{"data":{"id":81,"slug":"feudal-japan-castle-town","title":"Feudal Japan Castle Town","summary":"Tiered castle, sloped fortifications, timber town, shrine gardens and domestic/street props in an original stylized palette.","description":"Shiro architectural kit with curved tiled roofs, plaster and timber frames, modular wall walks and complete castle-town scenes. Metre units, +Y up, +Z front. Original abstract decoration; no borrowed clan crests. 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Scene-only palette aliases unify ornaments and road materials; standalone assets retain their own palette.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-castle-moat-mar-ede2ed36-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/5223/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-castle-moat-mar-ede2ed36-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/5223/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5223/v1/poster.webp","blurhash":"UACGPu4U00_N9Z9Zxu-;00_2?uD%~p-;IUE1","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":2632252,"triangles":55092,"vertices":145823,"meshes":75,"materials":8,"textures":0,"animations":[],"boundingBox":{"min":[-10,-1.600149367166096,-21.799871993529827],"max":[10,25.19307912703047,36.50018913784371]},"sizeMeters":[20,26.793,58.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:30.961Z","updatedAt":"2026-09-06T06:08:31.669Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5223/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CastleMoatMarketAndShrineFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5223/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5223/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5223/v1/model.glb\" alt=\"Castle Moat Market and Shrine (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5223/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5223/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},"assets":[{"id":"5046","slug":"feudal-japan-castle-town-merchant-house-5e395f51","title":"Merchant House (Feudal Japan Castle Town)","summary":"Broad merchant residence with deep street veranda and side display window.","description":"Broad merchant residence with deep street veranda and side display window. Dimensions 6.20 x 4.91 x 6.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-merchant-house-5e395f51","cdnUrl":"https://cdn.3dassets.dev/assets/5046/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-merchant-house-5e395f51","thumbnailUrl":"https://cdn.3dassets.dev/assets/5046/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5046/v1/poster.webp","blurhash":"U9Eo.0~W009FEnNHs*t400Rk?cM|rBslbcj]","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":178540,"triangles":3628,"vertices":10884,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-3.0999999046325684,-0.00012146500881897448,-3.000094515085402],"max":[3.0999999046325684,4.910170192218923,3.5]},"sizeMeters":[6.2,4.91,6.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:52.850Z","updatedAt":"2026-09-06T06:07:53.855Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5046/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MerchantHouseFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5046/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5046/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5046/v1/model.glb\" alt=\"Merchant House (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5046/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5046/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5047","slug":"feudal-japan-castle-town-townhouse-middle-e72e8085","title":"Townhouse Middle (Feudal Japan Castle Town)","summary":"Narrow continuous-row townhouse with a street awning.","description":"Narrow continuous-row townhouse with a street awning. Dimensions 5.20 x 4.91 x 6.45 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-townhouse-middle-e72e8085","cdnUrl":"https://cdn.3dassets.dev/assets/5047/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-townhouse-middle-e72e8085","thumbnailUrl":"https://cdn.3dassets.dev/assets/5047/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5047/v1/poster.webp","blurhash":"U6EfQa_4004nt:W=r:ob00RO?cR-Q*oMNIRj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":126324,"triangles":2540,"vertices":7620,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.6002159376774814,-0.000060427989866981835,-3],"max":[2.6002159376774814,4.910182761590096,3.450000047683716]},"sizeMeters":[5.2,4.91,6.45],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:52.867Z","updatedAt":"2026-09-06T06:07:52.950Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5047/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TownhouseMiddleFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5047/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5047/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5047/v1/model.glb\" alt=\"Townhouse Middle (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5047/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5047/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5048","slug":"feudal-japan-castle-town-townhouse-corner-3f60d703","title":"Townhouse Corner (Feudal Japan Castle Town)","summary":"Corner townhouse with side entrance and projecting side veranda.","description":"Corner townhouse with side entrance and projecting side veranda. Dimensions 5.60 x 4.91 x 6.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-townhouse-corner-3f60d703","cdnUrl":"https://cdn.3dassets.dev/assets/5048/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-townhouse-corner-3f60d703","thumbnailUrl":"https://cdn.3dassets.dev/assets/5048/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5048/v1/poster.webp","blurhash":"UAF62$_N00M_Enxu$#M|00IT%MofZyaxkDWA","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":190244,"triangles":3872,"vertices":11616,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.6000854518265326,-0.00012146500881897448,-3],"max":[3,4.909818507897631,3]},"sizeMeters":[5.6,4.91,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:53.372Z","updatedAt":"2026-09-06T06:07:54.404Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5048/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TownhouseCornerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5048/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5048/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5048/v1/model.glb\" alt=\"Townhouse Corner (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5048/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5048/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5049","slug":"feudal-japan-castle-town-townhouse-courtyard-70aed935","title":"Townhouse Courtyard (Feudal Japan Castle Town)","summary":"Paired street wings separated by a narrow open courtyard deck.","description":"Paired street wings separated by a narrow open courtyard deck. Dimensions 9.20 x 4.91 x 5.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-townhouse-courtyard-70aed935","cdnUrl":"https://cdn.3dassets.dev/assets/5049/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-townhouse-courtyard-70aed935","thumbnailUrl":"https://cdn.3dassets.dev/assets/5049/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5049/v1/poster.webp","blurhash":"U7D]k~~q00RiTM_3-oD%00E2_3acvxDiI@tR","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":242964,"triangles":4968,"vertices":14904,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.500259355495042],"max":[6.599999904632568,4.909672750156858,2.500259355495042]},"sizeMeters":[9.2,4.91,5.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:53.771Z","updatedAt":"2026-09-06T06:07:53.829Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5049/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TownhouseCourtyardFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5049/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5049/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5049/v1/model.glb\" alt=\"Townhouse Courtyard (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5049/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5049/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5050","slug":"feudal-japan-castle-town-roadside-inn-e41bbb17","title":"Roadside Inn (Feudal Japan Castle Town)","summary":"Two-storey inn with an upper timber balcony and broad roof.","description":"Two-storey inn with an upper timber balcony and broad roof. Dimensions 7.30 x 7.11 x 6.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-roadside-inn-e41bbb17","cdnUrl":"https://cdn.3dassets.dev/assets/5050/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-roadside-inn-e41bbb17","thumbnailUrl":"https://cdn.3dassets.dev/assets/5050/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5050/v1/poster.webp","blurhash":"U8F65;_N008{TMxvxCM{00NG%gnhrVjZkXRk","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":236544,"triangles":4836,"vertices":14508,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-3.6500000953674316,-0.000060427989866981835,-3.000106814783166],"max":[3.6500000953674316,7.110094122361026,3.000106814783166]},"sizeMeters":[7.3,7.11,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:53.982Z","updatedAt":"2026-09-06T06:07:54.017Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5050/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RoadsideInnFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5050/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5050/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5050/v1/model.glb\" alt=\"Roadside Inn (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5050/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5050/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5052","slug":"feudal-japan-castle-town-tea-house-442bf903","title":"Tea House (Feudal Japan Castle Town)","summary":"Low tea house with generous veranda facing a garden.","description":"Low tea house with generous veranda facing a garden. Dimensions 6.20 x 4.91 x 5.55 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-tea-house-442bf903","cdnUrl":"https://cdn.3dassets.dev/assets/5052/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-tea-house-442bf903","thumbnailUrl":"https://cdn.3dassets.dev/assets/5052/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5052/v1/poster.webp","blurhash":"U7F5~r~p004oEpS$rpMw00bI_4IU##%1xvbc","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":182812,"triangles":3716,"vertices":11148,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-3.0999999046325684,-0.00012146500881897448,-2.250053407391583],"max":[3.0999999046325684,4.910170192218923,3.2999824728699307]},"sizeMeters":[6.2,4.91,5.55],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:54.164Z","updatedAt":"2026-09-06T06:07:55.159Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5052/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TeaHouseFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5052/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5052/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5052/v1/model.glb\" alt=\"Tea House (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5052/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5052/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5051","slug":"feudal-japan-castle-town-bath-house-eb309817","title":"Bath House (Feudal Japan Castle Town)","summary":"Bath house with a tall rear chimney and split entrance curtain.","description":"Bath house with a tall rear chimney and split entrance curtain. Dimensions 7.20 x 5.00 x 7.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-bath-house-eb309817","cdnUrl":"https://cdn.3dassets.dev/assets/5051/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-bath-house-eb309817","thumbnailUrl":"https://cdn.3dassets.dev/assets/5051/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5051/v1/poster.webp","blurhash":"U7EfNS~W00D$TMX9sks800E1?cRQ#5xWo#Nb","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":135888,"triangles":2728,"vertices":8184,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-3.5999999046325684,-0.00010681478316598714,-3.5],"max":[3.5999999046325684,5.000106814783166,3.5]},"sizeMeters":[7.2,5,7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:53.989Z","updatedAt":"2026-09-06T06:07:54.126Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5051/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BathHouseFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5051/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5051/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5051/v1/model.glb\" alt=\"Bath House (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5051/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5051/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5053","slug":"feudal-japan-castle-town-sake-brewery-936993fe","title":"Sake Brewery (Feudal Japan Castle Town)","summary":"Brewery workshop with large casks and hanging cedar-ball-style marker.","description":"Brewery workshop with large casks and hanging cedar-ball-style marker. Dimensions 8.20 x 5.41 x 6.75 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-sake-brewery-936993fe","cdnUrl":"https://cdn.3dassets.dev/assets/5053/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-sake-brewery-936993fe","thumbnailUrl":"https://cdn.3dassets.dev/assets/5053/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5053/v1/poster.webp","blurhash":"U8EfKI_2004:TgxvaJM_00ag_Nsl+rR~a$S4","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":154268,"triangles":3108,"vertices":9324,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-4.099999904632568,0.00011750818241151872,-3.000106814783166],"max":[4.099999904632568,5.409965725414673,3.7498664815210425]},"sizeMeters":[8.2,5.41,6.75],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:54.448Z","updatedAt":"2026-09-06T06:07:55.422Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5053/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SakeBreweryFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5053/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5053/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5053/v1/model.glb\" alt=\"Sake Brewery (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5053/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5053/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5054","slug":"feudal-japan-castle-town-blacksmith-workshop-bf08c6c9","title":"Blacksmith Workshop (Feudal Japan Castle Town)","summary":"Smithy with projecting forge chimney and anvil bench.","description":"Smithy with projecting forge chimney and anvil bench. Dimensions 6.20 x 4.91 x 5.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-blacksmith-workshop-bf08c6c9","cdnUrl":"https://cdn.3dassets.dev/assets/5054/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-blacksmith-workshop-bf08c6c9","thumbnailUrl":"https://cdn.3dassets.dev/assets/5054/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5054/v1/poster.webp","blurhash":"U6EMI5?b0000yZ-p${E100o#_NNFQkIpIpWA","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":132472,"triangles":2652,"vertices":7956,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-3.0999999046325684,-0.00005872428888342718,-2.500212144054215],"max":[3.0999999046325684,4.910170192218923,3.299920453983285]},"sizeMeters":[6.2,4.91,5.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:54.421Z","updatedAt":"2026-09-06T06:07:54.554Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5054/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BlacksmithWorkshopFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5054/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5054/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5054/v1/model.glb\" alt=\"Blacksmith Workshop (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5054/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5054/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5056","slug":"feudal-japan-castle-town-shrine-office-5eede882","title":"Shrine Office (Feudal Japan Castle Town)","summary":"Shrine office with a red entrance valance and reception veranda.","description":"Shrine office with a red entrance valance and reception veranda. Dimensions 5.20 x 4.91 x 5.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-shrine-office-5eede882","cdnUrl":"https://cdn.3dassets.dev/assets/5056/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-shrine-office-5eede882","thumbnailUrl":"https://cdn.3dassets.dev/assets/5056/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5056/v1/poster.webp","blurhash":"U8F5{k~W000L5aIrngnh00t6.9RQ#OxWtRt7","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":137512,"triangles":2804,"vertices":8412,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,3.200000047683716]},"sizeMeters":[5.2,4.91,5.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:55.229Z","updatedAt":"2026-09-06T06:07:55.306Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5056/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShrineOfficeFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5056/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5056/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5056/v1/model.glb\" alt=\"Shrine Office (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5056/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5056/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5055","slug":"feudal-japan-castle-town-plaster-storehouse-8fdda4ce","title":"Plaster Storehouse (Feudal Japan Castle Town)","summary":"Plaster storehouse with thick board shutters and tiled lower wall band.","description":"Plaster storehouse with thick board shutters and tiled lower wall band. Dimensions 5.20 x 5.31 x 6.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-plaster-storehouse-8fdda4ce","cdnUrl":"https://cdn.3dassets.dev/assets/5055/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-plaster-storehouse-8fdda4ce","thumbnailUrl":"https://cdn.3dassets.dev/assets/5055/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5055/v1/poster.webp","blurhash":"U8Eo=7~q004oOcRnsjs%00M_-=M{iaoMX8t7","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":144208,"triangles":2980,"vertices":8940,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.6000854518265326,-0.000060427989866981835,-3],"max":[2.6000854518265326,5.310158356493487,3]},"sizeMeters":[5.2,5.31,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:55.237Z","updatedAt":"2026-09-06T06:07:55.308Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5055/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PlasterStorehouseFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5055/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5055/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5055/v1/model.glb\" alt=\"Plaster Storehouse (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5055/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5055/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5057","slug":"feudal-japan-castle-town-town-watchtower-5413d22c","title":"Town Watchtower (Feudal Japan Castle Town)","summary":"Open timber fire-watch tower with elevated lookout deck and ladder.","description":"Open timber fire-watch tower with elevated lookout deck and ladder. Dimensions 4.10 x 8.36 x 3.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-town-watchtower-5413d22c","cdnUrl":"https://cdn.3dassets.dev/assets/5057/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-town-watchtower-5413d22c","thumbnailUrl":"https://cdn.3dassets.dev/assets/5057/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5057/v1/poster.webp","blurhash":"UBAmVa-p009G?wozDinNI[j]s+WB9GR+%Moe","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":79452,"triangles":1576,"vertices":4728,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-2.049999952316284,0,-1.9000991409588264],"max":[2.049999952316284,8.359899087839468,1.9000991409588264]},"sizeMeters":[4.1,8.36,3.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:55.367Z","updatedAt":"2026-09-06T06:07:55.436Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5057/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TownWatchtowerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5057/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5057/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5057/v1/model.glb\" alt=\"Town Watchtower (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5057/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5057/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5058","slug":"feudal-japan-castle-town-town-gate-arch-62b9db88","title":"Town Gate Arch (Feudal Japan Castle Town)","summary":"Roofed town entrance arch between two large timber posts.","description":"Roofed town entrance arch between two large timber posts. Dimensions 5.70 x 4.26 x 1.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-town-gate-arch-62b9db88","cdnUrl":"https://cdn.3dassets.dev/assets/5058/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-town-gate-arch-62b9db88","thumbnailUrl":"https://cdn.3dassets.dev/assets/5058/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5058/v1/poster.webp","blurhash":"UHA,zkxu4-jF_N%MMxIV9Zxv%MM_4mbH%gae","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21020,"triangles":388,"vertices":1164,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.8499999046325684,0.000014925812890753676,-0.8000213770855189],"max":[2.8499999046325684,4.259987303192507,0.8000213770855189]},"sizeMeters":[5.7,4.26,1.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:55.563Z","updatedAt":"2026-09-06T06:07:56.591Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5058/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TownGateArchFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5058/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5058/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5058/v1/model.glb\" alt=\"Town Gate Arch (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5058/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5058/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5059","slug":"feudal-japan-castle-town-market-roof-d5c86419","title":"Market Roof (Feudal Japan Castle Town)","summary":"Open market canopy with four corner posts and curved tile roof.","description":"Open market canopy with four corner posts and curved tile roof. Dimensions 5.30 x 3.86 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-market-roof-d5c86419","cdnUrl":"https://cdn.3dassets.dev/assets/5059/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-market-roof-d5c86419","thumbnailUrl":"https://cdn.3dassets.dev/assets/5059/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5059/v1/poster.webp","blurhash":"UHBzC6-;8_RP_4%MM_IU00oz%NRP4TRj%MkB","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24648,"triangles":464,"vertices":1392,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.6500000953674316,-0.00012547398929063647,-1.500137333292642],"max":[2.6500000953674316,3.8599733808790284,1.500137333292642]},"sizeMeters":[5.3,3.86,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:55.875Z","updatedAt":"2026-09-06T06:07:56.020Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5059/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MarketRoofFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5059/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5059/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5059/v1/model.glb\" alt=\"Market Roof (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5059/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5059/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5060","slug":"feudal-japan-castle-town-rice-dealer-34ed9af0","title":"Rice Dealer (Feudal Japan Castle Town)","summary":"Rice merchant shop with measuring counter and straw storage bale.","description":"Rice merchant shop with measuring counter and straw storage bale. Dimensions 5.20 x 4.91 x 5.65 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-rice-dealer-34ed9af0","cdnUrl":"https://cdn.3dassets.dev/assets/5060/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-rice-dealer-34ed9af0","thumbnailUrl":"https://cdn.3dassets.dev/assets/5060/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5060/v1/poster.webp","blurhash":"U8EyVw~p004nEoIpaIRO00a$_3WA#h%1kXbJ","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":125076,"triangles":2500,"vertices":7500,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,3.1500000953674316]},"sizeMeters":[5.2,4.91,5.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:55.904Z","updatedAt":"2026-09-06T06:07:56.059Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5060/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RiceDealerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5060/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5060/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5060/v1/model.glb\" alt=\"Rice Dealer (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5060/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5060/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5061","slug":"feudal-japan-castle-town-silk-merchant-9de96601","title":"Silk Merchant (Feudal Japan Castle Town)","summary":"Textile shop with hanging fabric valance and folded-bolt display stand.","description":"Textile shop with hanging fabric valance and folded-bolt display stand. Dimensions 5.20 x 4.91 x 5.25 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-silk-merchant-9de96601","cdnUrl":"https://cdn.3dassets.dev/assets/5061/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-silk-merchant-9de96601","thumbnailUrl":"https://cdn.3dassets.dev/assets/5061/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5061/v1/poster.webp","blurhash":"U8Eo*]~p0001TMohskMw00R*?cRPvxxZNdX8","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":123884,"triangles":2476,"vertices":7428,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,2.75]},"sizeMeters":[5.2,4.91,5.25],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:56.574Z","updatedAt":"2026-09-06T06:07:56.637Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5061/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SilkMerchantFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5061/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5061/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5061/v1/model.glb\" alt=\"Silk Merchant (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5061/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5061/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5062","slug":"feudal-japan-castle-town-paper-maker-80fbae99","title":"Paper Maker (Feudal Japan Castle Town)","summary":"Paper workshop with a broad drying-screen table outside the entrance.","description":"Paper workshop with a broad drying-screen table outside the entrance. Dimensions 6.20 x 4.91 x 5.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-paper-maker-80fbae99","cdnUrl":"https://cdn.3dassets.dev/assets/5062/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-paper-maker-80fbae99","thumbnailUrl":"https://cdn.3dassets.dev/assets/5062/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5062/v1/poster.webp","blurhash":"U7EMI5_3000JTM%MxUIT00WC~qoI#ibHNKRk","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":131164,"triangles":2640,"vertices":7920,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-3.0999999046325684,-0.00012146500881897448,-2.500212144054215],"max":[3.0999999046325684,4.910170192218923,3.200000047683716]},"sizeMeters":[6.2,4.91,5.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:56.712Z","updatedAt":"2026-09-06T06:07:56.767Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5062/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PaperMakerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5062/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5062/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5062/v1/model.glb\" alt=\"Paper Maker (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5062/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5062/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5065","slug":"feudal-japan-castle-town-pottery-shop-c0742e3a","title":"Pottery Shop (Feudal Japan Castle Town)","summary":"Potter shop with a street shelf of rounded jars.","description":"Potter shop with a street shelf of rounded jars. Dimensions 5.20 x 4.91 x 5.35 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-pottery-shop-c0742e3a","cdnUrl":"https://cdn.3dassets.dev/assets/5065/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-pottery-shop-c0742e3a","thumbnailUrl":"https://cdn.3dassets.dev/assets/5065/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5065/v1/poster.webp","blurhash":"U7Eo*]_3000KTgt8r;RP00nP_NjEvdaxRkR.","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":130168,"triangles":2620,"vertices":7860,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,0.00010987855504251964,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,2.8499999046325684]},"sizeMeters":[5.2,4.91,5.35],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:56.820Z","updatedAt":"2026-09-06T06:07:56.914Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5065/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PotteryShopFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5065/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5065/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5065/v1/model.glb\" alt=\"Pottery Shop (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5065/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5065/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5063","slug":"feudal-japan-castle-town-fishmonger-5ef7a587","title":"Fishmonger (Feudal Japan Castle Town)","summary":"Fish stall building with covered street counter and stylized fish display.","description":"Fish stall building with covered street counter and stylized fish display. Dimensions 5.20 x 4.91 x 5.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-fishmonger-5ef7a587","cdnUrl":"https://cdn.3dassets.dev/assets/5063/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-fishmonger-5ef7a587","thumbnailUrl":"https://cdn.3dassets.dev/assets/5063/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5063/v1/poster.webp","blurhash":"U6EfNS~q0000K9oNr;M_00n$~qRj#NtPSiNG","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":124780,"triangles":2508,"vertices":7524,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.6000621340063583,-0.000060427989866981835,-2.5],"max":[2.6000621340063583,4.909988927026982,3.0999999046325684]},"sizeMeters":[5.2,4.91,5.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:56.875Z","updatedAt":"2026-09-06T06:07:57.874Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5063/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FishmongerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5063/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5063/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5063/v1/model.glb\" alt=\"Fishmonger (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5063/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5063/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5064","slug":"feudal-japan-castle-town-noodle-shop-8afd0aa2","title":"Noodle Shop (Feudal Japan Castle Town)","summary":"Noodle shop with low waiting bench and entrance curtain.","description":"Noodle shop with low waiting bench and entrance curtain. Dimensions 5.20 x 4.91 x 5.45 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-noodle-shop-8afd0aa2","cdnUrl":"https://cdn.3dassets.dev/assets/5064/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-noodle-shop-8afd0aa2","thumbnailUrl":"https://cdn.3dassets.dev/assets/5064/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5064/v1/poster.webp","blurhash":"U7Eo#,~p000LKmWangi]00S1_4RPvdadNdS1","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":124528,"triangles":2488,"vertices":7464,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,2.950000047683716]},"sizeMeters":[5.2,4.91,5.45],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:56.768Z","updatedAt":"2026-09-06T06:07:56.912Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5064/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function NoodleShopFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5064/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5064/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5064/v1/model.glb\" alt=\"Noodle Shop (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5064/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5064/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5066","slug":"feudal-japan-castle-town-herbalist-shop-ee22d4da","title":"Herbalist Shop (Feudal Japan Castle Town)","summary":"Herbalist shop with street drawers, paper labels and herb basket.","description":"Herbalist shop with street drawers, paper labels and herb basket. Dimensions 5.20 x 4.91 x 5.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-herbalist-shop-ee22d4da","cdnUrl":"https://cdn.3dassets.dev/assets/5066/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-herbalist-shop-ee22d4da","thumbnailUrl":"https://cdn.3dassets.dev/assets/5066/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5066/v1/poster.webp","blurhash":"U7EyVv~W004nTNf,V?M_00M|?cae#4xZs;bH","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":129788,"triangles":2596,"vertices":7788,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,2.9000721399983527]},"sizeMeters":[5.2,4.91,5.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:57.471Z","updatedAt":"2026-09-06T06:07:58.505Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5066/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HerbalistShopFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5066/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5066/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5066/v1/model.glb\" alt=\"Herbalist Shop (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5066/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5066/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5067","slug":"feudal-japan-castle-town-carpenter-shop-b48c4b49","title":"Carpenter Shop (Feudal Japan Castle Town)","summary":"Carpenter workshop with trestle bench and leaned timber.","description":"Carpenter workshop with trestle bench and leaned timber. Dimensions 6.20 x 4.94 x 5.57 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-carpenter-shop-b48c4b49","cdnUrl":"https://cdn.3dassets.dev/assets/5067/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-carpenter-shop-b48c4b49","thumbnailUrl":"https://cdn.3dassets.dev/assets/5067/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5067/v1/poster.webp","blurhash":"U7Eo-~~W004oO^%Ns%Di00Ip?wV@+=jEW=WY","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":132376,"triangles":2664,"vertices":7992,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-3.0999999046325684,0.000040589007713753844,-2.500189137843711],"max":[3.0999999046325684,4.938024515606069,3.0696358680725098]},"sizeMeters":[6.2,4.938,5.57],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:57.487Z","updatedAt":"2026-09-06T06:07:57.542Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5067/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CarpenterShopFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5067/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5067/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5067/v1/model.glb\" alt=\"Carpenter Shop (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5067/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5067/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5068","slug":"feudal-japan-castle-town-cooper-shop-236e5c98","title":"Cooper Shop (Feudal Japan Castle Town)","summary":"Cooper workshop with two open barrel shells under its eaves.","description":"Cooper workshop with two open barrel shells under its eaves. Dimensions 5.20 x 4.91 x 5.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-cooper-shop-236e5c98","cdnUrl":"https://cdn.3dassets.dev/assets/5068/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-cooper-shop-236e5c98","thumbnailUrl":"https://cdn.3dassets.dev/assets/5068/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5068/v1/poster.webp","blurhash":"U6EMB?_30001TgxvaID%00Rj~qV@+qxWbwWY","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":130732,"triangles":2632,"vertices":7896,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,3.0999999046325684]},"sizeMeters":[5.2,4.91,5.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:58.857Z","updatedAt":"2026-09-06T06:07:59.097Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5068/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CooperShopFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5068/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5068/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5068/v1/model.glb\" alt=\"Cooper Shop (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5068/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5068/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5069","slug":"feudal-japan-castle-town-dye-workshop-ff2a427b","title":"Dye Workshop (Feudal Japan Castle Town)","summary":"Dye workshop with twin vats and a cloth-drying crossbar.","description":"Dye workshop with twin vats and a cloth-drying crossbar. Dimensions 6.20 x 4.91 x 5.90 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-dye-workshop-ff2a427b","cdnUrl":"https://cdn.3dassets.dev/assets/5069/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-dye-workshop-ff2a427b","thumbnailUrl":"https://cdn.3dassets.dev/assets/5069/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5069/v1/poster.webp","blurhash":"U8E.*0~B000LB?TJxAVX00X8_3Riz-wIV^W=","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":135964,"triangles":2724,"vertices":8172,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-3.0999999046325684,-0.00012146500881897448,-2.500189137843711],"max":[3.0999999046325684,4.910170192218923,3.4000000953674316]},"sizeMeters":[6.2,4.91,5.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:57.998Z","updatedAt":"2026-09-06T06:07:58.090Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5069/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DyeWorkshopFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5069/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5069/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5069/v1/model.glb\" alt=\"Dye Workshop (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5069/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5069/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5070","slug":"feudal-japan-castle-town-umbrella-maker-d829c9f0","title":"Umbrella Maker (Feudal Japan Castle Town)","summary":"Umbrella maker storefront with an open parasol display.","description":"Umbrella maker storefront with an open parasol display. Dimensions 5.20 x 4.91 x 6.10 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-umbrella-maker-d829c9f0","cdnUrl":"https://cdn.3dassets.dev/assets/5070/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-umbrella-maker-d829c9f0","thumbnailUrl":"https://cdn.3dassets.dev/assets/5070/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5070/v1/poster.webp","blurhash":"U8D]h[o#009YyFxuivNF00t7_NociZNGSiNG","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":125012,"triangles":2512,"vertices":7536,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,3.599960619322977]},"sizeMeters":[5.2,4.91,6.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:58.139Z","updatedAt":"2026-09-06T06:07:58.278Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5070/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function UmbrellaMakerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5070/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5070/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5070/v1/model.glb\" alt=\"Umbrella Maker (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5070/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5070/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5071","slug":"feudal-japan-castle-town-lantern-maker-655880f2","title":"Lantern Maker (Feudal Japan Castle Town)","summary":"Lantern maker with two large hanging paper shades at the shopfront.","description":"Lantern maker with two large hanging paper shades at the shopfront. Dimensions 5.20 x 4.91 x 5.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-lantern-maker-655880f2","cdnUrl":"https://cdn.3dassets.dev/assets/5071/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-lantern-maker-655880f2","thumbnailUrl":"https://cdn.3dassets.dev/assets/5071/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5071/v1/poster.webp","blurhash":"U6ECqN~q004.u6x]rpMw00IU~qV@miRiNMR*","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":131436,"triangles":2632,"vertices":7896,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,2.999984770548494]},"sizeMeters":[5.2,4.91,5.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:58.279Z","updatedAt":"2026-09-06T06:07:58.362Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5071/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LanternMakerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5071/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5071/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5071/v1/model.glb\" alt=\"Lantern Maker (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5071/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5071/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5072","slug":"feudal-japan-castle-town-scribe-school-9ae433be","title":"Scribe School (Feudal Japan Castle Town)","summary":"Neighbourhood schoolhouse with long front veranda and a writing notice plaque.","description":"Neighbourhood schoolhouse with long front veranda and a writing notice plaque. Dimensions 7.20 x 4.91 x 5.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-scribe-school-9ae433be","cdnUrl":"https://cdn.3dassets.dev/assets/5072/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-scribe-school-9ae433be","thumbnailUrl":"https://cdn.3dassets.dev/assets/5072/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5072/v1/poster.webp","blurhash":"U9E.@M~W004.Enxv%GMw00M|?vRk+?adjcX9","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":151692,"triangles":3068,"vertices":9204,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-3.5999999046325684,-0.000060427989866981835,-2.500157256709517],"max":[3.5999999046325684,4.909904685296069,3.1001571613420853]},"sizeMeters":[7.2,4.91,5.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:58.316Z","updatedAt":"2026-09-06T06:07:58.449Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5072/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ScribeSchoolFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5072/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5072/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5072/v1/model.glb\" alt=\"Scribe School (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5072/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5072/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5073","slug":"feudal-japan-castle-town-magistrate-office-1c1930bb","title":"Magistrate Office (Feudal Japan Castle Town)","summary":"Formal office with broad central entrance portico and deep roof.","description":"Formal office with broad central entrance portico and deep roof. Dimensions 8.20 x 4.91 x 6.30 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-magistrate-office-1c1930bb","cdnUrl":"https://cdn.3dassets.dev/assets/5073/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-magistrate-office-1c1930bb","thumbnailUrl":"https://cdn.3dassets.dev/assets/5073/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5073/v1/poster.webp","blurhash":"U7E36n~W00E1O]%g$yIT00IB_4Rim%MxWFtR","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":160772,"triangles":3256,"vertices":9768,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-4.099999904632568,-0.00018122061078829077,-3.000106814783166],"max":[4.099999904632568,4.909917603520037,3.3000427400981787]},"sizeMeters":[8.2,4.91,6.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:59.351Z","updatedAt":"2026-09-06T06:08:00.357Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5073/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MagistrateOfficeFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5073/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5073/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5073/v1/model.glb\" alt=\"Magistrate Office (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5073/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5073/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5074","slug":"feudal-japan-castle-town-town-stable-13aa7d3d","title":"Town Stable (Feudal Japan Castle Town)","summary":"Stable building with thatched roof, outdoor trough and hitch posts.","description":"Stable building with thatched roof, outdoor trough and hitch posts. Dimensions 7.20 x 4.71 x 5.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-town-stable-13aa7d3d","cdnUrl":"https://cdn.3dassets.dev/assets/5074/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-town-stable-13aa7d3d","thumbnailUrl":"https://cdn.3dassets.dev/assets/5074/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5074/v1/poster.webp","blurhash":"UAFrqu~V00D*-;-pfmE100Io~pRj8|IUobof","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":133208,"triangles":2716,"vertices":8148,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-3.5999999046325684,-0.000060427989866981835,-2.5001892493147837],"max":[3.5999999046325684,4.7098410115504095,3.000106814783166]},"sizeMeters":[7.2,4.71,5.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:59.311Z","updatedAt":"2026-09-06T06:07:59.378Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5074/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TownStableFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5074/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5074/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5074/v1/model.glb\" alt=\"Town Stable (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5074/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5074/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5075","slug":"feudal-japan-castle-town-granary-raised-62e86727","title":"Granary Raised (Feudal Japan Castle Town)","summary":"Raised grain store supported on four stout timber posts.","description":"Raised grain store supported on four stout timber posts. Dimensions 5.20 x 5.91 x 5.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-granary-raised-62e86727","cdnUrl":"https://cdn.3dassets.dev/assets/5075/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-granary-raised-62e86727","thumbnailUrl":"https://cdn.3dassets.dev/assets/5075/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5075/v1/poster.webp","blurhash":"UAD9u7?b009F?wtRMwM{00M{_3ofH;jEW?ay","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":129980,"triangles":2616,"vertices":7848,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,0,-2.5000212712563963],"max":[2.5999999046325684,5.909874157007407,2.5000212712563963]},"sizeMeters":[5.2,5.91,5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:59.651Z","updatedAt":"2026-09-06T06:08:00.550Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5075/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GranaryRaisedFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5075/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5075/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5075/v1/model.glb\" alt=\"Granary Raised (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5075/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5075/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5076","slug":"feudal-japan-castle-town-river-warehouse-72b66381","title":"River Warehouse (Feudal Japan Castle Town)","summary":"River warehouse with large loading doors and a deep loading dock.","description":"River warehouse with large loading doors and a deep loading dock. Dimensions 8.20 x 5.71 x 7.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-river-warehouse-72b66381","cdnUrl":"https://cdn.3dassets.dev/assets/5076/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-river-warehouse-72b66381","thumbnailUrl":"https://cdn.3dassets.dev/assets/5076/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5076/v1/poster.webp","blurhash":"U8F5{i~U009tALNfrWR400Rn?cM{^F-nx]xv","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":189136,"triangles":3848,"vertices":11544,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-4.099999904632568,0.0001837200859409957,-3.000106814783166],"max":[4.099999904632568,5.709965796940247,4.5]},"sizeMeters":[8.2,5.71,7.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:59.721Z","updatedAt":"2026-09-06T06:07:59.776Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5076/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RiverWarehouseFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5076/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5076/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5076/v1/model.glb\" alt=\"River Warehouse (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5076/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5076/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5077","slug":"feudal-japan-castle-town-ferry-ticket-hut-4533dd7c","title":"Ferry Ticket Hut (Feudal Japan Castle Town)","summary":"Small ferry office with projecting transaction shelf.","description":"Small ferry office with projecting transaction shelf. Dimensions 3.70 x 4.41 x 3.65 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-ferry-ticket-hut-4533dd7c","cdnUrl":"https://cdn.3dassets.dev/assets/5077/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-ferry-ticket-hut-4533dd7c","thumbnailUrl":"https://cdn.3dassets.dev/assets/5077/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5077/v1/poster.webp","blurhash":"U9D0Df?b004npKtRs7Mx00M|~qoeR2adS%kD","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":107328,"triangles":2188,"vertices":6564,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-1.850000023841858,0.00003112753856100714,-1.75],"max":[1.850000023841858,4.4099199823505595,1.899999976158142]},"sizeMeters":[3.7,4.41,3.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:59.882Z","updatedAt":"2026-09-06T06:08:00.892Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5077/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FerryTicketHutFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5077/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5077/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5077/v1/model.glb\" alt=\"Ferry Ticket Hut (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5077/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5077/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5078","slug":"feudal-japan-castle-town-village-mill-512ca88b","title":"Village Mill (Feudal Japan Castle Town)","summary":"Water mill building with a vertical timber wheel and crossed spokes beside the wall; static.","description":"Water mill building with a vertical timber wheel and crossed spokes beside the wall; static. Dimensions 6.30 x 4.91 x 5.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-village-mill-512ca88b","cdnUrl":"https://cdn.3dassets.dev/assets/5078/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-village-mill-512ca88b","thumbnailUrl":"https://cdn.3dassets.dev/assets/5078/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5078/v1/poster.webp","blurhash":"UBFP82_400I9K8%MxCIV00IU%gjYn1ofWDM{","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":135804,"triangles":2736,"vertices":8208,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-3.0999999046325684,-0.00012146500881897448,-2.500189137843711],"max":[3.200000047683716,4.910170192218923,2.500189137843711]},"sizeMeters":[6.3,4.91,5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:59.756Z","updatedAt":"2026-09-06T06:07:59.920Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5078/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function VillageMillFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5078/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5078/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5078/v1/model.glb\" alt=\"Village Mill (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5078/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5078/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5079","slug":"feudal-japan-castle-town-bell-pavilion-c94d8c69","title":"Bell Pavilion (Feudal Japan Castle Town)","summary":"Open bell pavilion with a broad suspended temple bell.","description":"Open bell pavilion with a broad suspended temple bell. Dimensions 3.30 x 4.36 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-bell-pavilion-c94d8c69","cdnUrl":"https://cdn.3dassets.dev/assets/5079/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-bell-pavilion-c94d8c69","thumbnailUrl":"https://cdn.3dassets.dev/assets/5079/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5079/v1/poster.webp","blurhash":"UFBM.1%M00D%?wxuMwMx9FazxvWB4mWA%Nj@","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28124,"triangles":536,"vertices":1608,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.649999976158142,0,-1.5],"max":[1.649999976158142,4.359999728265759,1.5]},"sizeMeters":[3.3,4.36,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:59.940Z","updatedAt":"2026-09-06T06:07:59.975Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5079/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BellPavilionFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5079/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5079/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5079/v1/model.glb\" alt=\"Bell Pavilion (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5079/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5079/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5080","slug":"feudal-japan-castle-town-guild-meeting-hall-b1c9816a","title":"Guild Meeting Hall (Feudal Japan Castle Town)","summary":"Broad guild meeting hall with continuous veranda and timber railing.","description":"Broad guild meeting hall with continuous veranda and timber railing. Dimensions 9.20 x 4.91 x 7.55 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-guild-meeting-hall-b1c9816a","cdnUrl":"https://cdn.3dassets.dev/assets/5080/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-guild-meeting-hall-b1c9816a","thumbnailUrl":"https://cdn.3dassets.dev/assets/5080/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5080/v1/poster.webp","blurhash":"U8EVsb~W009ZE-tR$$RP00IV.9Rj+=aJkDbJ","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":212436,"triangles":4332,"vertices":12996,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-4.599999904632568,-0.000060427989866981835,-3.500308742724598],"max":[4.599999904632568,4.909672750156858,4.050308933459461]},"sizeMeters":[9.2,4.91,7.551],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:00.435Z","updatedAt":"2026-09-06T06:08:00.570Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5080/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GuildMeetingHallFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5080/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5080/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5080/v1/model.glb\" alt=\"Guild Meeting Hall (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5080/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5080/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5081","slug":"feudal-japan-castle-town-wayside-rest-shelter-61d06dc9","title":"Wayside Rest Shelter (Feudal Japan Castle Town)","summary":"Open wayside shelter with thatched roof and long resting bench.","description":"Open wayside shelter with thatched roof and long resting bench. Dimensions 4.90 x 3.86 x 2.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wayside-rest-shelter-61d06dc9","cdnUrl":"https://cdn.3dassets.dev/assets/5081/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wayside-rest-shelter-61d06dc9","thumbnailUrl":"https://cdn.3dassets.dev/assets/5081/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5081/v1/poster.webp","blurhash":"UHDvQ6%f00M|~p-pM{IV00oe?HRj00Ioxuax","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":26664,"triangles":476,"vertices":1428,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-2.450000047683716,0.00011870870658015065,-1.4001327735604185],"max":[2.450000047683716,3.8599935908209444,1.4001327735604185]},"sizeMeters":[4.9,3.86,2.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:00.828Z","updatedAt":"2026-09-06T06:08:01.846Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5081/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WaysideRestShelterFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5081/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5081/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5081/v1/model.glb\" alt=\"Wayside Rest Shelter (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5081/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5081/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5082","slug":"feudal-japan-castle-town-engawa-deck-78c78cd5","title":"Engawa Deck (Feudal Japan Castle Town)","summary":"Four-metre slatted engawa deck on low footings.","description":"Four-metre slatted engawa deck on low footings. Dimensions 4.00 x 0.45 x 1.20 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-engawa-deck-78c78cd5","cdnUrl":"https://cdn.3dassets.dev/assets/5082/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-engawa-deck-78c78cd5","thumbnailUrl":"https://cdn.3dassets.dev/assets/5082/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5082/v1/poster.webp","blurhash":"U8CZ64-o01t8?a^*afD*00oe~VIU0L01oy?Z","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":19192,"triangles":352,"vertices":1056,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.000060427989866981835,-0.5999328592791529],"max":[2,0.450070492988518,0.5999328592791529]},"sizeMeters":[4,0.45,1.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:01.107Z","updatedAt":"2026-09-06T06:08:01.252Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5082/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function EngawaDeckFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5082/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5082/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5082/v1/model.glb\" alt=\"Engawa Deck (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5082/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5082/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5083","slug":"feudal-japan-castle-town-shoji-screen-410b090e","title":"Shoji Screen (Feudal Japan Castle Town)","summary":"Two-panel paper shoji screen with a timber grid and sliding tracks.","description":"Two-panel paper shoji screen with a timber grid and sliding tracks. Dimensions 1.96 x 2.28 x 0.20 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-shoji-screen-410b090e","cdnUrl":"https://cdn.3dassets.dev/assets/5083/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-shoji-screen-410b090e","thumbnailUrl":"https://cdn.3dassets.dev/assets/5083/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5083/v1/poster.webp","blurhash":"UBDvAs%L00D*xZ%LWC9Z00e.~qt8xZxVbFNL","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":39812,"triangles":792,"vertices":2376,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.9799609240109816,0,-0.07992499858362868],"max":[0.9799609240109816,2.2799999713897705,0.12492500037176803]},"sizeMeters":[1.96,2.28,0.205],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:01.235Z","updatedAt":"2026-09-06T06:08:01.368Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5083/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShojiScreenFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5083/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5083/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5083/v1/model.glb\" alt=\"Shoji Screen (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5083/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5083/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5084","slug":"feudal-japan-castle-town-fusuma-panel-35fc6265","title":"Fusuma Panel (Feudal Japan Castle Town)","summary":"Opaque fusuma partition panel with timber side stiles.","description":"Opaque fusuma partition panel with timber side stiles. Dimensions 0.91 x 2.00 x 0.08 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-fusuma-panel-35fc6265","cdnUrl":"https://cdn.3dassets.dev/assets/5084/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-fusuma-panel-35fc6265","thumbnailUrl":"https://cdn.3dassets.dev/assets/5084/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5084/v1/poster.webp","blurhash":"U5DJI$_30000?bxuD%D%00Rj~px]-;xaIUD*","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7864,"triangles":116,"vertices":348,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.45500045777764214,0,-0.040040284432508316],"max":[0.45500045777764214,2,0.040040284432508316]},"sizeMeters":[0.91,2,0.08],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:01.358Z","updatedAt":"2026-09-06T06:08:01.542Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5084/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FusumaPanelFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5084/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5084/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5084/v1/model.glb\" alt=\"Fusuma Panel (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5084/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5084/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5085","slug":"feudal-japan-castle-town-lattice-window-2b2488d0","title":"Lattice Window (Feudal Japan Castle Town)","summary":"Timber lattice window insert with six slats and paper backing.","description":"Timber lattice window insert with six slats and paper backing. Dimensions 1.52 x 1.10 x 0.16 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-lattice-window-2b2488d0","cdnUrl":"https://cdn.3dassets.dev/assets/5085/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-lattice-window-2b2488d0","thumbnailUrl":"https://cdn.3dassets.dev/assets/5085/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5085/v1/poster.webp","blurhash":"U8D+o8?Z00oI?F^*kC4:00NG~WR-jswbV[Wt","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":25016,"triangles":484,"vertices":1452,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.7599999904632568,-0.000024090799664033824,-0.05997314129252011],"max":[0.7599999904632568,1.100024114641522,0.09997314412374074]},"sizeMeters":[1.52,1.1,0.16],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:01.664Z","updatedAt":"2026-09-06T06:08:01.830Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5085/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LatticeWindowFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5085/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5085/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5085/v1/model.glb\" alt=\"Lattice Window (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5085/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5085/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5086","slug":"feudal-japan-castle-town-tile-roof-gable-7e24198d","title":"Tile Roof Gable (Feudal Japan Castle Town)","summary":"Four-metre gable roof cassette with curved eaves and ridge ends.","description":"Four-metre gable roof cassette with curved eaves and ridge ends. Dimensions 5.10 x 2.02 x 4.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-tile-roof-gable-7e24198d","cdnUrl":"https://cdn.3dassets.dev/assets/5086/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-tile-roof-gable-7e24198d","thumbnailUrl":"https://cdn.3dassets.dev/assets/5086/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5086/v1/poster.webp","blurhash":"U9B:,6~q009F9FWBt8Rj00Di_3xu_Nt7bExv","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":20300,"triangles":372,"vertices":1116,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.549999952316284,-0.0000961631109918093,-2.4000000953674316],"max":[2.549999952316284,2.0198986501271996,2.4000000953674316]},"sizeMeters":[5.1,2.02,4.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:01.756Z","updatedAt":"2026-09-06T06:08:01.973Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5086/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TileRoofGableFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5086/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5086/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5086/v1/model.glb\" alt=\"Tile Roof Gable (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5086/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5086/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5087","slug":"feudal-japan-castle-town-tile-roof-hip-2ee92e98","title":"Tile Roof Hip (Feudal Japan Castle Town)","summary":"Square hipped tile roof with upswept eave corners.","description":"Square hipped tile roof with upswept eave corners. Dimensions 4.80 x 2.02 x 4.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-tile-roof-hip-2ee92e98","cdnUrl":"https://cdn.3dassets.dev/assets/5087/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-tile-roof-hip-2ee92e98","thumbnailUrl":"https://cdn.3dassets.dev/assets/5087/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5087/v1/poster.webp","blurhash":"UHBWrZxu8_WC9FWBt7fk00Rj-;j?~qt7WCj?","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":18072,"triangles":340,"vertices":1020,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.4000000953674316,-0.0000961631109918093,-2.4000000953674316],"max":[2.4000000953674316,2.019967375790614,2.4000000953674316]},"sizeMeters":[4.8,2.02,4.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:01.852Z","updatedAt":"2026-09-06T06:08:02.027Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5087/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TileRoofHipFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5087/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5087/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5087/v1/model.glb\" alt=\"Tile Roof Hip (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5087/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5087/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5088","slug":"feudal-japan-castle-town-thatch-roof-gable-f3695da6","title":"Thatch Roof Gable (Feudal Japan Castle Town)","summary":"Steep gable thatch roof with thick straw edge and wood underside.","description":"Steep gable thatch roof with thick straw edge and wood underside. Dimensions 5.10 x 2.22 x 4.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-thatch-roof-gable-f3695da6","cdnUrl":"https://cdn.3dassets.dev/assets/5088/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-thatch-roof-gable-f3695da6","thumbnailUrl":"https://cdn.3dassets.dev/assets/5088/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5088/v1/poster.webp","blurhash":"UDEo#t~p009G9Gof%2Rj009G_2xt_2WCWC%2","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":20984,"triangles":372,"vertices":1116,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-2.549999952316284,-0.000006143438567640658,-2.200000047683716],"max":[2.549999952316284,2.2200424259632374,2.200000047683716]},"sizeMeters":[5.1,2.22,4.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:02.577Z","updatedAt":"2026-09-06T06:08:03.410Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5088/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ThatchRoofGableFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5088/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5088/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5088/v1/model.glb\" alt=\"Thatch Roof Gable (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5088/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5088/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5089","slug":"feudal-japan-castle-town-thatch-roof-hip-cc245425","title":"Thatch Roof Hip (Feudal Japan Castle Town)","summary":"Hipped thatch roof cassette with broad rounded eaves.","description":"Hipped thatch roof cassette with broad rounded eaves. Dimensions 4.80 x 2.32 x 4.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-thatch-roof-hip-cc245425","cdnUrl":"https://cdn.3dassets.dev/assets/5089/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-thatch-roof-hip-cc245425","thumbnailUrl":"https://cdn.3dassets.dev/assets/5089/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5089/v1/poster.webp","blurhash":"UQEM8qxu4.WB4:WBxZj?00Rj%Mfk~ot7a$j]","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":18728,"triangles":340,"vertices":1020,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.4000000953674316,-0.00010537826884315926,-2.4000000953674316],"max":[2.4000000953674316,2.3200027204398093,2.4000000953674316]},"sizeMeters":[4.8,2.32,4.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:02.552Z","updatedAt":"2026-09-06T06:08:02.703Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5089/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ThatchRoofHipFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5089/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5089/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5089/v1/model.glb\" alt=\"Thatch Roof Hip (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5089/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5089/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5090","slug":"feudal-japan-castle-town-veranda-rail-bef7682f","title":"Veranda Rail (Feudal Japan Castle Town)","summary":"Four-metre timber veranda rail with three horizontal rails and knobbed posts.","description":"Four-metre timber veranda rail with three horizontal rails and knobbed posts. Dimensions 4.18 x 1.02 x 0.18 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-veranda-rail-bef7682f","cdnUrl":"https://cdn.3dassets.dev/assets/5090/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-veranda-rail-bef7682f","thumbnailUrl":"https://cdn.3dassets.dev/assets/5090/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5090/v1/poster.webp","blurhash":"U9A,L8rqs:n5$y~BnOs;01xt-ot7Si0ftkR*","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33432,"triangles":660,"vertices":1980,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.0899999141693115,0.000011468166856376527,-0.09006255924579816],"max":[2.0899999141693115,1.0200625365960332,0.09006255924579816]},"sizeMeters":[4.18,1.02,0.18],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:02.861Z","updatedAt":"2026-09-06T06:08:03.873Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5090/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function VerandaRailFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5090/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5090/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5090/v1/model.glb\" alt=\"Veranda Rail (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5090/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5090/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5091","slug":"feudal-japan-castle-town-stone-lantern-4a6cc0a1","title":"Stone Lantern (Feudal Japan Castle Town)","summary":"Stone garden lantern with pedestal, illuminated-style chamber and hipped cap.","description":"Stone garden lantern with pedestal, illuminated-style chamber and hipped cap. Dimensions 1.00 x 2.11 x 0.90 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-lantern-4a6cc0a1","cdnUrl":"https://cdn.3dassets.dev/assets/5091/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-lantern-4a6cc0a1","thumbnailUrl":"https://cdn.3dassets.dev/assets/5091/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5091/v1/poster.webp","blurhash":"U3C6+8~q0000.9%Ms*D%00a}~pRj00IU_3%2","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":20844,"triangles":384,"vertices":1152,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5,0,-0.44993270328113505],"max":[0.5,2.1100026822928366,0.44993270328113505]},"sizeMeters":[1,2.11,0.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:02.799Z","updatedAt":"2026-09-06T06:08:02.985Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5091/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneLanternFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5091/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5091/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5091/v1/model.glb\" alt=\"Stone Lantern (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5091/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5091/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5092","slug":"feudal-japan-castle-town-stepping-stones-ad7d63ab","title":"Stepping Stones (Feudal Japan Castle Town)","summary":"Five irregularly turned stepping stones forming a short garden path.","description":"Five irregularly turned stepping stones forming a short garden path. Dimensions 0.72 x 0.10 x 2.49 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stepping-stones-ad7d63ab","cdnUrl":"https://cdn.3dassets.dev/assets/5092/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stepping-stones-ad7d63ab","thumbnailUrl":"https://cdn.3dassets.dev/assets/5092/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5092/v1/poster.webp","blurhash":"U9AmrCoe00xt%MD%Rj%M00M{_3a$D%~q%LD$","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11644,"triangles":220,"vertices":660,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.3005189045874419,0.000049946041404881625,-0.20000000298023224],"max":[0.4176839336363616,0.09995005544871124,2.2874064445495605]},"sizeMeters":[0.718,0.1,2.487],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:03.090Z","updatedAt":"2026-09-06T06:08:03.264Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5092/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SteppingStonesFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5092/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5092/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5092/v1/model.glb\" alt=\"Stepping Stones (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5092/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5092/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5093","slug":"feudal-japan-castle-town-wooden-fence-ac7a1eee","title":"Wooden Fence (Feudal Japan Castle Town)","summary":"Two-metre close-board timber fence panel.","description":"Two-metre close-board timber fence panel. Dimensions 2.12 x 1.10 x 0.12 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wooden-fence-ac7a1eee","cdnUrl":"https://cdn.3dassets.dev/assets/5093/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wooden-fence-ac7a1eee","thumbnailUrl":"https://cdn.3dassets.dev/assets/5093/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5093/v1/poster.webp","blurhash":"UIG*sF%gDkyD%L~BtRRk01i_-oaLRPNGeoR%","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11732,"triangles":208,"vertices":624,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.059999942779541,-0.000008198386323932105,-0.060040891561596366],"max":[1.059999942779541,1.100008222228182,0.060040891561596366]},"sizeMeters":[2.12,1.1,0.12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:03.031Z","updatedAt":"2026-09-06T06:08:03.273Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5093/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WoodenFenceFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5093/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5093/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5093/v1/model.glb\" alt=\"Wooden Fence (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5093/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5093/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5094","slug":"feudal-japan-castle-town-bamboo-fence-472b3f57","title":"Bamboo Fence (Feudal Japan Castle Town)","summary":"Bamboo pole fence tied to two horizontal rails.","description":"Bamboo pole fence tied to two horizontal rails. Dimensions 2.40 x 1.40 x 0.12 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-bamboo-fence-472b3f57","cdnUrl":"https://cdn.3dassets.dev/assets/5094/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-bamboo-fence-472b3f57","thumbnailUrl":"https://cdn.3dassets.dev/assets/5094/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5094/v1/poster.webp","blurhash":"U9Bz{^%38xoz%f?]s:R700bb%yRjaLWYS2RP","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21352,"triangles":408,"vertices":1224,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.2000000476837158,-0.00004425787760553579,-0.03505417005978014],"max":[1.2000000476837158,1.4000442340357475,0.08003021340008762]},"sizeMeters":[2.4,1.4,0.115],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:03.199Z","updatedAt":"2026-09-06T06:08:03.422Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5094/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BambooFenceFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5094/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5094/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5094/v1/model.glb\" alt=\"Bamboo Fence (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5094/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5094/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5095","slug":"feudal-japan-castle-town-eave-gutter-519baa99","title":"Eave Gutter (Feudal Japan Castle Town)","summary":"Four-metre open timber rain gutter with raised sides.","description":"Four-metre open timber rain gutter with raised sides. Dimensions 4.00 x 0.23 x 0.28 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-eave-gutter-519baa99","cdnUrl":"https://cdn.3dassets.dev/assets/5095/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-eave-gutter-519baa99","thumbnailUrl":"https://cdn.3dassets.dev/assets/5095/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5095/v1/poster.webp","blurhash":"U69%VE%1IU%1sl~BxaRj00RQ?aRlNf01IV%L","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3360,"triangles":36,"vertices":108,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.00004028532657798789,-0.13989684743797112],"max":[2,0.229953460465142,0.13989684743797112]},"sizeMeters":[4,0.23,0.28],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:03.553Z","updatedAt":"2026-09-06T06:08:03.721Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5095/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function EaveGutterFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5095/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5095/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5095/v1/model.glb\" alt=\"Eave Gutter (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5095/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5095/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5096","slug":"feudal-japan-castle-town-noren-curtain-frame-d9a8062a","title":"Noren Curtain Frame (Feudal Japan Castle Town)","summary":"Freestanding split noren curtain on a simple timber frame.","description":"Freestanding split noren curtain on a simple timber frame. Dimensions 2.00 x 2.30 x 0.08 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-noren-curtain-frame-d9a8062a","cdnUrl":"https://cdn.3dassets.dev/assets/5096/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-noren-curtain-frame-d9a8062a","thumbnailUrl":"https://cdn.3dassets.dev/assets/5096/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5096/v1/poster.webp","blurhash":"UHBogTt60gR+}?xZ9vI;ENs:$%I:5loy=xRk","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7744,"triangles":124,"vertices":372,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.0000686459128472,0,-0.04000976509354784],"max":[1.0000686459128472,2.299999952316284,0.04000976509354784]},"sizeMeters":[2,2.3,0.08],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:04.176Z","updatedAt":"2026-09-06T06:08:04.380Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5096/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function NorenCurtainFrameFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5096/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5096/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5096/v1/model.glb\" alt=\"Noren Curtain Frame (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5096/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5096/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5097","slug":"feudal-japan-castle-town-veranda-stair-410c8ddd","title":"Veranda Stair (Feudal Japan Castle Town)","summary":"Three-step wood stair reaching a 0.45-metre veranda.","description":"Three-step wood stair reaching a 0.45-metre veranda. Dimensions 1.20 x 0.45 x 0.90 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-veranda-stair-410c8ddd","cdnUrl":"https://cdn.3dassets.dev/assets/5097/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-veranda-stair-410c8ddd","thumbnailUrl":"https://cdn.3dassets.dev/assets/5097/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5097/v1/poster.webp","blurhash":"U3GI7J_300D%_3xs9Z9H00D*~WE2IV-;xtNZ","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":2792,"triangles":36,"vertices":108,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,-0.000025192672479357192,-0.4499771289983769],"max":[0.6000000238418579,0.4500251807515504,0.4499771289983769]},"sizeMeters":[1.2,0.45,0.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:04.293Z","updatedAt":"2026-09-06T06:08:04.397Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5097/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function VerandaStairFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5097/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5097/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5097/v1/model.glb\" alt=\"Veranda Stair (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5097/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5097/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5098","slug":"feudal-japan-castle-town-timber-column-1d41fa7a","title":"Timber Column (Feudal Japan Castle Town)","summary":"Tapered timber column resting on a broad stone foot.","description":"Tapered timber column resting on a broad stone foot. Dimensions 0.48 x 2.70 x 0.48 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-timber-column-1d41fa7a","cdnUrl":"https://cdn.3dassets.dev/assets/5098/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-timber-column-1d41fa7a","thumbnailUrl":"https://cdn.3dassets.dev/assets/5098/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5098/v1/poster.webp","blurhash":"U17KM9?G000100WB_Nog*0WFMItK8_nO.8O?","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9800,"triangles":168,"vertices":504,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.23999999463558197,-0.000009155552638154263,-0.23999999463558197],"max":[0.23999999463558197,2.700000047683716,0.23999999463558197]},"sizeMeters":[0.48,2.7,0.48],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:04.498Z","updatedAt":"2026-09-06T06:08:04.723Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5098/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TimberColumnFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5098/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5098/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5098/v1/model.glb\" alt=\"Timber Column (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5098/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5098/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5099","slug":"feudal-japan-castle-town-bracket-cluster-d5c9a745","title":"Bracket Cluster (Feudal Japan Castle Town)","summary":"Three-layer interlocking roof-support bracket cluster.","description":"Three-layer interlocking roof-support bracket cluster. Dimensions 1.10 x 0.45 x 0.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-bracket-cluster-d5c9a745","cdnUrl":"https://cdn.3dassets.dev/assets/5099/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-bracket-cluster-d5c9a745","thumbnailUrl":"https://cdn.3dassets.dev/assets/5099/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5099/v1/poster.webp","blurhash":"U8Bfa]?Z01D*?G-os:M|00V[~UxuELNHM}R+","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3452,"triangles":36,"vertices":108,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.550000011920929,-0.000005351576482182097,-0.25],"max":[0.550000011920929,0.4500053396555532,0.25]},"sizeMeters":[1.1,0.45,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:04.548Z","updatedAt":"2026-09-06T06:08:04.743Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5099/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BracketClusterFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5099/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5099/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5099/v1/model.glb\" alt=\"Bracket Cluster (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5099/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5099/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5100","slug":"feudal-japan-castle-town-roof-ridge-plain-cf49c45e","title":"Roof Ridge Plain (Feudal Japan Castle Town)","summary":"Plain two-metre tile roof ridge with chunky end caps.","description":"Plain two-metre tile roof ridge with chunky end caps. Dimensions 2.70 x 0.46 x 0.46 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-roof-ridge-plain-cf49c45e","cdnUrl":"https://cdn.3dassets.dev/assets/5100/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-roof-ridge-plain-cf49c45e","thumbnailUrl":"https://cdn.3dassets.dev/assets/5100/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5100/v1/poster.webp","blurhash":"U7AmuQ-;D%xuxu_N%MM{00WB?bofRj00D%-;","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7404,"triangles":132,"vertices":396,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.350000023841858,-0.0000607317245508443,-0.23006073589687598],"max":[1.350000023841858,0.4600607400692011,0.23006073589687598]},"sizeMeters":[2.7,0.46,0.46],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:04.908Z","updatedAt":"2026-09-06T06:08:05.885Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5100/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RoofRidgePlainFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5100/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5100/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5100/v1/model.glb\" alt=\"Roof Ridge Plain (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5100/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5100/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5101","slug":"feudal-japan-castle-town-gable-infill-2e248971","title":"Gable Infill (Feudal Japan Castle Town)","summary":"Triangular plaster gable infill with timber verge beams.","description":"Triangular plaster gable infill with timber verge beams. Dimensions 4.07 x 1.50 x 0.20 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-gable-infill-2e248971","cdnUrl":"https://cdn.3dassets.dev/assets/5101/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-gable-infill-2e248971","thumbnailUrl":"https://cdn.3dassets.dev/assets/5101/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5101/v1/poster.webp","blurhash":"UEC$[woz00ax9F-pozIV009Z~qxv?bE1Mx-p","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3216,"triangles":32,"vertices":96,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.0344078540802,0.00007310639470547997,-0.060060426648762474],"max":[2.0344078540802,1.4982347177401212,0.14010030839536625]},"sizeMeters":[4.069,1.498,0.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:04.786Z","updatedAt":"2026-09-06T06:08:04.892Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5101/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GableInfillFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5101/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5101/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5101/v1/model.glb\" alt=\"Gable Infill (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5101/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5101/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5102","slug":"feudal-japan-castle-town-board-shutter-1e6bcef3","title":"Board Shutter (Feudal Japan Castle Town)","summary":"Pair of solid sliding board shutters with central rails.","description":"Pair of solid sliding board shutters with central rails. Dimensions 1.56 x 1.68 x 0.23 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-board-shutter-1e6bcef3","cdnUrl":"https://cdn.3dassets.dev/assets/5102/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-board-shutter-1e6bcef3","thumbnailUrl":"https://cdn.3dassets.dev/assets/5102/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5102/v1/poster.webp","blurhash":"U8D9Cj-o009u%1-oR+9a01M|~Vxtn$$%R+Ip","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":22920,"triangles":440,"vertices":1320,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.7800127934208249,0,-0.07998878212779406],"max":[0.7800127934208249,1.6799999475479126,0.14498877974360827]},"sizeMeters":[1.56,1.68,0.225],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:05.003Z","updatedAt":"2026-09-06T06:08:05.179Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5102/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BoardShutterFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5102/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5102/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5102/v1/model.glb\" alt=\"Board Shutter (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5102/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5102/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5103","slug":"feudal-japan-castle-town-paper-transom-70071406","title":"Paper Transom (Feudal Japan Castle Town)","summary":"Wide paper-backed lattice transom for placing above sliding doors.","description":"Wide paper-backed lattice transom for placing above sliding doors. Dimensions 1.92 x 0.55 x 0.16 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-paper-transom-70071406","cdnUrl":"https://cdn.3dassets.dev/assets/5103/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-paper-transom-70071406","thumbnailUrl":"https://cdn.3dassets.dev/assets/5103/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5103/v1/poster.webp","blurhash":"U8B:80-o9t%1-n~UxaNG00n$?GRkIq4:Rkt8","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33456,"triangles":660,"vertices":1980,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.9599999785423279,0.000040449131345321465,-0.060041501968209995],"max":[0.9599999785423279,0.5499595627895837,0.10004150479943062]},"sizeMeters":[1.92,0.55,0.16],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:05.270Z","updatedAt":"2026-09-06T06:08:05.331Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5103/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PaperTransomFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5103/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5103/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5103/v1/model.glb\" alt=\"Paper Transom (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5103/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5103/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5105","slug":"feudal-japan-castle-town-threshold-beam-2860c4e0","title":"Threshold Beam (Feudal Japan Castle Town)","summary":"Door threshold with two raised track strips.","description":"Door threshold with two raised track strips. Dimensions 1.80 x 0.12 x 0.25 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-threshold-beam-2860c4e0","cdnUrl":"https://cdn.3dassets.dev/assets/5105/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-threshold-beam-2860c4e0","thumbnailUrl":"https://cdn.3dassets.dev/assets/5105/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5105/v1/poster.webp","blurhash":"U6ATAk-o9a%1-:~Ut5M{00bb^*M{9G01WY-p","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3484,"triangles":36,"vertices":108,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.8999999761581421,0.000010683547639354918,-0.1250282263091483],"max":[0.8999999761581421,0.11999786284343729,0.1250282263091483]},"sizeMeters":[1.8,0.12,0.25],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:05.637Z","updatedAt":"2026-09-06T06:08:05.826Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5105/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ThresholdBeamFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5105/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5105/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5105/v1/model.glb\" alt=\"Threshold Beam (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5105/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5105/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5104","slug":"feudal-japan-castle-town-interior-post-foot-0a8846b6","title":"Interior Post Foot (Feudal Japan Castle Town)","summary":"Stone post footing with short timber stub.","description":"Stone post footing with short timber stub. Dimensions 0.50 x 1.02 x 0.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-interior-post-foot-0a8846b6","cdnUrl":"https://cdn.3dassets.dev/assets/5104/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-interior-post-foot-0a8846b6","thumbnailUrl":"https://cdn.3dassets.dev/assets/5104/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5104/v1/poster.webp","blurhash":"U9Bfw$%g00DO00Rj%#sp57V@-Uo}_NoLIAbv","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4796,"triangles":88,"vertices":264,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.25,0.000003661625090675691,-0.25],"max":[0.25,1.0199999809265137,0.25]},"sizeMeters":[0.5,1.02,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:05.654Z","updatedAt":"2026-09-06T06:08:05.813Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5104/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function InteriorPostFootFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5104/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5104/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5104/v1/model.glb\" alt=\"Interior Post Foot (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5104/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5104/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5106","slug":"feudal-japan-castle-town-plaster-wall-panel-78e998b2","title":"Plaster Wall Panel (Feudal Japan Castle Town)","summary":"Two-metre timber-framed plaster wall panel.","description":"Two-metre timber-framed plaster wall panel. Dimensions 2.08 x 2.70 x 0.24 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-plaster-wall-panel-78e998b2","cdnUrl":"https://cdn.3dassets.dev/assets/5106/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-plaster-wall-panel-78e998b2","thumbnailUrl":"https://cdn.3dassets.dev/assets/5106/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5106/v1/poster.webp","blurhash":"UCG8yDrG00b=-q-oMx9Z00o|~qM|tRozNGRj","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12340,"triangles":220,"vertices":660,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.0400113102157664,0,-0.0749839791067898],"max":[1.0400113102157664,2.700000047683716,0.16493438817266215]},"sizeMeters":[2.08,2.7,0.24],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:05.923Z","updatedAt":"2026-09-06T06:08:06.135Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5106/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PlasterWallPanelFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5106/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5106/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5106/v1/model.glb\" alt=\"Plaster Wall Panel (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5106/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5106/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5107","slug":"feudal-japan-castle-town-timber-wall-panel-5462fed1","title":"Timber Wall Panel (Feudal Japan Castle Town)","summary":"Two-metre timber-framed board wall panel.","description":"Two-metre timber-framed board wall panel. Dimensions 2.08 x 2.70 x 0.24 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-timber-wall-panel-5462fed1","cdnUrl":"https://cdn.3dassets.dev/assets/5107/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-timber-wall-panel-5462fed1","thumbnailUrl":"https://cdn.3dassets.dev/assets/5107/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5107/v1/poster.webp","blurhash":"U8Eeul^6009@^k-VMy9a01OX~onjtRtQNGIo","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12352,"triangles":220,"vertices":660,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.0400113102157664,0,-0.0749839791067898],"max":[1.0400113102157664,2.700000047683716,0.16493438817266215]},"sizeMeters":[2.08,2.7,0.24],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:06.069Z","updatedAt":"2026-09-06T06:08:06.272Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5107/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TimberWallPanelFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5107/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5107/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5107/v1/model.glb\" alt=\"Timber Wall Panel (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5107/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5107/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5108","slug":"feudal-japan-castle-town-window-awning-c6421089","title":"Window Awning (Feudal Japan Castle Town)","summary":"Small curved tile window canopy with two diagonal supports.","description":"Small curved tile window canopy with two diagonal supports. Dimensions 2.30 x 1.28 x 1.10 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-window-awning-c6421089","cdnUrl":"https://cdn.3dassets.dev/assets/5108/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-window-awning-c6421089","thumbnailUrl":"https://cdn.3dassets.dev/assets/5108/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5108/v1/poster.webp","blurhash":"UAB:,5?c00IU~q?bWBIU00j[_3M{4TITofog","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":17348,"triangles":312,"vertices":936,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.149999976158142,0.00000543391100271684,-0.5500045777764214],"max":[1.149999976158142,1.2849208127022713,0.5500045777764214]},"sizeMeters":[2.3,1.285,1.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:06.168Z","updatedAt":"2026-09-06T06:08:06.329Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5108/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WindowAwningFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5108/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5108/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5108/v1/model.glb\" alt=\"Window Awning (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5108/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5108/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5109","slug":"feudal-japan-castle-town-corner-eave-bracket-53740c55","title":"Corner Eave Bracket (Feudal Japan Castle Town)","summary":"Right-angle eave support with perpendicular timber arms.","description":"Right-angle eave support with perpendicular timber arms. Dimensions 0.93 x 0.48 x 0.93 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-corner-eave-bracket-53740c55","cdnUrl":"https://cdn.3dassets.dev/assets/5109/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-corner-eave-bracket-53740c55","thumbnailUrl":"https://cdn.3dassets.dev/assets/5109/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5109/v1/poster.webp","blurhash":"UBBMY%xt01s:~VxZ4:Ip0LRkWUM|E2Ip-:%L","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3564,"triangles":36,"vertices":108,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.17499999701976776,0.000016174478992492247,-0.17499999701976776],"max":[0.75,0.48001067500677325,0.75]},"sizeMeters":[0.925,0.48,0.925],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:06.447Z","updatedAt":"2026-09-06T06:08:06.645Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5109/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CornerEaveBracketFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5109/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5109/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5109/v1/model.glb\" alt=\"Corner Eave Bracket (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5109/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5109/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5110","slug":"feudal-japan-castle-town-stone-doorstep-2f624f64","title":"Stone Doorstep (Feudal Japan Castle Town)","summary":"Low rounded stone doorstep with broad weathered tread.","description":"Low rounded stone doorstep with broad weathered tread. Dimensions 1.40 x 0.18 x 0.65 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-doorstep-2f624f64","cdnUrl":"https://cdn.3dassets.dev/assets/5110/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-doorstep-2f624f64","thumbnailUrl":"https://cdn.3dassets.dev/assets/5110/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5110/v1/poster.webp","blurhash":"U8DJL;-;00j??I_2kBD%00Rj~qM{4n00Rj-:","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3152,"triangles":44,"vertices":132,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.699999988079071,0.000019231769611993688,-0.32499465372621567],"max":[0.699999988079071,0.17998077538294538,0.32499465372621567]},"sizeMeters":[1.4,0.18,0.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:06.575Z","updatedAt":"2026-09-06T06:08:06.804Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5110/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneDoorstepFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5110/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5110/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5110/v1/model.glb\" alt=\"Stone Doorstep (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5110/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5110/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5112","slug":"feudal-japan-castle-town-rain-shutter-track-3a2d6691","title":"Rain Shutter Track (Feudal Japan Castle Town)","summary":"Four-metre empty shutter-track frame for modular verandas.","description":"Four-metre empty shutter-track frame for modular verandas. Dimensions 4.02 x 2.28 x 0.20 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-rain-shutter-track-3a2d6691","cdnUrl":"https://cdn.3dassets.dev/assets/5112/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-rain-shutter-track-3a2d6691","thumbnailUrl":"https://cdn.3dassets.dev/assets/5112/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5112/v1/poster.webp","blurhash":"U5BCxr$$D+=_$j~AxFRkELkCE2R+%L~AX70f","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6456,"triangles":112,"vertices":336,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-2.009999990463257,-0.00010621330868820777,-0.1001104765293141],"max":[2.009999990463257,2.2801061846984587,0.1001104765293141]},"sizeMeters":[4.02,2.28,0.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:07.132Z","updatedAt":"2026-09-06T06:08:07.330Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5112/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RainShutterTrackFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5112/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5112/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5112/v1/model.glb\" alt=\"Rain Shutter Track (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5112/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5112/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5111","slug":"feudal-japan-castle-town-torii-gate-a8ab1d88","title":"Torii Gate (Feudal Japan Castle Town)","summary":"Vermilion torii gateway with two columns and upswept dark crossbeam.","description":"Vermilion torii gateway with two columns and upswept dark crossbeam. Dimensions 4.67 x 3.32 x 0.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-torii-gate-a8ab1d88","cdnUrl":"https://cdn.3dassets.dev/assets/5111/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-torii-gate-a8ab1d88","thumbnailUrl":"https://cdn.3dassets.dev/assets/5111/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5111/v1/poster.webp","blurhash":"U7C},:-V0f$|^%}@Ef0#0zkS=xR+58%L^hZ%","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":20772,"triangles":384,"vertices":1152,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.335918426513672,-0.00007263463984517188,-0.3000579851680044],"max":[2.335918426513672,3.319785082980908,0.3000579851680044]},"sizeMeters":[4.672,3.32,0.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:07.239Z","updatedAt":"2026-09-06T06:08:07.280Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5111/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ToriiGateFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5111/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5111/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5111/v1/model.glb\" alt=\"Torii Gate (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5111/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5111/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5113","slug":"feudal-japan-castle-town-shrine-hall-a1d51b08","title":"Shrine Hall (Feudal Japan Castle Town)","summary":"Small shrine hall with broad front platform and central roofed approach.","description":"Small shrine hall with broad front platform and central roofed approach. Dimensions 6.20 x 4.91 x 6.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-shrine-hall-a1d51b08","cdnUrl":"https://cdn.3dassets.dev/assets/5113/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-shrine-hall-a1d51b08","thumbnailUrl":"https://cdn.3dassets.dev/assets/5113/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5113/v1/poster.webp","blurhash":"UAF5{i~V00IA5sEMnzV?00Ne.9M{;]={%3t7","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":202080,"triangles":4136,"vertices":12408,"meshes":8,"materials":8,"textures":0,"animations":[],"boundingBox":{"min":[-3.0999999046325684,-0.000060427989866981835,-2.500189137843711],"max":[3.0999999046325684,4.910004212541453,4]},"sizeMeters":[6.2,4.91,6.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:07.207Z","updatedAt":"2026-09-06T06:08:07.339Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5113/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShrineHallFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5113/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5113/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5113/v1/model.glb\" alt=\"Shrine Hall (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5113/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5113/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5114","slug":"feudal-japan-castle-town-offering-box-e5b65840","title":"Offering Box (Feudal Japan Castle Town)","summary":"Timber offering chest with overhanging top and dark coin slot.","description":"Timber offering chest with overhanging top and dark coin slot. Dimensions 1.10 x 0.70 x 0.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-offering-box-e5b65840","cdnUrl":"https://cdn.3dassets.dev/assets/5114/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-offering-box-e5b65840","thumbnailUrl":"https://cdn.3dassets.dev/assets/5114/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5114/v1/poster.webp","blurhash":"UAGI13^+02M{D%%K-.S400D*IUxs~Vs:E3E1","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3344,"triangles":36,"vertices":108,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.550000011920929,-0.00002745473759946382,-0.3499710150014151],"max":[0.550000011920929,0.6999978611498883,0.3499710150014151]},"sizeMeters":[1.1,0.7,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:07.445Z","updatedAt":"2026-09-06T06:08:07.538Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5114/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OfferingBoxFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5114/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5114/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5114/v1/model.glb\" alt=\"Offering Box (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5114/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5114/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5115","slug":"feudal-japan-castle-town-bell-rope-frame-cbfacb10","title":"Bell Rope Frame (Feudal Japan Castle Town)","summary":"Bell-rope frame with hanging bell and thick pull rope.","description":"Bell-rope frame with hanging bell and thick pull rope. Dimensions 2.00 x 3.00 x 0.30 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-bell-rope-frame-cbfacb10","cdnUrl":"https://cdn.3dassets.dev/assets/5115/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-bell-rope-frame-cbfacb10","thumbnailUrl":"https://cdn.3dassets.dev/assets/5115/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5115/v1/poster.webp","blurhash":"U49?]*-q00E0~C-o57588|WA%foM%K%1NH9b","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12944,"triangles":220,"vertices":660,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.000061037018952,0,-0.15000000596046448],"max":[1.000061037018952,3,0.15000000596046448]},"sizeMeters":[2,3,0.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:07.562Z","updatedAt":"2026-09-06T06:08:07.744Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5115/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BellRopeFrameFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5115/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5115/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5115/v1/model.glb\" alt=\"Bell Rope Frame (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5115/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5115/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5116","slug":"feudal-japan-castle-town-komainu-guardian-pair-591c7c7c","title":"Komainu Guardian Pair (Feudal Japan Castle Town)","summary":"Pair of original seated guardian beasts on separate stone plinths.","description":"Pair of original seated guardian beasts on separate stone plinths. Dimensions 2.00 x 1.25 x 1.06 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-komainu-guardian-pair-591c7c7c","cdnUrl":"https://cdn.3dassets.dev/assets/5116/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-komainu-guardian-pair-591c7c7c","thumbnailUrl":"https://cdn.3dassets.dev/assets/5116/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5116/v1/poster.webp","blurhash":"U6F$U{?b00tQ00~q%M00009F-;Rjxtj[-;WB","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33656,"triangles":680,"vertices":2040,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004196295052949495,-0.5099844248313312],"max":[1,1.2499580370494705,0.5499844462890033]},"sizeMeters":[2,1.25,1.06],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:07.801Z","updatedAt":"2026-09-06T06:08:08.809Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5116/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KomainuGuardianPairFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5116/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5116/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5116/v1/model.glb\" alt=\"Komainu Guardian Pair (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5116/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5116/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5117","slug":"feudal-japan-castle-town-purification-basin-ad25db85","title":"Purification Basin (Feudal Japan Castle Town)","summary":"Rectangular purification basin with water inset and bamboo-style dipper support.","description":"Rectangular purification basin with water inset and bamboo-style dipper support. Dimensions 1.80 x 0.83 x 1.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-purification-basin-ad25db85","cdnUrl":"https://cdn.3dassets.dev/assets/5117/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-purification-basin-ad25db85","thumbnailUrl":"https://cdn.3dassets.dev/assets/5117/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5117/v1/poster.webp","blurhash":"U6FiS$~q00bG$z?bt7D*00Diu5IVv}McEM9v","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6856,"triangles":92,"vertices":276,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.8999999761581421,0.000036642078615922724,-0.5000579719209917],"max":[0.8999999761581421,0.8300303664459433,0.5000579719209917]},"sizeMeters":[1.8,0.83,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:07.997Z","updatedAt":"2026-09-06T06:08:08.072Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5117/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PurificationBasinFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5117/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5117/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5117/v1/model.glb\" alt=\"Purification Basin (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5117/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5117/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5118","slug":"feudal-japan-castle-town-raked-garden-tile-a0c70171","title":"Raked Garden Tile (Feudal Japan Castle Town)","summary":"Three-metre gravel garden tile with twelve parallel rake ridges.","description":"Three-metre gravel garden tile with twelve parallel rake ridges. Dimensions 3.00 x 0.10 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-raked-garden-tile-a0c70171","cdnUrl":"https://cdn.3dassets.dev/assets/5118/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-raked-garden-tile-a0c70171","thumbnailUrl":"https://cdn.3dassets.dev/assets/5118/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5118/v1/poster.webp","blurhash":"U7DcK?-p00ae-oayR*kC00IV~qR*9Gs:jIRj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9188,"triangles":156,"vertices":468,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.5,0.00008178871132599741,-1.5],"max":[1.5,0.1049759639281258,1.5]},"sizeMeters":[3,0.105,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:08.107Z","updatedAt":"2026-09-06T06:08:08.289Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5118/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RakedGardenTileFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5118/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5118/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5118/v1/model.glb\" alt=\"Raked Garden Tile (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5118/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5118/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5120","slug":"feudal-japan-castle-town-koi-pond-straight-edge-3697101e","title":"Koi Pond Straight Edge (Feudal Japan Castle Town)","summary":"Two-metre pond edge with water strip and rounded stone coping.","description":"Two-metre pond edge with water strip and rounded stone coping. Dimensions 2.00 x 0.25 x 1.02 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-koi-pond-straight-edge-3697101e","cdnUrl":"https://cdn.3dassets.dev/assets/5120/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-koi-pond-straight-edge-3697101e","thumbnailUrl":"https://cdn.3dassets.dev/assets/5120/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5120/v1/poster.webp","blurhash":"U8BgYu?H00R*kD.8xZMw00E1_Nn$V?4TEM%h","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4340,"triangles":56,"vertices":168,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.00005035479557733563,-0.50007629627369],"max":[1,0.2500038148136845,0.5250038058729878]},"sizeMeters":[2,0.25,1.025],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:08.630Z","updatedAt":"2026-09-06T06:08:08.782Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5120/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KoiPondStraightEdgeFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5120/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5120/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5120/v1/model.glb\" alt=\"Koi Pond Straight Edge (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5120/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5120/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5119","slug":"feudal-japan-castle-town-koi-pond-corner-edge-6f6bde41","title":"Koi Pond Corner Edge (Feudal Japan Castle Town)","summary":"Right-angle pond corner bounded by two stone coping runs.","description":"Right-angle pond corner bounded by two stone coping runs. Dimensions 1.02 x 0.25 x 1.02 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-koi-pond-corner-edge-6f6bde41","cdnUrl":"https://cdn.3dassets.dev/assets/5119/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-koi-pond-corner-edge-6f6bde41","thumbnailUrl":"https://cdn.3dassets.dev/assets/5119/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5119/v1/poster.webp","blurhash":"U6Cs%C_200V?t7R*xtt7009G_NR-IAxb9uIV","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6548,"triangles":100,"vertices":300,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.5,-7.600551755193585e-7,-0.5],"max":[0.5249999761581421,0.2500007600551755,0.5249999761581421]},"sizeMeters":[1.025,0.25,1.025],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:08.662Z","updatedAt":"2026-09-06T06:08:08.750Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5119/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KoiPondCornerEdgeFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5119/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5119/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5119/v1/model.glb\" alt=\"Koi Pond Corner Edge (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5119/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5119/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5121","slug":"feudal-japan-castle-town-arched-garden-bridge-a8488d33","title":"Arched Garden Bridge (Feudal Japan Castle Town)","summary":"Curved timber garden bridge with twelve planks and arched red handrails.","description":"Curved timber garden bridge with twelve planks and arched red handrails. Dimensions 1.48 x 1.55 x 4.36 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-arched-garden-bridge-a8488d33","cdnUrl":"https://cdn.3dassets.dev/assets/5121/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-arched-garden-bridge-a8488d33","thumbnailUrl":"https://cdn.3dassets.dev/assets/5121/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5121/v1/poster.webp","blurhash":"UBD[h8~B579aR5579uxa00S4?GxtGF^j={Rj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33292,"triangles":656,"vertices":1968,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.740107303776492,0.000010182211243159323,-2.180000066757202],"max":[0.740107303776492,1.549953619345341,2.180000066757202]},"sizeMeters":[1.48,1.55,4.36],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:08.713Z","updatedAt":"2026-09-06T06:08:08.829Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5121/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ArchedGardenBridgeFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5121/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5121/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5121/v1/model.glb\" alt=\"Arched Garden Bridge (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5121/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5121/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5122","slug":"feudal-japan-castle-town-pagoda-base-tier-1e1ca394","title":"Pagoda Base Tier (Feudal Japan Castle Town)","summary":"Lower square pagoda tier with plaster enclosure and deep curved roof.","description":"Lower square pagoda tier with plaster enclosure and deep curved roof. Dimensions 4.80 x 4.21 x 4.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-pagoda-base-tier-1e1ca394","cdnUrl":"https://cdn.3dassets.dev/assets/5122/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-pagoda-base-tier-1e1ca394","thumbnailUrl":"https://cdn.3dassets.dev/assets/5122/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5122/v1/poster.webp","blurhash":"U5EfNQ~q009a0oM{^h%100D%?wo#DNt7WZM{","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":80132,"triangles":1616,"vertices":4848,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-2.4000000953674316,-0.000060427989866981835,-2.4000000953674316],"max":[2.4000000953674316,4.210057452683497,2.4000000953674316]},"sizeMeters":[4.8,4.21,4.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:08.913Z","updatedAt":"2026-09-06T06:08:09.074Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5122/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PagodaBaseTierFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5122/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5122/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5122/v1/model.glb\" alt=\"Pagoda Base Tier (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5122/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5122/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5123","slug":"feudal-japan-castle-town-pagoda-middle-tier-bfd29faf","title":"Pagoda Middle Tier (Feudal Japan Castle Town)","summary":"Intermediate pagoda tier with a smaller projecting hipped roof.","description":"Intermediate pagoda tier with a smaller projecting hipped roof. Dimensions 3.80 x 3.11 x 3.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-pagoda-middle-tier-bfd29faf","cdnUrl":"https://cdn.3dassets.dev/assets/5123/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-pagoda-middle-tier-bfd29faf","thumbnailUrl":"https://cdn.3dassets.dev/assets/5123/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5123/v1/poster.webp","blurhash":"U6DcUM_3009GTMR%r;xa00IA_Nt7Q+xaD*IU","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":54704,"triangles":1088,"vertices":3264,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.899999976158142,-0.00009007927706905505,-1.899999976158142],"max":[1.899999976158142,3.109978733356847,1.899999976158142]},"sizeMeters":[3.8,3.11,3.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:09.056Z","updatedAt":"2026-09-06T06:08:09.211Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5123/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PagodaMiddleTierFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5123/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5123/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5123/v1/model.glb\" alt=\"Pagoda Middle Tier (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5123/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5123/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5124","slug":"feudal-japan-castle-town-pagoda-top-tier-65d7bc4c","title":"Pagoda Top Tier (Feudal Japan Castle Town)","summary":"Upper pagoda tier topped by a slender finial.","description":"Upper pagoda tier topped by a slender finial. Dimensions 2.80 x 3.20 x 2.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-pagoda-top-tier-65d7bc4c","cdnUrl":"https://cdn.3dassets.dev/assets/5124/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-pagoda-top-tier-65d7bc4c","thumbnailUrl":"https://cdn.3dassets.dev/assets/5124/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5124/v1/poster.webp","blurhash":"U9BphE%M00IUE1Rkxuxt00M{_Nt7%2t7RjM{","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":57620,"triangles":1136,"vertices":3408,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.399999976158142,-0.00003845502427490821,-1.399999976158142],"max":[1.399999976158142,3.200000047683716,1.399999976158142]},"sizeMeters":[2.8,3.2,2.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:09.296Z","updatedAt":"2026-09-06T06:08:09.512Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5124/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PagodaTopTierFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5124/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5124/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5124/v1/model.glb\" alt=\"Pagoda Top Tier (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5124/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5124/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5125","slug":"feudal-japan-castle-town-moss-stone-f4b83b7a","title":"Moss Stone (Feudal Japan Castle Town)","summary":"Rounded garden stone with a raised moss patch.","description":"Rounded garden stone with a raised moss patch. Dimensions 1.07 x 0.56 x 0.91 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-moss-stone-f4b83b7a","cdnUrl":"https://cdn.3dassets.dev/assets/5125/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-moss-stone-f4b83b7a","thumbnailUrl":"https://cdn.3dassets.dev/assets/5125/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5125/v1/poster.webp","blurhash":"UADJV6-:00IV?tt7MzM|00M{~pkC4VRQtMkB","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4768,"triangles":88,"vertices":264,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.5330783128738403,-0.000039575247615109,-0.45492321124580204],"max":[0.5330783128738403,0.5600113563068356,0.45492321124580204]},"sizeMeters":[1.066,0.56,0.91],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:09.641Z","updatedAt":"2026-09-06T06:08:09.778Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5125/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MossStoneFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5125/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5125/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5125/v1/model.glb\" alt=\"Moss Stone (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5125/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5125/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5127","slug":"feudal-japan-castle-town-pine-on-stand-0337ad4d","title":"Pine On Stand (Feudal Japan Castle Town)","summary":"Decorative pine planted in a low bowl on a rectangular stand.","description":"Decorative pine planted in a low bowl on a rectangular stand. Dimensions 1.30 x 2.00 x 1.20 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-pine-on-stand-0337ad4d","cdnUrl":"https://cdn.3dassets.dev/assets/5127/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-pine-on-stand-0337ad4d","thumbnailUrl":"https://cdn.3dassets.dev/assets/5127/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5127/v1/poster.webp","blurhash":"U5AA?a~p00001YIo[^-oD6RjyUxtzCxEPnNx","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12896,"triangles":204,"vertices":612,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5,-0.000014493311768865036,-0.6000000238418579],"max":[0.8000000268220901,2.0000000298023224,0.6000000238418579]},"sizeMeters":[1.3,2,1.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:10.033Z","updatedAt":"2026-09-06T06:08:10.221Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5127/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PineOnStandFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5127/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5127/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5127/v1/model.glb\" alt=\"Pine On Stand (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5127/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5127/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5126","slug":"feudal-japan-castle-town-garden-rake-239bb020","title":"Garden Rake (Feudal Japan Castle Town)","summary":"Wooden gravel rake with three broad teeth and long handle.","description":"Wooden gravel rake with three broad teeth and long handle. Dimensions 0.60 x 1.90 x 0.07 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-garden-rake-239bb020","cdnUrl":"https://cdn.3dassets.dev/assets/5126/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-garden-rake-239bb020","thumbnailUrl":"https://cdn.3dassets.dev/assets/5126/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5126/v1/poster.webp","blurhash":"U29jGh.4000500bu~WVH5@R8]}%_D*oM-:SJ","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5656,"triangles":96,"vertices":288,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.300044248073681,0,-0.035023041035173126],"max":[0.300044248073681,1.899999976158142,0.035023041035173126]},"sizeMeters":[0.6,1.9,0.07],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:09.952Z","updatedAt":"2026-09-06T06:08:10.163Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5126/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GardenRakeFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5126/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5126/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5126/v1/model.glb\" alt=\"Garden Rake (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5126/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5126/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5129","slug":"feudal-japan-castle-town-bamboo-water-spout-c14dccb4","title":"Bamboo Water Spout (Feudal Japan Castle Town)","summary":"Bamboo-style water spout over a low stone catch basin.","description":"Bamboo-style water spout over a low stone catch basin. Dimensions 1.06 x 0.85 x 0.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-bamboo-water-spout-c14dccb4","cdnUrl":"https://cdn.3dassets.dev/assets/5129/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-bamboo-water-spout-c14dccb4","thumbnailUrl":"https://cdn.3dassets.dev/assets/5129/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5129/v1/poster.webp","blurhash":"UFC?[hxs00IV0J%f-qR64nX7o}Vt_4IURiWC","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7444,"triangles":112,"vertices":336,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.060011597927843364,-0.000015257392036005513,-0.3499984727706803],"max":[1,0.8484999674679652,0.3499984727706803]},"sizeMeters":[1.06,0.849,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:10.139Z","updatedAt":"2026-09-06T06:08:10.286Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5129/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BambooWaterSpoutFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5129/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5129/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5129/v1/model.glb\" alt=\"Bamboo Water Spout (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5129/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5129/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5128","slug":"feudal-japan-castle-town-deer-scarer-9829286b","title":"Deer Scarer (Feudal Japan Castle Town)","summary":"Pivoting-looking bamboo deer-scarer tube between two supports; static.","description":"Pivoting-looking bamboo deer-scarer tube between two supports; static. Dimensions 0.70 x 0.80 x 1.26 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-deer-scarer-9829286b","cdnUrl":"https://cdn.3dassets.dev/assets/5128/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-deer-scarer-9829286b","thumbnailUrl":"https://cdn.3dassets.dev/assets/5128/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5128/v1/poster.webp","blurhash":"UABDTZ~q01I90J4nsW-:4paKxsNb=}?ux[RP","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":10580,"triangles":156,"vertices":468,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.3499999940395355,0,-0.5121268033981323],"max":[0.3499999940395355,0.798501392644704,0.7500106772206601]},"sizeMeters":[0.7,0.799,1.262],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:10.113Z","updatedAt":"2026-09-06T06:08:10.254Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5128/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DeerScarerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5128/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5128/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5128/v1/model.glb\" alt=\"Deer Scarer (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5128/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5128/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5130","slug":"feudal-japan-castle-town-prayer-plaque-rack-3610859f","title":"Prayer Plaque Rack (Feudal Japan Castle Town)","summary":"Timber prayer-plaque rack with an original blank wooden display surface.","description":"Timber prayer-plaque rack with an original blank wooden display surface. Dimensions 1.80 x 1.80 x 0.20 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-prayer-plaque-rack-3610859f","cdnUrl":"https://cdn.3dassets.dev/assets/5130/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-prayer-plaque-rack-3610859f","thumbnailUrl":"https://cdn.3dassets.dev/assets/5130/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5130/v1/poster.webp","blurhash":"UCB:EDxb01R%~B%L9aD*02s+?GNG4:aL?Goy","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7120,"triangles":112,"vertices":336,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.8999999761581421,0,-0.09997863439483741],"max":[0.8999999761581421,1.7999999523162842,0.09997863439483741]},"sizeMeters":[1.8,1.8,0.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:10.398Z","updatedAt":"2026-09-06T06:08:10.559Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5130/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PrayerPlaqueRackFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5130/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5130/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5130/v1/model.glb\" alt=\"Prayer Plaque Rack (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5130/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5130/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5131","slug":"feudal-japan-castle-town-sacred-rope-posts-82ab3334","title":"Sacred Rope Posts (Feudal Japan Castle Town)","summary":"Rope boundary with paper streamers stretched between timber posts.","description":"Rope boundary with paper streamers stretched between timber posts. Dimensions 2.12 x 1.50 x 0.12 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-sacred-rope-posts-82ab3334","cdnUrl":"https://cdn.3dassets.dev/assets/5131/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-sacred-rope-posts-82ab3334","thumbnailUrl":"https://cdn.3dassets.dev/assets/5131/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5131/v1/poster.webp","blurhash":"U9A0j%t600af~V-:D%9Z0L%2-;E100n$_2s:","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8776,"triangles":132,"vertices":396,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.059999942779541,-0.00005824986377866992,-0.060040891561596366],"max":[1.059999942779541,1.5000582498637787,0.060040891561596366]},"sizeMeters":[2.12,1.5,0.12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:10.539Z","updatedAt":"2026-09-06T06:08:10.658Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5131/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SacredRopePostsFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5131/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5131/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5131/v1/model.glb\" alt=\"Sacred Rope Posts (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5131/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5131/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5132","slug":"feudal-japan-castle-town-garden-stone-bench-3c44e3f6","title":"Garden Stone Bench (Feudal Japan Castle Town)","summary":"Low stone seat on two rounded block supports.","description":"Low stone seat on two rounded block supports. Dimensions 1.60 x 0.55 x 0.55 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-garden-stone-bench-3c44e3f6","cdnUrl":"https://cdn.3dassets.dev/assets/5132/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-garden-stone-bench-3c44e3f6","thumbnailUrl":"https://cdn.3dassets.dev/assets/5132/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5132/v1/poster.webp","blurhash":"UED,1O%M9F%M~q?bRjIU00%M%MIU00D%%M%2","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7396,"triangles":132,"vertices":396,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.800000011920929,-0.000032805535530422425,-0.2750328114959949],"max":[0.800000011920929,0.5500328174564594,0.2750328114959949]},"sizeMeters":[1.6,0.55,0.55],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:10.865Z","updatedAt":"2026-09-06T06:08:10.941Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5132/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GardenStoneBenchFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5132/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5132/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5132/v1/model.glb\" alt=\"Garden Stone Bench (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5132/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5132/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5133","slug":"feudal-japan-castle-town-shrine-banner-26ee1841","title":"Shrine Banner (Feudal Japan Castle Town)","summary":"Unmarked vermilion shrine banner on a wood pole.","description":"Unmarked vermilion shrine banner on a wood pole. Dimensions 0.80 x 2.50 x 0.06 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-shrine-banner-26ee1841","cdnUrl":"https://cdn.3dassets.dev/assets/5133/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-shrine-banner-26ee1841","thumbnailUrl":"https://cdn.3dassets.dev/assets/5133/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5133/v1/poster.webp","blurhash":"U8AcC^Td00zB~BX957v#0|wJ}sF_X5s-r]J9","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5000,"triangles":68,"vertices":204,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.09998322152531075,0,-0.030060731833857234],"max":[0.6999832081142656,2.5,0.030060731833857234]},"sizeMeters":[0.8,2.5,0.06],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:11.046Z","updatedAt":"2026-09-06T06:08:11.260Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5133/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShrineBannerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5133/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5133/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5133/v1/model.glb\" alt=\"Shrine Banner (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5133/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5133/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5134","slug":"feudal-japan-castle-town-garden-footpath-ebbe40c2","title":"Garden Footpath (Feudal Japan Castle Town)","summary":"Short earthen garden path with three large offset slabs.","description":"Short earthen garden path with three large offset slabs. Dimensions 2.00 x 0.14 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-garden-footpath-ebbe40c2","cdnUrl":"https://cdn.3dassets.dev/assets/5134/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-garden-footpath-ebbe40c2","thumbnailUrl":"https://cdn.3dassets.dev/assets/5134/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5134/v1/poster.webp","blurhash":"U8D07K%M00WWx[D*M|%L00IU~WoeD*_2xuD*","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8584,"triangles":144,"vertices":432,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.000061037018952,-0.000030213994933490917,-1.5],"max":[1.000061037018952,0.1400097647210188,1.5]},"sizeMeters":[2,0.14,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:11.514Z","updatedAt":"2026-09-06T06:08:11.644Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5134/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GardenFootpathFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5134/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5134/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5134/v1/model.glb\" alt=\"Garden Footpath (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5134/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5134/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5135","slug":"feudal-japan-castle-town-incense-pavilion-f02487da","title":"Incense Pavilion (Feudal Japan Castle Town)","summary":"Open roofed incense shelter with central stone vessel.","description":"Open roofed incense shelter with central stone vessel. Dimensions 2.00 x 2.96 x 2.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-incense-pavilion-f02487da","cdnUrl":"https://cdn.3dassets.dev/assets/5135/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-incense-pavilion-f02487da","thumbnailUrl":"https://cdn.3dassets.dev/assets/5135/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5135/v1/poster.webp","blurhash":"U8BDNQtS00Mx.Ts;MwWn00V@.8of00M|x^oM","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24672,"triangles":464,"vertices":1392,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.0000299315909957,0,-1.0000299315909957],"max":[1.0000299315909957,2.959998628621819,1.0000299315909957]},"sizeMeters":[2,2.96,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:11.496Z","updatedAt":"2026-09-06T06:08:11.652Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5135/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function IncensePavilionFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5135/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5135/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5135/v1/model.glb\" alt=\"Incense Pavilion (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5135/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5135/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5136","slug":"feudal-japan-castle-town-tatami-tile-2396f3ed","title":"Tatami Tile (Feudal Japan Castle Town)","summary":"Traditional-proportioned woven floor mat with contrasting long edge bindings.","description":"Traditional-proportioned woven floor mat with contrasting long edge bindings. Dimensions 0.90 x 0.06 x 1.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-tatami-tile-2396f3ed","cdnUrl":"https://cdn.3dassets.dev/assets/5136/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-tatami-tile-2396f3ed","thumbnailUrl":"https://cdn.3dassets.dev/assets/5136/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5136/v1/poster.webp","blurhash":"UAC%4|x[00oftQD*Rj-:00My_2afR6~oxu4:","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3444,"triangles":36,"vertices":108,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.450068654723573,-0.00004959154178188138,-0.8999999761581421],"max":[0.450068654723573,0.0600538647373202,0.8999999761581421]},"sizeMeters":[0.9,0.06,1.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:11.631Z","updatedAt":"2026-09-06T06:08:11.678Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5136/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TatamiTileFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5136/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5136/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5136/v1/model.glb\" alt=\"Tatami Tile (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5136/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5136/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5137","slug":"feudal-japan-castle-town-low-table-cbb0c58f","title":"Low Table (Feudal Japan Castle Town)","summary":"Low rectangular dining table with four short timber legs.","description":"Low rectangular dining table with four short timber legs. Dimensions 1.20 x 0.43 x 0.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-low-table-cbb0c58f","cdnUrl":"https://cdn.3dassets.dev/assets/5137/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-low-table-cbb0c58f","thumbnailUrl":"https://cdn.3dassets.dev/assets/5137/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5137/v1/poster.webp","blurhash":"UJC~#Mxa4:oK~VxtIVM|02t7xtIp01Rk%2oe","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12300,"triangles":220,"vertices":660,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,0.000031881909562214705,-0.349998487982216],"max":[0.6000000238418579,0.4299914570025108,0.349998487982216]},"sizeMeters":[1.2,0.43,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:11.610Z","updatedAt":"2026-09-06T06:08:11.771Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5137/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LowTableFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5137/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5137/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5137/v1/model.glb\" alt=\"Low Table (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5137/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5137/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5138","slug":"feudal-japan-castle-town-futon-roll-436a77cd","title":"Futon Roll (Feudal Japan Castle Town)","summary":"Rolled futon stored upright with a dark binding strap.","description":"Rolled futon stored upright with a dark binding strap. Dimensions 0.62 x 0.90 x 0.62 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-futon-roll-436a77cd","cdnUrl":"https://cdn.3dassets.dev/assets/5138/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-futon-roll-436a77cd","thumbnailUrl":"https://cdn.3dassets.dev/assets/5138/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5138/v1/poster.webp","blurhash":"UCG+O4?b009F_NayD%of00Rj-;t7IAWBbIj[","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8660,"triangles":144,"vertices":432,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.3100000023841858,0,-0.3100000023841858],"max":[0.3100000023841858,0.8999999761581421,0.3100000023841858]},"sizeMeters":[0.62,0.9,0.62],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:11.805Z","updatedAt":"2026-09-06T06:08:12.041Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5138/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FutonRollFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5138/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5138/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5138/v1/model.glb\" alt=\"Futon Roll (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5138/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5138/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5139","slug":"feudal-japan-castle-town-folding-screen-16570fdb","title":"Folding Screen (Feudal Japan Castle Town)","summary":"Three-panel zigzag room screen with blank paper surfaces and timber frames.","description":"Three-panel zigzag room screen with blank paper surfaces and timber frames. Dimensions 2.09 x 1.50 x 0.34 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-folding-screen-16570fdb","cdnUrl":"https://cdn.3dassets.dev/assets/5139/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-folding-screen-16570fdb","thumbnailUrl":"https://cdn.3dassets.dev/assets/5139/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5139/v1/poster.webp","blurhash":"UNIE^W~q00xu?b?bj]IU00IU-;WBj[kBWBRj","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":16172,"triangles":300,"vertices":900,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.0432333946228027,-0.00003791346549841812,-0.02998727255810915],"max":[1.0432333946228027,1.5000379134654984,0.3120794284467858]},"sizeMeters":[2.086,1.5,0.342],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:11.866Z","updatedAt":"2026-09-06T06:08:12.077Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5139/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FoldingScreenFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5139/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5139/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5139/v1/model.glb\" alt=\"Folding Screen (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5139/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5139/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5140","slug":"feudal-japan-castle-town-armour-stand-cce48fbb","title":"Armour Stand (Feudal Japan Castle Town)","summary":"Display stand holding an original plate cuirass, skirt and plain helmet.","description":"Display stand holding an original plate cuirass, skirt and plain helmet. Dimensions 0.70 x 1.65 x 0.52 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-armour-stand-cce48fbb","cdnUrl":"https://cdn.3dassets.dev/assets/5140/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-armour-stand-cce48fbb","thumbnailUrl":"https://cdn.3dassets.dev/assets/5140/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5140/v1/poster.webp","blurhash":"U58gjL%L009Z03R+~SxW~Us:4;NGWYoet4Rn","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12176,"triangles":204,"vertices":612,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.35001525199820405,0,-0.2600108286803063],"max":[0.35001525199820405,1.649999976158142,0.2600108286803063]},"sizeMeters":[0.7,1.65,0.52],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:12.251Z","updatedAt":"2026-09-06T06:08:12.387Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5140/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ArmourStandFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5140/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5140/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5140/v1/model.glb\" alt=\"Armour Stand (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5140/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5140/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5141","slug":"feudal-japan-castle-town-sword-rack-b753e4b3","title":"Sword Rack (Feudal Japan Castle Town)","summary":"Two-tier horizontal sword display with two static stylized sheathed blades.","description":"Two-tier horizontal sword display with two static stylized sheathed blades. Dimensions 1.30 x 0.70 x 0.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-sword-rack-b753e4b3","cdnUrl":"https://cdn.3dassets.dev/assets/5141/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-sword-rack-b753e4b3","thumbnailUrl":"https://cdn.3dassets.dev/assets/5141/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5141/v1/poster.webp","blurhash":"UECZ2|-o01M|0MxZ-:M|4:Ipt7xZ~UxuIpM|","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9504,"triangles":148,"vertices":444,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.6499999761581421,-0.0000010691754829261768,-0.1999725333414716],"max":[0.6499999761581421,0.700001057254554,0.1999725333414716]},"sizeMeters":[1.3,0.7,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:12.677Z","updatedAt":"2026-09-06T06:08:12.808Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5141/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SwordRackFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5141/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5141/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5141/v1/model.glb\" alt=\"Sword Rack (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5141/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5141/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5142","slug":"feudal-japan-castle-town-paper-lantern-0d5796aa","title":"Paper Lantern (Feudal Japan Castle Town)","summary":"Cylindrical paper lantern with timber top and bottom caps.","description":"Cylindrical paper lantern with timber top and bottom caps. Dimensions 0.54 x 0.81 x 0.54 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-paper-lantern-0d5796aa","cdnUrl":"https://cdn.3dassets.dev/assets/5142/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-paper-lantern-0d5796aa","thumbnailUrl":"https://cdn.3dassets.dev/assets/5142/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5142/v1/poster.webp","blurhash":"UDE{IT?H009FR5WBx]t700M{_Nxu-;a|IUjZ","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8680,"triangles":144,"vertices":432,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.27001648078989415,0,-0.27001648078989415],"max":[0.27001648078989415,0.8100000023841858,0.27001648078989415]},"sizeMeters":[0.54,0.81,0.54],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:12.995Z","updatedAt":"2026-09-06T06:08:13.070Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5142/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PaperLanternFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5142/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5142/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5142/v1/model.glb\" alt=\"Paper Lantern (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5142/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5142/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5143","slug":"feudal-japan-castle-town-brazier-8155c6dc","title":"Brazier (Feudal Japan Castle Town)","summary":"Open metal warming brazier containing one cold timber billet.","description":"Open metal warming brazier containing one cold timber billet. Dimensions 0.70 x 0.30 x 0.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-brazier-8155c6dc","cdnUrl":"https://cdn.3dassets.dev/assets/5143/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-brazier-8155c6dc","thumbnailUrl":"https://cdn.3dassets.dev/assets/5143/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5143/v1/poster.webp","blurhash":"U66[5Sof00t7_4f7IAt700ay?bWB00kC-=M{","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6908,"triangles":108,"vertices":324,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.3499999940395355,0.000021371471218639693,-0.3499999940395355],"max":[0.3499999940395355,0.29997864044971034,0.3499999940395355]},"sizeMeters":[0.7,0.3,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:13.038Z","updatedAt":"2026-09-06T06:08:13.106Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5143/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BrazierFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5143/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5143/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5143/v1/model.glb\" alt=\"Brazier (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5143/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5143/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5144","slug":"feudal-japan-castle-town-tea-set-54c1c9f1","title":"Tea Set (Feudal Japan Castle Town)","summary":"Serving tray with a compact teapot and two open cups.","description":"Serving tray with a compact teapot and two open cups. Dimensions 0.80 x 0.27 x 0.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-tea-set-54c1c9f1","cdnUrl":"https://cdn.3dassets.dev/assets/5144/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-tea-set-54c1c9f1","thumbnailUrl":"https://cdn.3dassets.dev/assets/5144/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5144/v1/poster.webp","blurhash":"UAEL{M-p00M_4=%LslE100E2?ct7~9E1x]%g","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15544,"triangles":288,"vertices":864,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.4000000059604645,-0.000020142961612359955,-0.24998321854482838],"max":[0.4000000059604645,0.26998505541683515,0.24998321854482838]},"sizeMeters":[0.8,0.27,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:13.020Z","updatedAt":"2026-09-06T06:08:13.127Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5144/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TeaSetFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5144/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5144/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5144/v1/model.glb\" alt=\"Tea Set (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5144/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5144/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5145","slug":"feudal-japan-castle-town-hanging-scroll-e7735d75","title":"Hanging Scroll (Feudal Japan Castle Town)","summary":"Unlettered wall scroll with wood rollers and an original green rectangle motif.","description":"Unlettered wall scroll with wood rollers and an original green rectangle motif. Dimensions 0.65 x 1.16 x 0.07 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-hanging-scroll-e7735d75","cdnUrl":"https://cdn.3dassets.dev/assets/5145/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-hanging-scroll-e7735d75","thumbnailUrl":"https://cdn.3dassets.dev/assets/5145/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5145/v1/poster.webp","blurhash":"U5ECtO?b004n-p-;Io4UD4njuiOT%L%LRk4:","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4384,"triangles":48,"vertices":144,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.32502089582662624,0,-0.03497665233380969],"max":[0.32502089582662624,1.159999966621399,0.03497665233380969]},"sizeMeters":[0.65,1.16,0.07],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:13.061Z","updatedAt":"2026-09-06T06:08:13.218Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5145/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HangingScrollFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5145/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5145/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5145/v1/model.glb\" alt=\"Hanging Scroll (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5145/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5145/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5146","slug":"feudal-japan-castle-town-storage-chest-d9f1c6b5","title":"Storage Chest (Feudal Japan Castle Town)","summary":"Low wood storage chest with overhanging lid and central iron latch.","description":"Low wood storage chest with overhanging lid and central iron latch. Dimensions 1.04 x 0.68 x 0.65 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-storage-chest-d9f1c6b5","cdnUrl":"https://cdn.3dassets.dev/assets/5146/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-storage-chest-d9f1c6b5","thumbnailUrl":"https://cdn.3dassets.dev/assets/5146/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5146/v1/poster.webp","blurhash":"UAF}=i~o01xov}-n%LNG00DkRlNI^*s;9aIV","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5304,"triangles":68,"vertices":204,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5199999809265137,-0.00002745473759946382,-0.3200268445498238],"max":[0.5199999809265137,0.6799914688476766,0.3274973277428343]},"sizeMeters":[1.04,0.68,0.648],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:13.472Z","updatedAt":"2026-09-06T06:08:13.523Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5146/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StorageChestFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5146/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5146/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5146/v1/model.glb\" alt=\"Storage Chest (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5146/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5146/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5147","slug":"feudal-japan-castle-town-rice-barrel-acf5301e","title":"Rice Barrel (Feudal Japan Castle Town)","summary":"Closed rice storage barrel with two dark binding hoops.","description":"Closed rice storage barrel with two dark binding hoops. Dimensions 0.81 x 0.80 x 0.81 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-rice-barrel-acf5301e","cdnUrl":"https://cdn.3dassets.dev/assets/5147/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-rice-barrel-acf5301e","thumbnailUrl":"https://cdn.3dassets.dev/assets/5147/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5147/v1/poster.webp","blurhash":"U8Fh*9_2009G~VWBD*s:01IVxBt7E2oLozWC","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":14424,"triangles":264,"vertices":792,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.4050000011920929,0,-0.4050000011920929],"max":[0.4050000011920929,0.800000011920929,0.4050000011920929]},"sizeMeters":[0.81,0.8,0.81],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:13.445Z","updatedAt":"2026-09-06T06:08:13.547Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5147/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RiceBarrelFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5147/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5147/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5147/v1/model.glb\" alt=\"Rice Barrel (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5147/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5147/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5148","slug":"feudal-japan-castle-town-sandals-rack-700d5bbb","title":"Sandals Rack (Feudal Japan Castle Town)","summary":"Two-level entry rack with three straw sandal forms on its lower shelf.","description":"Two-level entry rack with three straw sandal forms on its lower shelf. Dimensions 1.00 x 0.80 x 0.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-sandals-rack-700d5bbb","cdnUrl":"https://cdn.3dassets.dev/assets/5148/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-sandals-rack-700d5bbb","thumbnailUrl":"https://cdn.3dassets.dev/assets/5148/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5148/v1/poster.webp","blurhash":"U8E.kH_200bDn~^*xt9a00IU~Vj]IpM{oejE","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":14060,"triangles":244,"vertices":732,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5,-0.00003631885161525794,-0.1999725333414716],"max":[0.5,0.8000363307725442,0.1999725333414716]},"sizeMeters":[1,0.8,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:13.898Z","updatedAt":"2026-09-06T06:08:14.924Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5148/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SandalsRackFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5148/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5148/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5148/v1/model.glb\" alt=\"Sandals Rack (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5148/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5148/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5149","slug":"feudal-japan-castle-town-cooking-hearth-e38326fc","title":"Cooking Hearth (Feudal Japan Castle Town)","summary":"Sunken-style cooking hearth with suspended open pot on a timber hook frame.","description":"Sunken-style cooking hearth with suspended open pot on a timber hook frame. Dimensions 1.20 x 1.70 x 1.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-cooking-hearth-e38326fc","cdnUrl":"https://cdn.3dassets.dev/assets/5149/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-cooking-hearth-e38326fc","thumbnailUrl":"https://cdn.3dassets.dev/assets/5149/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5149/v1/poster.webp","blurhash":"U8B|7}^+000e00s._3IpodM|M|xt~pocM|kD","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15228,"triangles":260,"vertices":780,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,0,-0.500021382825697],"max":[0.6000000238418579,1.7000000476837158,0.500021382825697]},"sizeMeters":[1.2,1.7,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:14.081Z","updatedAt":"2026-09-06T06:08:14.255Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5149/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CookingHearthFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5149/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5149/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5149/v1/model.glb\" alt=\"Cooking Hearth (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5149/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5149/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5150","slug":"feudal-japan-castle-town-incense-burner-83aa0650","title":"Incense Burner (Feudal Japan Castle Town)","summary":"Small open incense bowl holding a single slender stick.","description":"Small open incense bowl holding a single slender stick. Dimensions 0.44 x 0.35 x 0.44 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-incense-burner-83aa0650","cdnUrl":"https://cdn.3dassets.dev/assets/5150/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-incense-burner-83aa0650","thumbnailUrl":"https://cdn.3dassets.dev/assets/5150/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5150/v1/poster.webp","blurhash":"UECP;Txu00M{s:ayWBof00M|~qt7M|oft6Rj","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9612,"triangles":164,"vertices":492,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.2199999988079071,-0.000012052101875673071,-0.2199999988079071],"max":[0.2199999988079071,0.3499999940395355,0.2199999988079071]},"sizeMeters":[0.44,0.35,0.44],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:14.379Z","updatedAt":"2026-09-06T06:08:14.525Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5150/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function IncenseBurnerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5150/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5150/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5150/v1/model.glb\" alt=\"Incense Burner (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5150/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5150/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5151","slug":"feudal-japan-castle-town-calligraphy-desk-06a708fd","title":"Calligraphy Desk (Feudal Japan Castle Town)","summary":"Low writing desk with blank paper, ink stone and brush.","description":"Low writing desk with blank paper, ink stone and brush. Dimensions 1.40 x 0.52 x 0.65 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-calligraphy-desk-06a708fd","cdnUrl":"https://cdn.3dassets.dev/assets/5151/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-calligraphy-desk-06a708fd","thumbnailUrl":"https://cdn.3dassets.dev/assets/5151/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5151/v1/poster.webp","blurhash":"UIC~*Vt64.xZ~V%LIVM|01xt%MIV00Ip-ps:","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15020,"triangles":256,"vertices":768,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.699999988079071,0.00003517520352391834,-0.32499465372621567],"max":[0.699999988079071,0.5199975444127123,0.32499465372621567]},"sizeMeters":[1.4,0.52,0.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:14.416Z","updatedAt":"2026-09-06T06:08:14.573Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5151/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CalligraphyDeskFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5151/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5151/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5151/v1/model.glb\" alt=\"Calligraphy Desk (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5151/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5151/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5152","slug":"feudal-japan-castle-town-scroll-cabinet-7c040da4","title":"Scroll Cabinet (Feudal Japan Castle Town)","summary":"Open cabinet with three shelves and stored paper bundles.","description":"Open cabinet with three shelves and stored paper bundles. Dimensions 1.12 x 1.40 x 0.51 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-scroll-cabinet-7c040da4","cdnUrl":"https://cdn.3dassets.dev/assets/5152/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-scroll-cabinet-7c040da4","thumbnailUrl":"https://cdn.3dassets.dev/assets/5152/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5152/v1/poster.webp","blurhash":"U9Ee[G?a009F~T-.IuD*00V@_2o#~q%L9FIU","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9584,"triangles":148,"vertices":444,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.560029898602034,0,-0.25996794868977435],"max":[0.560029898602034,1.399999976158142,0.2499644463184872]},"sizeMeters":[1.12,1.4,0.51],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:14.482Z","updatedAt":"2026-09-06T06:08:14.622Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5152/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ScrollCabinetFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5152/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5152/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5152/v1/model.glb\" alt=\"Scroll Cabinet (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5152/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5152/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5153","slug":"feudal-japan-castle-town-meditation-cushion-ba8a49b3","title":"Meditation Cushion (Feudal Japan Castle Town)","summary":"Square green floor cushion with rounded edges.","description":"Square green floor cushion with rounded edges. Dimensions 0.70 x 0.13 x 0.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-meditation-cushion-ba8a49b3","cdnUrl":"https://cdn.3dassets.dev/assets/5153/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-meditation-cushion-ba8a49b3","thumbnailUrl":"https://cdn.3dassets.dev/assets/5153/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5153/v1/poster.webp","blurhash":"U69I0L%g00WU%}azR6of00Mx.kaM8xoeo{Ri","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3196,"triangles":44,"vertices":132,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.3499999940395355,0.000013884644332717855,-0.3499999940395355],"max":[0.3499999940395355,0.1299861105872957,0.3499999940395355]},"sizeMeters":[0.7,0.13,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:14.492Z","updatedAt":"2026-09-06T06:08:14.674Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5153/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MeditationCushionFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5153/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5153/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5153/v1/model.glb\" alt=\"Meditation Cushion (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5153/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5153/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5154","slug":"feudal-japan-castle-town-floor-lamp-9e4cb678","title":"Floor Lamp (Feudal Japan Castle Town)","summary":"Timber floor lamp with rectangular paper shade and capped top.","description":"Timber floor lamp with rectangular paper shade and capped top. Dimensions 0.40 x 1.35 x 0.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-floor-lamp-9e4cb678","cdnUrl":"https://cdn.3dassets.dev/assets/5154/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-floor-lamp-9e4cb678","thumbnailUrl":"https://cdn.3dassets.dev/assets/5154/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5154/v1/poster.webp","blurhash":"U9CG70-;004.?cohITW9wGjYOZX900M__N%N","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5880,"triangles":80,"vertices":240,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.20000534427137973,0,-0.20000534427137973],"max":[0.20000534427137973,1.350000023841858,0.20000534427137973]},"sizeMeters":[0.4,1.35,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:14.801Z","updatedAt":"2026-09-06T06:08:14.977Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5154/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FloorLampFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5154/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5154/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5154/v1/model.glb\" alt=\"Floor Lamp (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5154/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5154/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5155","slug":"feudal-japan-castle-town-clothes-stand-ea6bb61a","title":"Clothes Stand (Feudal Japan Castle Town)","summary":"Clothes stand carrying a folded plain red robe silhouette.","description":"Clothes stand carrying a folded plain red robe silhouette. Dimensions 1.10 x 1.60 x 0.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-clothes-stand-ea6bb61a","cdnUrl":"https://cdn.3dassets.dev/assets/5155/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-clothes-stand-ea6bb61a","thumbnailUrl":"https://cdn.3dassets.dev/assets/5155/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5155/v1/poster.webp","blurhash":"U5D8,r-p004:;3$~KPD.3;xt{LIV1dx]}YDj","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6284,"triangles":80,"vertices":240,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5499999830799719,0,-0.20002364569137876],"max":[0.5499999830799719,1.600000023841858,0.20002364569137876]},"sizeMeters":[1.1,1.6,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:14.861Z","updatedAt":"2026-09-06T06:08:15.035Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5155/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ClothesStandFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5155/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5155/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5155/v1/model.glb\" alt=\"Clothes Stand (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5155/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5155/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5156","slug":"feudal-japan-castle-town-room-divider-shelf-20641a74","title":"Room Divider Shelf (Feudal Japan Castle Town)","summary":"Open three-shelf divider for a domestic interior.","description":"Open three-shelf divider for a domestic interior. Dimensions 1.27 x 1.51 x 0.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-room-divider-shelf-20641a74","cdnUrl":"https://cdn.3dassets.dev/assets/5156/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-room-divider-shelf-20641a74","thumbnailUrl":"https://cdn.3dassets.dev/assets/5156/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5156/v1/poster.webp","blurhash":"U8EoVt?a00Dk~U-.E39b59nhoHS4nl%1t69a","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7684,"triangles":124,"vertices":372,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.6350062562944426,0,-0.20003005916750524],"max":[0.6350062562944426,1.5099999904632568,0.20003005916750524]},"sizeMeters":[1.27,1.51,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:15.658Z","updatedAt":"2026-09-06T06:08:15.712Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5156/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RoomDividerShelfFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5156/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5156/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5156/v1/model.glb\" alt=\"Room Divider Shelf (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5156/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5156/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5157","slug":"feudal-japan-castle-town-wooden-pillow-b79b08dc","title":"Wooden Pillow (Feudal Japan Castle Town)","summary":"Low wood headrest with pale padded top.","description":"Low wood headrest with pale padded top. Dimensions 0.40 x 0.21 x 0.22 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wooden-pillow-b79b08dc","cdnUrl":"https://cdn.3dassets.dev/assets/5157/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wooden-pillow-b79b08dc","thumbnailUrl":"https://cdn.3dassets.dev/assets/5157/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5157/v1/poster.webp","blurhash":"UNG[vNxu00WA_N%LMxM|00t7%MRi8^NHbcae","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4836,"triangles":88,"vertices":264,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.20000000298023224,0.00001098368334283284,-0.11000854330921891],"max":[0.20000000298023224,0.2099946537687904,0.11000854330921891]},"sizeMeters":[0.4,0.21,0.22],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:15.875Z","updatedAt":"2026-09-06T06:08:15.981Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5157/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WoodenPillowFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5157/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5157/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5157/v1/model.glb\" alt=\"Wooden Pillow (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5157/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5157/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5158","slug":"feudal-japan-castle-town-travel-bundle-f1978dd1","title":"Travel Bundle (Feudal Japan Castle Town)","summary":"Wrapped cloth travel bundle tied with a pale central band.","description":"Wrapped cloth travel bundle tied with a pale central band. Dimensions 0.60 x 0.41 x 0.52 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-travel-bundle-f1978dd1","cdnUrl":"https://cdn.3dassets.dev/assets/5158/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-travel-bundle-f1978dd1","thumbnailUrl":"https://cdn.3dassets.dev/assets/5158/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5158/v1/poster.webp","blurhash":"U7A_Op?^009b?]I@D%-V00Di?a,:DPs7$*NF","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4432,"triangles":56,"vertices":168,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.30000001192092896,-0.00001221237132922881,-0.25999999046325684],"max":[0.30000001192092896,0.40999587069387733,0.25999999046325684]},"sizeMeters":[0.6,0.41,0.52],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:15.945Z","updatedAt":"2026-09-06T06:08:16.993Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5158/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TravelBundleFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5158/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5158/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5158/v1/model.glb\" alt=\"Travel Bundle (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5158/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5158/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5159","slug":"feudal-japan-castle-town-water-jug-2f78b3b6","title":"Water Jug (Feudal Japan Castle Town)","summary":"Open tall stoneware water jar with narrow neck.","description":"Open tall stoneware water jar with narrow neck. Dimensions 0.60 x 0.75 x 0.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-water-jug-2f78b3b6","cdnUrl":"https://cdn.3dassets.dev/assets/5159/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-water-jug-2f78b3b6","thumbnailUrl":"https://cdn.3dassets.dev/assets/5159/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5159/v1/poster.webp","blurhash":"UAD0Gl-;004ot7ayM{j[00M{~qxuV[j[t7az","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":10188,"triangles":192,"vertices":576,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.3000160222174749,0,-0.3000160222174749],"max":[0.3000160222174749,0.75,0.3000160222174749]},"sizeMeters":[0.6,0.75,0.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:15.961Z","updatedAt":"2026-09-06T06:08:16.073Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5159/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WaterJugFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5159/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5159/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5159/v1/model.glb\" alt=\"Water Jug (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5159/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5159/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5160","slug":"feudal-japan-castle-town-serving-tray-63aac9c0","title":"Serving Tray (Feudal Japan Castle Town)","summary":"Empty raised-edge rectangular serving tray.","description":"Empty raised-edge rectangular serving tray. Dimensions 0.81 x 0.09 x 0.51 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-serving-tray-63aac9c0","cdnUrl":"https://cdn.3dassets.dev/assets/5160/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-serving-tray-63aac9c0","thumbnailUrl":"https://cdn.3dassets.dev/assets/5160/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5160/v1/poster.webp","blurhash":"U8Cs57-p00jZr?%1j]M|00IV~VR*S$E2WUxu","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4632,"triangles":60,"vertices":180,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.4025000035762787,0.000018997586167381758,-0.2524791733606016],"max":[0.4025000035762787,0.08500961407424011,0.2524791733606016]},"sizeMeters":[0.805,0.085,0.505],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:15.990Z","updatedAt":"2026-09-06T06:08:16.096Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5160/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ServingTrayFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5160/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5160/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5160/v1/model.glb\" alt=\"Serving Tray (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5160/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5160/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5162","slug":"feudal-japan-castle-town-bamboo-flute-fd624edf","title":"Bamboo Flute (Feudal Japan Castle Town)","summary":"Simple upright stored bamboo-style flute with joint bands.","description":"Simple upright stored bamboo-style flute with joint bands. Dimensions 0.06 x 0.65 x 0.06 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-bamboo-flute-fd624edf","cdnUrl":"https://cdn.3dassets.dev/assets/5162/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-bamboo-flute-fd624edf","thumbnailUrl":"https://cdn.3dassets.dev/assets/5162/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5162/v1/poster.webp","blurhash":"U18gW.~B0000?GoL9aWUIWnj-oXS-:oeD*Rk","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":13276,"triangles":240,"vertices":720,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.027994017001528745,0,-0.027994017001528745],"max":[0.027994017001528745,0.6499999761581421,0.027994017001528745]},"sizeMeters":[0.056,0.65,0.056],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:16.285Z","updatedAt":"2026-09-06T06:08:16.458Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5162/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BambooFluteFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5162/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5162/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5162/v1/model.glb\" alt=\"Bamboo Flute (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5162/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5162/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5161","slug":"feudal-japan-castle-town-shamisen-on-stand-a5bc8eea","title":"Shamisen On Stand (Feudal Japan Castle Town)","summary":"Original three-string lute silhouette resting on a display stand.","description":"Original three-string lute silhouette resting on a display stand. Dimensions 0.50 x 1.35 x 0.35 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-shamisen-on-stand-a5bc8eea","cdnUrl":"https://cdn.3dassets.dev/assets/5161/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-shamisen-on-stand-a5bc8eea","thumbnailUrl":"https://cdn.3dassets.dev/assets/5161/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5161/v1/poster.webp","blurhash":"U8AJ$c-p004.00R%~pxbMvRjx^x]_4t68_M{","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8464,"triangles":124,"vertices":372,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.25002213033491977,0,-0.17503815122812993],"max":[0.25002213033491977,1.350000023841858,0.17503815122812993]},"sizeMeters":[0.5,1.35,0.35],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:16.274Z","updatedAt":"2026-09-06T06:08:16.456Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5161/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShamisenOnStandFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5161/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5161/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5161/v1/model.glb\" alt=\"Shamisen On Stand (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5161/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5161/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5163","slug":"feudal-japan-castle-town-taiko-drum-f1def1d7","title":"Taiko Drum (Feudal Japan Castle Town)","summary":"Upright barrel drum with pale upper skin on two timber feet.","description":"Upright barrel drum with pale upper skin on two timber feet. Dimensions 0.82 x 0.97 x 0.82 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-taiko-drum-f1def1d7","cdnUrl":"https://cdn.3dassets.dev/assets/5163/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-taiko-drum-f1def1d7","thumbnailUrl":"https://cdn.3dassets.dev/assets/5163/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5163/v1/poster.webp","blurhash":"UTEyG6xt00Rj~qt6D$R*ERRks+t6M|WCflj[","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":10020,"triangles":184,"vertices":552,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.4099999964237213,4.625763008192507e-7,-0.4099999964237213],"max":[0.4099999964237213,0.9750125947364806,0.4099999964237213]},"sizeMeters":[0.82,0.975,0.82],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:16.305Z","updatedAt":"2026-09-06T06:08:16.480Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5163/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TaikoDrumFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5163/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5163/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5163/v1/model.glb\" alt=\"Taiko Drum (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5163/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5163/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5164","slug":"feudal-japan-castle-town-medicine-drawers-2a3073ca","title":"Medicine Drawers (Feudal Japan Castle Town)","summary":"Compact apothecary cabinet with six outlined drawer faces.","description":"Compact apothecary cabinet with six outlined drawer faces. Dimensions 0.90 x 1.00 x 0.45 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-medicine-drawers-2a3073ca","cdnUrl":"https://cdn.3dassets.dev/assets/5164/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-medicine-drawers-2a3073ca","thumbnailUrl":"https://cdn.3dassets.dev/assets/5164/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5164/v1/poster.webp","blurhash":"UBEx-0~U004o-o%1bGM|01D*-p-pxZt6NHM|","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4632,"triangles":60,"vertices":180,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.4500106814783166,0,-0.1999977126019054],"max":[0.4500106814783166,1,0.24999770962167317]},"sizeMeters":[0.9,1,0.45],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:17.003Z","updatedAt":"2026-09-06T06:08:17.154Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5164/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MedicineDrawersFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5164/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5164/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5164/v1/model.glb\" alt=\"Medicine Drawers (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5164/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5164/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5165","slug":"feudal-japan-castle-town-bedding-stack-932085c0","title":"Bedding Stack (Feudal Japan Castle Town)","summary":"Stack of three folded futon layers for a storage corner.","description":"Stack of three folded futon layers for a storage corner. Dimensions 0.90 x 0.32 x 1.20 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-bedding-stack-932085c0","cdnUrl":"https://cdn.3dassets.dev/assets/5165/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-bedding-stack-932085c0","thumbnailUrl":"https://cdn.3dassets.dev/assets/5165/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5165/v1/poster.webp","blurhash":"U6FiV=_300V[_3DjE0-;009F~qbF00?u^+IU","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8092,"triangles":132,"vertices":396,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.4499771289983769,0.00001585969145065369,-0.6000000238418579],"max":[0.4499771289983769,0.31998413315599195,0.6000000238418579]},"sizeMeters":[0.9,0.32,1.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:17.294Z","updatedAt":"2026-09-06T06:08:17.443Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5165/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BeddingStackFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5165/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5165/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5165/v1/model.glb\" alt=\"Bedding Stack (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5165/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5165/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5166","slug":"feudal-japan-castle-town-street-lantern-post-fa2af9fd","title":"Street Lantern Post (Feudal Japan Castle Town)","summary":"Street lantern on a timber pole with paper box and tiny tiled cap.","description":"Street lantern on a timber pole with paper box and tiny tiled cap. Dimensions 1.00 x 3.21 x 0.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-street-lantern-post-fa2af9fd","cdnUrl":"https://cdn.3dassets.dev/assets/5166/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-street-lantern-post-fa2af9fd","thumbnailUrl":"https://cdn.3dassets.dev/assets/5166/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5166/v1/poster.webp","blurhash":"U697eK%3009F_Nof9ERj?bkCD$V[00WA_Nxu","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":14280,"triangles":240,"vertices":720,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5,-0.000008390727585808055,-0.3500167851802118],"max":[0.5,3.2099801202781846,0.3500167851802118]},"sizeMeters":[1,3.21,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:17.367Z","updatedAt":"2026-09-06T06:08:17.554Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5166/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StreetLanternPostFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5166/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5166/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5166/v1/model.glb\" alt=\"Street Lantern Post (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5166/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5166/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5167","slug":"feudal-japan-castle-town-town-well-380563af","title":"Town Well (Feudal Japan Castle Town)","summary":"Open stone well under a pitched tile canopy, with hanging drawing rope.","description":"Open stone well under a pitched tile canopy, with hanging drawing rope. Dimensions 2.70 x 3.26 x 2.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-town-well-380563af","cdnUrl":"https://cdn.3dassets.dev/assets/5167/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-town-well-380563af","thumbnailUrl":"https://cdn.3dassets.dev/assets/5167/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5167/v1/poster.webp","blurhash":"U6C6+8_4004myF%L${M|00Rk?bV?00M|kYW9","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28624,"triangles":520,"vertices":1560,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1.350000023841858,-0.00003510746229123951,-1.0000201456968876],"max":[1.350000023841858,3.2599884834179536,1.0000201456968876]},"sizeMeters":[2.7,3.26,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:17.496Z","updatedAt":"2026-09-06T06:08:17.580Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5167/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TownWellFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5167/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5167/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5167/v1/model.glb\" alt=\"Town Well (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5167/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5167/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5170","slug":"feudal-japan-castle-town-notice-board-b1bae81a","title":"Notice Board (Feudal Japan Castle Town)","summary":"Roofed notice board bearing two blank public notices.","description":"Roofed notice board bearing two blank public notices. Dimensions 2.80 x 2.71 x 0.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-notice-board-b1bae81a","cdnUrl":"https://cdn.3dassets.dev/assets/5170/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-notice-board-b1bae81a","thumbnailUrl":"https://cdn.3dassets.dev/assets/5170/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5170/v1/poster.webp","blurhash":"UEBpe4xu00M{_N%MIAIU0LtR_2RPDit7%NWA","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":20220,"triangles":344,"vertices":1032,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1.399999976158142,0.00003405674829526362,-0.35005340143020897],"max":[1.399999976158142,2.7099843683501685,0.35005340143020897]},"sizeMeters":[2.8,2.71,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:17.845Z","updatedAt":"2026-09-06T06:08:17.952Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5170/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function NoticeBoardFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5170/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5170/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5170/v1/model.glb\" alt=\"Notice Board (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5170/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5170/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5169","slug":"feudal-japan-castle-town-palanquin-bace79f3","title":"Palanquin (Feudal Japan Castle Town)","summary":"Enclosed sedan palanquin with projecting front and rear carrying poles.","description":"Enclosed sedan palanquin with projecting front and rear carrying poles. Dimensions 1.90 x 2.21 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-palanquin-bace79f3","cdnUrl":"https://cdn.3dassets.dev/assets/5169/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-palanquin-bace79f3","thumbnailUrl":"https://cdn.3dassets.dev/assets/5169/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5169/v1/poster.webp","blurhash":"U7D9k%_30000TgW=VqjX00V?_No#QkaxtlRj","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":54332,"triangles":1072,"vertices":3216,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.9499496444593646,0.00001602519770713129,-1.5],"max":[0.9499496444593646,2.209982366740447,1.5]},"sizeMeters":[1.9,2.21,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:17.865Z","updatedAt":"2026-09-06T06:08:17.937Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5169/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PalanquinFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5169/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5169/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5169/v1/model.glb\" alt=\"Palanquin (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5169/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5169/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5168","slug":"feudal-japan-castle-town-hand-cart-f1f2a6ce","title":"Hand Cart (Feudal Japan Castle Town)","summary":"Four-wheel hand cart with an open timber bed and long shafts.","description":"Four-wheel hand cart with an open timber bed and long shafts. Dimensions 1.72 x 1.12 x 3.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-hand-cart-f1f2a6ce","cdnUrl":"https://cdn.3dassets.dev/assets/5168/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-hand-cart-f1f2a6ce","thumbnailUrl":"https://cdn.3dassets.dev/assets/5168/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5168/v1/poster.webp","blurhash":"UEB3Tf9a4:%L~VE2IVxt0Ls.%LoL02-o-oR+","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":14360,"triangles":264,"vertices":792,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.8598753677693424,0.00012002086007828483,-1],"max":[0.8598753677693424,1.119951331322036,2.60280704498291]},"sizeMeters":[1.72,1.12,3.603],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:17.829Z","updatedAt":"2026-09-06T06:08:17.927Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5168/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HandCartFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5168/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5168/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5168/v1/model.glb\" alt=\"Hand Cart (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5168/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5168/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5171","slug":"feudal-japan-castle-town-water-barrel-pair-68469b2c","title":"Water Barrel Pair (Feudal Japan Castle Town)","summary":"Two closed wooden water casks with lower binding bands.","description":"Two closed wooden water casks with lower binding bands. Dimensions 1.72 x 0.80 x 0.82 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-water-barrel-pair-68469b2c","cdnUrl":"https://cdn.3dassets.dev/assets/5171/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-water-barrel-pair-68469b2c","thumbnailUrl":"https://cdn.3dassets.dev/assets/5171/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5171/v1/poster.webp","blurhash":"U6FrR*^+00ti~o^*V[9a00RR~VE24oNIX8W,","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15612,"triangles":288,"vertices":864,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.8600000143051147,-0.00003204969508197042,-0.409987494230787],"max":[0.8600000143051147,0.8000320616160109,0.409987494230787]},"sizeMeters":[1.72,0.8,0.82],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:18.455Z","updatedAt":"2026-09-06T06:08:19.470Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5171/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WaterBarrelPairFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5171/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5171/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5171/v1/model.glb\" alt=\"Water Barrel Pair (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5171/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5171/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5172","slug":"feudal-japan-castle-town-rope-barrier-80f3e4d4","title":"Rope Barrier (Feudal Japan Castle Town)","summary":"Two short posts linked by a sagging rope boundary.","description":"Two short posts linked by a sagging rope boundary. Dimensions 2.09 x 1.00 x 0.09 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-rope-barrier-80f3e4d4","cdnUrl":"https://cdn.3dassets.dev/assets/5172/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-rope-barrier-80f3e4d4","thumbnailUrl":"https://cdn.3dassets.dev/assets/5172/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5172/v1/poster.webp","blurhash":"U8AmVVoyv~w^~p~VM{aL00?H-;IU00NG^*xt","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6892,"triangles":108,"vertices":324,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.0449999570846558,0.000031607189667992586,-0.04503127962289908],"max":[1.0449999570846558,0.999968392810332,0.04503127962289908]},"sizeMeters":[2.09,1,0.09],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:18.573Z","updatedAt":"2026-09-06T06:08:19.602Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5172/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RopeBarrierFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5172/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5172/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5172/v1/model.glb\" alt=\"Rope Barrier (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5172/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5172/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5175","slug":"feudal-japan-castle-town-guard-post-f217d254","title":"Guard Post (Feudal Japan Castle Town)","summary":"Open-front sentry shelter with raised timber platform.","description":"Open-front sentry shelter with raised timber platform. Dimensions 2.70 x 3.51 x 2.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-guard-post-f217d254","cdnUrl":"https://cdn.3dassets.dev/assets/5175/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-guard-post-f217d254","thumbnailUrl":"https://cdn.3dassets.dev/assets/5175/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5175/v1/poster.webp","blurhash":"U7ECtT~W004oKSt8-QM_00ax~qM{vxaeIrkC","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31872,"triangles":588,"vertices":1764,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1.350000023841858,0.00006164604803700346,-1.2000886613793749],"max":[1.350000023841858,3.5099884834179536,1.2000886613793749]},"sizeMeters":[2.7,3.51,2.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:19.036Z","updatedAt":"2026-09-06T06:08:19.149Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5175/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GuardPostFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5175/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5175/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5175/v1/model.glb\" alt=\"Guard Post (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5175/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5175/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5173","slug":"feudal-japan-castle-town-wood-ladder-1397e424","title":"Wood Ladder (Feudal Japan Castle Town)","summary":"Three-metre straight wooden ladder with ten rungs.","description":"Three-metre straight wooden ladder with ten rungs. Dimensions 0.87 x 3.00 x 0.07 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wood-ladder-1397e424","cdnUrl":"https://cdn.3dassets.dev/assets/5173/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wood-ladder-1397e424","thumbnailUrl":"https://cdn.3dassets.dev/assets/5173/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5173/v1/poster.webp","blurhash":"U39Z$I-o000M?GozE1R601WV~Vs.RRofxtV@","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11664,"triangles":208,"vertices":624,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.43493453779717395,0,-0.03498092623986923],"max":[0.43493453779717395,3,0.03498092623986923]},"sizeMeters":[0.87,3,0.07],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:18.897Z","updatedAt":"2026-09-06T06:08:19.023Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5173/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WoodLadderFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5173/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5173/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5173/v1/model.glb\" alt=\"Wood Ladder (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5173/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5173/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5174","slug":"feudal-japan-castle-town-rain-chain-1e7a8950","title":"Rain Chain (Feudal Japan Castle Town)","summary":"Vertical rain chain represented by ten small open metal cups.","description":"Vertical rain chain represented by ten small open metal cups. Dimensions 0.20 x 2.80 x 0.20 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-rain-chain-1e7a8950","cdnUrl":"https://cdn.3dassets.dev/assets/5174/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-rain-chain-1e7a8950","thumbnailUrl":"https://cdn.3dassets.dev/assets/5174/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5174/v1/poster.webp","blurhash":"U14U=}x]008_?Cnm9eSv$[jFIyb]~mkU04Vb","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":42244,"triangles":844,"vertices":2532,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.1000030496157052,0,-0.1000030496157052],"max":[0.1000030496157052,2.799999952316284,0.1000030496157052]},"sizeMeters":[0.2,2.8,0.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:18.929Z","updatedAt":"2026-09-06T06:08:19.064Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5174/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RainChainFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5174/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5174/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5174/v1/model.glb\" alt=\"Rain Chain (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5174/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5174/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5177","slug":"feudal-japan-castle-town-shop-sign-frame-f83da8da","title":"Shop Sign Frame (Feudal Japan Castle Town)","summary":"Hanging blank shop sign on a cantilevered timber post.","description":"Hanging blank shop sign on a cantilevered timber post. Dimensions 1.00 x 2.30 x 0.09 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-shop-sign-frame-f83da8da","cdnUrl":"https://cdn.3dassets.dev/assets/5177/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-shop-sign-frame-f83da8da","thumbnailUrl":"https://cdn.3dassets.dev/assets/5177/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5177/v1/poster.webp","blurhash":"U98p[Yxt00E2~Ufi4:ahD*j[-pWB4:s:^*NG","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6200,"triangles":92,"vertices":276,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.04994658857649259,0,-0.04506363015799599],"max":[0.9499465759105056,2.299999952316284,0.04506363015799599]},"sizeMeters":[1,2.3,0.09],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:19.216Z","updatedAt":"2026-09-06T06:08:19.357Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5177/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShopSignFrameFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5177/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5177/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5177/v1/model.glb\" alt=\"Shop Sign Frame (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5177/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5177/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5176","slug":"feudal-japan-castle-town-road-bollard-0cb2885a","title":"Road Bollard (Feudal Japan Castle Town)","summary":"Short rounded stone bollard for a pedestrian lane.","description":"Short rounded stone bollard for a pedestrian lane. Dimensions 0.25 x 0.70 x 0.25 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-road-bollard-0cb2885a","cdnUrl":"https://cdn.3dassets.dev/assets/5176/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-road-bollard-0cb2885a","thumbnailUrl":"https://cdn.3dassets.dev/assets/5176/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5176/v1/poster.webp","blurhash":"U6D9xD?b0000~qof4oRk00Rj~qxu%Mj[M{WB","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3148,"triangles":44,"vertices":132,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.12498397565406065,0,-0.12498397565406065],"max":[0.12498397565406065,0.699999988079071,0.12498397565406065]},"sizeMeters":[0.25,0.7,0.25],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:19.232Z","updatedAt":"2026-09-06T06:08:19.355Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5176/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RoadBollardFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5176/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5176/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5176/v1/model.glb\" alt=\"Road Bollard (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5176/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5176/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5178","slug":"feudal-japan-castle-town-barricade-trestle-4730d668","title":"Barricade Trestle (Feudal Japan Castle Town)","summary":"Cross-legged timber road barricade with broad horizontal rail.","description":"Cross-legged timber road barricade with broad horizontal rail. Dimensions 2.00 x 1.07 x 0.89 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-barricade-trestle-4730d668","cdnUrl":"https://cdn.3dassets.dev/assets/5178/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-barricade-trestle-4730d668","thumbnailUrl":"https://cdn.3dassets.dev/assets/5178/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5178/v1/poster.webp","blurhash":"U9BMe_%K9G%1~V?GM{E201xu%ME201R*^*s:","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4592,"triangles":60,"vertices":180,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.000015134622875501158,-0.4468788620473686],"max":[1,1.0749785850546991,0.4468788620473686]},"sizeMeters":[2,1.075,0.894],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:19.319Z","updatedAt":"2026-09-06T06:08:19.509Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5178/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BarricadeTrestleFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5178/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5178/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5178/v1/model.glb\" alt=\"Barricade Trestle (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5178/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5178/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5180","slug":"feudal-japan-castle-town-spear-rack-24627b0e","title":"Spear Rack (Feudal Japan Castle Town)","summary":"Ground rack holding three plain spear props with pointed metal heads.","description":"Ground rack holding three plain spear props with pointed metal heads. Dimensions 1.40 x 2.25 x 0.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-spear-rack-24627b0e","cdnUrl":"https://cdn.3dassets.dev/assets/5180/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-spear-rack-24627b0e","thumbnailUrl":"https://cdn.3dassets.dev/assets/5180/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5180/v1/poster.webp","blurhash":"U89s-gxa00Ip01bF~VWCXSRki_xssmt6ogM|","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15192,"triangles":268,"vertices":804,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.7000335703604236,0,-0.2499679513081213],"max":[0.7000335703604236,2.2500129726343308,0.2499679513081213]},"sizeMeters":[1.4,2.25,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:20.449Z","updatedAt":"2026-09-06T06:08:20.533Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5180/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SpearRackFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5180/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5180/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5180/v1/model.glb\" alt=\"Spear Rack (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5180/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5180/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5179","slug":"feudal-japan-castle-town-fire-bucket-rack-07729e5b","title":"Fire Bucket Rack (Feudal Japan Castle Town)","summary":"Fire station rail with two open timber water buckets below it.","description":"Fire station rail with two open timber water buckets below it. Dimensions 1.80 x 1.40 x 0.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-fire-bucket-rack-07729e5b","cdnUrl":"https://cdn.3dassets.dev/assets/5179/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-fire-bucket-rack-07729e5b","thumbnailUrl":"https://cdn.3dassets.dev/assets/5179/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5179/v1/poster.webp","blurhash":"U8CPFX}s00nNrq=_-oD+0gI;tQbv?atQ9tE2","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15796,"triangles":292,"vertices":876,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.8999999761581421,-0.00004271928939625358,-0.2499664204708624],"max":[0.8999999761581421,1.4000426954475382,0.2499664204708624]},"sizeMeters":[1.8,1.4,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:20.476Z","updatedAt":"2026-09-06T06:08:20.523Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5179/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FireBucketRackFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5179/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5179/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5179/v1/model.glb\" alt=\"Fire Bucket Rack (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5179/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5179/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5181","slug":"feudal-japan-castle-town-market-stall-counter-4c54bedf","title":"Market Stall Counter (Feudal Japan Castle Town)","summary":"Empty market counter with four legs and front apron.","description":"Empty market counter with four legs and front apron. Dimensions 2.00 x 0.88 x 0.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-market-stall-counter-4c54bedf","cdnUrl":"https://cdn.3dassets.dev/assets/5181/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-market-stall-counter-4c54bedf","thumbnailUrl":"https://cdn.3dassets.dev/assets/5181/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5181/v1/poster.webp","blurhash":"UNELvexu9aof~V%LM|Rk0fxtt7M{4:X8t7NG","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11348,"triangles":200,"vertices":600,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.000010670498379605764,-0.3999450666829432],"max":[1,0.880040288008787,0.3999450666829432]},"sizeMeters":[2,0.88,0.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:20.575Z","updatedAt":"2026-09-06T06:08:20.640Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5181/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MarketStallCounterFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5181/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5181/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5181/v1/model.glb\" alt=\"Market Stall Counter (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5181/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5181/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5182","slug":"feudal-japan-castle-town-milestone-97066a20","title":"Milestone (Feudal Japan Castle Town)","summary":"Unlettered roadside stone marker with a recessed-style dark plaque.","description":"Unlettered roadside stone marker with a recessed-style dark plaque. Dimensions 0.35 x 1.00 x 0.27 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-milestone-97066a20","cdnUrl":"https://cdn.3dassets.dev/assets/5182/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-milestone-97066a20","thumbnailUrl":"https://cdn.3dassets.dev/assets/5182/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5182/v1/poster.webp","blurhash":"U4B|HNIU00-;~pWC4nob00%g_28^?bt79ZIn","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4360,"triangles":56,"vertices":168,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.1750083925901059,0,-0.1250190740684225],"max":[0.1750083925901059,1,0.1450100691711262]},"sizeMeters":[0.35,1,0.27],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:20.805Z","updatedAt":"2026-09-06T06:08:21.795Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5182/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MilestoneFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5182/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5182/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5182/v1/model.glb\" alt=\"Milestone (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5182/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5182/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5183","slug":"feudal-japan-castle-town-stepping-bridge-plank-4bac31ef","title":"Stepping Bridge Plank (Feudal Japan Castle Town)","summary":"Narrow reinforced timber plank for a rooftop crossing or small drainage channel.","description":"Narrow reinforced timber plank for a rooftop crossing or small drainage channel. Dimensions 0.90 x 0.16 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stepping-bridge-plank-4bac31ef","cdnUrl":"https://cdn.3dassets.dev/assets/5183/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stepping-bridge-plank-4bac31ef","thumbnailUrl":"https://cdn.3dassets.dev/assets/5183/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5183/v1/poster.webp","blurhash":"UCBy$?xt9at6t79aRj%200M|-:ofNF~VxuIV","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3436,"triangles":36,"vertices":108,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.44994964445936464,-0.000060427989866981835,-1.5],"max":[0.44994964445936464,0.1599591020680583,1.5]},"sizeMeters":[0.9,0.16,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:20.921Z","updatedAt":"2026-09-06T06:08:21.812Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5183/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SteppingBridgePlankFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5183/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5183/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5183/v1/model.glb\" alt=\"Stepping Bridge Plank (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5183/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5183/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5184","slug":"feudal-japan-castle-town-stone-market-road-ceea6781","title":"Stone Market Road (Feudal Japan Castle Town)","summary":"Four-metre road tile with six long stone paving strips.","description":"Four-metre road tile with six long stone paving strips. Dimensions 4.00 x 0.12 x 4.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Connectors: west town-road at (-2, 0.12, 0) facing -X; east town-road at (2, 0.12, 0) facing +X. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-market-road-ceea6781","cdnUrl":"https://cdn.3dassets.dev/assets/5184/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-market-road-ceea6781","thumbnailUrl":"https://cdn.3dassets.dev/assets/5184/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5184/v1/poster.webp","blurhash":"U7DS%Yxu00WF-;WBRjof00M{~qWA9FtRt7Rj","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5660,"triangles":84,"vertices":252,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.00004028532657798789,-2],"max":[2,0.12002013998107998,2]},"sizeMeters":[4,0.12,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:20.885Z","updatedAt":"2026-09-06T06:08:20.980Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5184/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneMarketRoadFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5184/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5184/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5184/v1/model.glb\" alt=\"Stone Market Road (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5184/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5184/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5185","slug":"feudal-japan-castle-town-roof-route-marker-ec511141","title":"Roof Route Marker (Feudal Japan Castle Town)","summary":"Small blank rooftop route pennant on a square weighted foot.","description":"Small blank rooftop route pennant on a square weighted foot. Dimensions 0.38 x 0.65 x 0.30 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-roof-route-marker-ec511141","cdnUrl":"https://cdn.3dassets.dev/assets/5185/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-roof-route-marker-ec511141","thumbnailUrl":"https://cdn.3dassets.dev/assets/5185/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5185/v1/poster.webp","blurhash":"U6BpOenN00%#0O9G$^~WIT%M%M9F8^?H?v0K","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5388,"triangles":68,"vertices":204,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.15000000596046448,0,-0.15000000596046448],"max":[0.22499999403953552,0.6499999761581421,0.15000000596046448]},"sizeMeters":[0.375,0.65,0.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:20.957Z","updatedAt":"2026-09-06T06:08:21.019Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5185/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RoofRouteMarkerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5185/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5185/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5185/v1/model.glb\" alt=\"Roof Route Marker (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5185/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5185/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5186","slug":"feudal-japan-castle-town-keep-tier-1-350a565b","title":"Keep Tier 1 (Feudal Japan Castle Town)","summary":"Ground tier of a tenshu keep: 12 x 10 m plaster body with dark timber frame, lattice windows, loopholes and a hip skirt roof rising to 4.5 m.","description":"Ground tier of a tenshu keep: 12 x 10 m plaster body with dark timber frame, lattice windows, loopholes and a hip skirt roof rising to 4.5 m. Dimensions 14.00 x 4.50 x 12.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Module height 4.5 m; keep-tier-2 sits on top at y=4.5. Body footprint on the 2 m grid; roof overhang 1 m. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-keep-tier-1-350a565b","cdnUrl":"https://cdn.3dassets.dev/assets/5186/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-keep-tier-1-350a565b","thumbnailUrl":"https://cdn.3dassets.dev/assets/5186/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5186/v1/poster.webp","blurhash":"UADcUK-;00IV%Nt7M{Rj00Io~qkBDhM{xuof","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":381980,"triangles":7896,"vertices":23688,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-7,-0.0001861152240878461,-6.000213629566332],"max":[7,4.500196591653113,6.000213629566332]},"sizeMeters":[14,4.5,12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:21.243Z","updatedAt":"2026-09-06T06:08:22.128Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5186/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KeepTier1FeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5186/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5186/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5186/v1/model.glb\" alt=\"Keep Tier 1 (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5186/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5186/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5187","slug":"feudal-japan-castle-town-keep-tier-2-c88ecad3","title":"Keep Tier 2 (Feudal Japan Castle Town)","summary":"Second tier of a tenshu keep: 10 x 8 m body with two triangular chidori dormers rising from the front skirt roof.","description":"Second tier of a tenshu keep: 10 x 8 m body with two triangular chidori dormers rising from the front skirt roof. Dimensions 12.00 x 4.45 x 10.10 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Module height 4.2 m; stacks on keep-tier-1 at y=4.5 and carries keep-tier-3 at y=8.7. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-keep-tier-2-c88ecad3","cdnUrl":"https://cdn.3dassets.dev/assets/5187/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-keep-tier-2-c88ecad3","thumbnailUrl":"https://cdn.3dassets.dev/assets/5187/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5187/v1/poster.webp","blurhash":"U9DcRC-;00Myx^t8RjRj00M{~qk9DhRixtoM","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":308480,"triangles":6364,"vertices":19092,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-6,-0.000027756311598903238,-5.000213629566332],"max":[6,4.444836445853319,5.100019789347443]},"sizeMeters":[12,4.445,10.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:22.038Z","updatedAt":"2026-09-06T06:08:23.018Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5187/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KeepTier2FeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5187/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5187/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5187/v1/model.glb\" alt=\"Keep Tier 2 (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5187/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5187/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5188","slug":"feudal-japan-castle-town-keep-tier-3-4bc6cbf0","title":"Keep Tier 3 (Feudal Japan Castle Town)","summary":"Third tier of a tenshu keep: 8 x 6 m body with an undulating kara-hafu gable panel on the front skirt.","description":"Third tier of a tenshu keep: 8 x 6 m body with an undulating kara-hafu gable panel on the front skirt. Dimensions 10.00 x 4.14 x 8.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Module height 3.9 m; stacks at y=8.7 and carries keep-top-tier at y=12.6. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-keep-tier-3-4bc6cbf0","cdnUrl":"https://cdn.3dassets.dev/assets/5188/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-keep-tier-3-4bc6cbf0","thumbnailUrl":"https://cdn.3dassets.dev/assets/5188/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5188/v1/poster.webp","blurhash":"U9Dl[_?a00IV%ht8V@NF00IU~qs,8^NFs;of","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":234912,"triangles":4832,"vertices":14496,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-5,-0.00013437309536401543,-4.000213629566332],"max":[5,4.144914489893742,4.000213629566332]},"sizeMeters":[10,4.145,8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:22.151Z","updatedAt":"2026-09-06T06:08:23.096Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5188/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KeepTier3FeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5188/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5188/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5188/v1/model.glb\" alt=\"Keep Tier 3 (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5188/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5188/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5189","slug":"feudal-japan-castle-town-keep-top-tier-e286e6d6","title":"Keep Top Tier (Feudal Japan Castle Town)","summary":"Crowning tier of a tenshu keep: 6 x 4 m body on a railed viewing balcony with a hip-and-gable roof and two golden shachi ornaments.","description":"Crowning tier of a tenshu keep: 6 x 4 m body on a railed viewing balcony with a hip-and-gable roof and two golden shachi ornaments. Dimensions 8.00 x 6.59 x 6.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Stacks on keep-tier-3 at y=12.6. Balcony rail in vermilion with gold knobs. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-keep-top-tier-e286e6d6","cdnUrl":"https://cdn.3dassets.dev/assets/5189/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-keep-top-tier-e286e6d6","thumbnailUrl":"https://cdn.3dassets.dev/assets/5189/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5189/v1/poster.webp","blurhash":"U8EfD~~p004n03xu-.IV00IU.Axu=dVr%KXA","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":480108,"triangles":9896,"vertices":29688,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-4,-0.0001468607877814776,-2.99984740745262],"max":[4,6.593079127030467,2.99984740745262]},"sizeMeters":[8,6.593,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:22.229Z","updatedAt":"2026-09-06T06:08:23.177Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5189/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KeepTopTierFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5189/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5189/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5189/v1/model.glb\" alt=\"Keep Top Tier (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5189/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5189/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5190","slug":"feudal-japan-castle-town-keep-annex-wing-88a167ac","title":"Keep Annex Wing (Feudal Japan Castle Town)","summary":"Single-storey 8 x 6 m attached wing (tsuke-yagura) with a hip-and-gable roof, joining a keep tier to a turret.","description":"Single-storey 8 x 6 m attached wing (tsuke-yagura) with a hip-and-gable roof, joining a keep tier to a turret. Dimensions 10.00 x 5.56 x 8.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-keep-annex-wing-88a167ac","cdnUrl":"https://cdn.3dassets.dev/assets/5190/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-keep-annex-wing-88a167ac","thumbnailUrl":"https://cdn.3dassets.dev/assets/5190/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5190/v1/poster.webp","blurhash":"U7DS,m^+00IAEgxuxtRP00E1_4kC+tM_V[oz","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":241080,"triangles":4960,"vertices":14880,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-5,-0.00010653820830075489,-4.000213629566332],"max":[5,5.5600070192571796,4.000213629566332]},"sizeMeters":[10,5.56,8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:22.309Z","updatedAt":"2026-09-06T06:08:22.419Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5190/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KeepAnnexWingFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5190/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5190/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5190/v1/model.glb\" alt=\"Keep Annex Wing (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5190/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5190/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5191","slug":"feudal-japan-castle-town-keep-entrance-porch-aa79ea87","title":"Keep Entrance Porch (Feudal Japan Castle Town)","summary":"Columned entrance porch with a kara-hafu curved gable, stone step and hip roof for the foot of a keep or hall.","description":"Columned entrance porch with a kara-hafu curved gable, stone step and hip roof for the foot of a keep or hall. Dimensions 5.40 x 4.64 x 4.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Place against a wall face; the back edge is open. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-keep-entrance-porch-aa79ea87","cdnUrl":"https://cdn.3dassets.dev/assets/5191/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-keep-entrance-porch-aa79ea87","thumbnailUrl":"https://cdn.3dassets.dev/assets/5191/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5191/v1/poster.webp","blurhash":"U8D0AX~p004nM|W:?b%M00aixtM{00RPITR*","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":73624,"triangles":1468,"vertices":4404,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-2.700000047683716,-0.000043638229959480634,-1.9998474427711963],"max":[2.700000047683716,4.635271322750123,1.9999655276890744]},"sizeMeters":[5.4,4.635,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:22.392Z","updatedAt":"2026-09-06T06:08:22.460Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5191/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KeepEntrancePorchFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5191/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5191/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5191/v1/model.glb\" alt=\"Keep Entrance Porch (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5191/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5191/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5193","slug":"feudal-japan-castle-town-stone-base-straight-6e2e6323","title":"Stone Base Straight 4 m (Feudal Japan Castle Town)","summary":"4 m straight sloped-stone (ishigaki) wall base with a 2 m wide deck 4 m up and a concave fan-curve outer face.","description":"4 m straight sloped-stone (ishigaki) wall base with a 2 m wide deck 4 m up and a concave fan-curve outer face. Dimensions 4.00 x 4.00 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 4, 0) facing -X; east wall-walk at (2, 4, 0) facing +X. Stone-base modules sit on a 2 m grid with the deck at 4 m; the outer sloped face is +Z and the deck centreline is z=0. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-base-straight-6e2e6323","cdnUrl":"https://cdn.3dassets.dev/assets/5193/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-base-straight-6e2e6323","thumbnailUrl":"https://cdn.3dassets.dev/assets/5193/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5193/v1/poster.webp","blurhash":"U8IE^V~q0001-;oJIURj00IUWBof?b-;ofIV","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21744,"triangles":432,"vertices":1296,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-2,0,-0.99992370372631],"max":[2,4,1.99992370372631]},"sizeMeters":[4,4,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:23.114Z","updatedAt":"2026-09-06T06:08:23.271Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5193/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneBaseStraight4MFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5193/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5193/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5193/v1/model.glb\" alt=\"Stone Base Straight 4 m (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5193/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5193/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5192","slug":"feudal-japan-castle-town-stone-base-straight-2m-9df241f4","title":"Stone Base Straight 2 m (Feudal Japan Castle Town)","summary":"2 m filler length of sloped stone wall base.","description":"2 m filler length of sloped stone wall base. Dimensions 2.00 x 4.00 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-1, 4, 0) facing -X; east wall-walk at (1, 4, 0) facing +X. Stone-base modules sit on a 2 m grid with the deck at 4 m; the outer sloped face is +Z and the deck centreline is z=0. Functional variant of stone-base-straight. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-base-straight-2m-9df241f4","cdnUrl":"https://cdn.3dassets.dev/assets/5192/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-base-straight-2m-9df241f4","thumbnailUrl":"https://cdn.3dassets.dev/assets/5192/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5192/v1/poster.webp","blurhash":"U8GIlw~q0000t79F9Z?b00IU%M%M?bt7ayxu","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11192,"triangles":212,"vertices":636,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.00015259254738,0,-0.99992370372631],"max":[1.00015259254738,4,1.99992370372631]},"sizeMeters":[2,4,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:23.123Z","updatedAt":"2026-09-06T06:08:23.262Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5192/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneBaseStraight2MFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5192/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5192/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5192/v1/model.glb\" alt=\"Stone Base Straight 2 m (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5192/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5192/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5194","slug":"feudal-japan-castle-town-stone-base-high-4m-ee25bac5","title":"Stone Base High 4 m (Feudal Japan Castle Town)","summary":"6 m tall inner-ring stone base with a deeper fan curve; deck ports at 6 m.","description":"6 m tall inner-ring stone base with a deeper fan curve; deck ports at 6 m. Dimensions 4.00 x 6.00 x 3.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 6, 0) facing -X; east wall-walk at (2, 6, 0) facing +X. Deck at 6 m; joins only to other 6 m bases and the keep platform level. Functional variant of stone-base-straight. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-base-high-4m-ee25bac5","cdnUrl":"https://cdn.3dassets.dev/assets/5194/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-base-high-4m-ee25bac5","thumbnailUrl":"https://cdn.3dassets.dev/assets/5194/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5194/v1/poster.webp","blurhash":"U8G+RB~q0000xuIUE0%L00IU%Mt8?b%MWBRj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21736,"triangles":432,"vertices":1296,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-2.000122074037904,0,-0.999992370372631],"max":[2.000122074037904,6,2.499992370372631]},"sizeMeters":[4,6,3.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:23.424Z","updatedAt":"2026-09-06T06:08:23.572Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5194/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneBaseHigh4MFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5194/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5194/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5194/v1/model.glb\" alt=\"Stone Base High 4 m (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5194/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5194/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5195","slug":"feudal-japan-castle-town-stone-base-corner-927feba6","title":"Stone Base Corner (Feudal Japan Castle Town)","summary":"Outer 90-degree corner of sloped stone base: two fan-curved faces (+X and +Z) meeting on a shared deck.","description":"Outer 90-degree corner of sloped stone base: two fan-curved faces (+X and +Z) meeting on a shared deck. Dimensions 4.00 x 4.00 x 4.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 4, 0) facing -X; south wall-walk at (0, 4, -2) facing -Z. Stone-base modules sit on a 2 m grid with the deck at 4 m; the outer sloped face is +Z and the deck centreline is z=0. Corner deck spans x -2 to 1 and z -2 to 1. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-base-corner-927feba6","cdnUrl":"https://cdn.3dassets.dev/assets/5195/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-base-corner-927feba6","thumbnailUrl":"https://cdn.3dassets.dev/assets/5195/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5195/v1/poster.webp","blurhash":"UBIrBA~q00D%V?WAD%of00IUIUjb_3oLtRs;","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":32288,"triangles":652,"vertices":1956,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-2,0,-2],"max":[2,4,2]},"sizeMeters":[4,4,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:24.139Z","updatedAt":"2026-09-06T06:08:24.910Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5195/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneBaseCornerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5195/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5195/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5195/v1/model.glb\" alt=\"Stone Base Corner (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5195/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5195/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5196","slug":"feudal-japan-castle-town-stone-base-end-e3b7700e","title":"Stone Base End (Feudal Japan Castle Town)","summary":"Terminating stone base with sloped faces on the front and the +X end, closing a wall run at a gate or moat.","description":"Terminating stone base with sloped faces on the front and the +X end, closing a wall run at a gate or moat. Dimensions 5.00 x 4.00 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 4, 0) facing -X. Stone-base modules sit on a 2 m grid with the deck at 4 m; the outer sloped face is +Z and the deck centreline is z=0. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-base-end-e3b7700e","cdnUrl":"https://cdn.3dassets.dev/assets/5196/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-base-end-e3b7700e","thumbnailUrl":"https://cdn.3dassets.dev/assets/5196/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5196/v1/poster.webp","blurhash":"UBI#u+~q00IUWB-;M{D*00D%InWB?b%Mt7IU","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":30176,"triangles":608,"vertices":1824,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.00010681478316598714,-1.000137333292642],"max":[3,4.000106814783166,2.000137333292642]},"sizeMeters":[5,4,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:23.927Z","updatedAt":"2026-09-06T06:08:23.991Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5196/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneBaseEndFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5196/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5196/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5196/v1/model.glb\" alt=\"Stone Base End (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5196/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5196/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5197","slug":"feudal-japan-castle-town-stone-base-stair-8d7d97e4","title":"Stone Base Stair (Feudal Japan Castle Town)","summary":"Straight stone base with a 1.6 m wide flight of ten stone steps on the inner face climbing from ground to the deck.","description":"Straight stone base with a 1.6 m wide flight of ten stone steps on the inner face climbing from ground to the deck. Dimensions 4.00 x 4.20 x 6.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 4, 0) facing -X; east wall-walk at (2, 4, 0) facing +X. Stone-base modules sit on a 2 m grid with the deck at 4 m; the outer sloped face is +Z and the deck centreline is z=0. Steps rise 0.4 m each over 3.6 m towards -Z. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-base-stair-8d7d97e4","cdnUrl":"https://cdn.3dassets.dev/assets/5197/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-base-stair-8d7d97e4","thumbnailUrl":"https://cdn.3dassets.dev/assets/5197/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5197/v1/poster.webp","blurhash":"UIH2Ze~q4nM{ax9GRj%M00D*axWBWUt8xtxu","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":47156,"triangles":960,"vertices":2880,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.9999268116736926,0.00004562349465286886,-4.800000190734863],"max":[1.9999268116736926,4.199954185770483,2]},"sizeMeters":[4,4.2,6.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:24.456Z","updatedAt":"2026-09-06T06:08:24.548Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5197/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneBaseStairFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5197/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5197/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5197/v1/model.glb\" alt=\"Stone Base Stair (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5197/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5197/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5198","slug":"feudal-japan-castle-town-stone-base-tower-platform-19ca3c7c","title":"Stone Base Tower Platform (Feudal Japan Castle Town)","summary":"Free-standing 6 x 6 m sloped stone platform, all four faces fan-curved, carrying a turret.","description":"Free-standing 6 x 6 m sloped stone platform, all four faces fan-curved, carrying a turret. Dimensions 8.00 x 4.00 x 8.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. No ports; turrets rest on the 4 m deck. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-base-tower-platform-19ca3c7c","cdnUrl":"https://cdn.3dassets.dev/assets/5198/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-base-tower-platform-19ca3c7c","thumbnailUrl":"https://cdn.3dassets.dev/assets/5198/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5198/v1/poster.webp","blurhash":"U8Gbq}~q00IUIVRjjFt700DitRaftQxu-:Rj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":112580,"triangles":2324,"vertices":6972,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-4,-0.00030518509475996325,-4],"max":[4,4.00030518509476,4]},"sizeMeters":[8,4.001,8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:24.529Z","updatedAt":"2026-09-06T06:08:24.621Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5198/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneBaseTowerPlatformFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5198/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5198/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5198/v1/model.glb\" alt=\"Stone Base Tower Platform (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5198/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5198/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5199","slug":"feudal-japan-castle-town-keep-stone-base-ce545e89","title":"Keep Stone Base (Feudal Japan Castle Town)","summary":"Great 16 x 14 m sloped stone platform, 6 m tall, that carries the stacked keep tiers.","description":"Great 16 x 14 m sloped stone platform, 6 m tall, that carries the stacked keep tiers. Dimensions 19.60 x 6.00 x 17.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Access by stone-base-stair modules or the entrance porch. Deck at 6 m. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-keep-stone-base-ce545e89","cdnUrl":"https://cdn.3dassets.dev/assets/5199/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-keep-stone-base-ce545e89","thumbnailUrl":"https://cdn.3dassets.dev/assets/5199/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5199/v1/poster.webp","blurhash":"U4FPEH~q009YM{xuNFRj004o~qog%gM{%NM{","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":281548,"triangles":5844,"vertices":17532,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-9.800000190734863,0.000512652580952011,-8.799871993529829],"max":[9.800000190734863,5.999487347419048,8.799871993529829]},"sizeMeters":[19.6,5.999,17.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:24.646Z","updatedAt":"2026-09-06T06:08:24.725Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5199/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KeepStoneBaseFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5199/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5199/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5199/v1/model.glb\" alt=\"Keep Stone Base (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5199/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5199/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5200","slug":"feudal-japan-castle-town-gate-house-db3672df","title":"Gate House (Yaguramon) (Feudal Japan Castle Town)","summary":"8 m two-storey gate house: paired stone bases flank a 2.8 m timber double gate, with a plaster yagura tower and hip roof spanning above the passage.","description":"8 m two-storey gate house: paired stone bases flank a 2.8 m timber double gate, with a plaster yagura tower and hip roof spanning above the passage. Dimensions 9.80 x 8.56 x 4.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Named pivots: door-left pivot at (-1.4, 0, 0); door-right pivot at (1.4, 0, 0). Connectors: west wall-walk at (-4, 4, 0) facing -X; east wall-walk at (4, 4, 0) facing +X. Stone-base modules sit on a 2 m grid with the deck at 4 m; the outer sloped face is +Z and the deck centreline is z=0. The passage runs along Z between x -1.5 and 1.5; the tower body is solid. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-gate-house-db3672df","cdnUrl":"https://cdn.3dassets.dev/assets/5200/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-gate-house-db3672df","thumbnailUrl":"https://cdn.3dassets.dev/assets/5200/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5200/v1/poster.webp","blurhash":"U6EyVw~q00IV9e%M-o9F00IV~W%1R2-;tmIU","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":428648,"triangles":9188,"vertices":27564,"meshes":11,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-4.900000095367432,-0.00030518509475996325,-2.3999786837535297],"max":[4.900000095367432,8.559698992697841,2.3999786837535297]},"sizeMeters":[9.8,8.56,4.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:24.890Z","updatedAt":"2026-09-06T06:08:25.773Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5200/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GateHouseYaguramonFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5200/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5200/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5200/v1/model.glb\" alt=\"Gate House (Yaguramon) (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5200/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5200/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5201","slug":"feudal-japan-castle-town-stone-base-gateway-5c58aa28","title":"Stone Base Gateway (Koraimon) (Feudal Japan Castle Town)","summary":"8 m stone-base gateway with a roofed timber double gate between two sloped stone blocks and small lean-to roofs over the rear posts.","description":"8 m stone-base gateway with a roofed timber double gate between two sloped stone blocks and small lean-to roofs over the rear posts. Dimensions 8.00 x 5.56 x 3.45 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Named pivots: door-left pivot at (-1.4, 0, 0); door-right pivot at (1.4, 0, 0). Connectors: west wall-walk at (-4, 4, 0) facing -X; east wall-walk at (4, 4, 0) facing +X. Stone-base modules sit on a 2 m grid with the deck at 4 m; the outer sloped face is +Z and the deck centreline is z=0. Clear opening 2.8 m wide and 3.4 m high. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-base-gateway-5c58aa28","cdnUrl":"https://cdn.3dassets.dev/assets/5201/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-base-gateway-5c58aa28","thumbnailUrl":"https://cdn.3dassets.dev/assets/5201/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5201/v1/poster.webp","blurhash":"U7Gbq}~W00_N00~q%000000KnMITxCWC%ho#","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":99424,"triangles":2316,"vertices":6948,"meshes":10,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-4,-0.00030518509475996325,-1.4501373143911283],"max":[4,5.559925813708688,2.000167851802118]},"sizeMeters":[8,5.56,3.45],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:25.008Z","updatedAt":"2026-09-06T06:08:25.812Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5201/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneBaseGatewayKoraimonFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5201/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5201/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5201/v1/model.glb\" alt=\"Stone Base Gateway (Koraimon) (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5201/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5201/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5202","slug":"feudal-japan-castle-town-corner-turret-038828d6","title":"Corner Turret (Sumi-yagura) (Feudal Japan Castle Town)","summary":"Two-storey 6 x 6 m corner turret: plaster storeys with lattice windows and loopholes, a skirt roof and a hip-and-gable top roof.","description":"Two-storey 6 x 6 m corner turret: plaster storeys with lattice windows and loopholes, a skirt roof and a hip-and-gable top roof. Dimensions 7.40 x 9.01 x 7.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Rests on a stone-base corner or tower platform deck. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-corner-turret-038828d6","cdnUrl":"https://cdn.3dassets.dev/assets/5202/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-corner-turret-038828d6","thumbnailUrl":"https://cdn.3dassets.dev/assets/5202/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5202/v1/poster.webp","blurhash":"U6EVys_N004T5Ajb$|WA00My?voMMvodtSRk","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":448020,"triangles":9268,"vertices":27804,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-3.700000047683716,0,-3.700000047683716],"max":[3.700000047683716,9.01013614212615,3.700000047683716]},"sizeMeters":[7.4,9.01,7.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:25.089Z","updatedAt":"2026-09-06T06:08:26.050Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5202/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CornerTurretSumiYaguraFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5202/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5202/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5202/v1/model.glb\" alt=\"Corner Turret (Sumi-yagura) (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5202/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5202/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5203","slug":"feudal-japan-castle-town-turret-single-storey-6fc21de5","title":"Single-Storey Turret (Hira-yagura) (Feudal Japan Castle Town)","summary":"Single-storey 6 x 4 m wall turret with lattice windows, loopholes and a hip-and-gable roof.","description":"Single-storey 6 x 4 m wall turret with lattice windows, loopholes and a hip-and-gable roof. Dimensions 7.40 x 5.21 x 5.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-turret-single-storey-6fc21de5","cdnUrl":"https://cdn.3dassets.dev/assets/5203/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-turret-single-storey-6fc21de5","thumbnailUrl":"https://cdn.3dassets.dev/assets/5203/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5203/v1/poster.webp","blurhash":"U7ECtU~q004nA0-;%0IU00D*?ct6vxIUWXR*","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":271784,"triangles":5596,"vertices":16788,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-3.700000047683716,-0.00008283867974112624,-2.699881012607735],"max":[3.700000047683716,5.2099895108720045,2.699881012607735]},"sizeMeters":[7.4,5.21,5.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:25.465Z","updatedAt":"2026-09-06T06:08:25.565Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5203/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SingleStoreyTurretHiraYaguraFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5203/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5203/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5203/v1/model.glb\" alt=\"Single-Storey Turret (Hira-yagura) (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5203/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5203/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5204","slug":"feudal-japan-castle-town-wall-walk-straight-efab3fa5","title":"Wall Walk Straight 4 m (Feudal Japan Castle Town)","summary":"4 m plaster parapet wall (dobei) with timber posts and tiled coping for the outer edge of a stone-base deck.","description":"4 m plaster parapet wall (dobei) with timber posts and tiled coping for the outer edge of a stone-base deck. Dimensions 4.00 x 1.82 x 0.84 m (X x Y x Z). Origin on the wall-walk centreline at deck level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 0, 0) facing -X; east wall-walk at (2, 0, 0) facing +X. Wall-walk pieces stack on the 4 m stone-base deck; their ports are at deck level (local y=0) on the deck centreline. Parapet occupies z 0.55 to 0.95. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wall-walk-straight-efab3fa5","cdnUrl":"https://cdn.3dassets.dev/assets/5204/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wall-walk-straight-efab3fa5","thumbnailUrl":"https://cdn.3dassets.dev/assets/5204/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5204/v1/poster.webp","blurhash":"UFG95B%L4mxZoz~qxtIU00Ro?ckDt79GNIo#","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24072,"triangles":452,"vertices":1356,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.0000839259010589899,0.33006529470911744],"max":[2,1.8200009417813279,1.1699346754885602]},"sizeMeters":[4,1.82,0.84],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:25.888Z","updatedAt":"2026-09-06T06:08:25.996Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5204/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallWalkStraight4MFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5204/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5204/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5204/v1/model.glb\" alt=\"Wall Walk Straight 4 m (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5204/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5204/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5205","slug":"feudal-japan-castle-town-wall-walk-straight-2m-0aea8e4c","title":"Wall Walk Straight 2 m (Feudal Japan Castle Town)","summary":"2 m filler parapet section.","description":"2 m filler parapet section. Dimensions 2.00 x 1.82 x 0.84 m (X x Y x Z). Origin on the wall-walk centreline at deck level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-1, 0, 0) facing -X; east wall-walk at (1, 0, 0) facing +X. Wall-walk pieces stack on the 4 m stone-base deck; their ports are at deck level (local y=0) on the deck centreline. Parapet occupies z 0.55 to 0.95. Functional variant of wall-walk-straight. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wall-walk-straight-2m-0aea8e4c","cdnUrl":"https://cdn.3dassets.dev/assets/5205/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wall-walk-straight-2m-0aea8e4c","thumbnailUrl":"https://cdn.3dassets.dev/assets/5205/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5205/v1/poster.webp","blurhash":"UBF$U~%g00D$XA?cxu9F00kD~qxu-.kWIpM_","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":19836,"triangles":364,"vertices":1092,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.000031407838716579484,0.33003477619964144],"max":[1,1.8200314602908039,1.1699651939980362]},"sizeMeters":[2,1.82,0.84],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:25.860Z","updatedAt":"2026-09-06T06:08:26.087Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5205/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallWalkStraight2MFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5205/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5205/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5205/v1/model.glb\" alt=\"Wall Walk Straight 2 m (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5205/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5205/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5206","slug":"feudal-japan-castle-town-wall-walk-corner-5ade0d67","title":"Wall Walk Corner (Feudal Japan Castle Town)","summary":"L-shaped parapet for a stone-base corner deck, with a plaster corner pier and tiled cap.","description":"L-shaped parapet for a stone-base corner deck, with a plaster corner pier and tiled cap. Dimensions 3.06 x 2.02 x 3.17 m (X x Y x Z). Origin on the corner deck centrelines at deck level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 0, 0) facing -X; south wall-walk at (0, 0, -2) facing -Z. Wall-walk pieces stack on the 4 m stone-base deck; their ports are at deck level (local y=0) on the deck centreline. Parapet occupies z 0.55 to 0.95. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wall-walk-corner-5ade0d67","cdnUrl":"https://cdn.3dassets.dev/assets/5206/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wall-walk-corner-5ade0d67","thumbnailUrl":"https://cdn.3dassets.dev/assets/5206/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5206/v1/poster.webp","blurhash":"UBE3C%~q00xZ9FIU?b-;009F-=M|?Z%MD%D$","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":41656,"triangles":816,"vertices":2448,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.000049600474372,-0.00010070694330743812,-2],"max":[1.0600495432539134,2.020100687869821,1.1699999570846558]},"sizeMeters":[3.06,2.02,3.17],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:25.941Z","updatedAt":"2026-09-06T06:08:26.149Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5206/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallWalkCornerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5206/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5206/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5206/v1/model.glb\" alt=\"Wall Walk Corner (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5206/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5206/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5207","slug":"feudal-japan-castle-town-wall-walk-end-3a2ddd65","title":"Wall Walk End (Feudal Japan Castle Town)","summary":"Parapet section ending in a square plaster pier, closing a wall walk at a gate or turret.","description":"Parapet section ending in a square plaster pier, closing a wall walk at a gate or turret. Dimensions 4.31 x 2.02 x 0.84 m (X x Y x Z). Origin on the wall-walk centreline at deck level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 0, 0) facing -X. Wall-walk pieces stack on the 4 m stone-base deck; their ports are at deck level (local y=0) on the deck centreline. Parapet occupies z 0.55 to 0.95. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wall-walk-end-3a2ddd65","cdnUrl":"https://cdn.3dassets.dev/assets/5207/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wall-walk-end-3a2ddd65","thumbnailUrl":"https://cdn.3dassets.dev/assets/5207/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5207/v1/poster.webp","blurhash":"UDF~gcxt00%2Ip~q%MD%00Ip?cogxs9GIUxu","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28348,"triangles":540,"vertices":1620,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.000014508212930031128,0.3301409861867536],"max":[2.309999942779541,2.019989753353747,1.169858984010924]},"sizeMeters":[4.31,2.02,0.84],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:26.320Z","updatedAt":"2026-09-06T06:08:26.364Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5207/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallWalkEndFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5207/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5207/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5207/v1/model.glb\" alt=\"Wall Walk End (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5207/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5207/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5208","slug":"feudal-japan-castle-town-wall-walk-loophole-fa34e7da","title":"Wall Walk Loophole (Feudal Japan Castle Town)","summary":"Parapet section with four dark square and triangular loopholes (sama) on the outer face for archers.","description":"Parapet section with four dark square and triangular loopholes (sama) on the outer face for archers. Dimensions 4.00 x 1.82 x 0.84 m (X x Y x Z). Origin on the wall-walk centreline at deck level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 0, 0) facing -X; east wall-walk at (2, 0, 0) facing +X. Wall-walk pieces stack on the 4 m stone-base deck; their ports are at deck level (local y=0) on the deck centreline. Parapet occupies z 0.55 to 0.95. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wall-walk-loophole-fa34e7da","cdnUrl":"https://cdn.3dassets.dev/assets/5208/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wall-walk-loophole-fa34e7da","thumbnailUrl":"https://cdn.3dassets.dev/assets/5208/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5208/v1/poster.webp","blurhash":"UEF=]s%L4mxso#~qxtIU00R:?bbIt69GNLkD","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":29076,"triangles":556,"vertices":1668,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.0000839259010589899,0.33006529470911744],"max":[2,1.8200009417813279,1.1699346754885602]},"sizeMeters":[4,1.82,0.84],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:27.009Z","updatedAt":"2026-09-06T06:08:28.012Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5208/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallWalkLoopholeFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5208/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5208/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5208/v1/model.glb\" alt=\"Wall Walk Loophole (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5208/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5208/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5209","slug":"feudal-japan-castle-town-wall-walk-gun-port-b2369079","title":"Wall Walk Gun Port (Feudal Japan Castle Town)","summary":"Parapet section with four round musket ports instead of arrow loopholes.","description":"Parapet section with four round musket ports instead of arrow loopholes. Dimensions 4.00 x 1.82 x 0.84 m (X x Y x Z). Origin on the wall-walk centreline at deck level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 0, 0) facing -X; east wall-walk at (2, 0, 0) facing +X. Wall-walk pieces stack on the 4 m stone-base deck; their ports are at deck level (local y=0) on the deck centreline. Parapet occupies z 0.55 to 0.95. Functional variant of wall-walk-loophole. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wall-walk-gun-port-b2369079","cdnUrl":"https://cdn.3dassets.dev/assets/5209/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wall-walk-gun-port-b2369079","thumbnailUrl":"https://cdn.3dassets.dev/assets/5209/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5209/v1/poster.webp","blurhash":"UEF=]s%L4mxso#~qxtIU00R:?bbIt69GNLkD","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33300,"triangles":644,"vertices":1932,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.0000839259010589899,0.33006529470911744],"max":[2,1.8200009417813279,1.1699346754885602]},"sizeMeters":[4,1.82,0.84],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:27.077Z","updatedAt":"2026-09-06T06:08:27.185Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5209/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallWalkGunPortFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5209/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5209/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5209/v1/model.glb\" alt=\"Wall Walk Gun Port (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5209/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5209/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5210","slug":"feudal-japan-castle-town-wall-walk-roofed-fe29844a","title":"Wall Walk Roofed (Feudal Japan Castle Town)","summary":"Covered wall walk: parapet plus inner timber posts carrying a tiled lean-to roof over the 2 m deck.","description":"Covered wall walk: parapet plus inner timber posts carrying a tiled lean-to roof over the 2 m deck. Dimensions 4.00 x 2.55 x 2.35 m (X x Y x Z). Origin on the wall-walk centreline at deck level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 0, 0) facing -X; east wall-walk at (2, 0, 0) facing +X. Wall-walk pieces stack on the 4 m stone-base deck; their ports are at deck level (local y=0) on the deck centreline. Parapet occupies z 0.55 to 0.95. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wall-walk-roofed-fe29844a","cdnUrl":"https://cdn.3dassets.dev/assets/5210/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wall-walk-roofed-fe29844a","thumbnailUrl":"https://cdn.3dassets.dev/assets/5210/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5210/v1/poster.webp","blurhash":"UBGIl#?w00M|?w%2oyRi00D%kXxarpxv9G9F","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33208,"triangles":644,"vertices":1932,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.0000839259010589899,-1.0499626148258918],"max":[2,2.550063302065305,1.2999626148258918]},"sizeMeters":[4,2.55,2.35],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:27.111Z","updatedAt":"2026-09-06T06:08:27.273Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5210/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallWalkRoofedFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5210/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5210/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5210/v1/model.glb\" alt=\"Wall Walk Roofed (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5210/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5210/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5211","slug":"feudal-japan-castle-town-moat-edge-straight-59ca77bb","title":"Moat Edge Straight (Feudal Japan Castle Town)","summary":"4 x 4 m moat edge tile: land at 1.5 m with a stone kerb, a fan-curved stone revetment and water at the front.","description":"4 x 4 m moat edge tile: land at 1.5 m with a stone kerb, a fan-curved stone revetment and water at the front. Dimensions 4.00 x 1.64 x 4.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Tiles on a 4 m grid; the bank runs along X with water towards +Z. Pair with moat-water-tile. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-moat-edge-straight-59ca77bb","cdnUrl":"https://cdn.3dassets.dev/assets/5211/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-moat-edge-straight-59ca77bb","thumbnailUrl":"https://cdn.3dassets.dev/assets/5211/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5211/v1/poster.webp","blurhash":"U8F6LREl00M_-9MxE2WX00$z~qj[K6%#-oxa","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31444,"triangles":620,"vertices":1860,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.000060427989866981835,-1.99992370372631],"max":[2,1.6399102684295832,1.9999908459372733]},"sizeMeters":[4,1.64,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:27.276Z","updatedAt":"2026-09-06T06:08:27.412Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5211/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MoatEdgeStraightFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5211/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5211/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5211/v1/model.glb\" alt=\"Moat Edge Straight (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5211/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5211/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5212","slug":"feudal-japan-castle-town-moat-edge-corner-f842ce46","title":"Moat Edge Corner (Feudal Japan Castle Town)","summary":"Convex moat bank corner: revetment wraps around a castle corner with water on +X and +Z.","description":"Convex moat bank corner: revetment wraps around a castle corner with water on +X and +Z. Dimensions 4.00 x 1.50 x 4.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-moat-edge-corner-f842ce46","cdnUrl":"https://cdn.3dassets.dev/assets/5212/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-moat-edge-corner-f842ce46","thumbnailUrl":"https://cdn.3dassets.dev/assets/5212/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5212/v1/poster.webp","blurhash":"U9D];*-;00IU#+a{9aWC00My~VofYQja?Ht7","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":17200,"triangles":324,"vertices":972,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.00011444441053498622,-2],"max":[2,1.500114444410535,2]},"sizeMeters":[4,1.5,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:27.430Z","updatedAt":"2026-09-06T06:08:27.473Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5212/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MoatEdgeCornerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5212/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5212/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5212/v1/model.glb\" alt=\"Moat Edge Corner (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5212/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5212/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5213","slug":"feudal-japan-castle-town-moat-edge-inner-corner-d4938c59","title":"Moat Edge Inner Corner (Feudal Japan Castle Town)","summary":"Concave moat bank corner: land wraps around the water on the outer ring of a moat.","description":"Concave moat bank corner: land wraps around the water on the outer ring of a moat. Dimensions 4.00 x 1.50 x 4.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-moat-edge-inner-corner-d4938c59","cdnUrl":"https://cdn.3dassets.dev/assets/5213/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-moat-edge-inner-corner-d4938c59","thumbnailUrl":"https://cdn.3dassets.dev/assets/5213/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5213/v1/poster.webp","blurhash":"U5F={#~p00%M~WWBELt7009G^+9F4oxta0M{","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":37472,"triangles":744,"vertices":2232,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.0000839259010589899,-2],"max":[2,1.500083925901059,2]},"sizeMeters":[4,1.5,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:27.395Z","updatedAt":"2026-09-06T06:08:27.533Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5213/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MoatEdgeInnerCornerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5213/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5213/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5213/v1/model.glb\" alt=\"Moat Edge Inner Corner (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5213/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5213/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5214","slug":"feudal-japan-castle-town-moat-water-tile-41ab564c","title":"Moat Water Tile (Feudal Japan Castle Town)","summary":"4 x 4 m flat water tile, 0.12 m thick, filling the moat between edge tiles.","description":"4 x 4 m flat water tile, 0.12 m thick, filling the moat between edge tiles. Dimensions 4.00 x 0.12 x 4.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-moat-water-tile-41ab564c","cdnUrl":"https://cdn.3dassets.dev/assets/5214/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-moat-water-tile-41ab564c","thumbnailUrl":"https://cdn.3dassets.dev/assets/5214/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5214/v1/poster.webp","blurhash":"U7A^]^%g00e-%gafV@oy00IU?wWC9Eoyg3RQ","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":1588,"triangles":12,"vertices":36,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.000060427989866981835,-2],"max":[2,0.12006042530765797,2]},"sizeMeters":[4,0.12,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:27.541Z","updatedAt":"2026-09-06T06:08:27.761Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5214/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MoatWaterTileFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5214/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5214/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5214/v1/model.glb\" alt=\"Moat Water Tile (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5214/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5214/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5215","slug":"feudal-japan-castle-town-moat-edge-steps-df8bab50","title":"Moat Edge Steps (Feudal Japan Castle Town)","summary":"Moat edge tile with a 1.8 m wide boat landing of four stone steps descending into the water.","description":"Moat edge tile with a 1.8 m wide boat landing of four stone steps descending into the water. Dimensions 4.00 x 1.50 x 4.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-moat-edge-steps-df8bab50","cdnUrl":"https://cdn.3dassets.dev/assets/5215/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-moat-edge-steps-df8bab50","thumbnailUrl":"https://cdn.3dassets.dev/assets/5215/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5215/v1/poster.webp","blurhash":"U8E:9;EN00kC^kRPD*Rj00xC~WWA9v%g-pxu","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31988,"triangles":632,"vertices":1896,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.0000839259010589899,-1.99992370372631],"max":[2,1.500083925901059,1.9999908459372733]},"sizeMeters":[4,1.5,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:27.671Z","updatedAt":"2026-09-06T06:08:27.822Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5215/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MoatEdgeStepsFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5215/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5215/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5215/v1/model.glb\" alt=\"Moat Edge Steps (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5215/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5215/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5216","slug":"feudal-japan-castle-town-moat-bridge-fbe322b0","title":"Moat Bridge (Feudal Japan Castle Town)","summary":"8 m gently arched timber moat bridge with railings and three pier frames standing in the water.","description":"8 m gently arched timber moat bridge with railings and three pier frames standing in the water. Dimensions 8.20 x 3.03 x 2.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Deck at 1.6 m matches moat-edge bank tops; piers reach the water surface at y=0. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-moat-bridge-fbe322b0","cdnUrl":"https://cdn.3dassets.dev/assets/5216/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-moat-bridge-fbe322b0","thumbnailUrl":"https://cdn.3dassets.dev/assets/5216/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5216/v1/poster.webp","blurhash":"U9C6Ptxa0Mxu~B^*S4Ip00-o?HIp0M4:xa%2","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":93900,"triangles":1920,"vertices":5760,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-4.099999904632568,-0.00014936716609592615,-1.2001894651582876],"max":[4.099999904632568,3.0301493385558667,1.2001894651582876]},"sizeMeters":[8.2,3.03,2.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:28.731Z","updatedAt":"2026-09-06T06:08:29.634Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5216/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MoatBridgeFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5216/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5216/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5216/v1/model.glb\" alt=\"Moat Bridge (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5216/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5216/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5217","slug":"feudal-japan-castle-town-moat-bridge-short-b5db6a50","title":"Moat Bridge Short (Feudal Japan Castle Town)","summary":"4 m single-pier timber bridge for a narrow channel.","description":"4 m single-pier timber bridge for a narrow channel. Dimensions 4.20 x 3.03 x 2.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Functional variant of moat-bridge. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-moat-bridge-short-b5db6a50","cdnUrl":"https://cdn.3dassets.dev/assets/5217/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-moat-bridge-short-b5db6a50","thumbnailUrl":"https://cdn.3dassets.dev/assets/5217/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5217/v1/poster.webp","blurhash":"UECs1~t60Lxt~UxaM|ax00s;-pIp0LM|a$a{","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":81272,"triangles":1656,"vertices":4968,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.0999999046325684,0.00006734780601380663,-1.200128123238303],"max":[2.0999999046325684,3.0299326235837567,1.200128123238303]},"sizeMeters":[4.2,3.03,2.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:28.858Z","updatedAt":"2026-09-06T06:08:29.724Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5217/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MoatBridgeShortFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5217/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5217/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5217/v1/model.glb\" alt=\"Moat Bridge Short (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5217/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5217/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5218","slug":"feudal-japan-castle-town-ridge-cap-2m-1336ff31","title":"Ridge Cap 2 m (Feudal Japan Castle Town)","summary":"2 m section of rounded ridge tiles with five raised cover tiles, for finishing roof ridges.","description":"2 m section of rounded ridge tiles with five raised cover tiles, for finishing roof ridges. Dimensions 2.00 x 0.32 x 0.56 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-ridge-cap-2m-1336ff31","cdnUrl":"https://cdn.3dassets.dev/assets/5218/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-ridge-cap-2m-1336ff31","thumbnailUrl":"https://cdn.3dassets.dev/assets/5218/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5218/v1/poster.webp","blurhash":"U7AwPG%N00R+?b_3V@D%00oy_NRP8_00oz?b","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":13664,"triangles":264,"vertices":792,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.00003906726840796626,-0.2799462874233222],"max":[1,0.3200390601158506,0.2799462874233222]},"sizeMeters":[2,0.32,0.56],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:28.948Z","updatedAt":"2026-09-06T06:08:29.887Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5218/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidgeCap2MFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5218/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5218/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5218/v1/model.glb\" alt=\"Ridge Cap 2 m (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5218/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5218/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5219","slug":"feudal-japan-castle-town-ridge-end-scroll-7338061f","title":"Ridge End Scroll (Feudal Japan Castle Town)","summary":"Ridge end section curling up into a rounded scroll, the plain end finish for lesser roofs.","description":"Ridge end section curling up into a rounded scroll, the plain end finish for lesser roofs. Dimensions 1.60 x 0.98 x 0.46 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-ridge-end-scroll-7338061f","cdnUrl":"https://cdn.3dassets.dev/assets/5219/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-ridge-end-scroll-7338061f","thumbnailUrl":"https://cdn.3dassets.dev/assets/5219/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5219/v1/poster.webp","blurhash":"U5BpwwIU00%N8_Di?v-;00WB_Mj=_4_N9E9E","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6656,"triangles":116,"vertices":348,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,-9.165057716642444e-7,-0.22997528340238987],"max":[0.99974524974823,0.978095851922947,0.22997528340238987]},"sizeMeters":[1.6,0.978,0.46],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:28.939Z","updatedAt":"2026-09-06T06:08:29.921Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5219/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidgeEndScrollFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5219/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5219/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5219/v1/model.glb\" alt=\"Ridge End Scroll (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5219/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5219/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5220","slug":"feudal-japan-castle-town-ridge-ornament-shachi-e036092b","title":"Ridge Ornament Shachi (Feudal Japan Castle Town)","summary":"Golden shachi ridge ornament: an original plump fish with fins and a curled tail on a tile plinth, for keep and gate ridges.","description":"Golden shachi ridge ornament: an original plump fish with fins and a curled tail on a tile plinth, for keep and gate ridges. Dimensions 0.70 x 1.49 x 0.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-ridge-ornament-shachi-e036092b","cdnUrl":"https://cdn.3dassets.dev/assets/5220/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-ridge-ornament-shachi-e036092b","thumbnailUrl":"https://cdn.3dassets.dev/assets/5220/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5220/v1/poster.webp","blurhash":"U6Aw0I%M00D%00IV?c?G0TNH~Q-o?aofIpWC","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":19492,"triangles":368,"vertices":1104,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.3499999940395355,0.00000855029147729669,-0.3499999940395355],"max":[0.3499999940395355,1.4929848909378052,0.3499999940395355]},"sizeMeters":[0.7,1.493,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:29.108Z","updatedAt":"2026-09-06T06:08:30.010Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5220/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidgeOrnamentShachiFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5220/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5220/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5220/v1/model.glb\" alt=\"Ridge Ornament Shachi (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5220/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5220/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5221","slug":"feudal-japan-castle-town-ridge-ornament-onigawara-dc0779d7","title":"Ridge Ornament Onigawara (Feudal Japan Castle Town)","summary":"Original stylized guardian-face ridge-end tile: brow ridges, two horns and a wide mouth band on a rounded tile block.","description":"Original stylized guardian-face ridge-end tile: brow ridges, two horns and a wide mouth band on a rounded tile block. Dimensions 0.70 x 1.00 x 0.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-ridge-ornament-onigawara-dc0779d7","cdnUrl":"https://cdn.3dassets.dev/assets/5221/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-ridge-ornament-onigawara-dc0779d7","thumbnailUrl":"https://cdn.3dassets.dev/assets/5221/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5221/v1/poster.webp","blurhash":"U7Bptp?c004m9FtR%MMx00Ri~qoeD*M{-;%M","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23824,"triangles":460,"vertices":1380,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.3500167851802118,0,-0.3000274666585284],"max":[0.3500167851802118,1,0.3000274666585284]},"sizeMeters":[0.7,1,0.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:29.206Z","updatedAt":"2026-09-06T06:08:29.269Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5221/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidgeOrnamentOnigawaraFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5221/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5221/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5221/v1/model.glb\" alt=\"Ridge Ornament Onigawara (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5221/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5221/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5223","slug":"feudal-japan-castle-town-castle-moat-mar-ede2ed36-starter-scene","title":"Castle Moat Market and Shrine (Feudal Japan Castle Town)","summary":"Composed example for Feudal Japan Castle Town.","description":"Four-tier keep above a sloped stone platform, water moat and bridge, with a gate leading into a market street ending at a torii and shrine. Scene-only palette aliases unify ornaments and road materials; standalone assets retain their own palette.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-castle-moat-mar-ede2ed36-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/5223/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-castle-moat-mar-ede2ed36-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/5223/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5223/v1/poster.webp","blurhash":"UACGPu4U00_N9Z9Zxu-;00_2?uD%~p-;IUE1","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":2632252,"triangles":55092,"vertices":145823,"meshes":75,"materials":8,"textures":0,"animations":[],"boundingBox":{"min":[-10,-1.600149367166096,-21.799871993529827],"max":[10,25.19307912703047,36.50018913784371]},"sizeMeters":[20,26.793,58.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:30.961Z","updatedAt":"2026-09-06T06:08:31.669Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5223/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CastleMoatMarketAndShrineFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5223/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5223/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5223/v1/model.glb\" alt=\"Castle Moat Market and Shrine (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5223/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5223/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5222","slug":"feudal-japan-castle-town-stealth-rooftop-route-a8af09f1","title":"Stealth Rooftop Route (Feudal Japan Castle Town)","summary":"Composed example for Feudal Japan Castle Town.","description":"Three tiled town roofs connected by narrow planks with a ladder approach and small blank route pennants. Static rooftop traversal arrangement.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stealth-rooftop-route-a8af09f1","cdnUrl":"https://cdn.3dassets.dev/assets/5222/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stealth-rooftop-route-a8af09f1","thumbnailUrl":"https://cdn.3dassets.dev/assets/5222/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5222/v1/poster.webp","blurhash":"UBC%5B?b00IU9Fxu%MM{00E1-=xa~pIUM{xu","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":153840,"triangles":2936,"vertices":7778,"meshes":15,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.6002159376774814,-0.200040285326578,-6],"max":[14.600215937677481,5.349999976158142,6]},"sizeMeters":[17.2,5.55,12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:29.512Z","updatedAt":"2026-09-06T06:08:30.514Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5222/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StealthRooftopRouteFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5222/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5222/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5222/v1/model.glb\" alt=\"Stealth Rooftop Route (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5222/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5222/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"5229","slug":"feudal-japan-castle-town-castle-wall-connector-cases-320fea07","title":"Castle Wall Connector Cases (Feudal Japan Castle Town)","summary":"Composed example for Feudal Japan Castle Town.","description":"Sloped stone base, upper wall-walk, short filler and corner connections plus two aligned market road tiles. Explicit endpoint assertions verify each intended join.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-castle-wall-connector-cases-320fea07","cdnUrl":"https://cdn.3dassets.dev/assets/5229/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-castle-wall-connector-cases-320fea07","thumbnailUrl":"https://cdn.3dassets.dev/assets/5229/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/5229/v1/poster.webp","blurhash":"U9E:0kD*00M|9GITM_xu00?a~pM{~p-;-;Rj","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":153780,"triangles":3012,"vertices":7947,"meshes":14,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.00004028532657798789,-2],"max":[8,6.020100687869821,9]},"sizeMeters":[10,6.02,11],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:08:31.649Z","updatedAt":"2026-09-06T06:08:32.648Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/5229/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CastleWallConnectorCasesFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/5229/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/5229/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/5229/v1/model.glb\" alt=\"Castle Wall Connector Cases (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/5229/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/5229/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}]}}