026-10-06T12:15:33.074Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22250/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function OffshoreCatamaranRacerSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22250/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22250/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22250/v1/model.glb\" alt=\"Offshore catamaran racer (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22250/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22250/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22252","slug":"powerboat-racing-and-launch-ramp-offshore-monohull-rac-2fa0de2f","title":"Offshore monohull racer (Speedboats, Powerboat Racing and Marina)","summary":"Offshore monohull racer with original generic marine construction.","description":"Offshore monohull racer. Bounds 2.556 x 1.838 x 10.790 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-offshore-monohull-rac-2fa0de2f","cdnUrl":"https://cdn.3dassets.dev/assets/22252/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-offshore-monohull-rac-2fa0de2f","thumbnailUrl":"https://cdn.3dassets.dev/assets/22252/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22252/v1/poster.webp","blurhash":"UAAwPExu8_xutRD$RP%N00IU.8f+Vs~qxv9F","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":213768,"triangles":5300,"vertices":15900,"meshes":11,"materials":6,"textures":0,"animations":["outboard-tilt"],"boundingBox":{"min":[-1.2776848419790872,-2.384185793236071e-8,-5.690019042207],"max":[1.2776848419790872,1.837509733735178,5.099999904632568]},"sizeMeters":[2.555,1.838,10.79],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":12,"publishedAt":"2026-09-07T17:36:32.448Z","updatedAt":"2026-10-07T13:38:44.338Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22252/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function OffshoreMonohullRacerSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22252/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22252/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22252/v1/model.glb\" alt=\"Offshore monohull racer (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22252/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22252/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22251","slug":"powerboat-racing-and-launch-ramp-tunnel-hull-sprint-bo-59091690","title":"Tunnel-hull sprint boat (Speedboats, Powerboat Racing and Marina)","summary":"Tunnel-hull sprint boat with original generic marine construction.","description":"Tunnel-hull sprint boat. Bounds 2.149 x 1.388 x 5.959 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-tunnel-hull-sprint-bo-59091690","cdnUrl":"https://cdn.3dassets.dev/assets/22251/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-tunnel-hull-sprint-bo-59091690","thumbnailUrl":"https://cdn.3dassets.dev/assets/22251/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22251/v1/poster.webp","blurhash":"U59@kv?c00s-E1D%sS%g00D%.TM{^*?wOYMw","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":301308,"triangles":6152,"vertices":18456,"meshes":7,"materials":6,"textures":0,"animations":["outboard-tilt"],"boundingBox":{"min":[-1.0742485006760645,-2.384185793236071e-8,-3.25901705226253],"max":[1.0742485006760645,1.3874401644904113,2.700000047683716]},"sizeMeters":[2.148,1.387,5.959],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":12,"publishedAt":"2026-09-07T17:36:32.425Z","updatedAt":"2026-10-12T07:13:56.528Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22251/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function TunnelHullSprintBoatSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22251/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22251/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22251/v1/model.glb\" alt=\"Tunnel-hull sprint boat (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22251/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22251/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22255","slug":"powerboat-racing-and-launch-ramp-hydroplane-08cd903d","title":"Three-point racing hydroplane (Speedboats, Powerboat Racing and Marina)","summary":"Three-point racing hydroplane with original generic marine construction.","description":"Three-point racing hydroplane. Bounds 3.268 x 1.505 x 7.590 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-hydroplane-08cd903d","cdnUrl":"https://cdn.3dassets.dev/assets/22255/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-hydroplane-08cd903d","thumbnailUrl":"https://cdn.3dassets.dev/assets/22255/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22255/v1/poster.webp","blurhash":"U59tih_300NGIpIAjEtm009F.TbH?G.To#rV","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":381016,"triangles":7816,"vertices":23448,"meshes":7,"materials":6,"textures":0,"animations":["outboard-tilt"],"boundingBox":{"min":[-1.6339457380901516,-2.384185793236071e-8,-4.090019019855259],"max":[1.6339457380901516,1.5049361551754221,3.5]},"sizeMeters":[3.268,1.505,7.59],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":18,"publishedAt":"2026-09-07T17:36:32.590Z","updatedAt":"2026-10-25T10:10:18.908Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22255/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function ThreePointRacingHydroplaneSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22255/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22255/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22255/v1/model.glb\" alt=\"Three-point racing hydroplane (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22255/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22255/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22249","slug":"powerboat-racing-and-launch-ramp-drag-boat-ccd0c671","title":"Long-deck drag boat (Speedboats, Powerboat Racing and Marina)","summary":"Long-deck drag boat with original generic marine construction.","description":"Long-deck drag boat. Bounds 2.025 x 1.321 x 7.290 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-drag-boat-ccd0c671","cdnUrl":"https://cdn.3dassets.dev/assets/22249/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-drag-boat-ccd0c671","thumbnailUrl":"https://cdn.3dassets.dev/assets/22249/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22249/v1/poster.webp","blurhash":"U88Xa;%MMwt6IUD%WAxv00V@tmRk-;_4ozMw","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":226696,"triangles":4576,"vertices":13728,"meshes":9,"materials":6,"textures":0,"animations":["outboard-tilt"],"boundingBox":{"min":[-1.0122485749616095,-2.384185793236071e-8,-3.940018922997711],"max":[1.0122485749616095,1.3211178541183473,3.3499999046325684]},"sizeMeters":[2.024,1.321,7.29],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":12,"publishedAt":"2026-09-07T17:36:32.431Z","updatedAt":"2026-10-12T07:29:42.597Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22249/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function LongDeckDragBoatSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22249/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22249/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22249/v1/model.glb\" alt=\"Long-deck drag boat (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22249/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22249/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22253","slug":"powerboat-racing-and-launch-ramp-jet-sprint-boat-62a9bcd7","title":"Compact jet sprint boat (Speedboats, Powerboat Racing and Marina)","summary":"Compact jet sprint boat with original generic marine construction.","description":"Compact jet sprint boat. Bounds 1.797 x 1.398 x 3.847 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-jet-sprint-boat-62a9bcd7","cdnUrl":"https://cdn.3dassets.dev/assets/22253/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-jet-sprint-boat-62a9bcd7","thumbnailUrl":"https://cdn.3dassets.dev/assets/22253/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22253/v1/poster.webp","blurhash":"U8AdN19Z00?Ht6DiWV-;00%2%hIqkX_NadDi","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":278608,"triangles":5648,"vertices":16944,"meshes":9,"materials":6,"textures":0,"animations":["propeller-spin","steer"],"boundingBox":{"min":[-0.8986617749409728,-4.828196675799035e-9,-1.9973892417694674],"max":[0.8986617749409728,1.39843836659171,1.850000023841858]},"sizeMeters":[1.797,1.398,3.847],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":14,"publishedAt":"2026-09-07T17:36:32.533Z","updatedAt":"2026-10-12T06:44:54.309Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22253/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function CompactJetSprintBoatSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22253/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22253/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22253/v1/model.glb\" alt=\"Compact jet sprint boat (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22253/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22253/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22256","slug":"powerboat-racing-and-launch-ramp-bass-boat-291edbdb","title":"Bass fishing boat (Speedboats, Powerboat Racing and Marina)","summary":"Bass fishing boat with original generic marine construction.","description":"Bass fishing boat. Bounds 2.215 x 1.450 x 6.490 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-bass-boat-291edbdb","cdnUrl":"https://cdn.3dassets.dev/assets/22256/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-bass-boat-291edbdb","thumbnailUrl":"https://cdn.3dassets.dev/assets/22256/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22256/v1/poster.webp","blurhash":"U78;ohxu00ogM{D%V@x]00WB?wRj%M?vtRMc","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":289800,"triangles":5856,"vertices":17568,"meshes":11,"materials":6,"textures":0,"animations":["outboard-tilt","steer"],"boundingBox":{"min":[-1.1074541638403694,-2.384185793236071e-8,-3.5400189378988722],"max":[1.1074541638403694,1.450000050663948,2.950000047683716]},"sizeMeters":[2.215,1.45,6.49],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":12,"publishedAt":"2026-09-07T17:36:32.867Z","updatedAt":"2026-10-12T09:37:16.014Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22256/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function BassFishingBoatSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22256/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22256/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22256/v1/model.glb\" alt=\"Bass fishing boat (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22256/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22256/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22254","slug":"powerboat-racing-and-launch-ramp-bowrider-501c3687","title":"Open bowrider (Speedboats, Powerboat Racing and Marina)","summary":"Open bowrider with original generic marine construction.","description":"Open bowrider. Bounds 2.338 x 1.648 x 6.447 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-bowrider-501c3687","cdnUrl":"https://cdn.3dassets.dev/assets/22254/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-bowrider-501c3687","thumbnailUrl":"https://cdn.3dassets.dev/assets/22254/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22254/v1/poster.webp","blurhash":"U8Am*oIU4Tx]x]D%axxv00t6.9WCMw_NR-Mw","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":278492,"triangles":5648,"vertices":16944,"meshes":9,"materials":6,"textures":0,"animations":["propeller-spin","steer"],"boundingBox":{"min":[-1.1686926224366547,-4.828196675799035e-9,-3.297389313946967],"max":[1.1686926224366547,1.64843836659171,3.1500000953674316]},"sizeMeters":[2.337,1.648,6.447],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":12,"publishedAt":"2026-09-07T17:36:32.570Z","updatedAt":"2026-10-10T01:06:32.420Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22254/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function OpenBowriderSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22254/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22254/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22254/v1/model.glb\" alt=\"Open bowrider (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22254/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22254/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22262","slug":"powerboat-racing-and-launch-ramp-centre-console-fishin-048c37a3","title":"Centre-console fishing boat (Speedboats, Powerboat Racing and Marina)","summary":"Centre-console fishing boat with original generic marine construction.","description":"Centre-console fishing boat. Bounds 2.569 x 2.670 x 7.990 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-centre-console-fishin-048c37a3","cdnUrl":"https://cdn.3dassets.dev/assets/22262/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-centre-console-fishin-048c37a3","thumbnailUrl":"https://cdn.3dassets.dev/assets/22262/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22262/v1/poster.webp","blurhash":"UBC6=Q-;00D%M{IUM{t700WB~qt7%M.8%MRj","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":301260,"triangles":7060,"vertices":21180,"meshes":15,"materials":6,"textures":0,"animations":["outboard-tilt","steer"],"boundingBox":{"min":[-1.2842219471513079,-2.384185793236071e-8,-4.290018937898872],"max":[1.2842219471513079,2.67012533393547,3.700000047683716]},"sizeMeters":[2.568,2.67,7.99],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":12,"publishedAt":"2026-09-07T17:36:36.625Z","updatedAt":"2026-10-12T08:13:45.302Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22262/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function CentreConsoleFishingBoatSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22262/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22262/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22262/v1/model.glb\" alt=\"Centre-console fishing boat (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22262/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22262/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22257","slug":"powerboat-racing-and-launch-ramp-small-cabin-cruiser-5279c14e","title":"Small cabin cruiser (Speedboats, Powerboat Racing and Marina)","summary":"Small cabin cruiser with original generic marine construction.","description":"Small cabin cruiser. Bounds 2.705 x 2.708 x 8.147 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-small-cabin-cruiser-5279c14e","cdnUrl":"https://cdn.3dassets.dev/assets/22257/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-small-cabin-cruiser-5279c14e","thumbnailUrl":"https://cdn.3dassets.dev/assets/22257/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22257/v1/poster.webp","blurhash":"UADJO}of00M{-;D%IUxu00Rj~q%M9F_3-;IU","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":276900,"triangles":5612,"vertices":16836,"meshes":9,"materials":6,"textures":0,"animations":["propeller-spin","steer"],"boundingBox":{"min":[-1.3522141178624836,-4.828196675799035e-9,-4.147389337695692],"max":[1.3522141178624836,2.7085419756501015,4]},"sizeMeters":[2.704,2.709,8.147],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T17:36:37.212Z","updatedAt":"2026-10-06T22:22:38.183Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22257/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function SmallCabinCruiserSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22257/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22257/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22257/v1/model.glb\" alt=\"Small cabin cruiser (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22257/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22257/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22261","slug":"powerboat-racing-and-launch-ramp-large-rib-6626e0ca","title":"Large RIB with twin outboards (Speedboats, Powerboat Racing and Marina)","summary":"Large RIB with twin outboards with original generic marine construction.","description":"Large RIB with twin outboards. Bounds 2.565 x 1.960 x 7.866 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-large-rib-6626e0ca","cdnUrl":"https://cdn.3dassets.dev/assets/22261/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-large-rib-6626e0ca","thumbnailUrl":"https://cdn.3dassets.dev/assets/22261/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22261/v1/poster.webp","blurhash":"U67d|ENH00t5WBITjs%M00xt?wWrax?bWED$","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":354888,"triangles":8184,"vertices":24552,"meshes":15,"materials":6,"textures":0,"animations":["outboard-tilt","steer"],"boundingBox":{"min":[-1.2825297121671746,-2.384185793236071e-8,-4.190018922997711],"max":[1.2825297121671746,1.9600123526554,3.6760001182556152]},"sizeMeters":[2.565,1.96,7.866],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":12,"publishedAt":"2026-09-07T17:36:36.555Z","updatedAt":"2026-10-06T01:09:50.789Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22261/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function LargeRIBWithTwinOutboardsSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22261/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22261/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22261/v1/model.glb\" alt=\"Large RIB with twin outboards (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22261/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22261/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22258","slug":"powerboat-racing-and-launch-ramp-stand-up-jet-ski-646a965f","title":"Stand-up personal watercraft (Speedboats, Powerboat Racing and Marina)","summary":"Stand-up personal watercraft with original generic marine construction.","description":"Stand-up personal watercraft. Bounds 0.768 x 0.920 x 2.447 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-stand-up-jet-ski-646a965f","cdnUrl":"https://cdn.3dassets.dev/assets/22258/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-stand-up-jet-ski-646a965f","thumbnailUrl":"https://cdn.3dassets.dev/assets/22258/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22258/v1/poster.webp","blurhash":"U88}SwW?DN%L9ZIAt6o#00xZyFIo~p?vNHZ~","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":176192,"triangles":3556,"vertices":10668,"meshes":6,"materials":5,"textures":0,"animations":["propeller-spin","steer"],"boundingBox":{"min":[-0.3839884560425499,2.869010085060353e-9,-1.297387154003938],"max":[0.3839884560425499,0.9203091200545603,1.149999976158142]},"sizeMeters":[0.768,0.92,2.447],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":13,"publishedAt":"2026-09-07T17:36:36.358Z","updatedAt":"2026-10-10T01:06:16.428Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22258/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function StandUpPersonalWatercraftSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22258/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22258/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22258/v1/model.glb\" alt=\"Stand-up personal watercraft (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22258/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22258/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22264","slug":"powerboat-racing-and-launch-ramp-sit-down-jet-ski-b3443ad6","title":"Sit-down personal watercraft (Speedboats, Powerboat Racing and Marina)","summary":"Sit-down personal watercraft with original generic marine construction.","description":"Sit-down personal watercraft. Bounds 1.186 x 0.994 x 3.347 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-sit-down-jet-ski-b3443ad6","cdnUrl":"https://cdn.3dassets.dev/assets/22264/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-sit-down-jet-ski-b3443ad6","thumbnailUrl":"https://cdn.3dassets.dev/assets/22264/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22264/v1/poster.webp","blurhash":"U89Q,MWqDhxaD%D$xux]00t6x^NG_3_4D%Mw","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":207508,"triangles":4208,"vertices":12624,"meshes":6,"materials":5,"textures":0,"animations":["propeller-spin","steer"],"boundingBox":{"min":[-0.5928403665109409,2.869010085060353e-9,-1.7473871414310833],"max":[0.5928403665109409,0.994157057204804,1.600000023841858]},"sizeMeters":[1.186,0.994,3.347],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":11,"publishedAt":"2026-09-07T17:36:36.698Z","updatedAt":"2026-10-08T14:40:57.924Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22264/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function SitDownPersonalWatercraftSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22264/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22264/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22264/v1/model.glb\" alt=\"Sit-down personal watercraft (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22264/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22264/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22260","slug":"powerboat-racing-and-launch-ramp-wakeboard-boat-e553ea07","title":"Wakeboard boat with tower (Speedboats, Powerboat Racing and Marina)","summary":"Wakeboard boat with tower with original generic marine construction.","description":"Wakeboard boat with tower. Bounds 2.434 x 2.463 x 6.847 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-wakeboard-boat-e553ea07","cdnUrl":"https://cdn.3dassets.dev/assets/22260/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-wakeboard-boat-e553ea07","thumbnailUrl":"https://cdn.3dassets.dev/assets/22260/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22260/v1/poster.webp","blurhash":"U8BDf_Rj4ToID%Diofxv00%M.8NG?v~qRjMw","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":290100,"triangles":5888,"vertices":17664,"meshes":9,"materials":6,"textures":0,"animations":["propeller-spin","steer"],"boundingBox":{"min":[-1.2171315306451835,-4.828196675799035e-9,-3.497389360978757],"max":[1.2171315306451835,2.4634987839476055,3.3499999046325684]},"sizeMeters":[2.434,2.463,6.847],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":13,"publishedAt":"2026-09-07T17:36:36.341Z","updatedAt":"2026-10-12T06:32:06.875Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22260/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function WakeboardBoatWithTowerSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22260/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22260/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22260/v1/model.glb\" alt=\"Wakeboard boat with tower (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22260/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22260/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22259","slug":"powerboat-racing-and-launch-ramp-pontoon-boat-ee3ff401","title":"Twin-pontoon leisure boat (Speedboats, Powerboat Racing and Marina)","summary":"Twin-pontoon leisure boat with original generic marine construction.","description":"Twin-pontoon leisure boat. Bounds 2.700 x 1.730 x 8.190 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-pontoon-boat-ee3ff401","cdnUrl":"https://cdn.3dassets.dev/assets/22259/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-pontoon-boat-ee3ff401","thumbnailUrl":"https://cdn.3dassets.dev/assets/22259/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22259/v1/poster.webp","blurhash":"U8AwI}?v00Rjt7IAIUxu00D%~qt7WB_3-;IA","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":422312,"triangles":8616,"vertices":25848,"meshes":11,"materials":6,"textures":0,"animations":["outboard-tilt","steer"],"boundingBox":{"min":[-1.350010664537915,-2.384185793236071e-8,-4.390018841041325],"max":[1.350010664537915,1.7300036955997382,3.799999952316284]},"sizeMeters":[2.7,1.73,8.19],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":11,"publishedAt":"2026-09-07T17:36:36.321Z","updatedAt":"2026-10-12T09:18:43.734Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22259/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function TwinPontoonLeisureBoatSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22259/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22259/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22259/v1/model.glb\" alt=\"Twin-pontoon leisure boat (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22259/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22259/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22263","slug":"powerboat-racing-and-launch-ramp-rescue-boat-ed671043","title":"Open rescue powerboat (Speedboats, Powerboat Racing and Marina)","summary":"Open rescue powerboat with original generic marine construction.","description":"Open rescue powerboat. Bounds 2.131 x 1.890 x 6.022 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-rescue-boat-ed671043","cdnUrl":"https://cdn.3dassets.dev/assets/22263/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-rescue-boat-ed671043","thumbnailUrl":"https://cdn.3dassets.dev/assets/22263/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22263/v1/poster.webp","blurhash":"U784ugIp00-oaeM{WBx]00xa_NNHo#%Nt7IA","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":350884,"triangles":7128,"vertices":21384,"meshes":11,"materials":6,"textures":0,"animations":["outboard-tilt","steer"],"boundingBox":{"min":[-1.0653493031556982,-2.384185793236071e-8,-3.2900189378988722],"max":[1.0653493031556982,1.8900123598079575,2.7320001125335693]},"sizeMeters":[2.131,1.89,6.022],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":13,"publishedAt":"2026-09-07T17:36:36.756Z","updatedAt":"2026-10-10T01:06:13.109Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22263/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function OpenRescuePowerboatSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22263/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22263/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22263/v1/model.glb\" alt=\"Open rescue powerboat (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22263/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22263/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22266","slug":"powerboat-racing-and-launch-ramp-outboard-on-stand-12c2a2d5","title":"Outboard motor on transport stand (Speedboats, Powerboat Racing and Marina)","summary":"Outboard motor on transport stand with original generic marine construction.","description":"Outboard motor on transport stand. Bounds 0.680 x 1.321 x 0.650 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-outboard-on-stand-12c2a2d5","cdnUrl":"https://cdn.3dassets.dev/assets/22266/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-outboard-on-stand-12c2a2d5","thumbnailUrl":"https://cdn.3dassets.dev/assets/22266/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22266/v1/poster.webp","blurhash":"U271vG.800D$00-q_4D$ISD%NI?b~pIA4o-;","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":57268,"triangles":1116,"vertices":3348,"meshes":4,"materials":3,"textures":0,"animations":["propeller-spin"],"boundingBox":{"min":[-0.3400225712250582,0,-0.3250189343909667],"max":[0.3400225712250582,1.321117877960205,0.3250268397814522]},"sizeMeters":[0.68,1.321,0.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T17:36:39.754Z","updatedAt":"2026-10-05T10:16:37.564Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22266/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function OutboardMotorOnTransportStandSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22266/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22266/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22266/v1/model.glb\" alt=\"Outboard motor on transport stand (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22266/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22266/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22265","slug":"powerboat-racing-and-launch-ramp-sterndrive-unit-bb3e6459","title":"Sterndrive lower unit (Speedboats, Powerboat Racing and Marina)","summary":"Sterndrive lower unit with original generic marine construction.","description":"Sterndrive lower unit. Bounds 0.450 x 0.870 x 0.552 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-sterndrive-unit-bb3e6459","cdnUrl":"https://cdn.3dassets.dev/assets/22265/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-sterndrive-unit-bb3e6459","thumbnailUrl":"https://cdn.3dassets.dev/assets/22265/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22265/v1/poster.webp","blurhash":"U68Nz*xu00IU?bWA9Ft8D$axbFWC_4t7D%WA","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":40212,"triangles":776,"vertices":2328,"meshes":3,"materials":2,"textures":0,"animations":["propeller-spin"],"boundingBox":{"min":[-0.22500320989180964,-2.003400695338442e-9,-0.27618222083320365],"max":[0.22500320989180964,0.8697780966758728,0.2761850993566198]},"sizeMeters":[0.45,0.87,0.552],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T17:36:39.751Z","updatedAt":"2026-10-05T08:29:40.833Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22265/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function SterndriveLowerUnitSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22265/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22265/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22265/v1/model.glb\" alt=\"Sterndrive lower unit (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22265/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22265/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22267","slug":"powerboat-racing-and-launch-ramp-surface-piercing-driv-8e4a149b","title":"Surface-piercing drive shaft (Speedboats, Powerboat Racing and Marina)","summary":"Surface-piercing drive shaft with original generic marine construction.","description":"Surface-piercing drive shaft. Bounds 0.467 x 0.486 x 1.002 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-surface-piercing-driv-8e4a149b","cdnUrl":"https://cdn.3dassets.dev/assets/22267/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-surface-piercing-driv-8e4a149b","thumbnailUrl":"https://cdn.3dassets.dev/assets/22267/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22267/v1/poster.webp","blurhash":"U47d::9Z8_%2_34nRj_300V@-;-;4n~qj]4n","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":58016,"triangles":1132,"vertices":3396,"meshes":4,"materials":2,"textures":0,"animations":["propeller-spin"],"boundingBox":{"min":[-0.23329995528937958,3.0171028730929805e-9,-0.50120112264893],"max":[0.23329996658599705,0.48630935255399865,0.5011850959265036]},"sizeMeters":[0.467,0.486,1.002],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":11,"publishedAt":"2026-09-07T17:36:39.868Z","updatedAt":"2026-10-05T23:38:21.272Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22267/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function SurfacePiercingDriveShaftSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22267/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22267/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22267/v1/model.glb\" alt=\"Surface-piercing drive shaft (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22267/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22267/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22268","slug":"powerboat-racing-and-launch-ramp-propeller-set-91d89e16","title":"Two three and four blade propeller set (Speedboats, Powerboat Racing and Marina)","summary":"Two three and four blade propeller set with original generic marine construction.","description":"Two three and four blade propeller set. Bounds 1.510 x 0.068 x 0.460 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-propeller-set-91d89e16","cdnUrl":"https://cdn.3dassets.dev/assets/22268/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-propeller-set-91d89e16","thumbnailUrl":"https://cdn.3dassets.dev/assets/22268/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22268/v1/poster.webp","blurhash":"U26H.VD$00sqRi?baeD%00-q~qkT%300tR~q","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":98552,"triangles":2016,"vertices":6048,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.7549999952316284,-0.000009829437382168071,-0.22997695707287463],"max":[0.7549999952316284,0.06761710576971276,0.22997695707287463]},"sizeMeters":[1.51,0.068,0.46],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":18,"publishedAt":"2026-09-07T17:36:40.055Z","updatedAt":"2026-10-12T18:36:24.148Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22268/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TwoThreeAndFourBladePropellerSetSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22268/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22268/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22268/v1/model.glb\" alt=\"Two three and four blade propeller set (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22268/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22268/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22271","slug":"powerboat-racing-and-launch-ramp-life-jacket-rack-52970743","title":"Three life jackets on rack (Speedboats, Powerboat Racing and Marina)","summary":"Three life jackets on rack with original generic marine construction.","description":"Three life jackets on rack. Bounds 1.500 x 1.750 x 0.160 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-life-jacket-rack-52970743","cdnUrl":"https://cdn.3dassets.dev/assets/22271/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-life-jacket-rack-52970743","thumbnailUrl":"https://cdn.3dassets.dev/assets/22271/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22271/v1/poster.webp","blurhash":"UB9?zbt70LR+~Cxt56IoAIs:,BIp5=kW=ta0","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":76760,"triangles":1548,"vertices":4644,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.7500267036957915,0,-0.07998291281292873],"max":[0.7500267036957915,1.75,0.07999747639394794]},"sizeMeters":[1.5,1.75,0.16],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T17:36:40.713Z","updatedAt":"2026-10-12T11:48:03.041Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22271/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ThreeLifeJacketsOnRackSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22271/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22271/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22271/v1/model.glb\" alt=\"Three life jackets on rack (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22271/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22271/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22269","slug":"powerboat-racing-and-launch-ramp-portable-fuel-tank-c796cd34","title":"Portable marine fuel tank (Speedboats, Powerboat Racing and Marina)","summary":"Portable marine fuel tank with original generic marine construction.","description":"Portable marine fuel tank. Bounds 0.550 x 0.370 x 0.360 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-portable-fuel-tank-c796cd34","cdnUrl":"https://cdn.3dassets.dev/assets/22269/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-portable-fuel-tank-c796cd34","thumbnailUrl":"https://cdn.3dassets.dev/assets/22269/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22269/v1/poster.webp","blurhash":"U7HT85}@02aK1O-A^Mj=015S=_xY:jEgElI]","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":20056,"triangles":380,"vertices":1140,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.2750000059604645,-0.000005190585095182776,-0.1799874913122386],"max":[0.2750000059604645,0.37000454632256086,0.1799874913122386]},"sizeMeters":[0.55,0.37,0.36],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":11,"publishedAt":"2026-09-07T17:36:40.286Z","updatedAt":"2026-10-12T09:28:52.362Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22269/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PortableMarineFuelTankSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22269/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22269/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22269/v1/model.glb\" alt=\"Portable marine fuel tank (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22269/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22269/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22270","slug":"powerboat-racing-and-launch-ramp-anchor-ecd744c1","title":"Twin-fluke anchor (Speedboats, Powerboat Racing and Marina)","summary":"Twin-fluke anchor with original generic marine construction.","description":"Twin-fluke anchor. Bounds 0.724 x 0.070 x 0.750 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-anchor-ecd744c1","cdnUrl":"https://cdn.3dassets.dev/assets/22270/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-anchor-ecd744c1","thumbnailUrl":"https://cdn.3dassets.dev/assets/22270/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22270/v1/poster.webp","blurhash":"U67_4ooz00ad-;oLM{fk00en_NW;4nR*-;ae","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11376,"triangles":216,"vertices":648,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.3619075594347972,0.00002578828951883133,-0.375],"max":[0.3619075594347972,0.0699742120085044,0.375]},"sizeMeters":[0.724,0.07,0.75],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T17:36:40.218Z","updatedAt":"2026-10-12T02:26:01.290Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22270/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TwinFlukeAnchorSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22270/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22270/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22270/v1/model.glb\" alt=\"Twin-fluke anchor (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22270/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22270/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22272","slug":"powerboat-racing-and-launch-ramp-fenders-pair-a81d23b0","title":"Pair of cylindrical boat fenders (Speedboats, Powerboat Racing and Marina)","summary":"Pair of cylindrical boat fenders with original generic marine construction.","description":"Pair of cylindrical boat fenders. Bounds 0.660 x 0.755 x 0.220 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-fenders-pair-a81d23b0","cdnUrl":"https://cdn.3dassets.dev/assets/22272/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-fenders-pair-a81d23b0","thumbnailUrl":"https://cdn.3dassets.dev/assets/22272/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22272/v1/poster.webp","blurhash":"UBEV._-;00RjRj-;of9F00IU~qofoyWBt7t7","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":52480,"triangles":1056,"vertices":3168,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.32999725680521225,0,-0.10999908560173743],"max":[0.32999725680521225,0.7549888588976743,0.10999908560173743]},"sizeMeters":[0.66,0.755,0.22],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":13,"publishedAt":"2026-09-07T17:36:40.711Z","updatedAt":"2026-10-12T07:26:31.111Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22272/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PairOfCylindricalBoatFendersSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22272/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22272/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22272/v1/model.glb\" alt=\"Pair of cylindrical boat fenders (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22272/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22272/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22274","slug":"powerboat-racing-and-launch-ramp-single-axle-boat-trai-8ce6b136","title":"Single-axle boat trailer (Speedboats, Powerboat Racing and Marina)","summary":"Single-axle boat trailer with original generic marine construction.","description":"Single-axle boat trailer. Bounds 2.145 x 1.250 x 7.025 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-single-axle-boat-trai-8ce6b136","cdnUrl":"https://cdn.3dassets.dev/assets/22274/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-single-axle-boat-trai-8ce6b136","thumbnailUrl":"https://cdn.3dassets.dev/assets/22274/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22274/v1/poster.webp","blurhash":"U35Y1vbvIUs:t7D%WBt700Vs%MkDWA_4ozM{","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":101924,"triangles":2016,"vertices":6048,"meshes":6,"materials":4,"textures":0,"animations":["wheel-roll"],"boundingBox":{"min":[-1.0726999985686492,-1.1920928966180355e-8,-3.512500047683716],"max":[1.0726999985686492,1.249739838187832,3.512500047683716]},"sizeMeters":[2.145,1.25,7.025],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":11,"publishedAt":"2026-09-07T17:36:43.125Z","updatedAt":"2026-10-05T21:39:01.761Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22274/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function SingleAxleBoatTrailerSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22274/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22274/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22274/v1/model.glb\" alt=\"Single-axle boat trailer (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22274/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22274/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22273","slug":"powerboat-racing-and-launch-ramp-tandem-boat-trailer-14282084","title":"Tandem-axle boat trailer (Speedboats, Powerboat Racing and Marina)","summary":"Tandem-axle boat trailer with original generic marine construction.","description":"Tandem-axle boat trailer. Bounds 2.635 x 1.250 x 9.325 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-tandem-boat-trailer-14282084","cdnUrl":"https://cdn.3dassets.dev/assets/22273/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-tandem-boat-trailer-14282084","thumbnailUrl":"https://cdn.3dassets.dev/assets/22273/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22273/v1/poster.webp","blurhash":"U45r3;%MM{IoM{D%ofxu00M{xuxu-:_NM|IU","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":145168,"triangles":3720,"vertices":11160,"meshes":10,"materials":4,"textures":0,"animations":["wheel-roll"],"boundingBox":{"min":[-1.317700016986479,-7.152557374157098e-8,-4.662499904632568],"max":[1.317700016986479,1.2499488687138354,4.662499904632568]},"sizeMeters":[2.635,1.25,9.325],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":14,"publishedAt":"2026-09-07T17:36:43.086Z","updatedAt":"2026-10-12T02:26:31.631Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22273/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function TandemAxleBoatTrailerSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22273/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22273/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22273/v1/model.glb\" alt=\"Tandem-axle boat trailer (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22273/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22273/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22275","slug":"powerboat-racing-and-launch-ramp-pwc-trailer-725295d7","title":"Personal watercraft trailer (Speedboats, Powerboat Racing and Marina)","summary":"Personal watercraft trailer with original generic marine construction.","description":"Personal watercraft trailer. Bounds 1.361 x 1.250 x 3.575 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-pwc-trailer-725295d7","cdnUrl":"https://cdn.3dassets.dev/assets/22275/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-pwc-trailer-725295d7","thumbnailUrl":"https://cdn.3dassets.dev/assets/22275/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22275/v1/poster.webp","blurhash":"U35#qubbI9NG%ND$W9x]00RP%MxuD$~qo#IA","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":101832,"triangles":2016,"vertices":6048,"meshes":6,"materials":4,"textures":0,"animations":["wheel-roll"],"boundingBox":{"min":[-0.6806999762169074,-3.898176874628234e-7,-1.787500023841858],"max":[0.6806999762169074,1.2500003898176875,1.787500023841858]},"sizeMeters":[1.361,1.25,3.575],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T17:36:43.388Z","updatedAt":"2026-10-10T01:06:07.920Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22275/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function PersonalWatercraftTrailerSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22275/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22275/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22275/v1/model.glb\" alt=\"Personal watercraft trailer (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22275/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22275/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22276","slug":"powerboat-racing-and-launch-ramp-launch-ramp-module-ba1e7646","title":"Concrete 8 m launch ramp (Speedboats, Powerboat Racing and Marina)","summary":"Concrete 8 m launch ramp with original generic marine construction.","description":"Concrete 8 m launch ramp. Bounds 4.000 x 1.114 x 8.000 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-launch-ramp-module-ba1e7646","cdnUrl":"https://cdn.3dassets.dev/assets/22276/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-launch-ramp-module-ba1e7646","thumbnailUrl":"https://cdn.3dassets.dev/assets/22276/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22276/v1/poster.webp","blurhash":"UABpz%-q00jE%MDiM{%M00D%?ct7IA_N%NIT","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":16156,"triangles":300,"vertices":900,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.00030518509476,0.00017854520136351137,-4],"max":[2.00030518509476,1.1140927662322304,4]},"sizeMeters":[4.001,1.114,8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T17:36:43.405Z","updatedAt":"2026-10-06T12:15:38.629Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22276/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function Concrete8MLaunchRampSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22276/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22276/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22276/v1/model.glb\" alt=\"Concrete 8 m launch ramp (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22276/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22276/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22277","slug":"powerboat-racing-and-launch-ramp-ramp-side-finger-dock-63237be0","title":"Narrow ramp-side finger dock (Speedboats, Powerboat Racing and Marina)","summary":"Narrow ramp-side finger dock with original generic marine construction.","description":"Narrow ramp-side finger dock. Bounds 1.000 x 0.425 x 4.000 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-ramp-side-finger-dock-63237be0","cdnUrl":"https://cdn.3dassets.dev/assets/22277/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-ramp-side-finger-dock-63237be0","thumbnailUrl":"https://cdn.3dassets.dev/assets/22277/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22277/v1/poster.webp","blurhash":"UABWi8xu00oL~q9FIU%M009E_3%M00_3_3D%","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":41440,"triangles":812,"vertices":2436,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.50007629627369,0.000005648839800059813,-2],"max":[0.50007629627369,0.42488930310694617,2]},"sizeMeters":[1,0.425,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T17:36:43.519Z","updatedAt":"2026-10-25T10:21:44.754Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22277/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function NarrowRampSideFingerDockSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22277/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22277/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22277/v1/model.glb\" alt=\"Narrow ramp-side finger dock (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22277/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22277/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22278","slug":"powerboat-racing-and-launch-ramp-floating-dock-module-ed31098f","title":"Floating dock 2 by 4 m (Speedboats, Powerboat Racing and Marina)","summary":"Floating dock 2 by 4 m with original generic marine construction.","description":"Floating dock 2 by 4 m. Bounds 2.000 x 0.425 x 4.000 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-floating-dock-module-ed31098f","cdnUrl":"https://cdn.3dassets.dev/assets/22278/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-floating-dock-module-ed31098f","thumbnailUrl":"https://cdn.3dassets.dev/assets/22278/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22278/v1/poster.webp","blurhash":"UBCj2|t700az~qD%D%%M00D%_N%M00?c?bD%","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":41436,"triangles":812,"vertices":2436,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.00015259254738,0.000005648839800059813,-2],"max":[1.00015259254738,0.42488930310694617,2]},"sizeMeters":[2,0.425,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T17:36:43.767Z","updatedAt":"2026-10-25T10:14:31.015Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22278/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FloatingDock2By4MSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22278/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22278/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22278/v1/model.glb\" alt=\"Floating dock 2 by 4 m (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22278/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22278/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22280","slug":"powerboat-racing-and-launch-ramp-dock-corner-f0d34898","title":"Floating dock corner (Speedboats, Powerboat Racing and Marina)","summary":"Floating dock corner with original generic marine construction.","description":"Floating dock corner. Bounds 2.000 x 0.425 x 2.000 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-dock-corner-f0d34898","cdnUrl":"https://cdn.3dassets.dev/assets/22280/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-dock-corner-f0d34898","thumbnailUrl":"https://cdn.3dassets.dev/assets/22280/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22280/v1/poster.webp","blurhash":"UFD9*Xxu00ae~qoeD*j[00Rj_3fj00WB-:V@","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":35596,"triangles":692,"vertices":2076,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.000010535944081874193,-1],"max":[1,0.4249478987056779,1]},"sizeMeters":[2,0.425,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T17:36:44.115Z","updatedAt":"2026-10-25T09:35:01.899Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22280/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FloatingDockCornerSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22280/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22280/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22280/v1/model.glb\" alt=\"Floating dock corner (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22280/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22280/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22279","slug":"powerboat-racing-and-launch-ramp-boat-lift-7ff7635d","title":"Four-post boat lift frame (Speedboats, Powerboat Racing and Marina)","summary":"Four-post boat lift frame with original generic marine construction.","description":"Four-post boat lift frame. Bounds 3.350 x 3.420 x 4.140 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-boat-lift-7ff7635d","cdnUrl":"https://cdn.3dassets.dev/assets/22279/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-boat-lift-7ff7635d","thumbnailUrl":"https://cdn.3dassets.dev/assets/22279/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22279/v1/poster.webp","blurhash":"U88XOexvRixa_4M{M{%MIAD%IU%MoeIUNG%N","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15800,"triangles":280,"vertices":840,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.6750403830052425,0.00008798659868314296,-2.069999933242798],"max":[1.6750403830052425,3.419912089695262,2.069999933242798]},"sizeMeters":[3.35,3.42,4.14],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":12,"publishedAt":"2026-09-07T17:36:44.104Z","updatedAt":"2026-10-25T07:14:34.337Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22279/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FourPostBoatLiftFrameSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22279/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22279/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22279/v1/model.glb\" alt=\"Four-post boat lift frame (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22279/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22279/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22282","slug":"powerboat-racing-and-launch-ramp-fuel-dock-d8edcff9","title":"Floating fuel dock (Speedboats, Powerboat Racing and Marina)","summary":"Floating fuel dock with original generic marine construction.","description":"Floating fuel dock. Bounds 2.000 x 1.675 x 4.000 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-fuel-dock-d8edcff9","cdnUrl":"https://cdn.3dassets.dev/assets/22282/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-fuel-dock-d8edcff9","thumbnailUrl":"https://cdn.3dassets.dev/assets/22282/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22282/v1/poster.webp","blurhash":"UAB|Ty%M00of9FDis:-;00fQ?vM{~q~qNH9F","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":61192,"triangles":1204,"vertices":3612,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1.00015259254738,-0.00006336365561898649,-2],"max":[1.00015259254738,1.6749999523162842,2]},"sizeMeters":[2,1.675,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T17:36:46.409Z","updatedAt":"2026-10-25T09:38:52.034Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22282/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FloatingFuelDockSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22282/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22282/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22282/v1/model.glb\" alt=\"Floating fuel dock (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22282/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22282/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22281","slug":"powerboat-racing-and-launch-ramp-rinse-station-a465a32e","title":"Freshwater rinse station (Speedboats, Powerboat Racing and Marina)","summary":"Freshwater rinse station with original generic marine construction.","description":"Freshwater rinse station. Bounds 1.200 x 2.480 x 1.000 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-rinse-station-a465a32e","cdnUrl":"https://cdn.3dassets.dev/assets/22281/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-rinse-station-a465a32e","thumbnailUrl":"https://cdn.3dassets.dev/assets/22281/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22281/v1/poster.webp","blurhash":"U47-f_of00RQ00j[?cbF~qa}9Eax_4of9EWC","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9072,"triangles":152,"vertices":456,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.5999243187104706,0,-0.5000189253214815],"max":[0.5999243187104706,2.4800000190734863,0.5000189253214815]},"sizeMeters":[1.2,2.48,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T17:36:46.400Z","updatedAt":"2026-10-06T12:15:38.648Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22281/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FreshwaterRinseStationSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22281/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22281/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22281/v1/model.glb\" alt=\"Freshwater rinse station (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22281/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22281/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22284","slug":"powerboat-racing-and-launch-ramp-turn-buoy-2b09f04a","title":"Inflatable racing turn buoy (Speedboats, Powerboat Racing and Marina)","summary":"Inflatable racing turn buoy with original generic marine construction.","description":"Inflatable racing turn buoy. Bounds 1.400 x 1.650 x 1.400 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-turn-buoy-2b09f04a","cdnUrl":"https://cdn.3dassets.dev/assets/22284/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-turn-buoy-2b09f04a","thumbnailUrl":"https://cdn.3dassets.dev/assets/22284/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22284/v1/poster.webp","blurhash":"UIC=I_$%0NE3IoWCt7oe0iR+}rxZ-AoeNbaf","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12504,"triangles":224,"vertices":672,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.699999988079071,0.00002136614937536807,-0.699999988079071],"max":[0.699999988079071,1.649999976158142,0.699999988079071]},"sizeMeters":[1.4,1.65,1.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T17:36:46.740Z","updatedAt":"2026-10-08T10:00:35.765Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22284/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function InflatableRacingTurnBuoySpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22284/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22284/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22284/v1/model.glb\" alt=\"Inflatable racing turn buoy (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22284/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22284/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22283","slug":"powerboat-racing-and-launch-ramp-start-pontoon-9b41b2df","title":"Race start pontoon and gantry (Speedboats, Powerboat Racing and Marina)","summary":"Race start pontoon and gantry with original generic marine construction.","description":"Race start pontoon and gantry. Bounds 3.000 x 2.950 x 5.000 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-start-pontoon-9b41b2df","cdnUrl":"https://cdn.3dassets.dev/assets/22283/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-start-pontoon-9b41b2df","thumbnailUrl":"https://cdn.3dassets.dev/assets/22283/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22283/v1/poster.webp","blurhash":"UHD,7gxu00IU9FM{azt700xu?bIU~q%2ofRj","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":46016,"triangles":908,"vertices":2724,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.500137333292642,-0.00005049996889081032,-2.5],"max":[1.500137333292642,2.949978516156099,2.5]},"sizeMeters":[3,2.95,5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T17:36:46.758Z","updatedAt":"2026-10-06T12:14:51.679Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22283/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RaceStartPontoonAndGantrySpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22283/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22283/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22283/v1/model.glb\" alt=\"Race start pontoon and gantry (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22283/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22283/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22285","slug":"powerboat-racing-and-launch-ramp-safety-boat-marker-d02a9f04","title":"Safety boat marker buoy (Speedboats, Powerboat Racing and Marina)","summary":"Safety boat marker buoy with original generic marine construction.","description":"Safety boat marker buoy. Bounds 0.800 x 1.400 x 0.800 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-safety-boat-marker-d02a9f04","cdnUrl":"https://cdn.3dassets.dev/assets/22285/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-safety-boat-marker-d02a9f04","thumbnailUrl":"https://cdn.3dassets.dev/assets/22285/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22285/v1/poster.webp","blurhash":"UBB..Snh00kY17Ip}Q-:=rt6ElM|mlxtpIE1","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":10000,"triangles":156,"vertices":468,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.4000000059604645,0.0000070214924582645555,-0.4000000059604645],"max":[0.4000000059604645,1.399999976158142,0.4000000059604645]},"sizeMeters":[0.8,1.4,0.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":13,"publishedAt":"2026-09-07T17:36:47.115Z","updatedAt":"2026-10-12T05:18:23.286Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22285/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SafetyBoatMarkerBuoySpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22285/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22285/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22285/v1/model.glb\" alt=\"Safety boat marker buoy (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22285/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22285/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22286","slug":"powerboat-racing-and-launch-ramp-race-committee-tent-7d2646e0","title":"Race committee canopy (Speedboats, Powerboat Racing and Marina)","summary":"Race committee canopy with original generic marine construction.","description":"Race committee canopy. Bounds 3.055 x 3.000 x 3.055 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-race-committee-tent-7d2646e0","cdnUrl":"https://cdn.3dassets.dev/assets/22286/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-race-committee-tent-7d2646e0","thumbnailUrl":"https://cdn.3dassets.dev/assets/22286/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22286/v1/poster.webp","blurhash":"UMD0Gpt74nWB~qofD%ay00WBxuay00Rj-;ay","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5712,"triangles":68,"vertices":204,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.527350664138794,-0.00006790954527446935,-1.527350664138794],"max":[1.527350664138794,2.9999663687590536,1.527350664138794]},"sizeMeters":[3.055,3,3.055],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T17:36:47.103Z","updatedAt":"2026-10-06T12:15:41.613Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22286/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RaceCommitteeCanopySpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22286/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22286/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22286/v1/model.glb\" alt=\"Race committee canopy (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22286/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22286/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22288","slug":"powerboat-racing-and-launch-ramp-spectator-barrier-flo-05fabd09","title":"Floating spectator boundary line (Speedboats, Powerboat Racing and Marina)","summary":"Floating spectator boundary line with original generic marine construction.","description":"Floating spectator boundary line. Bounds 4.000 x 0.230 x 0.230 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-spectator-barrier-flo-05fabd09","cdnUrl":"https://cdn.3dassets.dev/assets/22288/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-spectator-barrier-flo-05fabd09","thumbnailUrl":"https://cdn.3dassets.dev/assets/22288/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22288/v1/poster.webp","blurhash":"U7Ab@9xC59s:$$^OoJI;03oN}=R*EO0gkC^O","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":97772,"triangles":2000,"vertices":6000,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2,0.0001087996888252396,-0.11489120239733733],"max":[2,0.2298912044834999,0.11489120239733733]},"sizeMeters":[4,0.23,0.23],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":12,"publishedAt":"2026-09-07T17:36:47.610Z","updatedAt":"2026-10-25T09:05:10.403Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22288/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FloatingSpectatorBoundaryLineSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22288/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22288/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22288/v1/model.glb\" alt=\"Floating spectator boundary line (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22288/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22288/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22287","slug":"powerboat-racing-and-launch-ramp-mooring-post-25d4ccec","title":"Dock mooring bollard (Speedboats, Powerboat Racing and Marina)","summary":"Dock mooring bollard with original generic marine construction.","description":"Dock mooring bollard. Bounds 0.500 x 0.700 x 0.500 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-mooring-post-25d4ccec","cdnUrl":"https://cdn.3dassets.dev/assets/22287/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-mooring-post-25d4ccec","thumbnailUrl":"https://cdn.3dassets.dev/assets/22287/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22287/v1/poster.webp","blurhash":"U59%@v?b0000M{j[s.j@~qx]4nD%%Nt7RPM{","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12972,"triangles":248,"vertices":744,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.25001067722066006,0,-0.25001067722066006],"max":[0.25001067722066006,0.699999988079071,0.25001067722066006]},"sizeMeters":[0.5,0.7,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T17:36:47.526Z","updatedAt":"2026-10-08T16:55:20.840Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22287/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DockMooringBollardSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22287/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22287/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22287/v1/model.glb\" alt=\"Dock mooring bollard (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22287/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22287/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22290","slug":"powerboat-racing-and-launch-ramp-cleat-114f31b8","title":"Twin-horn dock cleat (Speedboats, Powerboat Racing and Marina)","summary":"Twin-horn dock cleat with original generic marine construction.","description":"Twin-horn dock cleat. Bounds 0.400 x 0.155 x 0.100 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-cleat-114f31b8","cdnUrl":"https://cdn.3dassets.dev/assets/22290/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-cleat-114f31b8","thumbnailUrl":"https://cdn.3dassets.dev/assets/22290/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22290/v1/poster.webp","blurhash":"U6A0{}?b00t6_3_3xuMx00%M~qWEM|V@xZt7","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5056,"triangles":84,"vertices":252,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.20000000298023224,0.000001296477878512392,-0.05000763037254075],"max":[0.20000000298023224,0.1549987047142144,0.05000763037254075]},"sizeMeters":[0.4,0.155,0.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T17:36:49.841Z","updatedAt":"2026-10-07T18:03:09.175Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22290/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TwinHornDockCleatSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22290/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22290/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22290/v1/model.glb\" alt=\"Twin-horn dock cleat (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22290/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22290/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22289","slug":"powerboat-racing-and-launch-ramp-dock-box-9979f641","title":"Lockable dock storage box (Speedboats, Powerboat Racing and Marina)","summary":"Lockable dock storage box with original generic marine construction.","description":"Lockable dock storage box. Bounds 1.320 x 0.710 x 0.647 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-dock-box-9979f641","cdnUrl":"https://cdn.3dassets.dev/assets/22289/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-dock-box-9979f641","thumbnailUrl":"https://cdn.3dassets.dev/assets/22289/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22289/v1/poster.webp","blurhash":"UHJRdV?b00t7~q_3ayIU00j[kCM{IUWBM{D%","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":16380,"triangles":304,"vertices":912,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.6600000262260437,-0.000026728532121267357,-0.3237185800404232],"max":[0.6600000262260437,0.7100267070744491,0.32375082405952604]},"sizeMeters":[1.32,0.71,0.647],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T17:36:49.888Z","updatedAt":"2026-10-06T09:00:17.676Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22289/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LockableDockStorageBoxSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22289/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22289/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22289/v1/model.glb\" alt=\"Lockable dock storage box (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22289/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22289/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22292","slug":"powerboat-racing-and-launch-ramp-dock-ladder-0931123c","title":"Six-rung dock ladder (Speedboats, Powerboat Racing and Marina)","summary":"Six-rung dock ladder with original generic marine construction.","description":"Six-rung dock ladder. Bounds 0.590 x 1.875 x 0.392 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-dock-ladder-0931123c","cdnUrl":"https://cdn.3dassets.dev/assets/22292/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-dock-ladder-0931123c","thumbnailUrl":"https://cdn.3dassets.dev/assets/22292/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22292/v1/poster.webp","blurhash":"U16H.Xjv00x?~q-;9X4nDi-;?v00XAxuslD$","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24056,"triangles":480,"vertices":1440,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.2949518570513016,0,-0.195699942014832],"max":[0.2949518570513016,1.875,0.195699942014832]},"sizeMeters":[0.59,1.875,0.391],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T17:36:50.182Z","updatedAt":"2026-10-25T16:15:21.673Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22292/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SixRungDockLadderSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22292/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22292/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22292/v1/model.glb\" alt=\"Six-rung dock ladder (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22292/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22292/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22291","slug":"powerboat-racing-and-launch-ramp-marina-lamp-32f5b745","title":"Marina lighting bollard (Speedboats, Powerboat Racing and Marina)","summary":"Marina lighting bollard with original generic marine construction.","description":"Marina lighting bollard. Bounds 0.360 x 1.390 x 0.360 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-marina-lamp-32f5b745","cdnUrl":"https://cdn.3dassets.dev/assets/22291/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-marina-lamp-32f5b745","thumbnailUrl":"https://cdn.3dassets.dev/assets/22291/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22291/v1/poster.webp","blurhash":"U57-f]xu00D$_4of9ERj~qof4nNG%NayM_of","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":16352,"triangles":304,"vertices":912,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.17996993741601464,0,-0.17996993741601464],"max":[0.17996993741601464,1.3899999856948853,0.17996993741601464]},"sizeMeters":[0.36,1.39,0.36],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T17:36:50.179Z","updatedAt":"2026-10-06T12:15:41.513Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22291/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MarinaLightingBollardSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22291/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22291/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22291/v1/model.glb\" alt=\"Marina lighting bollard (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22291/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22291/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22294","slug":"powerboat-racing-and-launch-ramp-hose-station-2d8029af","title":"Dock hose reel station (Speedboats, Powerboat Racing and Marina)","summary":"Dock hose reel station with original generic marine construction.","description":"Dock hose reel station. Bounds 0.480 x 1.180 x 0.400 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-hose-station-2d8029af","cdnUrl":"https://cdn.3dassets.dev/assets/22294/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-hose-station-2d8029af","thumbnailUrl":"https://cdn.3dassets.dev/assets/22294/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22294/v1/poster.webp","blurhash":"U35}v_xu00IT00od~qRk?bj]D$WA%MWBM{oz","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":41716,"triangles":832,"vertices":2496,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.24002595832025392,0,-0.20002776295220437],"max":[0.24002595832025392,1.1799999475479126,0.20002776295220437]},"sizeMeters":[0.48,1.18,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T17:36:50.615Z","updatedAt":"2026-10-05T20:15:12.315Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22294/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DockHoseReelStationSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22294/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22294/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22294/v1/model.glb\" alt=\"Dock hose reel station (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22294/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22294/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22293","slug":"powerboat-racing-and-launch-ramp-notice-board-4f05a492","title":"Marina notice board (Speedboats, Powerboat Racing and Marina)","summary":"Marina notice board with original generic marine construction.","description":"Marina notice board. Bounds 1.450 x 2.000 x 0.300 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-notice-board-4f05a492","cdnUrl":"https://cdn.3dassets.dev/assets/22293/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-notice-board-4f05a492","thumbnailUrl":"https://cdn.3dassets.dev/assets/22293/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22293/v1/poster.webp","blurhash":"UGA,|Fog00WB?wxuDiIT4nt7?HM_4nRk?It6","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6392,"triangles":84,"vertices":252,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.7250000238418579,0,-0.15001373826251402],"max":[0.7250000238418579,2,0.15001373826251402]},"sizeMeters":[1.45,2,0.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T17:36:50.625Z","updatedAt":"2026-10-06T12:15:41.696Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22293/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MarinaNoticeBoardSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22293/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22293/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22293/v1/model.glb\" alt=\"Marina notice board (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22293/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22293/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22295","slug":"powerboat-racing-and-launch-ramp-lifebuoy-a7f594a6","title":"Rescue lifebuoy (Speedboats, Powerboat Racing and Marina)","summary":"Rescue lifebuoy with original generic marine construction.","description":"Rescue lifebuoy. Bounds 0.640 x 0.640 x 0.090 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-lifebuoy-a7f594a6","cdnUrl":"https://cdn.3dassets.dev/assets/22295/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-lifebuoy-a7f594a6","thumbnailUrl":"https://cdn.3dassets.dev/assets/22295/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22295/v1/poster.webp","blurhash":"U8G7C$={02Ip}s-AI:JS05j[=aEfEkEjNGNG","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":13336,"triangles":256,"vertices":768,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.3199999928474426,0,-0.04500137232706734],"max":[0.3199999928474426,0.6399999856948853,0.04500137232706734]},"sizeMeters":[0.64,0.64,0.09],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T17:36:50.903Z","updatedAt":"2026-10-09T01:38:23.488Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22295/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RescueLifebuoySpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22295/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22295/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22295/v1/model.glb\" alt=\"Rescue lifebuoy (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22295/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22295/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22296","slug":"powerboat-racing-and-launch-ramp-paddle-caea41f3","title":"Emergency canoe paddle (Speedboats, Powerboat Racing and Marina)","summary":"Emergency canoe paddle with original generic marine construction.","description":"Emergency canoe paddle. Bounds 0.180 x 0.049 x 1.780 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-paddle-caea41f3","cdnUrl":"https://cdn.3dassets.dev/assets/22296/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-paddle-caea41f3","thumbnailUrl":"https://cdn.3dassets.dev/assets/22296/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22296/v1/poster.webp","blurhash":"U75#@ST0NLaxxaI9ads.4TRO%LogIp.TtSNG","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":14828,"triangles":272,"vertices":816,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.08998717941648701,0.000004272768588019227,-0.8899999856948853],"max":[0.08998717941648701,0.049011962229792094,0.8899999856948853]},"sizeMeters":[0.18,0.049,1.78],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T17:36:51.164Z","updatedAt":"2026-10-06T07:30:57.629Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22296/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function EmergencyCanoePaddleSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22296/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22296/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22296/v1/model.glb\" alt=\"Emergency canoe paddle (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22296/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22296/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22297","slug":"powerboat-racing-and-launch-ramp-boat-hook-1c3d2bf5","title":"Telescopic boat hook (Speedboats, Powerboat Racing and Marina)","summary":"Telescopic boat hook with original generic marine construction.","description":"Telescopic boat hook. Bounds 0.213 x 0.040 x 1.766 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-boat-hook-1c3d2bf5","cdnUrl":"https://cdn.3dassets.dev/assets/22297/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-boat-hook-1c3d2bf5","thumbnailUrl":"https://cdn.3dassets.dev/assets/22297/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22297/v1/poster.webp","blurhash":"U24.JE.8E0x]xcDhIAxu009F-=ogIm~q_4E1","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6976,"triangles":108,"vertices":324,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.10633813994037213,-0.000020142961612359955,-0.8831899166107178],"max":[0.10631799697875977,0.04002014206754269,0.8831962119771674]},"sizeMeters":[0.213,0.04,1.766],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T17:36:53.174Z","updatedAt":"2026-10-06T00:01:45.078Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22297/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TelescopicBoatHookSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22297/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22297/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22297/v1/model.glb\" alt=\"Telescopic boat hook (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22297/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22297/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22298","slug":"powerboat-racing-and-launch-ramp-mooring-rope-a95e61fc","title":"Coiled mooring rope (Speedboats, Powerboat Racing and Marina)","summary":"Coiled mooring rope with original generic marine construction.","description":"Coiled mooring rope. Bounds 0.832 x 0.035 x 0.640 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-mooring-rope-a95e61fc","cdnUrl":"https://cdn.3dassets.dev/assets/22298/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-mooring-rope-a95e61fc","thumbnailUrl":"https://cdn.3dassets.dev/assets/22298/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22298/v1/poster.webp","blurhash":"UEBpqc-;00IU%Mt7M{WB00IB~qt79FRjxuof","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":64428,"triangles":1320,"vertices":3960,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.41618970036506653,-0.00001935334940130623,-0.3200140232764016],"max":[0.41618970036506653,0.03513836907286818,0.3200140232764016]},"sizeMeters":[0.832,0.035,0.64],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T17:36:53.374Z","updatedAt":"2026-10-06T17:25:31.883Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22298/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoiledMooringRopeSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22298/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22298/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22298/v1/model.glb\" alt=\"Coiled mooring rope (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22298/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22298/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22300","slug":"powerboat-racing-and-launch-ramp-marine-extinguisher-9d236023","title":"Marine fire extinguisher (Speedboats, Powerboat Racing and Marina)","summary":"Marine fire extinguisher with original generic marine construction.","description":"Marine fire extinguisher. Bounds 0.243 x 0.510 x 0.200 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-marine-extinguisher-9d236023","cdnUrl":"https://cdn.3dassets.dev/assets/22300/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-marine-extinguisher-9d236023","thumbnailUrl":"https://cdn.3dassets.dev/assets/22300/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22300/v1/poster.webp","blurhash":"UBD*a:^5030#E,R-,.$y0%JR}p,sIXj?xsWX","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11988,"triangles":196,"vertices":588,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.12125653518197789,0,-0.09999267501590504],"max":[0.12126823622853526,0.5099999904632568,0.09999267501590504]},"sizeMeters":[0.243,0.51,0.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T17:36:53.714Z","updatedAt":"2026-10-12T13:13:19.727Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22300/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MarineFireExtinguisherSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22300/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22300/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22300/v1/model.glb\" alt=\"Marine fire extinguisher (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22300/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22300/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22299","slug":"powerboat-racing-and-launch-ramp-first-aid-box-5eeb9972","title":"Waterproof first aid box (Speedboats, Powerboat Racing and Marina)","summary":"Waterproof first aid box with original generic marine construction.","description":"Waterproof first aid box. Bounds 0.400 x 0.280 x 0.198 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-first-aid-box-5eeb9972","cdnUrl":"https://cdn.3dassets.dev/assets/22299/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-first-aid-box-5eeb9972","thumbnailUrl":"https://cdn.3dassets.dev/assets/22299/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22299/v1/poster.webp","blurhash":"UDJ8Im-A00PB~q_3M{D%00o~$yVDR*t8a}IU","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":16408,"triangles":304,"vertices":912,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.20000000298023224,-0.000006715562300890765,-0.0987490886170272],"max":[0.20000000298023224,0.2800067167543938,0.09874534842318006]},"sizeMeters":[0.4,0.28,0.197],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T17:36:53.721Z","updatedAt":"2026-10-07T16:26:55.511Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22299/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WaterproofFirstAidBoxSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22299/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22299/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22299/v1/model.glb\" alt=\"Waterproof first aid box (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22299/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22299/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22301","slug":"powerboat-racing-and-launch-ramp-marine-battery-c0e419f5","title":"Marine starter battery (Speedboats, Powerboat Racing and Marina)","summary":"Marine starter battery with original generic marine construction.","description":"Marine starter battery. Bounds 0.320 x 0.275 x 0.200 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-marine-battery-c0e419f5","cdnUrl":"https://cdn.3dassets.dev/assets/22301/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-marine-battery-c0e419f5","thumbnailUrl":"https://cdn.3dassets.dev/assets/22301/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22301/v1/poster.webp","blurhash":"UJAdDzt79ER*~qt7IUR*V@t7bIRj9Ft7xuRi","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3832,"triangles":48,"vertices":144,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.1599999964237213,-0.000003972373443267285,-0.09999328369289118],"max":[0.1599999964237213,0.27500054109880806,0.09999328369289118]},"sizeMeters":[0.32,0.275,0.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T17:36:54.003Z","updatedAt":"2026-10-12T13:20:29.910Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22301/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MarineStarterBatterySpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22301/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22301/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22301/v1/model.glb\" alt=\"Marine starter battery (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22301/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22301/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22302","slug":"powerboat-racing-and-launch-ramp-trailer-hand-winch-479bf1a0","title":"Trailer hand winch (Speedboats, Powerboat Racing and Marina)","summary":"Trailer hand winch with original generic marine construction.","description":"Trailer hand winch. Bounds 0.330 x 0.310 x 0.200 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-trailer-hand-winch-479bf1a0","cdnUrl":"https://cdn.3dassets.dev/assets/22302/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-trailer-hand-winch-479bf1a0","thumbnailUrl":"https://cdn.3dassets.dev/assets/22302/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22302/v1/poster.webp","blurhash":"U68;fI_N004nRioJRjMx00D$?b%ME1R+?c.8","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11180,"triangles":180,"vertices":540,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.16500000655651093,-0.000005342229433588641,-0.10000534371954971],"max":[0.16500382137053649,0.3100000023841858,0.10000534371954971]},"sizeMeters":[0.33,0.31,0.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T17:36:54.111Z","updatedAt":"2026-10-06T12:15:41.831Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22302/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TrailerHandWinchSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22302/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22302/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22302/v1/model.glb\" alt=\"Trailer hand winch (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22302/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22302/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22303","slug":"powerboat-racing-and-launch-ramp-bilge-pump-ee3247d1","title":"Compact bilge pump (Speedboats, Powerboat Racing and Marina)","summary":"Compact bilge pump with original generic marine construction.","description":"Compact bilge pump. Bounds 0.240 x 0.180 x 0.180 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-bilge-pump-ee3247d1","cdnUrl":"https://cdn.3dassets.dev/assets/22303/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-bilge-pump-ee3247d1","thumbnailUrl":"https://cdn.3dassets.dev/assets/22303/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22303/v1/poster.webp","blurhash":"UMGbF$^+0057mjnhKQNx00M{-qjF.mbvZ$s8","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11764,"triangles":208,"vertices":624,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.11999999731779099,-0.000009155552638154263,-0.08999542021202415],"max":[0.11999999731779099,0.18000458073813802,0.08999542021202415]},"sizeMeters":[0.24,0.18,0.18],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T17:36:54.402Z","updatedAt":"2026-10-05T23:30:18.497Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22303/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CompactBilgePumpSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22303/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22303/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22303/v1/model.glb\" alt=\"Compact bilge pump (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22303/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22303/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22304","slug":"powerboat-racing-and-launch-ramp-navigation-light-pair-a82d4efa","title":"Port and starboard navigation light housings (Speedboats, Powerboat Racing and Marina)","summary":"Port and starboard navigation light housings with original generic marine construction.","description":"Port and starboard navigation light housings. Bounds 0.420 x 0.070 x 0.200 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-navigation-light-pair-a82d4efa","cdnUrl":"https://cdn.3dassets.dev/assets/22304/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-navigation-light-pair-a82d4efa","thumbnailUrl":"https://cdn.3dassets.dev/assets/22304/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22304/v1/poster.webp","blurhash":"UGAJKB}RM_Fz=s%1SiI:0KAckXrp159urq$*","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12304,"triangles":448,"vertices":1344,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.2100054927357411,-0.0000016788905752226913,-0.10000000149011612],"max":[0.2100054927357411,0.07000167918859845,0.10000000149011612]},"sizeMeters":[0.42,0.07,0.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T17:36:54.769Z","updatedAt":"2026-10-25T07:53:11.913Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22304/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PortAndStarboardNavigationLightHousingsSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22304/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22304/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22304/v1/model.glb\" alt=\"Port and starboard navigation light housings (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22304/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22304/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22305","slug":"powerboat-racing-and-launch-ramp-vhf-antenna-2d1490c2","title":"Marine VHF antenna (Speedboats, Powerboat Racing and Marina)","summary":"Marine VHF antenna with original generic marine construction.","description":"Marine VHF antenna. Bounds 0.180 x 1.240 x 0.180 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-vhf-antenna-2d1490c2","cdnUrl":"https://cdn.3dassets.dev/assets/22305/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-vhf-antenna-2d1490c2","thumbnailUrl":"https://cdn.3dassets.dev/assets/22305/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22305/v1/poster.webp","blurhash":"U18gy-?b0000_3of4oRj00ay_3of%LofIoM{","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7128,"triangles":112,"vertices":336,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.09000000357627869,0.000004271349732982294,-0.09000000357627869],"max":[0.09000000357627869,1.2400000095367432,0.09000000357627869]},"sizeMeters":[0.18,1.24,0.18],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":11,"publishedAt":"2026-09-07T17:36:56.698Z","updatedAt":"2026-10-13T00:53:08.265Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22305/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MarineVHFAntennaSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22305/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22305/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22305/v1/model.glb\" alt=\"Marine VHF antenna (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22305/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22305/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22306","slug":"powerboat-racing-and-launch-ramp-throttle-control-2e64d0be","title":"Marine throttle control (Speedboats, Powerboat Racing and Marina)","summary":"Marine throttle control with original generic marine construction.","description":"Marine throttle control. Bounds 0.140 x 0.370 x 0.210 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-throttle-control-2e64d0be","cdnUrl":"https://cdn.3dassets.dev/assets/22306/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-throttle-control-2e64d0be","thumbnailUrl":"https://cdn.3dassets.dev/assets/22306/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22306/v1/poster.webp","blurhash":"U04C0K~q0000x]XnIoVX00f5~qNH8_xF^,Rl","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12352,"triangles":220,"vertices":660,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.06999252386720638,0,-0.10500290061162411],"max":[0.06999252386720638,0.3700000047683716,0.10500290061162411]},"sizeMeters":[0.14,0.37,0.21],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T17:36:56.825Z","updatedAt":"2026-10-05T22:17:39.505Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22306/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MarineThrottleControlSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22306/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22306/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22306/v1/model.glb\" alt=\"Marine throttle control (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22306/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22306/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22307","slug":"powerboat-racing-and-launch-ramp-steering-wheel-fbb5cb09","title":"Marine steering wheel (Speedboats, Powerboat Racing and Marina)","summary":"Marine steering wheel with original generic marine construction.","description":"Marine steering wheel. Bounds 0.360 x 0.055 x 0.360 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-steering-wheel-fbb5cb09","cdnUrl":"https://cdn.3dassets.dev/assets/22307/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-steering-wheel-fbb5cb09","thumbnailUrl":"https://cdn.3dassets.dev/assets/22307/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22307/v1/poster.webp","blurhash":"U45X}nx]4TM{xaaeWBkC00M{_4xuIUkWt7ae","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":22132,"triangles":424,"vertices":1272,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.18000000715255737,0.000005204102986426651,-0.18000000715255737],"max":[0.18000000715255737,0.05499479559899035,0.18000000715255737]},"sizeMeters":[0.36,0.055,0.36],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":11,"publishedAt":"2026-09-07T17:36:57.365Z","updatedAt":"2026-10-12T12:01:53.022Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22307/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MarineSteeringWheelSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22307/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22307/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22307/v1/model.glb\" alt=\"Marine steering wheel (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22307/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22307/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22308","slug":"powerboat-racing-and-launch-ramp-cooler-box-3af2f848","title":"Marine insulated cooler (Speedboats, Powerboat Racing and Marina)","summary":"Marine insulated cooler with original generic marine construction.","description":"Marine insulated cooler. Bounds 0.660 x 0.440 x 0.440 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-cooler-box-3af2f848","cdnUrl":"https://cdn.3dassets.dev/assets/22308/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-cooler-box-3af2f848","thumbnailUrl":"https://cdn.3dassets.dev/assets/22308/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22308/v1/poster.webp","blurhash":"UHFG8?xv4TRj5sx]-URj00M|V@xt~VS4D%V?","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":17680,"triangles":316,"vertices":948,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.33000001311302185,-0.000014647737767964353,-0.21998734356007876],"max":[0.33000001311302185,0.43998108110624096,0.21999313181921215]},"sizeMeters":[0.66,0.44,0.44],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T17:36:57.389Z","updatedAt":"2026-10-05T10:24:19.271Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22308/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MarineInsulatedCoolerSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22308/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22308/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22308/v1/model.glb\" alt=\"Marine insulated cooler (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22308/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22308/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22309","slug":"powerboat-racing-and-launch-ramp-bowrider-on-trailer-2cf3a6a3","title":"Bowrider on single-axle trailer (Speedboats, Powerboat Racing and Marina)","summary":"Bowrider on single-axle trailer with original generic marine construction.","description":"Bowrider on single-axle trailer. Bounds 2.439 x 2.468 x 7.322 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-bowrider-on-trailer-2cf3a6a3","cdnUrl":"https://cdn.3dassets.dev/assets/22309/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-bowrider-on-trailer-2cf3a6a3","thumbnailUrl":"https://cdn.3dassets.dev/assets/22309/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22309/v1/poster.webp","blurhash":"U8A13EMx00Rj_NDiM{x]00M{?c%N00?vxvM_","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":378452,"triangles":7664,"vertices":22992,"meshes":13,"materials":7,"textures":0,"animations":["wheel-roll","propeller-spin","steer"],"boundingBox":{"min":[-1.2196999538651656,-1.1920928966180355e-8,-3.297389315609574],"max":[1.2196999538651656,2.4684384112951934,4.025000095367432]},"sizeMeters":[2.439,2.468,7.322],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":13,"publishedAt":"2026-09-07T17:36:57.840Z","updatedAt":"2026-10-10T01:06:03.161Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22309/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function BowriderOnSingleAxleTrailerSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22309/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22309/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22309/v1/model.glb\" alt=\"Bowrider on single-axle trailer (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22309/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22309/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22310","slug":"powerboat-racing-and-launch-ramp-bowrider-covered-5cb0c9a9","title":"Bowrider with fitted cover (Speedboats, Powerboat Racing and Marina)","summary":"Bowrider with fitted cover with original generic marine construction.","description":"Bowrider with fitted cover. Bounds 2.338 x 1.258 x 6.447 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-bowrider-covered-5cb0c9a9","cdnUrl":"https://cdn.3dassets.dev/assets/22310/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-bowrider-covered-5cb0c9a9","thumbnailUrl":"https://cdn.3dassets.dev/assets/22310/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22310/v1/poster.webp","blurhash":"U68;fF4.ITxaxuDixuoM00%Mx]M|ad~q9Goe","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":195944,"triangles":3976,"vertices":11928,"meshes":6,"materials":5,"textures":0,"animations":["propeller-spin"],"boundingBox":{"min":[-1.1686926224366547,-4.828196675799035e-9,-3.297389313946967],"max":[1.1686926224366547,1.2583137939988187,3.1500000953674316]},"sizeMeters":[2.337,1.258,6.447],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T17:36:58.139Z","updatedAt":"2026-10-07T10:49:56.613Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22310/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function BowriderWithFittedCoverSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22310/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22310/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22310/v1/model.glb\" alt=\"Bowrider with fitted cover (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22310/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22310/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22311","slug":"powerboat-racing-and-launch-ramp-bass-boat-outboard-up-cfc89239","title":"Bass boat with outboard tilted up (Speedboats, Powerboat Racing and Marina)","summary":"Bass boat with outboard tilted up with original generic marine construction.","description":"Bass boat with outboard tilted up. Bounds 2.215 x 1.491 x 6.370 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-bass-boat-outboard-up-cfc89239","cdnUrl":"https://cdn.3dassets.dev/assets/22311/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-bass-boat-outboard-up-cfc89239","thumbnailUrl":"https://cdn.3dassets.dev/assets/22311/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22311/v1/poster.webp","blurhash":"U68}GOt800xuIoIAf5xv00ob?wM{-;?wf,R4","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":289376,"triangles":5856,"vertices":17568,"meshes":11,"materials":6,"textures":0,"animations":["steer"],"boundingBox":{"min":[-1.1074541638403694,-1.9980637921968025e-8,-3.419777976696218],"max":[1.1074541638403694,1.491032517837317,2.950000047683716]},"sizeMeters":[2.215,1.491,6.37],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T17:36:58.254Z","updatedAt":"2026-10-10T01:06:05.121Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22311/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function BassBoatWithOutboardTiltedUpSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22311/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22311/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22311/v1/model.glb\" alt=\"Bass boat with outboard tilted up (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22311/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22311/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22312","slug":"powerboat-racing-and-launch-ramp-cabin-cruiser-canopy-11c4fda1","title":"Cabin cruiser with cockpit canopy (Speedboats, Powerboat Racing and Marina)","summary":"Cabin cruiser with cockpit canopy with original generic marine construction.","description":"Cabin cruiser with cockpit canopy. Bounds 2.705 x 2.723 x 8.147 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-cabin-cruiser-canopy-11c4fda1","cdnUrl":"https://cdn.3dassets.dev/assets/22312/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-cabin-cruiser-canopy-11c4fda1","thumbnailUrl":"https://cdn.3dassets.dev/assets/22312/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22312/v1/poster.webp","blurhash":"U9CZeM%M004ot7IURja}00M{~q-;jY_3ogoe","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":281344,"triangles":5704,"vertices":17112,"meshes":9,"materials":6,"textures":0,"animations":["propeller-spin","steer"],"boundingBox":{"min":[-1.3522141178624836,-4.828196675799035e-9,-4.147389337695692],"max":[1.3522141178624836,2.723473024642689,4]},"sizeMeters":[2.704,2.723,8.147],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":14,"publishedAt":"2026-09-07T17:36:58.475Z","updatedAt":"2026-10-05T23:45:44.656Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22312/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function CabinCruiserWithCockpitCanopySpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22312/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22312/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22312/v1/model.glb\" alt=\"Cabin cruiser with cockpit canopy (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22312/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22312/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22313","slug":"powerboat-racing-and-launch-ramp-rib-beached-0a5546e1","title":"RIB in beached pose (Speedboats, Powerboat Racing and Marina)","summary":"RIB in beached pose with original generic marine construction.","description":"RIB in beached pose. Bounds 2.591 x 1.987 x 7.867 metres (X/Y/Z). +Y up, bow +Z. Ground origin is lowest hull or propulsion point. Named propeller and engine pivot nodes where present. Static geometry; no rig, collision or navigation data. No buoyancy, water surface or working hydraulics supplied.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-rib-beached-0a5546e1","cdnUrl":"https://cdn.3dassets.dev/assets/22313/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-rib-beached-0a5546e1","thumbnailUrl":"https://cdn.3dassets.dev/assets/22313/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22313/v1/poster.webp","blurhash":"U77_D]j^00n$kVIAae%g00V@_NtRae?cbc9E","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":362324,"triangles":8184,"vertices":24552,"meshes":15,"materials":6,"textures":0,"animations":["outboard-tilt","steer"],"boundingBox":{"min":[-1.3781307456796577,-0.00022040035347226095,-4.115575055967017],"max":[1.2132642982309272,1.9866231933727718,3.7510805130004883]},"sizeMeters":[2.591,1.987,7.867],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T17:37:00.402Z","updatedAt":"2026-10-06T01:31:35.543Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22313/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function RIBInBeachedPoseSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/22313/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22313/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22313/v1/model.glb\" alt=\"RIB in beached pose (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22313/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22313/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}},{"id":"22314","slug":"powerboat-racing-and-launch-ramp-launch--83454d06-starter-scene","title":"Powerboat launch ramp and docks (Speedboats, Powerboat Racing and Marina)","summary":"Boat on trailer at the launch ramp, a dock line, offshore boat moored alongside and marina fittings. Water is intentionally omitted so submerged geometry can be inspected.","description":"Boat on trailer at the launch ramp, a dock line, offshore boat moored alongside and marina fittings. Water is intentionally omitted so submerged geometry can be inspected.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-launch--83454d06-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/22314/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-launch--83454d06-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/22314/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22314/v1/poster.webp","blurhash":"U99%;nM{00ofIVt7t7Rj00t7~qof?HM{NGt7","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":544128,"triangles":15124,"vertices":30494,"meshes":37,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-4.099924318710471,-2.384185793236071e-8,-5.5000189253214815],"max":[10.277684841979088,3.3809384112951935,7.099999904632568]},"sizeMeters":[14.378,3.381,12.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T17:37:00.530Z","updatedAt":"2026-10-07T01:17:20.259Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22314/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PowerboatLaunchRampAndDocksSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22314/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22314/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22314/v1/model.glb\" alt=\"Powerboat launch ramp and docks (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22314/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22314/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22316","slug":"powerboat-racing-and-launch-ramp-race-start-e4351c58","title":"Powerboat race start line (Speedboats, Powerboat Racing and Marina)","summary":"Three racing hull classes at a buoy-marked start pontoon.","description":"Three racing hull classes at a buoy-marked start pontoon.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-race-start-e4351c58","cdnUrl":"https://cdn.3dassets.dev/assets/22316/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-race-start-e4351c58","thumbnailUrl":"https://cdn.3dassets.dev/assets/22316/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22316/v1/poster.webp","blurhash":"U88;V[~V00Dixu%Mn$D%009H?wxuMx9GNH?v","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":768116,"triangles":22308,"vertices":44533,"meshes":30,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-11.500137333292642,-0.00005049996889081032,-6.5],"max":[9.699999988079071,2.949978516156099,4.699999988079071]},"sizeMeters":[21.2,2.95,11.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":13,"publishedAt":"2026-09-07T17:37:00.877Z","updatedAt":"2026-10-07T11:26:34.673Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22316/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PowerboatRaceStartLineSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22316/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22316/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22316/v1/model.glb\" alt=\"Powerboat race start line (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22316/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22316/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"22315","slug":"powerboat-racing-and-launch-ramp-marine-connector-case-580031a5","title":"Dock and ramp connection cases (Speedboats, Powerboat Racing and Marina)","summary":"Dock straight, corner and rotated straight interfaces; descending ramp connection.","description":"Dock straight, corner and rotated straight interfaces; descending ramp connection.","status":"published","url":"https://3dassets.dev/assets/powerboat-racing-and-launch-ramp-marine-connector-case-580031a5","cdnUrl":"https://cdn.3dassets.dev/assets/22315/v1/model.glb","downloadUrl":"https://3dassets.dev/download/powerboat-racing-and-launch-ramp-marine-connector-case-580031a5","thumbnailUrl":"https://cdn.3dassets.dev/assets/22315/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22315/v1/poster.webp","blurhash":"U69jyA_400-:_3t79FIU009E-;9G00My~q-;","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":64624,"triangles":1804,"vertices":3684,"meshes":8,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-10.00030518509476,-0.9998214547986365,-4],"max":[5,1.1140927662322304,12]},"sizeMeters":[15,2.114,16],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T17:37:00.764Z","updatedAt":"2026-10-06T12:15:43.480Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22315/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DockAndRampConnectionCasesSpeedboatsPowerboatRacingAndMarina(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22315/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22315/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22315/v1/model.glb\" alt=\"Dock and ramp connection cases (Speedboats, Powerboat Racing and Marina)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22315/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22315/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}],"demo":{"slug":"powerboat-racing-and-launch-ramp","title":"Race day at the launch ramp","url":"https://3dassets.dev/demos/powerboat-racing-and-launch-ramp"}}}