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Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-sperm-whale-ba965812","cdnUrl":"https://cdn.3dassets.dev/assets/5860/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-sperm-whale-ba965812","thumbnailUrl":"https://cdn.3dassets.dev/assets/5860/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5860/v1/poster.webp","blurhash":"U57e6c?b4TD%o~DiMx%N00Di?w-=Mc_N.8I9","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":79792,"triangles":1612,"vertices":4836,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-3.6116824854274117,-0.00008113610827065187,-8],"max":[3.6116824854274117,3.540809930515059,8]},"sizeMeters":[7.223,3.541,16],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:22.772Z","updatedAt":"2026-09-06T06:11:23.388Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5860/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SpermWhaleOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5860/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5860/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5860/v1/model.glb\" alt=\"sperm whale (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5860/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5860/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5862","slug":"open-ocean-and-deep-sea-life-blue-whale-fe73dc4a","title":"blue whale (Open Ocean and Deep Sea Life)","summary":"blue whale swimming with species-specific head, paired fins and horizontal flukes.","description":"blue whale swimming with species-specific head, paired fins and horizontal flukes. Natural smooth-shaded untextured materials. Dimensions 10.77 × 6.47 × 25.00 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 7.0 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-blue-whale-fe73dc4a","cdnUrl":"https://cdn.3dassets.dev/assets/5862/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-blue-whale-fe73dc4a","thumbnailUrl":"https://cdn.3dassets.dev/assets/5862/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5862/v1/poster.webp","blurhash":"U56bAQM_8wo#W?I9ad%h00x].TWBn3?wbv8^","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":80368,"triangles":1624,"vertices":4872,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-5.383846552934355,0.00006344068307595485,-12.5],"max":[5.383846552934355,6.474644153083281,12.5]},"sizeMeters":[10.768,6.475,25],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:23.193Z","updatedAt":"2026-09-06T06:11:24.125Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5862/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BlueWhaleOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5862/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5862/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5862/v1/model.glb\" alt=\"blue whale (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5862/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5862/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5861","slug":"open-ocean-and-deep-sea-life-orca-983c3514","title":"orca (Open Ocean and Deep Sea Life)","summary":"orca swimming with species-specific head, paired fins and horizontal flukes.","description":"orca swimming with species-specific head, paired fins and horizontal flukes. Natural smooth-shaded untextured materials. Dimensions 3.01 × 2.90 × 7.00 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 3.4 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-orca-983c3514","cdnUrl":"https://cdn.3dassets.dev/assets/5861/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-orca-983c3514","thumbnailUrl":"https://cdn.3dassets.dev/assets/5861/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5861/v1/poster.webp","blurhash":"U14.MK-.009b014nt6_300%g_NR5~q_NM|4T","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":96912,"triangles":1984,"vertices":5952,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.5032044434949796,0.00017393378971020113,-3.5],"max":[1.5032044434949796,2.895734683385875,3.5]},"sizeMeters":[3.006,2.896,7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:23.207Z","updatedAt":"2026-09-06T06:11:24.049Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5861/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OrcaOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5861/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5861/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5861/v1/model.glb\" alt=\"orca (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5861/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5861/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5863","slug":"open-ocean-and-deep-sea-life-pilot-whale-d80d7425","title":"pilot whale (Open Ocean and Deep Sea Life)","summary":"pilot whale swimming with species-specific head, paired fins and horizontal flukes.","description":"pilot whale swimming with species-specific head, paired fins and horizontal flukes. Natural smooth-shaded untextured materials. Dimensions 2.15 × 1.43 × 5.00 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 1.9 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-pilot-whale-d80d7425","cdnUrl":"https://cdn.3dassets.dev/assets/5863/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-pilot-whale-d80d7425","thumbnailUrl":"https://cdn.3dassets.dev/assets/5863/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5863/v1/poster.webp","blurhash":"U671=zkB8wjJRlIAn~%N00oJ.9f+xY?wW?Dh","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":92480,"triangles":1876,"vertices":5628,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.0737174596392713,-0.00010652758007606566,-2.5],"max":[1.0737174596392713,1.4322478925632987,2.5]},"sizeMeters":[2.147,1.432,5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:23.402Z","updatedAt":"2026-09-06T06:11:24.133Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5863/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PilotWhaleOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5863/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5863/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5863/v1/model.glb\" alt=\"pilot whale (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5863/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5863/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5864","slug":"open-ocean-and-deep-sea-life-whale-shark-4fb7587f","title":"whale shark (Open Ocean and Deep Sea Life)","summary":"whale shark swimming with species-specific head, paired fins and tail-fin profile.","description":"whale shark swimming with species-specific head, paired fins and tail-fin profile. Natural smooth-shaded untextured materials. Dimensions 5.94 × 3.50 × 10.00 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 4.0 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-whale-shark-4fb7587f","cdnUrl":"https://cdn.3dassets.dev/assets/5864/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-whale-shark-4fb7587f","thumbnailUrl":"https://cdn.3dassets.dev/assets/5864/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5864/v1/poster.webp","blurhash":"U78Nwrt700oftQIURj%M00Rj~qofRP?b%M9F","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":80016,"triangles":1616,"vertices":4848,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.9709768974883266,-0.00003879028152908859,-5],"max":[2.9709768974883266,3.4952461000044295,5]},"sizeMeters":[5.942,3.495,10],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:24.592Z","updatedAt":"2026-09-06T06:11:25.393Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5864/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WhaleSharkOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5864/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5864/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5864/v1/model.glb\" alt=\"whale shark (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5864/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5864/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5865","slug":"open-ocean-and-deep-sea-life-basking-shark-89a00fe1","title":"basking shark (Open Ocean and Deep Sea Life)","summary":"basking shark swimming with species-specific head, paired fins and tail-fin profile.","description":"basking shark swimming with species-specific head, paired fins and tail-fin profile. Natural smooth-shaded untextured materials. Dimensions 4.37 × 2.82 × 8.00 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 3.3 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-basking-shark-89a00fe1","cdnUrl":"https://cdn.3dassets.dev/assets/5865/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-basking-shark-89a00fe1","thumbnailUrl":"https://cdn.3dassets.dev/assets/5865/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5865/v1/poster.webp","blurhash":"U684oMxu00M{ofIURj%M00M{~qxuRj?bxv9F","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":131852,"triangles":2696,"vertices":8088,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.184392834253975,0.00006754192721114549,-4],"max":[2.184392834253975,2.815827300220616,4]},"sizeMeters":[4.369,2.816,8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:24.542Z","updatedAt":"2026-09-06T06:11:25.470Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5865/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BaskingSharkOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5865/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5865/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5865/v1/model.glb\" alt=\"basking shark (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5865/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5865/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5866","slug":"open-ocean-and-deep-sea-life-ocean-sunfish-ad65cc8b","title":"ocean sunfish (Open Ocean and Deep Sea Life)","summary":"Ocean sunfish with deep laterally flattened oval body, truncated clavus and opposing dorsal and anal fins.","description":"Ocean sunfish with deep laterally flattened oval body, truncated clavus and opposing dorsal and anal fins. Natural smooth-shaded untextured materials. Dimensions 1.57 × 4.57 × 2.20 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 5.1 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-ocean-sunfish-ad65cc8b","cdnUrl":"https://cdn.3dassets.dev/assets/5866/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-ocean-sunfish-ad65cc8b","thumbnailUrl":"https://cdn.3dassets.dev/assets/5866/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5866/v1/poster.webp","blurhash":"U65F8-tR00IUtRayRibI4TRP?w%MMwkCx]ad","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":54928,"triangles":1092,"vertices":3276,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.7849358400528849,0,-1.1000521566195727],"max":[0.7849358400528849,4.57447624206543,1.1000039963403605]},"sizeMeters":[1.57,4.574,2.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:24.727Z","updatedAt":"2026-09-06T06:11:25.609Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5866/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OceanSunfishOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5866/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5866/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5866/v1/model.glb\" alt=\"ocean sunfish (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5866/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5866/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5867","slug":"open-ocean-and-deep-sea-life-great-white-shark-3cb0a8f2","title":"great white shark (Open Ocean and Deep Sea Life)","summary":"great white shark swimming with species-specific head, paired fins and tail-fin profile.","description":"great white shark swimming with species-specific head, paired fins and tail-fin profile. Natural smooth-shaded untextured materials. Dimensions 2.60 × 1.66 × 4.50 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 2.2 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-great-white-shark-3cb0a8f2","cdnUrl":"https://cdn.3dassets.dev/assets/5867/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-great-white-shark-3cb0a8f2","thumbnailUrl":"https://cdn.3dassets.dev/assets/5867/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5867/v1/poster.webp","blurhash":"U88E9=xu00RjWBIUWB%M00Rj_Nofof.8t79F","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":80052,"triangles":1616,"vertices":4848,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.2995849482711264,0.00013677395997768738,-2.25],"max":[1.2995849482711264,1.6576122828561233,2.25]},"sizeMeters":[2.599,1.657,4.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:25.104Z","updatedAt":"2026-09-06T06:11:25.752Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5867/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GreatWhiteSharkOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5867/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5867/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5867/v1/model.glb\" alt=\"great white shark (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5867/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5867/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5868","slug":"open-ocean-and-deep-sea-life-scalloped-hammerhead-5ec42bda","title":"scalloped hammerhead (Open Ocean and Deep Sea Life)","summary":"scalloped hammerhead swimming with species-specific head, paired fins and tail-fin profile.","description":"scalloped hammerhead swimming with species-specific head, paired fins and tail-fin profile. Natural smooth-shaded untextured materials. Dimensions 1.74 × 1.12 × 3.20 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 1.6 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-scalloped-hammerhead-5ec42bda","cdnUrl":"https://cdn.3dassets.dev/assets/5868/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-scalloped-hammerhead-5ec42bda","thumbnailUrl":"https://cdn.3dassets.dev/assets/5868/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5868/v1/poster.webp","blurhash":"U68Nz#t700WVxuIARj%M00Mx~qxaMx?v%M9F","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":92212,"triangles":1868,"vertices":5604,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.8698507774504488,0.000009514456225767631,-1.600000023841858],"max":[0.8698507774504488,1.1212351545043455,1.600000023841858]},"sizeMeters":[1.74,1.121,3.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:24.930Z","updatedAt":"2026-09-06T06:11:25.861Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5868/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ScallopedHammerheadOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5868/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5868/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5868/v1/model.glb\" alt=\"scalloped hammerhead (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5868/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5868/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5871","slug":"open-ocean-and-deep-sea-life-tiger-shark-0de97360","title":"tiger shark (Open Ocean and Deep Sea Life)","summary":"tiger shark swimming with species-specific head, paired fins and tail-fin profile.","description":"tiger shark swimming with species-specific head, paired fins and tail-fin profile. Natural smooth-shaded untextured materials. Dimensions 2.08 × 1.34 × 3.80 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 1.8 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-tiger-shark-0de97360","cdnUrl":"https://cdn.3dassets.dev/assets/5871/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-tiger-shark-0de97360","thumbnailUrl":"https://cdn.3dassets.dev/assets/5871/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5871/v1/poster.webp","blurhash":"U57nXixu00M{ogD%V@%N00M{_NxuV?_3x]8_","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":80044,"triangles":1616,"vertices":4848,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.0375865832506423,0.000032087826811078024,-1.899999976158142],"max":[1.0375865832506423,1.3375179562329422,1.899999976158142]},"sizeMeters":[2.075,1.337,3.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:25.700Z","updatedAt":"2026-09-06T06:11:26.653Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5871/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TigerSharkOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5871/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5871/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5871/v1/model.glb\" alt=\"tiger shark (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5871/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5871/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5869","slug":"open-ocean-and-deep-sea-life-mako-shark-225df98d","title":"mako shark (Open Ocean and Deep Sea Life)","summary":"mako shark swimming with species-specific head, paired fins and tail-fin profile.","description":"mako shark swimming with species-specific head, paired fins and tail-fin profile. Natural smooth-shaded untextured materials. Dimensions 1.56 × 1.06 × 3.00 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 1.6 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-mako-shark-225df98d","cdnUrl":"https://cdn.3dassets.dev/assets/5869/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-mako-shark-225df98d","thumbnailUrl":"https://cdn.3dassets.dev/assets/5869/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5869/v1/poster.webp","blurhash":"U57nXhWB00M|x]D%WB-;00Rj~qxuIT_3t84n","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":80000,"triangles":1616,"vertices":4848,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.7806939909054842,-0.00002572315963877969,-1.5],"max":[0.7806939909054842,1.0646735169294752,1.5]},"sizeMeters":[1.561,1.065,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:25.818Z","updatedAt":"2026-09-06T06:11:26.637Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5869/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MakoSharkOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5869/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5869/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5869/v1/model.glb\" alt=\"mako shark (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5869/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5869/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5870","slug":"open-ocean-and-deep-sea-life-bluefin-tuna-bccc7e93","title":"bluefin tuna (Open Ocean and Deep Sea Life)","summary":"bluefin tuna swimming with species-specific head, paired fins and tail-fin profile.","description":"bluefin tuna swimming with species-specific head, paired fins and tail-fin profile. Natural smooth-shaded untextured materials. Dimensions 1.14 × 0.80 × 2.10 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 1.3 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-bluefin-tuna-bccc7e93","cdnUrl":"https://cdn.3dassets.dev/assets/5870/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-bluefin-tuna-bccc7e93","thumbnailUrl":"https://cdn.3dassets.dev/assets/5870/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5870/v1/poster.webp","blurhash":"U66uO:xG4TRjShMwf5%N00Rj?wozwb.9o#Dh","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":81916,"triangles":1640,"vertices":4920,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5693014054643729,0.0000023112966612282015,-1.0499999523162842],"max":[0.5693014054643729,0.7950247062967226,1.0499999523162842]},"sizeMeters":[1.139,0.795,2.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:25.721Z","updatedAt":"2026-09-06T06:11:26.651Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5870/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BluefinTunaOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5870/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5870/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5870/v1/model.glb\" alt=\"bluefin tuna (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5870/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5870/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5873","slug":"open-ocean-and-deep-sea-life-blue-marlin-89ff265c","title":"blue marlin (Open Ocean and Deep Sea Life)","summary":"blue marlin swimming with species-specific head, paired fins and tail-fin profile.","description":"blue marlin swimming with species-specific head, paired fins and tail-fin profile. Natural smooth-shaded untextured materials. Dimensions 1.42 × 1.10 × 3.40 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 1.6 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-blue-marlin-89ff265c","cdnUrl":"https://cdn.3dassets.dev/assets/5873/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-blue-marlin-89ff265c","thumbnailUrl":"https://cdn.3dassets.dev/assets/5873/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5873/v1/poster.webp","blurhash":"U45=Rzi_4TjGS4IUof%M00kC?^W;$$?vWB9E","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":91148,"triangles":1832,"vertices":5496,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.71068705595507,0.00005335819369423067,-1.7000000476837158],"max":[0.71068705595507,1.1030416964327707,1.7000000476837158]},"sizeMeters":[1.421,1.103,3.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:27.294Z","updatedAt":"2026-09-06T06:11:28.096Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5873/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BlueMarlinOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5873/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5873/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5873/v1/model.glb\" alt=\"blue marlin (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5873/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5873/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5872","slug":"open-ocean-and-deep-sea-life-swordfish-99498cb7","title":"swordfish (Open Ocean and Deep Sea Life)","summary":"swordfish swimming with species-specific head, paired fins and tail-fin profile.","description":"swordfish swimming with species-specific head, paired fins and tail-fin profile. Natural smooth-shaded untextured materials. Dimensions 1.24 × 0.83 × 3.10 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 1.3 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-swordfish-99498cb7","cdnUrl":"https://cdn.3dassets.dev/assets/5872/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-swordfish-99498cb7","thumbnailUrl":"https://cdn.3dassets.dev/assets/5872/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5872/v1/poster.webp","blurhash":"U468aAv}4TE1b_I9oe%N00NG?^-:rV_4WZ9E","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":91124,"triangles":1832,"vertices":5496,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.6182661578402541,-0.00001667200687710535,-1.5499999523162842],"max":[0.6182661578402541,0.8310186690008956,1.5499999523162842]},"sizeMeters":[1.237,0.831,3.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:27.391Z","updatedAt":"2026-09-06T06:11:28.007Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5872/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SwordfishOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5872/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5872/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5872/v1/model.glb\" alt=\"swordfish (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5872/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5872/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5874","slug":"open-ocean-and-deep-sea-life-mahi-mahi-65ecf8f3","title":"mahi mahi (Open Ocean and Deep Sea Life)","summary":"mahi mahi swimming with species-specific head, paired fins and tail-fin profile.","description":"mahi mahi swimming with species-specific head, paired fins and tail-fin profile. Natural smooth-shaded untextured materials. Dimensions 0.71 × 0.48 × 1.30 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 1.0 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-mahi-mahi-65ecf8f3","cdnUrl":"https://cdn.3dassets.dev/assets/5874/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-mahi-mahi-65ecf8f3","thumbnailUrl":"https://cdn.3dassets.dev/assets/5874/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5874/v1/poster.webp","blurhash":"U58EC%t800M{t1D*V[-:00M|~pt6Rp_2x@4o","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":81892,"triangles":1640,"vertices":4920,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.35313881574655126,-0.00002944358763024013,-0.6499999761581421],"max":[0.35313881574655126,0.48133593686994836,0.6499999761581421]},"sizeMeters":[0.706,0.481,1.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:27.380Z","updatedAt":"2026-09-06T06:11:28.203Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5874/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MahiMahiOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5874/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5874/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5874/v1/model.glb\" alt=\"mahi mahi (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5874/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5874/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5875","slug":"open-ocean-and-deep-sea-life-barracuda-6583ed54","title":"barracuda (Open Ocean and Deep Sea Life)","summary":"barracuda swimming with species-specific head, paired fins and tail-fin profile.","description":"barracuda swimming with species-specific head, paired fins and tail-fin profile. Natural smooth-shaded untextured materials. Dimensions 0.74 × 0.54 × 1.50 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 1.0 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-barracuda-6583ed54","cdnUrl":"https://cdn.3dassets.dev/assets/5875/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-barracuda-6583ed54","thumbnailUrl":"https://cdn.3dassets.dev/assets/5875/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5875/v1/poster.webp","blurhash":"U45YB2ad8^xvtSMwR$xv00aL.TS1Rg.9xwI9","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":81852,"triangles":1640,"vertices":4920,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.36917477950376903,0.000017623399201638357,-0.75],"max":[0.36917477950376903,0.5384099083200061,0.75]},"sizeMeters":[0.738,0.538,1.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:27.402Z","updatedAt":"2026-09-06T06:11:28.229Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5875/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BarracudaOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5875/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5875/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5875/v1/model.glb\" alt=\"barracuda (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5875/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5875/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5876","slug":"open-ocean-and-deep-sea-life-flying-fish-ddebc6f7","title":"flying fish (Open Ocean and Deep Sea Life)","summary":"flying fish swimming with species-specific head, paired fins and tail-fin profile.","description":"flying fish swimming with species-specific head, paired fins and tail-fin profile. Natural smooth-shaded untextured materials. Dimensions 0.25 × 0.11 × 0.32 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 0.6 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-flying-fish-ddebc6f7","cdnUrl":"https://cdn.3dassets.dev/assets/5876/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-flying-fish-ddebc6f7","thumbnailUrl":"https://cdn.3dassets.dev/assets/5876/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5876/v1/poster.webp","blurhash":"U65OpZof8wV@kWRijFxu00V@?wt8a0%MkXIA","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":81924,"triangles":1640,"vertices":4920,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.12492080167571222,0.000002701743738252327,-0.1599999964237213],"max":[0.12492080167571222,0.11263308955798904,0.1599999964237213]},"sizeMeters":[0.25,0.113,0.32],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:27.464Z","updatedAt":"2026-09-06T06:11:28.308Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5876/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FlyingFishOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5876/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5876/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5876/v1/model.glb\" alt=\"flying fish (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5876/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5876/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5879","slug":"open-ocean-and-deep-sea-life-humpback-breaching-2785f756","title":"humpback breaching (Open Ocean and Deep Sea Life)","summary":"Humpback whale with long flippers and lifted breaching pose.","description":"Humpback whale with long flippers and lifted breaching pose. Natural smooth-shaded untextured materials. Dimensions 15.57 × 15.80 × 14.00 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 16.3 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-humpback-breaching-2785f756","cdnUrl":"https://cdn.3dassets.dev/assets/5879/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-humpback-breaching-2785f756","thumbnailUrl":"https://cdn.3dassets.dev/assets/5879/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5879/v1/poster.webp","blurhash":"U55rGM%M009Zx]x]RPD%00M{_N-:DiD$x^_3","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":153804,"triangles":3136,"vertices":9408,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-7.784277215142069,0,-7.000273284023834],"max":[7.784277215142069,15.796092987060547,6.999913298802122]},"sizeMeters":[15.569,15.796,14],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:28.420Z","updatedAt":"2026-09-06T06:11:29.214Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5879/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HumpbackBreachingOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5879/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5879/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5879/v1/model.glb\" alt=\"humpback breaching (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5879/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5879/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5878","slug":"open-ocean-and-deep-sea-life-manta-ray-fab4463c","title":"manta ray (Open Ocean and Deep Sea Life)","summary":"manta ray with flattened swimming disc, broad pectoral wings and whip tail.","description":"manta ray with flattened swimming disc, broad pectoral wings and whip tail. Natural smooth-shaded untextured materials. Dimensions 6.73 × 0.54 × 4.50 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 1.0 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-manta-ray-fab4463c","cdnUrl":"https://cdn.3dassets.dev/assets/5878/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-manta-ray-fab4463c","thumbnailUrl":"https://cdn.3dassets.dev/assets/5878/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5878/v1/poster.webp","blurhash":"U54oKBx^8^Mxoej]a$a#00Mx?wx]RjWAotk8","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":75228,"triangles":1516,"vertices":4548,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-3.364781141281128,-0.00011619969792708851,-2.2498963837235486],"max":[3.364781141281128,0.5401082663211991,2.2498963837235486]},"sizeMeters":[6.73,0.54,4.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:28.440Z","updatedAt":"2026-09-06T06:11:29.169Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5878/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MantaRayOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5878/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5878/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5878/v1/model.glb\" alt=\"manta ray (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5878/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5878/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5877","slug":"open-ocean-and-deep-sea-life-southern-stingray-a3bd4c7a","title":"southern stingray (Open Ocean and Deep Sea Life)","summary":"southern stingray with flattened swimming disc, broad pectoral wings and whip tail.","description":"southern stingray with flattened swimming disc, broad pectoral wings and whip tail. Natural smooth-shaded untextured materials. Dimensions 2.08 × 0.24 × 1.80 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 0.7 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-southern-stingray-a3bd4c7a","cdnUrl":"https://cdn.3dassets.dev/assets/5877/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-southern-stingray-a3bd4c7a","thumbnailUrl":"https://cdn.3dassets.dev/assets/5877/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5877/v1/poster.webp","blurhash":"U65Osf%34TIoX7aejboz00M_?wxunOozbaR5","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":49188,"triangles":972,"vertices":2916,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.0393840074539185,0.0000013018965859395992,-0.9000677880643616],"max":[1.0393840074539185,0.2377469162611168,0.9000677880643616]},"sizeMeters":[2.079,0.238,1.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:28.173Z","updatedAt":"2026-09-06T06:11:29.114Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5877/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SouthernStingrayOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5877/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5877/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5877/v1/model.glb\" alt=\"southern stingray (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5877/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5877/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5880","slug":"open-ocean-and-deep-sea-life-eagle-ray-c5cabcdb","title":"eagle ray (Open Ocean and Deep Sea Life)","summary":"eagle ray with flattened swimming disc, broad pectoral wings and whip tail.","description":"eagle ray with flattened swimming disc, broad pectoral wings and whip tail. Natural smooth-shaded untextured materials. Dimensions 2.30 × 0.26 × 2.20 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 0.8 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-eagle-ray-c5cabcdb","cdnUrl":"https://cdn.3dassets.dev/assets/5880/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-eagle-ray-c5cabcdb","thumbnailUrl":"https://cdn.3dassets.dev/assets/5880/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5880/v1/poster.webp","blurhash":"U65rMb%g4TD$s:f8WBj[00Mw_4%gIpbFxaae","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":164900,"triangles":3384,"vertices":10152,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.149423360824585,0.00001449356347918429,-1.1000325685017902],"max":[1.149423360824585,0.26291713285609697,1.1000325685017902]},"sizeMeters":[2.299,0.263,2.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:29.667Z","updatedAt":"2026-09-06T06:11:30.589Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5880/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function EagleRayOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5880/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5880/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5880/v1/model.glb\" alt=\"eagle ray (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5880/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5880/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5881","slug":"open-ocean-and-deep-sea-life-green-sea-turtle-6b07ba8e","title":"green sea turtle (Open Ocean and Deep Sea Life)","summary":"Green sea turtle with scuted domed shell, head and four swimming flippers.","description":"Green sea turtle with scuted domed shell, head and four swimming flippers. Natural smooth-shaded untextured materials. Dimensions 1.57 × 0.33 × 1.05 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 0.8 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-green-sea-turtle-6b07ba8e","cdnUrl":"https://cdn.3dassets.dev/assets/5881/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-green-sea-turtle-6b07ba8e","thumbnailUrl":"https://cdn.3dassets.dev/assets/5881/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5881/v1/poster.webp","blurhash":"U671o:ah01WAxsjbM|k900oc~oogIDbE-.V_","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":75628,"triangles":1508,"vertices":4524,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.784100353717804,0.000002132320831876866,-0.5249669960588758],"max":[0.784100353717804,0.3336761132236017,0.5249669960588758]},"sizeMeters":[1.568,0.334,1.05],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:29.714Z","updatedAt":"2026-09-06T06:11:30.592Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5881/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GreenSeaTurtleOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5881/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5881/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5881/v1/model.glb\" alt=\"green sea turtle (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5881/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5881/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5883","slug":"open-ocean-and-deep-sea-life-leatherback-turtle-5a06e8a2","title":"leatherback turtle (Open Ocean and Deep Sea Life)","summary":"Leatherback turtle with longitudinal shell ridges, head and four swimming flippers.","description":"Leatherback turtle with longitudinal shell ridges, head and four swimming flippers. Natural smooth-shaded untextured materials. Dimensions 2.69 × 0.58 × 1.80 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 1.1 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-leatherback-turtle-5a06e8a2","cdnUrl":"https://cdn.3dassets.dev/assets/5883/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-leatherback-turtle-5a06e8a2","thumbnailUrl":"https://cdn.3dassets.dev/assets/5883/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5883/v1/poster.webp","blurhash":"U35}v;WF00IUxvofITRj00oc~qx[ITRj?c%L","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":124036,"triangles":2516,"vertices":7548,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.3441720008850098,-0.000029199123455336817,-0.8999433990116685],"max":[1.3441720008850098,0.5807754261632403,0.8999433990116685]},"sizeMeters":[2.688,0.581,1.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:30.126Z","updatedAt":"2026-09-06T06:11:30.681Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5883/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LeatherbackTurtleOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5883/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5883/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5883/v1/model.glb\" alt=\"leatherback turtle (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5883/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5883/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5882","slug":"open-ocean-and-deep-sea-life-sea-turtle-resting-da191949","title":"sea turtle resting (Open Ocean and Deep Sea Life)","summary":"Green sea turtle with scuted domed shell, head and four folded flippers.","description":"Green sea turtle with scuted domed shell, head and four folded flippers. Natural smooth-shaded untextured materials. Dimensions 1.05 × 0.33 × 1.05 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 0.8 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-sea-turtle-resting-da191949","cdnUrl":"https://cdn.3dassets.dev/assets/5882/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-sea-turtle-resting-da191949","thumbnailUrl":"https://cdn.3dassets.dev/assets/5882/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5882/v1/poster.webp","blurhash":"U78NqOWC00MyxaWCNGoe00oL~px[E2t5%LRl","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":75652,"triangles":1508,"vertices":4524,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5227568658135228,-2.2021721568510344e-7,-0.5249999761581421],"max":[0.5227568658135228,0.3336784657616493,0.5249999761581421]},"sizeMeters":[1.046,0.334,1.05],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:29.858Z","updatedAt":"2026-09-06T06:11:30.680Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5882/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SeaTurtleRestingOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5882/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5882/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5882/v1/model.glb\" alt=\"sea turtle resting (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5882/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5882/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5884","slug":"open-ocean-and-deep-sea-life-common-octopus-eb5e58ed","title":"common octopus (Open Ocean and Deep Sea Life)","summary":"common octopus with mantle, visible eyes and 8 tapering arms.","description":"common octopus with mantle, visible eyes and 8 tapering arms. Natural smooth-shaded untextured materials. Dimensions 1.06 × 0.38 × 1.10 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 0.9 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-common-octopus-eb5e58ed","cdnUrl":"https://cdn.3dassets.dev/assets/5884/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-common-octopus-eb5e58ed","thumbnailUrl":"https://cdn.3dassets.dev/assets/5884/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5884/v1/poster.webp","blurhash":"U99731X701xGM|R*oexZ00ae~VWXxtxaofM|","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":211456,"triangles":4352,"vertices":13056,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.527977855005732,-0.0000021446662349655643,-0.550000011920929],"max":[0.527977855005732,0.38461348304323384,0.550000011920929]},"sizeMeters":[1.056,0.385,1.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:29.984Z","updatedAt":"2026-09-06T06:11:30.808Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5884/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CommonOctopusOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5884/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5884/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5884/v1/model.glb\" alt=\"common octopus (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5884/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5884/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5887","slug":"open-ocean-and-deep-sea-life-giant-squid-54115d2b","title":"giant squid (Open Ocean and Deep Sea Life)","summary":"giant squid with mantle, visible eyes and 10 tapering arms.","description":"giant squid with mantle, visible eyes and 10 tapering arms. Natural smooth-shaded untextured materials. Dimensions 7.49 × 1.74 × 8.00 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 2.2 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-giant-squid-54115d2b","cdnUrl":"https://cdn.3dassets.dev/assets/5887/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-giant-squid-54115d2b","thumbnailUrl":"https://cdn.3dassets.dev/assets/5887/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5887/v1/poster.webp","blurhash":"U79$h0xt0yM{X8WUNasp01M|}@xuwIoM$*SK","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":250912,"triangles":5176,"vertices":15528,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-3.7436445204016238,-0.00006246647901864133,-4],"max":[3.7436445204016238,1.7421782024867092,4]},"sizeMeters":[7.487,1.742,8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:31.569Z","updatedAt":"2026-09-06T06:11:32.118Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5887/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GiantSquidOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5887/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5887/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5887/v1/model.glb\" alt=\"giant squid (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5887/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5887/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5885","slug":"open-ocean-and-deep-sea-life-vampire-squid-b6524bb7","title":"vampire squid (Open Ocean and Deep Sea Life)","summary":"vampire squid with mantle, visible eyes and 8 tapering arms.","description":"vampire squid with mantle, visible eyes and 8 tapering arms. Natural smooth-shaded untextured materials. Dimensions 0.18 × 0.08 × 0.30 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 0.6 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-vampire-squid-b6524bb7","cdnUrl":"https://cdn.3dassets.dev/assets/5885/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-vampire-squid-b6524bb7","thumbnailUrl":"https://cdn.3dassets.dev/assets/5885/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5885/v1/poster.webp","blurhash":"UA9ioA%10fI:RkI:j]$*0eI:}txaxZ-Uj@EM","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":217212,"triangles":4472,"vertices":13416,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.09061251008580078,-0.000008707760738586867,-0.15000000596046448],"max":[0.09061251008580078,0.07954389405147955,0.15000000596046448]},"sizeMeters":[0.181,0.08,0.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:30.747Z","updatedAt":"2026-09-06T06:11:31.665Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5885/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function VampireSquidOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5885/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5885/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5885/v1/model.glb\" alt=\"vampire squid (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5885/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5885/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5886","slug":"open-ocean-and-deep-sea-life-octopus-on-rock-fafcef7a","title":"octopus on rock (Open Ocean and Deep Sea Life)","summary":"common octopus with mantle, visible eyes and 8 tapering arms resting across a basalt rock.","description":"common octopus with mantle, visible eyes and 8 tapering arms resting across a basalt rock. Natural smooth-shaded untextured materials. Dimensions 1.04 × 0.46 × 1.10 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 1.0 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-octopus-on-rock-fafcef7a","cdnUrl":"https://cdn.3dassets.dev/assets/5886/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-octopus-on-rock-fafcef7a","thumbnailUrl":"https://cdn.3dassets.dev/assets/5886/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5886/v1/poster.webp","blurhash":"U89Gz8WA00%LV?NGW=xt00bI~WWBtl%1n#Io","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":220852,"triangles":4532,"vertices":13596,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5176084552546986,-0.000008700593474228469,-0.5500008121003699],"max":[0.5176084552546986,0.4644267459861268,0.550000011920929]},"sizeMeters":[1.035,0.464,1.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:30.865Z","updatedAt":"2026-09-06T06:11:31.735Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5886/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OctopusOnRockOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5886/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5886/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5886/v1/model.glb\" alt=\"octopus on rock (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5886/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5886/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5889","slug":"open-ocean-and-deep-sea-life-moon-jellyfish-cdc08d19","title":"moon jellyfish (Open Ocean and Deep Sea Life)","summary":"moon jellyfish with rounded bell and eight trailing static tentacles; opaque material study.","description":"moon jellyfish with rounded bell and eight trailing static tentacles; opaque material study. Natural smooth-shaded untextured materials. Dimensions 0.33 × 0.40 × 0.32 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 0.9 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-moon-jellyfish-cdc08d19","cdnUrl":"https://cdn.3dassets.dev/assets/5889/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-moon-jellyfish-cdc08d19","thumbnailUrl":"https://cdn.3dassets.dev/assets/5889/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5889/v1/poster.webp","blurhash":"UBBzIO%M00D%~qj[9FWB4nWA%gs;00WB?bof","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":119860,"triangles":2460,"vertices":7380,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.16411765225402866,0,-0.16001209888153525],"max":[0.16411765225402866,0.402774453163147,0.16001209888153525]},"sizeMeters":[0.328,0.403,0.32],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:32.176Z","updatedAt":"2026-09-06T06:11:33.101Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5889/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MoonJellyfishOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5889/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5889/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5889/v1/model.glb\" alt=\"moon jellyfish (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5889/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5889/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5888","slug":"open-ocean-and-deep-sea-life-portuguese-man-o-war-6b94147a","title":"portuguese man o war (Open Ocean and Deep Sea Life)","summary":"portuguese man o war with gas float and sail and eight trailing static tentacles; opaque material study.","description":"portuguese man o war with gas float and sail and eight trailing static tentacles; opaque material study. Natural smooth-shaded untextured materials. Dimensions 0.40 × 0.80 × 0.65 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 1.3 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-portuguese-man-o-war-6b94147a","cdnUrl":"https://cdn.3dassets.dev/assets/5888/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-portuguese-man-o-war-6b94147a","thumbnailUrl":"https://cdn.3dassets.dev/assets/5888/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5888/v1/poster.webp","blurhash":"U9A107%M00IUxbWBRjt700IU~q%M4mj[?bWB","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":120492,"triangles":2472,"vertices":7416,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.20203311900200177,0,-0.3250128192999403],"max":[0.20203311900200177,0.8016313314437866,0.3250128192999403]},"sizeMeters":[0.404,0.802,0.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:32.187Z","updatedAt":"2026-09-06T06:11:33.087Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5888/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PortugueseManOWarOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5888/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5888/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5888/v1/model.glb\" alt=\"portuguese man o war (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5888/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5888/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5890","slug":"open-ocean-and-deep-sea-life-anglerfish-b6ecb869","title":"anglerfish (Open Ocean and Deep Sea Life)","summary":"anglerfish with distinctive oversized jaws and arched lure.","description":"anglerfish with distinctive oversized jaws and arched lure. Natural smooth-shaded untextured materials. Dimensions 0.31 × 0.27 × 0.35 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 0.8 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-anglerfish-b6ecb869","cdnUrl":"https://cdn.3dassets.dev/assets/5890/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-anglerfish-b6ecb869","thumbnailUrl":"https://cdn.3dassets.dev/assets/5890/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5890/v1/poster.webp","blurhash":"U99jGt?G019ZIVNGt7%200Io~B%2%2$*WBIp","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":110084,"triangles":2226,"vertices":6678,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.15341730467118142,-0.000005884005472106546,-0.17499999701976776],"max":[0.15341730467118142,0.27073658807460965,0.1749975017426299]},"sizeMeters":[0.307,0.271,0.35],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:32.372Z","updatedAt":"2026-09-06T06:11:33.135Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5890/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AnglerfishOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5890/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5890/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5890/v1/model.glb\" alt=\"anglerfish (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5890/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5890/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5891","slug":"open-ocean-and-deep-sea-life-viperfish-5d0b8a68","title":"viperfish (Open Ocean and Deep Sea Life)","summary":"viperfish with distinctive needle teeth and slender predatory body.","description":"viperfish with distinctive needle teeth and slender predatory body. Natural smooth-shaded untextured materials. Dimensions 0.16 × 0.18 × 0.30 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 0.7 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-viperfish-5d0b8a68","cdnUrl":"https://cdn.3dassets.dev/assets/5891/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-viperfish-5d0b8a68","thumbnailUrl":"https://cdn.3dassets.dev/assets/5891/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5891/v1/poster.webp","blurhash":"U56b48-o8wRiNyIUM{xv00M{?wtR$x?b%MI9","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":88012,"triangles":1752,"vertices":5256,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.08009344339370728,-2.1021656147757195e-7,-0.15000000596046448],"max":[0.08009344339370728,0.18404472034267538,0.15000000596046448]},"sizeMeters":[0.16,0.184,0.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:32.206Z","updatedAt":"2026-09-06T06:11:33.208Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5891/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ViperfishOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5891/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5891/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5891/v1/model.glb\" alt=\"viperfish (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5891/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5891/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5892","slug":"open-ocean-and-deep-sea-life-gulper-eel-6f1ab7d8","title":"gulper eel (Open Ocean and Deep Sea Life)","summary":"gulper eel with distinctive expanded throat pouch and whip tail.","description":"gulper eel with distinctive expanded throat pouch and whip tail. Natural smooth-shaded untextured materials. Dimensions 0.28 × 0.15 × 0.90 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 0.6 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-gulper-eel-6f1ab7d8","cdnUrl":"https://cdn.3dassets.dev/assets/5892/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-gulper-eel-6f1ab7d8","thumbnailUrl":"https://cdn.3dassets.dev/assets/5892/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5892/v1/poster.webp","blurhash":"U34xb;}[#8$MEgEfNaS4009tTJNy^4^P,@$g","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":83580,"triangles":1704,"vertices":5112,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.14146702100291486,0.00002752879091798277,-0.44999998807907104],"max":[0.14146702100291486,0.14680934807828366,0.44999998807907104]},"sizeMeters":[0.283,0.147,0.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:32.506Z","updatedAt":"2026-09-06T06:11:33.337Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5892/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GulperEelOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5892/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5892/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5892/v1/model.glb\" alt=\"gulper eel (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5892/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5892/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5893","slug":"open-ocean-and-deep-sea-life-giant-isopod-024a92ce","title":"giant isopod (Open Ocean and Deep Sea Life)","summary":"Giant isopod with overlapping dorsal armour, paired segmented walking legs and antennae.","description":"Giant isopod with overlapping dorsal armour, paired segmented walking legs and antennae. Natural smooth-shaded untextured materials. Dimensions 0.24 × 0.12 × 0.40 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 0.6 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-giant-isopod-024a92ce","cdnUrl":"https://cdn.3dassets.dev/assets/5893/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-giant-isopod-024a92ce","thumbnailUrl":"https://cdn.3dassets.dev/assets/5893/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5893/v1/poster.webp","blurhash":"U7B3mI9G00%N.9IUMx%M00%1~qs:8w-;-=IU","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":306628,"triangles":6336,"vertices":19008,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.11839961112737038,-0.0000020313941943503333,-0.20000000298023224],"max":[0.11839961112737038,0.11681288590526659,0.20000000298023224]},"sizeMeters":[0.237,0.117,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:33.411Z","updatedAt":"2026-09-06T06:11:34.175Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5893/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GiantIsopodOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5893/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5893/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5893/v1/model.glb\" alt=\"giant isopod (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5893/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5893/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5894","slug":"open-ocean-and-deep-sea-life-california-sea-lion-58ed43ba","title":"california sea lion (Open Ocean and Deep Sea Life)","summary":"california sea lion with upright neck and supporting front flippers.","description":"california sea lion with upright neck and supporting front flippers. Natural smooth-shaded untextured materials. Dimensions 1.50 × 1.06 × 2.00 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 1.6 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-california-sea-lion-58ed43ba","cdnUrl":"https://cdn.3dassets.dev/assets/5894/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-california-sea-lion-58ed43ba","thumbnailUrl":"https://cdn.3dassets.dev/assets/5894/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5894/v1/poster.webp","blurhash":"U67m{Ns:01NIRQoMxaW.00WB~Ct6t5R*M|r[","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":118192,"triangles":2424,"vertices":7272,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.7485829129995643,-0.000033726773547293476,-1],"max":[0.7485829129995643,1.0597939396718017,1.0000062346518463]},"sizeMeters":[1.497,1.06,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:33.706Z","updatedAt":"2026-09-06T06:11:34.271Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5894/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CaliforniaSeaLionOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5894/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5894/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5894/v1/model.glb\" alt=\"california sea lion (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5894/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5894/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5895","slug":"open-ocean-and-deep-sea-life-sea-otter-floating-27352205","title":"sea otter floating (Open Ocean and Deep Sea Life)","summary":"sea otter floating with upturned belly, webbed hind feet and folded forepaws.","description":"sea otter floating with upturned belly, webbed hind feet and folded forepaws. Natural smooth-shaded untextured materials. Dimensions 0.36 × 0.31 × 1.20 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 0.8 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-sea-otter-floating-27352205","cdnUrl":"https://cdn.3dassets.dev/assets/5895/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-sea-otter-floating-27352205","thumbnailUrl":"https://cdn.3dassets.dev/assets/5895/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5895/v1/poster.webp","blurhash":"U68zfL?H02M|xuM|NGxa009Z~B%2E1-p-pIp","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":222000,"triangles":4572,"vertices":13716,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.1806799950387424,0.000007100249372199441,-0.6000000238418579],"max":[0.1806799950387424,0.3098676429738181,0.6000000238418579]},"sizeMeters":[0.361,0.31,1.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:33.778Z","updatedAt":"2026-09-06T06:11:34.613Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5895/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SeaOtterFloatingOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5895/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5895/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5895/v1/model.glb\" alt=\"sea otter floating (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5895/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5895/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5896","slug":"open-ocean-and-deep-sea-life-harbour-porpoise-52f8c317","title":"harbour porpoise (Open Ocean and Deep Sea Life)","summary":"harbour porpoise swimming with species-specific head, paired fins and horizontal flukes.","description":"harbour porpoise swimming with species-specific head, paired fins and horizontal flukes. Natural smooth-shaded untextured materials. Dimensions 0.69 × 0.46 × 1.60 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 1.0 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-harbour-porpoise-52f8c317","cdnUrl":"https://cdn.3dassets.dev/assets/5896/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-harbour-porpoise-52f8c317","thumbnailUrl":"https://cdn.3dassets.dev/assets/5896/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5896/v1/poster.webp","blurhash":"U671[-ox8^V{RmIAn$%N00jZ.9ozxY?wX8Dh","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":80468,"triangles":1624,"vertices":4872,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.3435895922044506,-0.00003408842400649814,-0.800000011920929],"max":[0.3435895922044506,0.4583193421000931,0.800000011920929]},"sizeMeters":[0.687,0.458,1.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:34.773Z","updatedAt":"2026-09-06T06:11:35.596Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5896/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HarbourPorpoiseOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5896/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5896/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5896/v1/model.glb\" alt=\"harbour porpoise (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5896/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5896/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5899","slug":"open-ocean-and-deep-sea-life-dugong-1866fb5e","title":"dugong (Open Ocean and Deep Sea Life)","summary":"dugong with downturned muzzle, paddle flippers and broad flukes.","description":"dugong with downturned muzzle, paddle flippers and broad flukes. Natural smooth-shaded untextured materials. Dimensions 1.64 × 0.75 × 2.80 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 1.2 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-dugong-1866fb5e","cdnUrl":"https://cdn.3dassets.dev/assets/5899/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-dugong-1866fb5e","thumbnailUrl":"https://cdn.3dassets.dev/assets/5899/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5899/v1/poster.webp","blurhash":"U88||uj?00kB%MM{M{t700Rj~qt79E%N%MIU","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":117536,"triangles":2412,"vertices":7236,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.8210358176061268,-0.00005432418203515921,-1.399999976158142],"max":[0.8210358176061268,0.7487894540152567,1.4000087086442488]},"sizeMeters":[1.642,0.749,2.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:35.044Z","updatedAt":"2026-09-06T06:11:35.696Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5899/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DugongOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5899/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5899/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5899/v1/model.glb\" alt=\"dugong (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5899/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5899/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5897","slug":"open-ocean-and-deep-sea-life-sand-ridge-6e3f48d9","title":"sand ridge (Open Ocean and Deep Sea Life)","summary":"sand ridge as a static seabed geology prop.","description":"sand ridge as a static seabed geology prop. Natural smooth-shaded untextured materials. Dimensions 2.50 × 0.30 × 2.00 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 0.8 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-sand-ridge-6e3f48d9","cdnUrl":"https://cdn.3dassets.dev/assets/5897/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-sand-ridge-6e3f48d9","thumbnailUrl":"https://cdn.3dassets.dev/assets/5897/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5897/v1/poster.webp","blurhash":"UCC6#{t700oft7t7ayRj00Rj~payIUIUj@xu","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":42460,"triangles":864,"vertices":2592,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.25,0.000001531885938266253,-1.000053407391583],"max":[1.25,0.2999984800349907,1.000053407391583]},"sizeMeters":[2.5,0.3,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:34.698Z","updatedAt":"2026-09-06T06:11:35.645Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5897/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SandRidgeOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5897/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5897/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5897/v1/model.glb\" alt=\"sand ridge (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5897/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5897/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5898","slug":"open-ocean-and-deep-sea-life-basalt-outcrop-7982a8cd","title":"basalt outcrop (Open Ocean and Deep Sea Life)","summary":"basalt outcrop as a static seabed geology prop.","description":"basalt outcrop as a static seabed geology prop. Natural smooth-shaded untextured materials. Dimensions 3.33 × 2.00 × 2.50 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 2.5 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-basalt-outcrop-7982a8cd","cdnUrl":"https://cdn.3dassets.dev/assets/5898/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-basalt-outcrop-7982a8cd","thumbnailUrl":"https://cdn.3dassets.dev/assets/5898/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5898/v1/poster.webp","blurhash":"U69tS~?I00M{-;%MM{Rj00M{_4ofD%D$t7t7","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":35592,"triangles":720,"vertices":2160,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.6666666269302368,-0.00009153168438724713,-1.2499363899711184],"max":[1.6666666269302368,2.0000915316843875,1.2499363899711184]},"sizeMeters":[3.333,2,2.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:34.709Z","updatedAt":"2026-09-06T06:11:35.665Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5898/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BasaltOutcropOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5898/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5898/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5898/v1/model.glb\" alt=\"basalt outcrop (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5898/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5898/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5900","slug":"open-ocean-and-deep-sea-life-hydrothermal-vent-chimney-b32149fd","title":"hydrothermal vent chimney (Open Ocean and Deep Sea Life)","summary":"hydrothermal vent chimney as a static seabed geology prop.","description":"hydrothermal vent chimney as a static seabed geology prop. Natural smooth-shaded untextured materials. Dimensions 3.81 × 4.59 × 1.60 metres. Metres, +Y up, +Z forward, footprint-centred pivot and lowest point at y=0. Swimming studies are intended to be positioned at least 5.1 m above the seabed. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-hydrothermal-vent-chimney-b32149fd","cdnUrl":"https://cdn.3dassets.dev/assets/5900/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-hydrothermal-vent-chimney-b32149fd","thumbnailUrl":"https://cdn.3dassets.dev/assets/5900/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5900/v1/poster.webp","blurhash":"U49aNx-;00Mx4nRjx]xu00IA~q.8t7xbt7M{","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":65196,"triangles":1320,"vertices":3960,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.903328424137891,0,-0.800105329195377],"max":[1.903328424137891,4.593801447294286,0.800105329195377]},"sizeMeters":[3.807,4.594,1.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:34.792Z","updatedAt":"2026-09-06T06:11:35.767Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5900/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HydrothermalVentChimneyOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5900/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5900/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5900/v1/model.glb\" alt=\"hydrothermal vent chimney (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5900/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5900/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5901","slug":"open-ocean-and-deep-sea-life-pelagic-wat-772a1856-starter-scene","title":"Pelagic water column (Open Ocean and Deep Sea Life)","summary":"Composed example for Open Ocean and Deep Sea Life.","description":"Blue whale, orca and tuna at true relative lengths in a separated open-water arrangement.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-pelagic-wat-772a1856-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/5901/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-pelagic-wat-772a1856-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/5901/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5901/v1/poster.webp","blurhash":"U35h#@%N00WA.TRPIAyC00Di.9%h00tk.8Mx","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":111264,"triangles":6764,"vertices":4401,"meshes":12,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-10.383846552934354,0.9998838003020729,-12.5],"max":[6.665770547749383,12.47464415308328,12.5]},"sizeMeters":[17.05,11.475,25],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:35.857Z","updatedAt":"2026-09-06T06:11:36.716Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5901/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PelagicWaterColumnOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5901/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5901/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5901/v1/model.glb\" alt=\"Pelagic water column (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5901/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5901/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5902","slug":"open-ocean-and-deep-sea-life-deep-sea-vent-field-22328b27","title":"Deep-sea vent field (Open Ocean and Deep Sea Life)","summary":"Composed example for Open Ocean and Deep Sea Life.","description":"Vents and basalt under static deep-sea animal studies, composed at true relative scale.","status":"published","url":"https://3dassets.dev/assets/open-ocean-and-deep-sea-life-deep-sea-vent-field-22328b27","cdnUrl":"https://cdn.3dassets.dev/assets/5902/v1/model.glb","downloadUrl":"https://3dassets.dev/download/open-ocean-and-deep-sea-life-deep-sea-vent-field-22328b27","thumbnailUrl":"https://cdn.3dassets.dev/assets/5902/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5902/v1/poster.webp","blurhash":"U59j+QIT00-;00ayxut700Mx~qt7?b%gj[IU","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":280996,"triangles":16826,"vertices":10971,"meshes":18,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-2.666666626930237,-0.00009153168438724713,-1.800105329195377],"max":[1.903328424137891,4.593801447294286,1.2499363899711184]},"sizeMeters":[4.57,4.594,3.05],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:11:36.376Z","updatedAt":"2026-09-06T06:11:36.809Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5902/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DeepSeaVentFieldOpenOceanAndDeepSeaLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5902/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5902/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5902/v1/model.glb\" alt=\"Deep-sea vent field (Open Ocean and Deep Sea Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5902/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5902/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}]}}