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Static geometry without rig, collision or navigation.","url":"https://3dassets.dev/packs/feudal-japan-castle-town","coverUrl":"https://cdn.3dassets.dev/assets/26611/v1/poster.webp","assetCount":179,"aiGenerated":true,"aiGeneratedAssetCount":179,"aiModels":["Claude Fable 5.1"],"aiModelUnspecifiedCount":0,"featured":true,"licenseLabel":"CC0 1.0 Universal","totalBytes":13484940,"totalTriangles":272508,"starterScene":{"id":"26611","slug":"feudal-japan-castle-town-castle-moat-mar-7d540a10-starter-scene","title":"Castle Moat Market and Shrine (Feudal Japan Castle Town)","summary":"Four-tier keep above a sloped stone platform, water moat and bridge, with a gate leading into a market street ending at a torii and shrine. Scene-only palette aliases unify ornaments and road materials; standalone assets retain their own palette.","description":"Four-tier keep above a sloped stone platform, water moat and bridge, with a gate leading into a market street ending at a torii and shrine. Scene-only palette aliases unify ornaments and road materials; standalone assets retain their own palette.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-castle-moat-mar-7d540a10-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/26611/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-castle-moat-mar-7d540a10-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/26611/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26611/v1/poster.webp","blurhash":"UACGPu4U00_N9Z9Zxu-;00_2?uD%~p-;IUE1","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":2633044,"triangles":55128,"vertices":145907,"meshes":78,"materials":8,"textures":0,"animations":[],"boundingBox":{"min":[-10.001199960708618,-1.601249870738359,-21.799871993529827],"max":[10.001199960708618,25.19307912703047,36.50018913784371]},"sizeMeters":[20.002,26.794,58.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":19,"publishedAt":"2026-09-07T20:50:15.492Z","updatedAt":"2026-10-11T06:45:42.203Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26611/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CastleMoatMarketAndShrineFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26611/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26611/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26611/v1/model.glb\" alt=\"Castle Moat Market and Shrine (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26611/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26611/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},"assets":[{"id":"26201","slug":"feudal-japan-castle-town-merchant-house-5d4e985a","title":"Merchant House (Feudal Japan Castle Town)","summary":"Broad merchant residence with deep street veranda and side display window.","description":"Broad merchant residence with deep street veranda and side display window. Dimensions 6.20 x 4.91 x 6.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-merchant-house-5d4e985a","cdnUrl":"https://cdn.3dassets.dev/assets/26201/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-merchant-house-5d4e985a","thumbnailUrl":"https://cdn.3dassets.dev/assets/26201/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26201/v1/poster.webp","blurhash":"U9Eo*]~W009FEnNHs*t400R*?cM|rBslbcj]","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":178536,"triangles":3628,"vertices":10884,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-3.0999999046325684,-0.00012146500881897448,-3.000094515085402],"max":[3.0999999046325684,4.910170192218923,3.5]},"sizeMeters":[6.2,4.91,6.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:47:44.521Z","updatedAt":"2026-10-10T17:52:34.396Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26201/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MerchantHouseFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26201/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26201/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26201/v1/model.glb\" alt=\"Merchant House (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26201/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26201/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26200","slug":"feudal-japan-castle-town-townhouse-middle-b213b4f9","title":"Townhouse Middle (Feudal Japan Castle Town)","summary":"Narrow continuous-row townhouse with a street awning.","description":"Narrow continuous-row townhouse with a street awning. Dimensions 5.20 x 4.91 x 6.45 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-townhouse-middle-b213b4f9","cdnUrl":"https://cdn.3dassets.dev/assets/26200/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-townhouse-middle-b213b4f9","thumbnailUrl":"https://cdn.3dassets.dev/assets/26200/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26200/v1/poster.webp","blurhash":"U6EfQa_4004nt:W=r:ob00RO?cR-Q*oMNIRj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":126320,"triangles":2540,"vertices":7620,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.6002159376774814,-0.000060427989866981835,-3],"max":[2.6002159376774814,4.910182761590096,3.450000047683716]},"sizeMeters":[5.2,4.91,6.45],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:47:44.455Z","updatedAt":"2026-10-10T17:53:06.290Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26200/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TownhouseMiddleFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26200/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26200/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26200/v1/model.glb\" alt=\"Townhouse Middle (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26200/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26200/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26203","slug":"feudal-japan-castle-town-townhouse-corner-695de7e2","title":"Townhouse Corner (Feudal Japan Castle Town)","summary":"Corner townhouse with side entrance and projecting side veranda.","description":"Corner townhouse with side entrance and projecting side veranda. Dimensions 5.60 x 4.91 x 6.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-townhouse-corner-695de7e2","cdnUrl":"https://cdn.3dassets.dev/assets/26203/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-townhouse-corner-695de7e2","thumbnailUrl":"https://cdn.3dassets.dev/assets/26203/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26203/v1/poster.webp","blurhash":"UAF62$_N00M_Enxu$#M|00IT%MofZyaxkDWA","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":190240,"triangles":3872,"vertices":11616,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.6000854518265326,-0.00012146500881897448,-3],"max":[3,4.909818507897631,3]},"sizeMeters":[5.6,4.91,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:47:44.578Z","updatedAt":"2026-10-10T17:53:02.770Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26203/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TownhouseCornerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26203/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26203/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26203/v1/model.glb\" alt=\"Townhouse Corner (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26203/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26203/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26199","slug":"feudal-japan-castle-town-townhouse-courtyard-57de97e3","title":"Townhouse Courtyard (Feudal Japan Castle Town)","summary":"Paired street wings separated by a narrow open courtyard deck.","description":"Paired street wings separated by a narrow open courtyard deck. Dimensions 9.20 x 4.91 x 5.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-townhouse-courtyard-57de97e3","cdnUrl":"https://cdn.3dassets.dev/assets/26199/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-townhouse-courtyard-57de97e3","thumbnailUrl":"https://cdn.3dassets.dev/assets/26199/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26199/v1/poster.webp","blurhash":"U7D]k~~q00RiTM_3-oD%00E2_3acvxDiI@tR","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":242960,"triangles":4968,"vertices":14904,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.500259355495042],"max":[6.599999904632568,4.909672750156858,2.500259355495042]},"sizeMeters":[9.2,4.91,5.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:47:44.345Z","updatedAt":"2026-10-10T17:53:04.752Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26199/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TownhouseCourtyardFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26199/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26199/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26199/v1/model.glb\" alt=\"Townhouse Courtyard (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26199/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26199/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26207","slug":"feudal-japan-castle-town-roadside-inn-78fe3c64","title":"Roadside Inn (Feudal Japan Castle Town)","summary":"Two-storey inn with an upper timber balcony and broad roof.","description":"Two-storey inn with an upper timber balcony and broad roof. Dimensions 7.30 x 7.11 x 6.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-roadside-inn-78fe3c64","cdnUrl":"https://cdn.3dassets.dev/assets/26207/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-roadside-inn-78fe3c64","thumbnailUrl":"https://cdn.3dassets.dev/assets/26207/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26207/v1/poster.webp","blurhash":"U8F65;_N008{TMxvxCM{00NG%gnhrVjZkXRk","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":236540,"triangles":4836,"vertices":14508,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-3.6500000953674316,-0.000060427989866981835,-3.000106814783166],"max":[3.6500000953674316,7.110094122361026,3.000106814783166]},"sizeMeters":[7.3,7.11,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:47:47.685Z","updatedAt":"2026-10-05T15:01:09.071Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26207/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RoadsideInnFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26207/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26207/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26207/v1/model.glb\" alt=\"Roadside Inn (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26207/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26207/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26208","slug":"feudal-japan-castle-town-tea-house-a168f962","title":"Tea House (Feudal Japan Castle Town)","summary":"Low tea house with generous veranda facing a garden.","description":"Low tea house with generous veranda facing a garden. Dimensions 6.20 x 4.91 x 5.55 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-tea-house-a168f962","cdnUrl":"https://cdn.3dassets.dev/assets/26208/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-tea-house-a168f962","thumbnailUrl":"https://cdn.3dassets.dev/assets/26208/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26208/v1/poster.webp","blurhash":"U7F5~r~p004oEpS$rpMw00bI_4IU##%1xvbc","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":182808,"triangles":3716,"vertices":11148,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-3.0999999046325684,-0.00012146500881897448,-2.250053407391583],"max":[3.0999999046325684,4.910170192218923,3.2999824728699307]},"sizeMeters":[6.2,4.91,5.55],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:47:47.808Z","updatedAt":"2026-10-10T17:53:00.477Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26208/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TeaHouseFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26208/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26208/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26208/v1/model.glb\" alt=\"Tea House (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26208/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26208/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26209","slug":"feudal-japan-castle-town-bath-house-f3524f03","title":"Bath House (Feudal Japan Castle Town)","summary":"Bath house with a tall rear chimney and split entrance curtain.","description":"Bath house with a tall rear chimney and split entrance curtain. Dimensions 7.20 x 5.00 x 7.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-bath-house-f3524f03","cdnUrl":"https://cdn.3dassets.dev/assets/26209/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-bath-house-f3524f03","thumbnailUrl":"https://cdn.3dassets.dev/assets/26209/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26209/v1/poster.webp","blurhash":"U7EfNS~W00D$TMX9sks800E1?cRQ#5xWo#Nb","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":135884,"triangles":2728,"vertices":8184,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-3.5999999046325684,-0.00010681478316598714,-3.5],"max":[3.5999999046325684,5.000106814783166,3.5]},"sizeMeters":[7.2,5,7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:47:47.923Z","updatedAt":"2026-10-10T17:52:32.821Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26209/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BathHouseFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26209/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26209/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26209/v1/model.glb\" alt=\"Bath House (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26209/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26209/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26210","slug":"feudal-japan-castle-town-sake-brewery-ce7201c1","title":"Sake Brewery (Feudal Japan Castle Town)","summary":"Brewery workshop with large casks and hanging cedar-ball-style marker.","description":"Brewery workshop with large casks and hanging cedar-ball-style marker. Dimensions 8.20 x 5.41 x 6.75 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-sake-brewery-ce7201c1","cdnUrl":"https://cdn.3dassets.dev/assets/26210/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-sake-brewery-ce7201c1","thumbnailUrl":"https://cdn.3dassets.dev/assets/26210/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26210/v1/poster.webp","blurhash":"U8EfKI_2004:TgxvaJM_00ag_Nsl+rR~a$S4","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":154264,"triangles":3108,"vertices":9324,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-4.099999904632568,0.00011750818241151872,-3.000106814783166],"max":[4.099999904632568,5.409965725414673,3.7498664815210425]},"sizeMeters":[8.2,5.41,6.75],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:47:48.035Z","updatedAt":"2026-10-05T15:01:13.578Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26210/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SakeBreweryFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26210/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26210/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26210/v1/model.glb\" alt=\"Sake Brewery (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26210/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26210/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26216","slug":"feudal-japan-castle-town-blacksmith-workshop-b29a3ce1","title":"Blacksmith Workshop (Feudal Japan Castle Town)","summary":"Smithy with projecting forge chimney and anvil bench.","description":"Smithy with projecting forge chimney and anvil bench. Dimensions 6.20 x 4.91 x 5.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-blacksmith-workshop-b29a3ce1","cdnUrl":"https://cdn.3dassets.dev/assets/26216/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-blacksmith-workshop-b29a3ce1","thumbnailUrl":"https://cdn.3dassets.dev/assets/26216/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26216/v1/poster.webp","blurhash":"U6EMI5?b0000yZ-p${E100o#_NNFQkIpIpWA","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":132468,"triangles":2652,"vertices":7956,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-3.0999999046325684,-0.00005872428888342718,-2.500212144054215],"max":[3.0999999046325684,4.910170192218923,3.299920453983285]},"sizeMeters":[6.2,4.91,5.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:47:51.189Z","updatedAt":"2026-10-10T18:53:55.487Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26216/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BlacksmithWorkshopFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26216/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26216/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26216/v1/model.glb\" alt=\"Blacksmith Workshop (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26216/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26216/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26215","slug":"feudal-japan-castle-town-shrine-office-e8c8cc88","title":"Shrine Office (Feudal Japan Castle Town)","summary":"Shrine office with a red entrance valance and reception veranda.","description":"Shrine office with a red entrance valance and reception veranda. Dimensions 5.20 x 4.91 x 5.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-shrine-office-e8c8cc88","cdnUrl":"https://cdn.3dassets.dev/assets/26215/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-shrine-office-e8c8cc88","thumbnailUrl":"https://cdn.3dassets.dev/assets/26215/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26215/v1/poster.webp","blurhash":"U8F5{k~W000L5aIrngnh00t6.9RQ#OxWtRt7","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":137504,"triangles":2804,"vertices":8412,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,3.200000047683716]},"sizeMeters":[5.2,4.91,5.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:47:51.178Z","updatedAt":"2026-10-05T15:01:15.982Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26215/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShrineOfficeFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26215/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26215/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26215/v1/model.glb\" alt=\"Shrine Office (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26215/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26215/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26217","slug":"feudal-japan-castle-town-plaster-storehouse-4386f46b","title":"Plaster Storehouse (Feudal Japan Castle Town)","summary":"Plaster storehouse with thick board shutters and tiled lower wall band.","description":"Plaster storehouse with thick board shutters and tiled lower wall band. Dimensions 5.20 x 5.31 x 6.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-plaster-storehouse-4386f46b","cdnUrl":"https://cdn.3dassets.dev/assets/26217/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-plaster-storehouse-4386f46b","thumbnailUrl":"https://cdn.3dassets.dev/assets/26217/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26217/v1/poster.webp","blurhash":"U8Eo=7~q004oOcRnsjs%00M_-=M{iaoMX9t7","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":144204,"triangles":2980,"vertices":8940,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.6000854518265326,-0.000060427989866981835,-3],"max":[2.6000854518265326,5.310158356493487,3]},"sizeMeters":[5.2,5.31,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:47:51.461Z","updatedAt":"2026-10-10T17:52:37.762Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26217/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PlasterStorehouseFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26217/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26217/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26217/v1/model.glb\" alt=\"Plaster Storehouse (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26217/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26217/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26221","slug":"feudal-japan-castle-town-town-watchtower-546f8e2a","title":"Town Watchtower (Feudal Japan Castle Town)","summary":"Open timber fire-watch tower with elevated lookout deck and ladder.","description":"Open timber fire-watch tower with elevated lookout deck and ladder. Dimensions 4.10 x 8.36 x 3.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-town-watchtower-546f8e2a","cdnUrl":"https://cdn.3dassets.dev/assets/26221/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-town-watchtower-546f8e2a","thumbnailUrl":"https://cdn.3dassets.dev/assets/26221/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26221/v1/poster.webp","blurhash":"UBAmVa-p009G?wozDinNI[j]s+WB9GR+%Moe","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":79444,"triangles":1576,"vertices":4728,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-2.049999952316284,0,-1.9000991409588264],"max":[2.049999952316284,8.359899087839468,1.9000991409588264]},"sizeMeters":[4.1,8.36,3.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:47:51.619Z","updatedAt":"2026-10-05T15:01:16.400Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26221/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TownWatchtowerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26221/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26221/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26221/v1/model.glb\" alt=\"Town Watchtower (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26221/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26221/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26228","slug":"feudal-japan-castle-town-town-gate-arch-e81d701e","title":"Town Gate Arch (Feudal Japan Castle Town)","summary":"Roofed town entrance arch between two large timber posts.","description":"Roofed town entrance arch between two large timber posts. Dimensions 5.70 x 4.26 x 1.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-town-gate-arch-e81d701e","cdnUrl":"https://cdn.3dassets.dev/assets/26228/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-town-gate-arch-e81d701e","thumbnailUrl":"https://cdn.3dassets.dev/assets/26228/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26228/v1/poster.webp","blurhash":"UHA,zkxu4-jF_N%MMxIV9Zxv%MM_4mbH%gae","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21056,"triangles":388,"vertices":1164,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.8499999046325684,0.000014925812890753676,-0.8000495480957017],"max":[2.8499999046325684,4.259987303192507,0.8000495480957017]},"sizeMeters":[5.7,4.26,1.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:47:54.598Z","updatedAt":"2026-10-05T15:01:23.109Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26228/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TownGateArchFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26228/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26228/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26228/v1/model.glb\" alt=\"Town Gate Arch (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26228/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26228/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26227","slug":"feudal-japan-castle-town-market-roof-bfccc992","title":"Market Roof (Feudal Japan Castle Town)","summary":"Open market canopy with four corner posts and curved tile roof.","description":"Open market canopy with four corner posts and curved tile roof. Dimensions 5.30 x 3.86 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-market-roof-bfccc992","cdnUrl":"https://cdn.3dassets.dev/assets/26227/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-market-roof-bfccc992","thumbnailUrl":"https://cdn.3dassets.dev/assets/26227/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26227/v1/poster.webp","blurhash":"UHBzC6-;8_RP_4%MM_IU00oz%NRP4TRj%MkB","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24644,"triangles":464,"vertices":1392,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.6500000953674316,-0.00012547398929063647,-1.500137333292642],"max":[2.6500000953674316,3.8599733808790284,1.500137333292642]},"sizeMeters":[5.3,3.86,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:47:54.499Z","updatedAt":"2026-10-12T11:38:39.585Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26227/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MarketRoofFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26227/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26227/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26227/v1/model.glb\" alt=\"Market Roof (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26227/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26227/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26230","slug":"feudal-japan-castle-town-rice-dealer-098587e8","title":"Rice Dealer (Feudal Japan Castle Town)","summary":"Rice merchant shop with measuring counter and straw storage bale.","description":"Rice merchant shop with measuring counter and straw storage bale. Dimensions 5.20 x 4.91 x 5.65 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-rice-dealer-098587e8","cdnUrl":"https://cdn.3dassets.dev/assets/26230/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-rice-dealer-098587e8","thumbnailUrl":"https://cdn.3dassets.dev/assets/26230/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26230/v1/poster.webp","blurhash":"U8EyVw~p004nEoIpaIRO00a$_3WA#O%1kXbJ","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":125068,"triangles":2500,"vertices":7500,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,3.1500000953674316]},"sizeMeters":[5.2,4.91,5.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:47:54.842Z","updatedAt":"2026-10-05T15:01:21.398Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26230/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RiceDealerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26230/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26230/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26230/v1/model.glb\" alt=\"Rice Dealer (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26230/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26230/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26233","slug":"feudal-japan-castle-town-silk-merchant-1cc6dd08","title":"Silk Merchant (Feudal Japan Castle Town)","summary":"Textile shop with hanging fabric valance and folded-bolt display stand.","description":"Textile shop with hanging fabric valance and folded-bolt display stand. Dimensions 5.20 x 4.91 x 5.25 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-silk-merchant-1cc6dd08","cdnUrl":"https://cdn.3dassets.dev/assets/26233/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-silk-merchant-1cc6dd08","thumbnailUrl":"https://cdn.3dassets.dev/assets/26233/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26233/v1/poster.webp","blurhash":"U8Eo*]~p0001TMohskMw00R*?cRPvxxZNdX8","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":123880,"triangles":2476,"vertices":7428,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,2.75]},"sizeMeters":[5.2,4.91,5.25],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:47:55.189Z","updatedAt":"2026-10-05T15:01:22.002Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26233/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SilkMerchantFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26233/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26233/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26233/v1/model.glb\" alt=\"Silk Merchant (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26233/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26233/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26241","slug":"feudal-japan-castle-town-paper-maker-32a686b1","title":"Paper Maker (Feudal Japan Castle Town)","summary":"Paper workshop with a broad drying-screen table outside the entrance.","description":"Paper workshop with a broad drying-screen table outside the entrance. Dimensions 6.20 x 4.91 x 5.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-paper-maker-32a686b1","cdnUrl":"https://cdn.3dassets.dev/assets/26241/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-paper-maker-32a686b1","thumbnailUrl":"https://cdn.3dassets.dev/assets/26241/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26241/v1/poster.webp","blurhash":"U7EMI5_30000TM%MxUIT00WC~qoI#ibHNKRk","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":131160,"triangles":2640,"vertices":7920,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-3.0999999046325684,-0.00012146500881897448,-2.500212144054215],"max":[3.0999999046325684,4.910170192218923,3.200000047683716]},"sizeMeters":[6.2,4.91,5.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:47:58.109Z","updatedAt":"2026-10-05T15:01:25.044Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26241/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PaperMakerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26241/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26241/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26241/v1/model.glb\" alt=\"Paper Maker (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26241/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26241/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26240","slug":"feudal-japan-castle-town-pottery-shop-6f5c37fc","title":"Pottery Shop (Feudal Japan Castle Town)","summary":"Potter shop with a street shelf of rounded jars.","description":"Potter shop with a street shelf of rounded jars. Dimensions 5.20 x 4.91 x 5.35 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-pottery-shop-6f5c37fc","cdnUrl":"https://cdn.3dassets.dev/assets/26240/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-pottery-shop-6f5c37fc","thumbnailUrl":"https://cdn.3dassets.dev/assets/26240/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26240/v1/poster.webp","blurhash":"U7Eo*]_M000KTgt8r;RP00nP_NjEvdaxRkR.","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":130164,"triangles":2620,"vertices":7860,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,0.00010987855504251964,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,2.8499999046325684]},"sizeMeters":[5.2,4.91,5.35],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:47:58.076Z","updatedAt":"2026-10-10T18:54:02.716Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26240/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PotteryShopFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26240/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26240/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26240/v1/model.glb\" alt=\"Pottery Shop (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26240/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26240/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26243","slug":"feudal-japan-castle-town-fishmonger-b8c30273","title":"Fishmonger (Feudal Japan Castle Town)","summary":"Fish stall building with covered street counter and stylized fish display.","description":"Fish stall building with covered street counter and stylized fish display. Dimensions 5.20 x 4.91 x 5.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-fishmonger-b8c30273","cdnUrl":"https://cdn.3dassets.dev/assets/26243/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-fishmonger-b8c30273","thumbnailUrl":"https://cdn.3dassets.dev/assets/26243/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26243/v1/poster.webp","blurhash":"U7EfNS_M0000K9oNs7M{00ni_4RQ#Ot6SiNG","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":124776,"triangles":2508,"vertices":7524,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.6000621340063583,-0.000060427989866981835,-2.5],"max":[2.6000621340063583,4.909988927026982,3.0999999046325684]},"sizeMeters":[5.2,4.91,5.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:47:58.291Z","updatedAt":"2026-10-10T18:53:56.312Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26243/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FishmongerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26243/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26243/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26243/v1/model.glb\" alt=\"Fishmonger (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26243/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26243/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26245","slug":"feudal-japan-castle-town-noodle-shop-edcc8b31","title":"Noodle Shop (Feudal Japan Castle Town)","summary":"Noodle shop with low waiting bench and entrance curtain.","description":"Noodle shop with low waiting bench and entrance curtain. Dimensions 5.20 x 4.91 x 5.45 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-noodle-shop-edcc8b31","cdnUrl":"https://cdn.3dassets.dev/assets/26245/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-noodle-shop-edcc8b31","thumbnailUrl":"https://cdn.3dassets.dev/assets/26245/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26245/v1/poster.webp","blurhash":"U7Eo#,~p000LKmWangi]00S1_4RPvdadNdS1","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":124520,"triangles":2488,"vertices":7464,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,2.950000047683716]},"sizeMeters":[5.2,4.91,5.45],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:47:58.472Z","updatedAt":"2026-10-10T18:54:00.768Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26245/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function NoodleShopFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26245/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26245/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26245/v1/model.glb\" alt=\"Noodle Shop (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26245/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26245/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26252","slug":"feudal-japan-castle-town-herbalist-shop-bae4cd4e","title":"Herbalist Shop (Feudal Japan Castle Town)","summary":"Herbalist shop with street drawers, paper labels and herb basket.","description":"Herbalist shop with street drawers, paper labels and herb basket. Dimensions 5.20 x 4.91 x 5.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-herbalist-shop-bae4cd4e","cdnUrl":"https://cdn.3dassets.dev/assets/26252/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-herbalist-shop-bae4cd4e","thumbnailUrl":"https://cdn.3dassets.dev/assets/26252/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26252/v1/poster.webp","blurhash":"U7EyVv~W004nTNf,V?M_00M|?cae#4xZs;bH","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":129780,"triangles":2596,"vertices":7788,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,2.9000721399983527]},"sizeMeters":[5.2,4.91,5.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:48:01.498Z","updatedAt":"2026-10-10T18:53:58.747Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26252/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HerbalistShopFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26252/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26252/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26252/v1/model.glb\" alt=\"Herbalist Shop (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26252/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26252/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26253","slug":"feudal-japan-castle-town-carpenter-shop-792d66b2","title":"Carpenter Shop (Feudal Japan Castle Town)","summary":"Carpenter workshop with trestle bench and leaned timber.","description":"Carpenter workshop with trestle bench and leaned timber. Dimensions 6.20 x 4.94 x 5.57 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-carpenter-shop-792d66b2","cdnUrl":"https://cdn.3dassets.dev/assets/26253/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-carpenter-shop-792d66b2","thumbnailUrl":"https://cdn.3dassets.dev/assets/26253/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26253/v1/poster.webp","blurhash":"U7Eo-~~W004oO^%Ns%Di00Ip?wV@#hjEW=WY","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":132368,"triangles":2664,"vertices":7992,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-3.0999999046325684,0.000040589007713753844,-2.500189137843711],"max":[3.0999999046325684,4.938024515606069,3.0696358680725098]},"sizeMeters":[6.2,4.938,5.57],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:01.515Z","updatedAt":"2026-10-05T15:01:31.429Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26253/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CarpenterShopFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26253/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26253/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26253/v1/model.glb\" alt=\"Carpenter Shop (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26253/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26253/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26255","slug":"feudal-japan-castle-town-cooper-shop-5ab4e8f6","title":"Cooper Shop (Feudal Japan Castle Town)","summary":"Cooper workshop with two open barrel shells under its eaves.","description":"Cooper workshop with two open barrel shells under its eaves. Dimensions 5.20 x 4.91 x 5.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-cooper-shop-5ab4e8f6","cdnUrl":"https://cdn.3dassets.dev/assets/26255/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-cooper-shop-5ab4e8f6","thumbnailUrl":"https://cdn.3dassets.dev/assets/26255/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26255/v1/poster.webp","blurhash":"U6EME|_M0001TgxvaID%00RQ~qV@+qxWbwWY","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":130728,"triangles":2632,"vertices":7896,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,3.0999999046325684]},"sizeMeters":[5.2,4.91,5.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:01.717Z","updatedAt":"2026-10-05T15:01:31.450Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26255/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CooperShopFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26255/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26255/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26255/v1/model.glb\" alt=\"Cooper Shop (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26255/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26255/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26258","slug":"feudal-japan-castle-town-dye-workshop-a9574352","title":"Dye Workshop (Feudal Japan Castle Town)","summary":"Dye workshop with twin vats and a cloth-drying crossbar.","description":"Dye workshop with twin vats and a cloth-drying crossbar. Dimensions 6.20 x 4.91 x 5.90 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-dye-workshop-a9574352","cdnUrl":"https://cdn.3dassets.dev/assets/26258/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-dye-workshop-a9574352","thumbnailUrl":"https://cdn.3dassets.dev/assets/26258/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26258/v1/poster.webp","blurhash":"U8E.*0~B000LB?TJxAVX00X8_3Riz-wIV^W=","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":135960,"triangles":2724,"vertices":8172,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-3.0999999046325684,-0.00012146500881897448,-2.500189137843711],"max":[3.0999999046325684,4.910170192218923,3.4000000953674316]},"sizeMeters":[6.2,4.91,5.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:48:02.070Z","updatedAt":"2026-10-05T15:01:32.010Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26258/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DyeWorkshopFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26258/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26258/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26258/v1/model.glb\" alt=\"Dye Workshop (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26258/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26258/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26264","slug":"feudal-japan-castle-town-umbrella-maker-e71ab57b","title":"Umbrella Maker (Feudal Japan Castle Town)","summary":"Umbrella maker storefront with an open parasol display.","description":"Umbrella maker storefront with an open parasol display. Dimensions 5.20 x 4.91 x 6.10 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-umbrella-maker-e71ab57b","cdnUrl":"https://cdn.3dassets.dev/assets/26264/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-umbrella-maker-e71ab57b","thumbnailUrl":"https://cdn.3dassets.dev/assets/26264/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26264/v1/poster.webp","blurhash":"U8D]h[o#009YyFxuivNF00t7_NociZNGSiNG","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":125004,"triangles":2512,"vertices":7536,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,3.599960619322977]},"sizeMeters":[5.2,4.91,6.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:04.895Z","updatedAt":"2026-10-05T15:01:32.453Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26264/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function UmbrellaMakerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26264/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26264/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26264/v1/model.glb\" alt=\"Umbrella Maker (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26264/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26264/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26266","slug":"feudal-japan-castle-town-lantern-maker-13496a8c","title":"Lantern Maker (Feudal Japan Castle Town)","summary":"Lantern maker with two large hanging paper shades at the shopfront.","description":"Lantern maker with two large hanging paper shades at the shopfront. Dimensions 5.20 x 4.91 x 5.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-lantern-maker-13496a8c","cdnUrl":"https://cdn.3dassets.dev/assets/26266/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-lantern-maker-13496a8c","thumbnailUrl":"https://cdn.3dassets.dev/assets/26266/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26266/v1/poster.webp","blurhash":"U6ECqN~q004.u6x]rpMw00IU~qV@miRiNMR*","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":131432,"triangles":2632,"vertices":7896,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,-0.000060427989866981835,-2.5000212712563963],"max":[2.5999999046325684,4.909874157007407,2.999984770548494]},"sizeMeters":[5.2,4.91,5.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:05.077Z","updatedAt":"2026-10-05T15:01:33.685Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26266/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LanternMakerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26266/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26266/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26266/v1/model.glb\" alt=\"Lantern Maker (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26266/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26266/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26270","slug":"feudal-japan-castle-town-scribe-school-70db4172","title":"Scribe School (Feudal Japan Castle Town)","summary":"Neighbourhood schoolhouse with long front veranda and a writing notice plaque.","description":"Neighbourhood schoolhouse with long front veranda and a writing notice plaque. Dimensions 7.20 x 4.91 x 5.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-scribe-school-70db4172","cdnUrl":"https://cdn.3dassets.dev/assets/26270/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-scribe-school-70db4172","thumbnailUrl":"https://cdn.3dassets.dev/assets/26270/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26270/v1/poster.webp","blurhash":"U8E.@M~p004oALxv-jIT00M|?wV@+?adjcX9","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":151688,"triangles":3068,"vertices":9204,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-3.5999999046325684,-0.000060427989866981835,-2.500157256709517],"max":[3.5999999046325684,4.909904685296069,3.1001571613420853]},"sizeMeters":[7.2,4.91,5.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:05.421Z","updatedAt":"2026-10-05T15:01:36.704Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26270/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ScribeSchoolFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26270/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26270/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26270/v1/model.glb\" alt=\"Scribe School (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26270/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26270/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26269","slug":"feudal-japan-castle-town-magistrate-office-ac124a82","title":"Magistrate Office (Feudal Japan Castle Town)","summary":"Formal office with broad central entrance portico and deep roof.","description":"Formal office with broad central entrance portico and deep roof. Dimensions 8.20 x 4.91 x 6.30 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-magistrate-office-ac124a82","cdnUrl":"https://cdn.3dassets.dev/assets/26269/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-magistrate-office-ac124a82","thumbnailUrl":"https://cdn.3dassets.dev/assets/26269/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26269/v1/poster.webp","blurhash":"U7E36n~W00E1O]%g$yIT00IB_4Rim%MxWFtR","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":160764,"triangles":3256,"vertices":9768,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-4.099999904632568,-0.00018122061078829077,-3.000106814783166],"max":[4.099999904632568,4.909917603520037,3.3000427400981787]},"sizeMeters":[8.2,4.91,6.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:05.410Z","updatedAt":"2026-10-05T15:01:39.974Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26269/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MagistrateOfficeFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26269/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26269/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26269/v1/model.glb\" alt=\"Magistrate Office (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26269/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26269/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26277","slug":"feudal-japan-castle-town-town-stable-8525063e","title":"Town Stable (Feudal Japan Castle Town)","summary":"Stable building with thatched roof, outdoor trough and hitch posts.","description":"Stable building with thatched roof, outdoor trough and hitch posts. Dimensions 7.20 x 4.71 x 5.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-town-stable-8525063e","cdnUrl":"https://cdn.3dassets.dev/assets/26277/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-town-stable-8525063e","thumbnailUrl":"https://cdn.3dassets.dev/assets/26277/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26277/v1/poster.webp","blurhash":"UAFrqu~V00D*-;-pfmE100Io~pRj8|IUobof","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":133204,"triangles":2716,"vertices":8148,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-3.5999999046325684,-0.000060427989866981835,-2.5001892493147837],"max":[3.5999999046325684,4.7098410115504095,3.000106814783166]},"sizeMeters":[7.2,4.71,5.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:08.311Z","updatedAt":"2026-10-05T15:01:38.633Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26277/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TownStableFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26277/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26277/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26277/v1/model.glb\" alt=\"Town Stable (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26277/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26277/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26278","slug":"feudal-japan-castle-town-granary-raised-6e4c4432","title":"Granary Raised (Feudal Japan Castle Town)","summary":"Raised grain store supported on four stout timber posts.","description":"Raised grain store supported on four stout timber posts. Dimensions 5.20 x 5.91 x 5.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-granary-raised-6e4c4432","cdnUrl":"https://cdn.3dassets.dev/assets/26278/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-granary-raised-6e4c4432","thumbnailUrl":"https://cdn.3dassets.dev/assets/26278/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26278/v1/poster.webp","blurhash":"UAD9u7?b009F?wtRMwM{00M{_3ofH;jEW?ay","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":129972,"triangles":2616,"vertices":7848,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.5999999046325684,0,-2.5000212712563963],"max":[2.5999999046325684,5.909874157007407,2.5000212712563963]},"sizeMeters":[5.2,5.91,5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:09.457Z","updatedAt":"2026-10-05T15:01:38.711Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26278/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GranaryRaisedFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26278/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26278/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26278/v1/model.glb\" alt=\"Granary Raised (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26278/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26278/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26281","slug":"feudal-japan-castle-town-river-warehouse-626157eb","title":"River Warehouse (Feudal Japan Castle Town)","summary":"River warehouse with large loading doors and a deep loading dock.","description":"River warehouse with large loading doors and a deep loading dock. Dimensions 8.20 x 5.71 x 7.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-river-warehouse-626157eb","cdnUrl":"https://cdn.3dassets.dev/assets/26281/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-river-warehouse-626157eb","thumbnailUrl":"https://cdn.3dassets.dev/assets/26281/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26281/v1/poster.webp","blurhash":"U8F5{i~U009tALNfrWR400Rn?cM{^F-nx]xv","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":189128,"triangles":3848,"vertices":11544,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-4.099999904632568,0.0001837200859409957,-3.000106814783166],"max":[4.099999904632568,5.709965796940247,4.5]},"sizeMeters":[8.2,5.71,7.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:48:08.902Z","updatedAt":"2026-10-10T17:52:54.656Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26281/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RiverWarehouseFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26281/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26281/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26281/v1/model.glb\" alt=\"River Warehouse (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26281/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26281/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26282","slug":"feudal-japan-castle-town-ferry-ticket-hut-0f30a5ff","title":"Ferry Ticket Hut (Feudal Japan Castle Town)","summary":"Small ferry office with projecting transaction shelf.","description":"Small ferry office with projecting transaction shelf. Dimensions 3.70 x 4.41 x 3.65 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-ferry-ticket-hut-0f30a5ff","cdnUrl":"https://cdn.3dassets.dev/assets/26282/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-ferry-ticket-hut-0f30a5ff","thumbnailUrl":"https://cdn.3dassets.dev/assets/26282/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26282/v1/poster.webp","blurhash":"U9D0Df?b004npKtRs7Mx00M|~qoeR2adS%kD","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":107324,"triangles":2188,"vertices":6564,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-1.850000023841858,0.00003112753856100714,-1.75],"max":[1.850000023841858,4.4099199823505595,1.899999976158142]},"sizeMeters":[3.7,4.41,3.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:09.060Z","updatedAt":"2026-10-05T15:01:41.669Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26282/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FerryTicketHutFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26282/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26282/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26282/v1/model.glb\" alt=\"Ferry Ticket Hut (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26282/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26282/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26289","slug":"feudal-japan-castle-town-village-mill-d3323c81","title":"Village Mill (Feudal Japan Castle Town)","summary":"Water mill building with a vertical timber wheel and crossed spokes beside the wall; static.","description":"Water mill building with a vertical timber wheel and crossed spokes beside the wall; static. Dimensions 6.30 x 4.91 x 5.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-village-mill-d3323c81","cdnUrl":"https://cdn.3dassets.dev/assets/26289/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-village-mill-d3323c81","thumbnailUrl":"https://cdn.3dassets.dev/assets/26289/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26289/v1/poster.webp","blurhash":"UBFP82_400I9K8%MxCIV00IU%gjYn1ofWDM{","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":135800,"triangles":2736,"vertices":8208,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-3.0999999046325684,-0.00012146500881897448,-2.500189137843711],"max":[3.200000047683716,4.910170192218923,2.500189137843711]},"sizeMeters":[6.3,4.91,5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:11.681Z","updatedAt":"2026-10-05T15:01:43.402Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26289/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function VillageMillFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26289/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26289/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26289/v1/model.glb\" alt=\"Village Mill (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26289/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26289/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26292","slug":"feudal-japan-castle-town-bell-pavilion-0a54ae4f","title":"Bell Pavilion (Feudal Japan Castle Town)","summary":"Open bell pavilion with a broad suspended temple bell.","description":"Open bell pavilion with a broad suspended temple bell. Dimensions 3.30 x 4.36 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-bell-pavilion-0a54ae4f","cdnUrl":"https://cdn.3dassets.dev/assets/26292/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-bell-pavilion-0a54ae4f","thumbnailUrl":"https://cdn.3dassets.dev/assets/26292/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26292/v1/poster.webp","blurhash":"UFBM.1%M00D%?wxuMwMx9FazxvWB4mWA%Nj@","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28120,"triangles":536,"vertices":1608,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.649999976158142,0,-1.5],"max":[1.649999976158142,4.359999728265759,1.5]},"sizeMeters":[3.3,4.36,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:12.133Z","updatedAt":"2026-10-05T15:01:50.567Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26292/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BellPavilionFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26292/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26292/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26292/v1/model.glb\" alt=\"Bell Pavilion (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26292/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26292/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26293","slug":"feudal-japan-castle-town-guild-meeting-hall-98f2a6d6","title":"Guild Meeting Hall (Feudal Japan Castle Town)","summary":"Broad guild meeting hall with continuous veranda and timber railing.","description":"Broad guild meeting hall with continuous veranda and timber railing. Dimensions 9.20 x 4.91 x 7.55 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-guild-meeting-hall-98f2a6d6","cdnUrl":"https://cdn.3dassets.dev/assets/26293/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-guild-meeting-hall-98f2a6d6","thumbnailUrl":"https://cdn.3dassets.dev/assets/26293/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26293/v1/poster.webp","blurhash":"U8EVsb~W009ZE-tR$$RP00IV.9Rj+=aJkDbJ","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":212432,"triangles":4332,"vertices":12996,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-4.599999904632568,-0.000060427989866981835,-3.500308742724598],"max":[4.599999904632568,4.909672750156858,4.050308933459461]},"sizeMeters":[9.2,4.91,7.551],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:12.604Z","updatedAt":"2026-10-05T15:01:50.733Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26293/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GuildMeetingHallFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26293/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26293/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26293/v1/model.glb\" alt=\"Guild Meeting Hall (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26293/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26293/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26294","slug":"feudal-japan-castle-town-wayside-rest-shelter-4de1ff83","title":"Wayside Rest Shelter (Feudal Japan Castle Town)","summary":"Open wayside shelter with thatched roof and long resting bench.","description":"Open wayside shelter with thatched roof and long resting bench. Dimensions 4.90 x 3.86 x 2.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wayside-rest-shelter-4de1ff83","cdnUrl":"https://cdn.3dassets.dev/assets/26294/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wayside-rest-shelter-4de1ff83","thumbnailUrl":"https://cdn.3dassets.dev/assets/26294/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26294/v1/poster.webp","blurhash":"UHDvQ6%f00M|~p-pM{IV00oe?HRj00Ioxuax","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":26660,"triangles":476,"vertices":1428,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-2.450000047683716,0.00011870870658015065,-1.4001327735604185],"max":[2.450000047683716,3.8599935908209444,1.4001327735604185]},"sizeMeters":[4.9,3.86,2.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:12.873Z","updatedAt":"2026-10-25T14:30:21.463Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26294/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WaysideRestShelterFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26294/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26294/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26294/v1/model.glb\" alt=\"Wayside Rest Shelter (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26294/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26294/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26302","slug":"feudal-japan-castle-town-engawa-deck-b96c8790","title":"Engawa Deck (Feudal Japan Castle Town)","summary":"Four-metre slatted engawa deck on low footings.","description":"Four-metre slatted engawa deck on low footings. Dimensions 4.00 x 0.45 x 1.20 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-engawa-deck-b96c8790","cdnUrl":"https://cdn.3dassets.dev/assets/26302/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-engawa-deck-b96c8790","thumbnailUrl":"https://cdn.3dassets.dev/assets/26302/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26302/v1/poster.webp","blurhash":"U8CZ64-o01t8?a^*afD*00oe~VIU0L01oy?Z","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":19184,"triangles":352,"vertices":1056,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.000060427989866981835,-0.5999328592791529],"max":[2,0.450070492988518,0.5999328592791529]},"sizeMeters":[4,0.45,1.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:15.268Z","updatedAt":"2026-10-05T15:01:50.403Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26302/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function EngawaDeckFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26302/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26302/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26302/v1/model.glb\" alt=\"Engawa Deck (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26302/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26302/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26304","slug":"feudal-japan-castle-town-shoji-screen-e876a9ac","title":"Shoji Screen (Feudal Japan Castle Town)","summary":"Two-panel paper shoji screen with a timber grid and sliding tracks.","description":"Two-panel paper shoji screen with a timber grid and sliding tracks. Dimensions 1.96 x 2.28 x 0.20 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-shoji-screen-e876a9ac","cdnUrl":"https://cdn.3dassets.dev/assets/26304/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-shoji-screen-e876a9ac","thumbnailUrl":"https://cdn.3dassets.dev/assets/26304/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26304/v1/poster.webp","blurhash":"UBDvAs%L00D*xZ%LWC9Z00e.~qt8xZxVbFNL","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":39804,"triangles":792,"vertices":2376,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.9799609240109816,0,-0.07992499858362868],"max":[0.9799609240109816,2.2799999713897705,0.12492500037176803]},"sizeMeters":[1.96,2.28,0.205],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:15.490Z","updatedAt":"2026-10-05T15:01:54.714Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26304/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShojiScreenFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26304/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26304/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26304/v1/model.glb\" alt=\"Shoji Screen (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26304/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26304/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26305","slug":"feudal-japan-castle-town-fusuma-panel-c48278ab","title":"Fusuma Panel (Feudal Japan Castle Town)","summary":"Opaque fusuma partition panel with timber side stiles.","description":"Opaque fusuma partition panel with timber side stiles. Dimensions 0.91 x 2.00 x 0.08 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-fusuma-panel-c48278ab","cdnUrl":"https://cdn.3dassets.dev/assets/26305/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-fusuma-panel-c48278ab","thumbnailUrl":"https://cdn.3dassets.dev/assets/26305/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26305/v1/poster.webp","blurhash":"U5DJI$?b0000?HxuD%D%00Rj~q%M%Mt7IUE1","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7876,"triangles":116,"vertices":348,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.455000448825877,0,-0.040040283644748174],"max":[0.455000448825877,2.001199960708618,0.040040283644748174]},"sizeMeters":[0.91,2.001,0.08],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:15.969Z","updatedAt":"2026-10-05T15:01:57.080Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26305/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FusumaPanelFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26305/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26305/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26305/v1/model.glb\" alt=\"Fusuma Panel (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26305/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26305/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26306","slug":"feudal-japan-castle-town-lattice-window-9b6026f8","title":"Lattice Window (Feudal Japan Castle Town)","summary":"Timber lattice window insert with six slats and paper backing.","description":"Timber lattice window insert with six slats and paper backing. Dimensions 1.52 x 1.10 x 0.16 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-lattice-window-9b6026f8","cdnUrl":"https://cdn.3dassets.dev/assets/26306/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-lattice-window-9b6026f8","thumbnailUrl":"https://cdn.3dassets.dev/assets/26306/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26306/v1/poster.webp","blurhash":"U8D+o8?Z00oI?F^*kC4:00NG~WR-jswbV[Wt","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":25012,"triangles":484,"vertices":1452,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.7599999904632568,-0.000024090799664033824,-0.05997314129252011],"max":[0.7599999904632568,1.100024114641522,0.09997314412374074]},"sizeMeters":[1.52,1.1,0.16],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:48:16.324Z","updatedAt":"2026-10-05T15:01:57.229Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26306/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LatticeWindowFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26306/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26306/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26306/v1/model.glb\" alt=\"Lattice Window (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26306/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26306/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26315","slug":"feudal-japan-castle-town-tile-roof-gable-e6e75213","title":"Tile Roof Gable (Feudal Japan Castle Town)","summary":"Four-metre gable roof cassette with curved eaves and ridge ends.","description":"Four-metre gable roof cassette with curved eaves and ridge ends. Dimensions 5.10 x 2.02 x 4.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-tile-roof-gable-e6e75213","cdnUrl":"https://cdn.3dassets.dev/assets/26315/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-tile-roof-gable-e6e75213","thumbnailUrl":"https://cdn.3dassets.dev/assets/26315/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26315/v1/poster.webp","blurhash":"U9B:,6~q009F9FWBt8Rj00Di_3xu_Nt7bExv","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":20296,"triangles":372,"vertices":1116,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.549999952316284,-0.0000961631109918093,-2.4000000953674316],"max":[2.549999952316284,2.0198986501271996,2.4000000953674316]},"sizeMeters":[5.1,2.02,4.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":11,"publishedAt":"2026-09-07T20:48:18.648Z","updatedAt":"2026-10-25T16:07:51.760Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26315/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TileRoofGableFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26315/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26315/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26315/v1/model.glb\" alt=\"Tile Roof Gable (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26315/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26315/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26316","slug":"feudal-japan-castle-town-tile-roof-hip-c0e10568","title":"Tile Roof Hip (Feudal Japan Castle Town)","summary":"Square hipped tile roof with upswept eave corners.","description":"Square hipped tile roof with upswept eave corners. Dimensions 4.80 x 2.02 x 4.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-tile-roof-hip-c0e10568","cdnUrl":"https://cdn.3dassets.dev/assets/26316/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-tile-roof-hip-c0e10568","thumbnailUrl":"https://cdn.3dassets.dev/assets/26316/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26316/v1/poster.webp","blurhash":"UHBWrZxu8_WC9FWBt7fk00Rj-;j?~qt7WCj?","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":18068,"triangles":340,"vertices":1020,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.4000000953674316,-0.0000961631109918093,-2.4000000953674316],"max":[2.4000000953674316,2.019967375790614,2.4000000953674316]},"sizeMeters":[4.8,2.02,4.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:48:19.070Z","updatedAt":"2026-10-05T15:01:59.184Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26316/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TileRoofHipFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26316/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26316/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26316/v1/model.glb\" alt=\"Tile Roof Hip (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26316/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26316/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26317","slug":"feudal-japan-castle-town-thatch-roof-gable-0ae9f138","title":"Thatch Roof Gable (Feudal Japan Castle Town)","summary":"Steep gable thatch roof with thick straw edge and wood underside.","description":"Steep gable thatch roof with thick straw edge and wood underside. Dimensions 5.10 x 2.22 x 4.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-thatch-roof-gable-0ae9f138","cdnUrl":"https://cdn.3dassets.dev/assets/26317/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-thatch-roof-gable-0ae9f138","thumbnailUrl":"https://cdn.3dassets.dev/assets/26317/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26317/v1/poster.webp","blurhash":"UDEo#t~p009G9Gof%2Rj009G_2xt_2WCWC%2","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":20980,"triangles":372,"vertices":1116,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-2.549999952316284,-0.000006143438567640658,-2.200000047683716],"max":[2.549999952316284,2.2200424259632374,2.200000047683716]},"sizeMeters":[5.1,2.22,4.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:48:19.233Z","updatedAt":"2026-10-25T11:10:01.287Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26317/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ThatchRoofGableFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26317/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26317/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26317/v1/model.glb\" alt=\"Thatch Roof Gable (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26317/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26317/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26318","slug":"feudal-japan-castle-town-thatch-roof-hip-adbf4fd6","title":"Thatch Roof Hip (Feudal Japan Castle Town)","summary":"Hipped thatch roof cassette with broad rounded eaves.","description":"Hipped thatch roof cassette with broad rounded eaves. Dimensions 4.80 x 2.32 x 4.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-thatch-roof-hip-adbf4fd6","cdnUrl":"https://cdn.3dassets.dev/assets/26318/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-thatch-roof-hip-adbf4fd6","thumbnailUrl":"https://cdn.3dassets.dev/assets/26318/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26318/v1/poster.webp","blurhash":"UQEM8qxu4.WB4:WBxZj?00Rj%Mfk~ot7a$j]","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":18724,"triangles":340,"vertices":1020,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.4000000953674316,-0.00010537826884315926,-2.4000000953674316],"max":[2.4000000953674316,2.3200027204398093,2.4000000953674316]},"sizeMeters":[4.8,2.32,4.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:48:19.501Z","updatedAt":"2026-10-12T11:44:09.738Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26318/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ThatchRoofHipFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26318/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26318/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26318/v1/model.glb\" alt=\"Thatch Roof Hip (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26318/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26318/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26327","slug":"feudal-japan-castle-town-veranda-rail-8398e602","title":"Veranda Rail (Feudal Japan Castle Town)","summary":"Four-metre timber veranda rail with three horizontal rails and knobbed posts.","description":"Four-metre timber veranda rail with three horizontal rails and knobbed posts. Dimensions 4.18 x 1.02 x 0.18 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-veranda-rail-8398e602","cdnUrl":"https://cdn.3dassets.dev/assets/26327/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-veranda-rail-8398e602","thumbnailUrl":"https://cdn.3dassets.dev/assets/26327/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26327/v1/poster.webp","blurhash":"U9A,L8rqs:n5$y~BnOs;01xt-ot7Si0ftkR*","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33428,"triangles":660,"vertices":1980,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.0899999141693115,0.000011468166856376527,-0.09006255924579816],"max":[2.0899999141693115,1.0200625365960332,0.09006255924579816]},"sizeMeters":[4.18,1.02,0.18],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:22.186Z","updatedAt":"2026-10-05T15:02:03.213Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26327/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function VerandaRailFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26327/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26327/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26327/v1/model.glb\" alt=\"Veranda Rail (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26327/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26327/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26328","slug":"feudal-japan-castle-town-stone-lantern-e37226d1","title":"Stone Lantern (Feudal Japan Castle Town)","summary":"Stone garden lantern with pedestal, illuminated-style chamber and hipped cap.","description":"Stone garden lantern with pedestal, illuminated-style chamber and hipped cap. Dimensions 1.00 x 2.11 x 0.90 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-lantern-e37226d1","cdnUrl":"https://cdn.3dassets.dev/assets/26328/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-lantern-e37226d1","thumbnailUrl":"https://cdn.3dassets.dev/assets/26328/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26328/v1/poster.webp","blurhash":"U3C6+8~q0000.9%Ms*D%00a}~pRj00IU_3%2","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":20840,"triangles":384,"vertices":1152,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5,0,-0.44993270328113505],"max":[0.5,2.1100026822928366,0.44993270328113505]},"sizeMeters":[1,2.11,0.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:48:22.390Z","updatedAt":"2026-10-10T17:52:59.221Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26328/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneLanternFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26328/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26328/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26328/v1/model.glb\" alt=\"Stone Lantern (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26328/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26328/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26329","slug":"feudal-japan-castle-town-stepping-stones-a4c3e921","title":"Stepping Stones (Feudal Japan Castle Town)","summary":"Five irregularly turned stepping stones forming a short garden path.","description":"Five irregularly turned stepping stones forming a short garden path. Dimensions 0.72 x 0.10 x 2.49 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stepping-stones-a4c3e921","cdnUrl":"https://cdn.3dassets.dev/assets/26329/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stepping-stones-a4c3e921","thumbnailUrl":"https://cdn.3dassets.dev/assets/26329/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26329/v1/poster.webp","blurhash":"U9AmrCoe00xt%MD%Rj%M00M{_3a$D%~q%LD$","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11640,"triangles":220,"vertices":660,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.3005189045874419,0.000049946041404881625,-0.20000000298023224],"max":[0.4176839336363616,0.09995005544871124,2.2874064445495605]},"sizeMeters":[0.718,0.1,2.487],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:48:22.581Z","updatedAt":"2026-10-05T15:02:06.141Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26329/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SteppingStonesFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26329/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26329/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26329/v1/model.glb\" alt=\"Stepping Stones (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26329/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26329/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26330","slug":"feudal-japan-castle-town-wooden-fence-3e07dc8a","title":"Wooden Fence (Feudal Japan Castle Town)","summary":"Two-metre close-board timber fence panel.","description":"Two-metre close-board timber fence panel. Dimensions 2.12 x 1.10 x 0.12 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wooden-fence-3e07dc8a","cdnUrl":"https://cdn.3dassets.dev/assets/26330/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wooden-fence-3e07dc8a","thumbnailUrl":"https://cdn.3dassets.dev/assets/26330/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26330/v1/poster.webp","blurhash":"UIG*sF%gDkyD%L~BtRRk01i_-oaLRPNGeoR%","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11728,"triangles":208,"vertices":624,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.059999942779541,-0.000008198386323932105,-0.060040891561596366],"max":[1.059999942779541,1.100008222228182,0.060040891561596366]},"sizeMeters":[2.12,1.1,0.12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:22.774Z","updatedAt":"2026-10-05T15:02:10.213Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26330/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WoodenFenceFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26330/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26330/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26330/v1/model.glb\" alt=\"Wooden Fence (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26330/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26330/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26338","slug":"feudal-japan-castle-town-bamboo-fence-307d3065","title":"Bamboo Fence (Feudal Japan Castle Town)","summary":"Bamboo pole fence tied to two horizontal rails.","description":"Bamboo pole fence tied to two horizontal rails. Dimensions 2.40 x 1.40 x 0.12 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-bamboo-fence-307d3065","cdnUrl":"https://cdn.3dassets.dev/assets/26338/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-bamboo-fence-307d3065","thumbnailUrl":"https://cdn.3dassets.dev/assets/26338/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26338/v1/poster.webp","blurhash":"U9Bz{^%38xoz%f?]s:R700bb%yRjaLWYS2RP","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21348,"triangles":408,"vertices":1224,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.2000000476837158,-0.00004425787760553579,-0.03505417005978014],"max":[1.2000000476837158,1.4000442340357475,0.08003021340008762]},"sizeMeters":[2.4,1.4,0.115],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:25.560Z","updatedAt":"2026-10-10T18:53:52.334Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26338/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BambooFenceFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26338/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26338/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26338/v1/model.glb\" alt=\"Bamboo Fence (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26338/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26338/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26339","slug":"feudal-japan-castle-town-eave-gutter-ba617ecd","title":"Eave Gutter (Feudal Japan Castle Town)","summary":"Four-metre open timber rain gutter with raised sides.","description":"Four-metre open timber rain gutter with raised sides. Dimensions 4.00 x 0.23 x 0.28 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-eave-gutter-ba617ecd","cdnUrl":"https://cdn.3dassets.dev/assets/26339/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-eave-gutter-ba617ecd","thumbnailUrl":"https://cdn.3dassets.dev/assets/26339/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26339/v1/poster.webp","blurhash":"U69%VE%1IU%1sl~BxaRj00RQ?aRlNf01IV%L","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3356,"triangles":36,"vertices":108,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.00004028532657798789,-0.13989684743797112],"max":[2,0.229953460465142,0.13989684743797112]},"sizeMeters":[4,0.23,0.28],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:25.936Z","updatedAt":"2026-10-05T15:02:09.833Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26339/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function EaveGutterFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26339/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26339/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26339/v1/model.glb\" alt=\"Eave Gutter (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26339/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26339/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26340","slug":"feudal-japan-castle-town-noren-curtain-frame-ef7c5d69","title":"Noren Curtain Frame (Feudal Japan Castle Town)","summary":"Freestanding split noren curtain on a simple timber frame.","description":"Freestanding split noren curtain on a simple timber frame. Dimensions 2.00 x 2.30 x 0.08 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-noren-curtain-frame-ef7c5d69","cdnUrl":"https://cdn.3dassets.dev/assets/26340/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-noren-curtain-frame-ef7c5d69","thumbnailUrl":"https://cdn.3dassets.dev/assets/26340/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26340/v1/poster.webp","blurhash":"UHBogTt60gR+}?xZ9vI;ENs:$%I:5loy=xRk","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7736,"triangles":124,"vertices":372,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.0000686459128472,0,-0.04000976509354784],"max":[1.0000686459128472,2.299999952316284,0.04000976509354784]},"sizeMeters":[2,2.3,0.08],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:25.996Z","updatedAt":"2026-10-05T15:02:11.800Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26340/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function NorenCurtainFrameFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26340/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26340/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26340/v1/model.glb\" alt=\"Noren Curtain Frame (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26340/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26340/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26341","slug":"feudal-japan-castle-town-veranda-stair-0c5049b9","title":"Veranda Stair (Feudal Japan Castle Town)","summary":"Three-step wood stair reaching a 0.45-metre veranda.","description":"Three-step wood stair reaching a 0.45-metre veranda. Dimensions 1.20 x 0.45 x 0.90 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-veranda-stair-0c5049b9","cdnUrl":"https://cdn.3dassets.dev/assets/26341/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-veranda-stair-0c5049b9","thumbnailUrl":"https://cdn.3dassets.dev/assets/26341/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26341/v1/poster.webp","blurhash":"U3GI7J_300D%_3xs9Z9H00D*~WE2IV-;xtNZ","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":2788,"triangles":36,"vertices":108,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,-0.000025192672479357192,-0.4499771289983769],"max":[0.6000000238418579,0.4500251807515504,0.4499771289983769]},"sizeMeters":[1.2,0.45,0.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:26.004Z","updatedAt":"2026-10-10T00:10:25.479Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26341/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function VerandaStairFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26341/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26341/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26341/v1/model.glb\" alt=\"Veranda Stair (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26341/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26341/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26346","slug":"feudal-japan-castle-town-timber-column-426cd61c","title":"Timber Column (Feudal Japan Castle Town)","summary":"Tapered timber column resting on a broad stone foot.","description":"Tapered timber column resting on a broad stone foot. Dimensions 0.48 x 2.70 x 0.48 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-timber-column-426cd61c","cdnUrl":"https://cdn.3dassets.dev/assets/26346/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-timber-column-426cd61c","thumbnailUrl":"https://cdn.3dassets.dev/assets/26346/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26346/v1/poster.webp","blurhash":"U07ArI~V0000MTSzTn#A-Zi*EHpk+nrrBcK%","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9836,"triangles":168,"vertices":504,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.24084852635860443,-0.000009157415567534466,-0.24146969616413116],"max":[0.23994873314172735,2.700000047683716,0.23994873314172735]},"sizeMeters":[0.481,2.7,0.481],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:28.895Z","updatedAt":"2026-10-05T15:02:12.045Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26346/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TimberColumnFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26346/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26346/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26346/v1/model.glb\" alt=\"Timber Column (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26346/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26346/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26347","slug":"feudal-japan-castle-town-bracket-cluster-c13beba9","title":"Bracket Cluster (Feudal Japan Castle Town)","summary":"Three-layer interlocking roof-support bracket cluster.","description":"Three-layer interlocking roof-support bracket cluster. Dimensions 1.10 x 0.45 x 0.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-bracket-cluster-c13beba9","cdnUrl":"https://cdn.3dassets.dev/assets/26347/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-bracket-cluster-c13beba9","thumbnailUrl":"https://cdn.3dassets.dev/assets/26347/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26347/v1/poster.webp","blurhash":"U8Bfa]?Z01D*?G-os:M|00V[~UxuELNHM}R+","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3444,"triangles":36,"vertices":108,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.550000011920929,-0.000005351576482182097,-0.25],"max":[0.550000011920929,0.4500053396555532,0.25]},"sizeMeters":[1.1,0.45,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:29.353Z","updatedAt":"2026-10-05T15:02:15.486Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26347/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BracketClusterFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26347/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26347/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26347/v1/model.glb\" alt=\"Bracket Cluster (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26347/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26347/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26348","slug":"feudal-japan-castle-town-roof-ridge-plain-0bc873ea","title":"Roof Ridge Plain (Feudal Japan Castle Town)","summary":"Plain two-metre tile roof ridge with chunky end caps.","description":"Plain two-metre tile roof ridge with chunky end caps. Dimensions 2.70 x 0.46 x 0.46 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-roof-ridge-plain-0bc873ea","cdnUrl":"https://cdn.3dassets.dev/assets/26348/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-roof-ridge-plain-0bc873ea","thumbnailUrl":"https://cdn.3dassets.dev/assets/26348/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26348/v1/poster.webp","blurhash":"U7AmuQ-;D%xuxu_N%MM{00WB?bofRj00D%-;","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7400,"triangles":132,"vertices":396,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.350000023841858,-0.0000607317245508443,-0.23006073589687598],"max":[1.350000023841858,0.4600607400692011,0.23006073589687598]},"sizeMeters":[2.7,0.46,0.46],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:48:29.447Z","updatedAt":"2026-10-05T15:02:15.952Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26348/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RoofRidgePlainFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26348/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26348/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26348/v1/model.glb\" alt=\"Roof Ridge Plain (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26348/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26348/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26349","slug":"feudal-japan-castle-town-gable-infill-ab1afbfe","title":"Gable Infill (Feudal Japan Castle Town)","summary":"Triangular plaster gable infill with timber verge beams.","description":"Triangular plaster gable infill with timber verge beams. Dimensions 4.07 x 1.50 x 0.20 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-gable-infill-ab1afbfe","cdnUrl":"https://cdn.3dassets.dev/assets/26349/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-gable-infill-ab1afbfe","thumbnailUrl":"https://cdn.3dassets.dev/assets/26349/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26349/v1/poster.webp","blurhash":"UEC$[woz00ax9F-pozIV009Z~qxv?bE1Mx-p","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3212,"triangles":32,"vertices":96,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.0344078540802,0.00007310639470547997,-0.060060426648762474],"max":[2.0344078540802,1.4982347177401212,0.14010030839536625]},"sizeMeters":[4.069,1.498,0.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:29.521Z","updatedAt":"2026-10-05T15:02:19.605Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26349/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GableInfillFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26349/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26349/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26349/v1/model.glb\" alt=\"Gable Infill (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26349/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26349/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26354","slug":"feudal-japan-castle-town-board-shutter-aa7f8015","title":"Board Shutter (Feudal Japan Castle Town)","summary":"Pair of solid sliding board shutters with central rails.","description":"Pair of solid sliding board shutters with central rails. Dimensions 1.56 x 1.68 x 0.23 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-board-shutter-aa7f8015","cdnUrl":"https://cdn.3dassets.dev/assets/26354/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-board-shutter-aa7f8015","thumbnailUrl":"https://cdn.3dassets.dev/assets/26354/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26354/v1/poster.webp","blurhash":"U8D9Cj-o009u%1-oR+9a01M|~Vxtn$$%R+Ip","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":22916,"triangles":440,"vertices":1320,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.7800127934208249,0,-0.07998878212779406],"max":[0.7800127934208249,1.6799999475479126,0.14498877974360827]},"sizeMeters":[1.56,1.68,0.225],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:48:32.359Z","updatedAt":"2026-10-05T15:02:20.035Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26354/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BoardShutterFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26354/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26354/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26354/v1/model.glb\" alt=\"Board Shutter (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26354/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26354/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26356","slug":"feudal-japan-castle-town-paper-transom-f5e0760b","title":"Paper Transom (Feudal Japan Castle Town)","summary":"Wide paper-backed lattice transom for placing above sliding doors.","description":"Wide paper-backed lattice transom for placing above sliding doors. Dimensions 1.92 x 0.55 x 0.16 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-paper-transom-f5e0760b","cdnUrl":"https://cdn.3dassets.dev/assets/26356/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-paper-transom-f5e0760b","thumbnailUrl":"https://cdn.3dassets.dev/assets/26356/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26356/v1/poster.webp","blurhash":"U8B:80-o9t%1-n~UxaNG00n$?GRkIq4:Rkt8","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33452,"triangles":660,"vertices":1980,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.9599999785423279,0.000040449131345321465,-0.060041501968209995],"max":[0.9599999785423279,0.5499595627895837,0.10004150479943062]},"sizeMeters":[1.92,0.55,0.16],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:32.739Z","updatedAt":"2026-10-05T15:02:21.034Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26356/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PaperTransomFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26356/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26356/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26356/v1/model.glb\" alt=\"Paper Transom (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26356/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26356/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26355","slug":"feudal-japan-castle-town-threshold-beam-aa559d14","title":"Threshold Beam (Feudal Japan Castle Town)","summary":"Door threshold with two raised track strips.","description":"Door threshold with two raised track strips. Dimensions 1.80 x 0.12 x 0.25 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-threshold-beam-aa559d14","cdnUrl":"https://cdn.3dassets.dev/assets/26355/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-threshold-beam-aa559d14","thumbnailUrl":"https://cdn.3dassets.dev/assets/26355/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26355/v1/poster.webp","blurhash":"U6ATAk-o9a%1-:~Ut5M{00bb^*M{9G01WY-p","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3476,"triangles":36,"vertices":108,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.8999999761581421,0.000010683547639354918,-0.1250282263091483],"max":[0.8999999761581421,0.11999786284343729,0.1250282263091483]},"sizeMeters":[1.8,0.12,0.25],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:32.662Z","updatedAt":"2026-10-05T15:02:21.451Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26355/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ThresholdBeamFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26355/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26355/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26355/v1/model.glb\" alt=\"Threshold Beam (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26355/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26355/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26357","slug":"feudal-japan-castle-town-interior-post-foot-b1dea232","title":"Interior Post Foot (Feudal Japan Castle Town)","summary":"Stone post footing with short timber stub.","description":"Stone post footing with short timber stub. Dimensions 0.50 x 1.02 x 0.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-interior-post-foot-b1dea232","cdnUrl":"https://cdn.3dassets.dev/assets/26357/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-interior-post-foot-b1dea232","thumbnailUrl":"https://cdn.3dassets.dev/assets/26357/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26357/v1/poster.webp","blurhash":"U9Bfw$%g00DO00Rj%#sp57V@-Uo}_NoLIAbv","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4792,"triangles":88,"vertices":264,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.25,0.000003661625090675691,-0.25],"max":[0.25,1.0199999809265137,0.25]},"sizeMeters":[0.5,1.02,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:48:32.817Z","updatedAt":"2026-10-05T07:25:38.998Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26357/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function InteriorPostFootFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26357/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26357/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26357/v1/model.glb\" alt=\"Interior Post Foot (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26357/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26357/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26362","slug":"feudal-japan-castle-town-plaster-wall-panel-8df51691","title":"Plaster Wall Panel (Feudal Japan Castle Town)","summary":"Two-metre timber-framed plaster wall panel.","description":"Two-metre timber-framed plaster wall panel. Dimensions 2.08 x 2.70 x 0.24 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-plaster-wall-panel-8df51691","cdnUrl":"https://cdn.3dassets.dev/assets/26362/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-plaster-wall-panel-8df51691","thumbnailUrl":"https://cdn.3dassets.dev/assets/26362/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26362/v1/poster.webp","blurhash":"UCG8yDrG00b=-q-oMx9Z00o|~qM|tRozNGRj","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12336,"triangles":220,"vertices":660,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.0400113102157664,0,-0.0749839791067898],"max":[1.0400113102157664,2.700000047683716,0.16493438817266215]},"sizeMeters":[2.08,2.7,0.24],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:35.679Z","updatedAt":"2026-10-25T07:36:22.599Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26362/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PlasterWallPanelFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26362/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26362/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26362/v1/model.glb\" alt=\"Plaster Wall Panel (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26362/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26362/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26363","slug":"feudal-japan-castle-town-timber-wall-panel-3c3cb7c4","title":"Timber Wall Panel (Feudal Japan Castle Town)","summary":"Two-metre timber-framed board wall panel.","description":"Two-metre timber-framed board wall panel. Dimensions 2.08 x 2.70 x 0.24 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-timber-wall-panel-3c3cb7c4","cdnUrl":"https://cdn.3dassets.dev/assets/26363/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-timber-wall-panel-3c3cb7c4","thumbnailUrl":"https://cdn.3dassets.dev/assets/26363/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26363/v1/poster.webp","blurhash":"U8Eeul^6009@^k-VMy9a01OX~onjtRtQNGIo","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12348,"triangles":220,"vertices":660,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.0400113102157664,0,-0.0749839791067898],"max":[1.0400113102157664,2.700000047683716,0.16493438817266215]},"sizeMeters":[2.08,2.7,0.24],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:48:36.065Z","updatedAt":"2026-10-25T06:48:58.205Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26363/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TimberWallPanelFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26363/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26363/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26363/v1/model.glb\" alt=\"Timber Wall Panel (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26363/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26363/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26365","slug":"feudal-japan-castle-town-window-awning-f78ad888","title":"Window Awning (Feudal Japan Castle Town)","summary":"Small curved tile window canopy with two diagonal supports.","description":"Small curved tile window canopy with two diagonal supports. Dimensions 2.30 x 1.28 x 1.10 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-window-awning-f78ad888","cdnUrl":"https://cdn.3dassets.dev/assets/26365/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-window-awning-f78ad888","thumbnailUrl":"https://cdn.3dassets.dev/assets/26365/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26365/v1/poster.webp","blurhash":"UAB:,5?c00IU~q?bWBIU00j[_3M{4TITofog","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":17340,"triangles":312,"vertices":936,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.149999976158142,0.00000543391100271684,-0.5500045777764214],"max":[1.149999976158142,1.2849208127022713,0.5500045777764214]},"sizeMeters":[2.3,1.285,1.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:36.165Z","updatedAt":"2026-10-05T15:02:25.723Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26365/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WindowAwningFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26365/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26365/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26365/v1/model.glb\" alt=\"Window Awning (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26365/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26365/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26364","slug":"feudal-japan-castle-town-corner-eave-bracket-38b9b9cc","title":"Corner Eave Bracket (Feudal Japan Castle Town)","summary":"Right-angle eave support with perpendicular timber arms.","description":"Right-angle eave support with perpendicular timber arms. Dimensions 0.93 x 0.48 x 0.93 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-corner-eave-bracket-38b9b9cc","cdnUrl":"https://cdn.3dassets.dev/assets/26364/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-corner-eave-bracket-38b9b9cc","thumbnailUrl":"https://cdn.3dassets.dev/assets/26364/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26364/v1/poster.webp","blurhash":"UBBMY%xt01s:~VxZ4:Ip0LRkWUM|E2Ip-:%L","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3560,"triangles":36,"vertices":108,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.17499999701976776,0.000016174478992492247,-0.17499999701976776],"max":[0.75,0.48001067500677325,0.75]},"sizeMeters":[0.925,0.48,0.925],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:36.079Z","updatedAt":"2026-10-05T15:02:24.275Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26364/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CornerEaveBracketFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26364/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26364/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26364/v1/model.glb\" alt=\"Corner Eave Bracket (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26364/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26364/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26370","slug":"feudal-japan-castle-town-stone-doorstep-32c16d8f","title":"Stone Doorstep (Feudal Japan Castle Town)","summary":"Low rounded stone doorstep with broad weathered tread.","description":"Low rounded stone doorstep with broad weathered tread. Dimensions 1.40 x 0.18 x 0.65 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-doorstep-32c16d8f","cdnUrl":"https://cdn.3dassets.dev/assets/26370/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-doorstep-32c16d8f","thumbnailUrl":"https://cdn.3dassets.dev/assets/26370/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26370/v1/poster.webp","blurhash":"U8DJL;-;00j??I_2kBD%00Rj~qM{4n00Rj-:","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3148,"triangles":44,"vertices":132,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.699999988079071,0.000019231769611993688,-0.32499465372621567],"max":[0.699999988079071,0.17998077538294538,0.32499465372621567]},"sizeMeters":[1.4,0.18,0.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:48:38.970Z","updatedAt":"2026-10-05T15:02:25.301Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26370/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneDoorstepFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26370/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26370/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26370/v1/model.glb\" alt=\"Stone Doorstep (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26370/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26370/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26372","slug":"feudal-japan-castle-town-rain-shutter-track-7e6e8db1","title":"Rain Shutter Track (Feudal Japan Castle Town)","summary":"Four-metre empty shutter-track frame for modular verandas.","description":"Four-metre empty shutter-track frame for modular verandas. Dimensions 4.02 x 2.28 x 0.20 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-rain-shutter-track-7e6e8db1","cdnUrl":"https://cdn.3dassets.dev/assets/26372/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-rain-shutter-track-7e6e8db1","thumbnailUrl":"https://cdn.3dassets.dev/assets/26372/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26372/v1/poster.webp","blurhash":"U5BCxr$$D+=_$j~AxFRkELkCE2R+%L~AX70f","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6452,"triangles":112,"vertices":336,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-2.009999990463257,-0.00010621330868820777,-0.1001104765293141],"max":[2.009999990463257,2.2801061846984587,0.1001104765293141]},"sizeMeters":[4.02,2.28,0.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:39.578Z","updatedAt":"2026-10-05T15:06:14.494Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26372/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RainShutterTrackFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26372/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26372/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26372/v1/model.glb\" alt=\"Rain Shutter Track (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26372/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26372/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26371","slug":"feudal-japan-castle-town-torii-gate-2b436156","title":"Torii Gate (Feudal Japan Castle Town)","summary":"Vermilion torii gateway with two columns and upswept dark crossbeam.","description":"Vermilion torii gateway with two columns and upswept dark crossbeam. Dimensions 4.67 x 3.32 x 0.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-torii-gate-2b436156","cdnUrl":"https://cdn.3dassets.dev/assets/26371/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-torii-gate-2b436156","thumbnailUrl":"https://cdn.3dassets.dev/assets/26371/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26371/v1/poster.webp","blurhash":"U7C}:{-o0f$*^h}@Ef0z0#ou=wRn9t-o^iZ~","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":20808,"triangles":384,"vertices":1152,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.335918426513672,-0.000049402147429648824,-0.3000579851680044],"max":[2.335918426513672,3.319785082980908,0.3017516376833624]},"sizeMeters":[4.672,3.32,0.602],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:39.488Z","updatedAt":"2026-10-10T17:53:01.555Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26371/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ToriiGateFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26371/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26371/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26371/v1/model.glb\" alt=\"Torii Gate (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26371/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26371/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26373","slug":"feudal-japan-castle-town-shrine-hall-fda8cd9c","title":"Shrine Hall (Feudal Japan Castle Town)","summary":"Small shrine hall with broad front platform and central roofed approach.","description":"Small shrine hall with broad front platform and central roofed approach. Dimensions 6.20 x 4.91 x 6.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-shrine-hall-fda8cd9c","cdnUrl":"https://cdn.3dassets.dev/assets/26373/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-shrine-hall-fda8cd9c","thumbnailUrl":"https://cdn.3dassets.dev/assets/26373/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26373/v1/poster.webp","blurhash":"UAF5{i~V00IA5sEMnzV?00Ne.9M{;]-o%3t7","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":202076,"triangles":4136,"vertices":12408,"meshes":8,"materials":8,"textures":0,"animations":[],"boundingBox":{"min":[-3.0999999046325684,-0.000060427989866981835,-2.500189137843711],"max":[3.0999999046325684,4.910004212541453,4]},"sizeMeters":[6.2,4.91,6.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:48:39.653Z","updatedAt":"2026-10-10T17:52:56.228Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26373/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShrineHallFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26373/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26373/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26373/v1/model.glb\" alt=\"Shrine Hall (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26373/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26373/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26378","slug":"feudal-japan-castle-town-offering-box-138cf8b7","title":"Offering Box (Feudal Japan Castle Town)","summary":"Timber offering chest with overhanging top and dark coin slot.","description":"Timber offering chest with overhanging top and dark coin slot. Dimensions 1.10 x 0.70 x 0.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-offering-box-138cf8b7","cdnUrl":"https://cdn.3dassets.dev/assets/26378/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-offering-box-138cf8b7","thumbnailUrl":"https://cdn.3dassets.dev/assets/26378/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26378/v1/poster.webp","blurhash":"UAGI13^+02M{D%%K-.S400D*IUxs~Vs:E3E1","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3340,"triangles":36,"vertices":108,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.550000011920929,-0.00002745473759946382,-0.3499710150014151],"max":[0.550000011920929,0.6999978611498883,0.3499710150014151]},"sizeMeters":[1.1,0.7,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":5,"publishedAt":"2026-09-07T20:48:42.211Z","updatedAt":"2026-10-05T15:06:13.870Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26378/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OfferingBoxFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26378/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26378/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26378/v1/model.glb\" alt=\"Offering Box (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26378/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26378/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26379","slug":"feudal-japan-castle-town-bell-rope-frame-75279304","title":"Bell Rope Frame (Feudal Japan Castle Town)","summary":"Bell-rope frame with hanging bell and thick pull rope.","description":"Bell-rope frame with hanging bell and thick pull rope. Dimensions 2.00 x 3.00 x 0.30 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-bell-rope-frame-75279304","cdnUrl":"https://cdn.3dassets.dev/assets/26379/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-bell-rope-frame-75279304","thumbnailUrl":"https://cdn.3dassets.dev/assets/26379/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26379/v1/poster.webp","blurhash":"U49?]*-q00E0~C-o57588|WA%foM%K%1NH9b","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12940,"triangles":220,"vertices":660,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.000061037018952,0,-0.15000000596046448],"max":[1.000061037018952,3,0.15000000596046448]},"sizeMeters":[2,3,0.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:48:42.811Z","updatedAt":"2026-10-25T14:34:54.987Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26379/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BellRopeFrameFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26379/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26379/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26379/v1/model.glb\" alt=\"Bell Rope Frame (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26379/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26379/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26381","slug":"feudal-japan-castle-town-komainu-guardian-pair-aedbfa41","title":"Komainu Guardian Pair (Feudal Japan Castle Town)","summary":"Pair of original seated guardian beasts on separate stone plinths.","description":"Pair of original seated guardian beasts on separate stone plinths. Dimensions 2.00 x 1.25 x 1.06 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-komainu-guardian-pair-aedbfa41","cdnUrl":"https://cdn.3dassets.dev/assets/26381/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-komainu-guardian-pair-aedbfa41","thumbnailUrl":"https://cdn.3dassets.dev/assets/26381/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26381/v1/poster.webp","blurhash":"U6F$U{?b00tQ00~q%M00009F-;Rjxtj[-;WB","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33652,"triangles":680,"vertices":2040,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00004196295052949495,-0.5099844248313312],"max":[1,1.2499580370494705,0.5499844462890033]},"sizeMeters":[2,1.25,1.06],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":5,"publishedAt":"2026-09-07T20:48:43.007Z","updatedAt":"2026-10-05T15:06:13.835Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26381/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KomainuGuardianPairFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26381/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26381/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26381/v1/model.glb\" alt=\"Komainu Guardian Pair (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26381/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26381/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26380","slug":"feudal-japan-castle-town-purification-basin-d8f60579","title":"Purification Basin (Feudal Japan Castle Town)","summary":"Rectangular purification basin with water inset and bamboo-style dipper support.","description":"Rectangular purification basin with water inset and bamboo-style dipper support. Dimensions 1.80 x 0.83 x 1.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-purification-basin-d8f60579","cdnUrl":"https://cdn.3dassets.dev/assets/26380/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-purification-basin-d8f60579","thumbnailUrl":"https://cdn.3dassets.dev/assets/26380/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26380/v1/poster.webp","blurhash":"U6FiS$~q00bG$z?bt7D*00Diu5IVv}McEM9v","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6852,"triangles":92,"vertices":276,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.8999999761581421,0.000036642078615922724,-0.5000579719209917],"max":[0.8999999761581421,0.8300303664459433,0.5000579719209917]},"sizeMeters":[1.8,0.83,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:42.921Z","updatedAt":"2026-10-05T15:06:18.027Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26380/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PurificationBasinFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26380/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26380/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26380/v1/model.glb\" alt=\"Purification Basin (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26380/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26380/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26386","slug":"feudal-japan-castle-town-raked-garden-tile-2e352ab3","title":"Raked Garden Tile (Feudal Japan Castle Town)","summary":"Three-metre gravel garden tile with twelve parallel rake ridges.","description":"Three-metre gravel garden tile with twelve parallel rake ridges. Dimensions 3.00 x 0.10 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-raked-garden-tile-2e352ab3","cdnUrl":"https://cdn.3dassets.dev/assets/26386/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-raked-garden-tile-2e352ab3","thumbnailUrl":"https://cdn.3dassets.dev/assets/26386/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26386/v1/poster.webp","blurhash":"U7DcK?-p00ae-oayR*kC00IV~qR*9Gs:jIRj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9184,"triangles":156,"vertices":468,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.5,0.00008178871132599741,-1.5],"max":[1.5,0.1049759639281258,1.5]},"sizeMeters":[3,0.105,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:45.550Z","updatedAt":"2026-10-05T15:06:19.333Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26386/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RakedGardenTileFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26386/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26386/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26386/v1/model.glb\" alt=\"Raked Garden Tile (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26386/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26386/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26387","slug":"feudal-japan-castle-town-koi-pond-straight-edge-c6af23d1","title":"Koi Pond Straight Edge (Feudal Japan Castle Town)","summary":"Two-metre pond edge with water strip and rounded stone coping.","description":"Two-metre pond edge with water strip and rounded stone coping. Dimensions 2.00 x 0.25 x 1.02 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-koi-pond-straight-edge-c6af23d1","cdnUrl":"https://cdn.3dassets.dev/assets/26387/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-koi-pond-straight-edge-c6af23d1","thumbnailUrl":"https://cdn.3dassets.dev/assets/26387/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26387/v1/poster.webp","blurhash":"U8BgYu?H00R*f,.8xZMw00E1_Nn$aI4TEM%h","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4356,"triangles":56,"vertices":168,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.00005035479557733563,-0.50007629627369],"max":[1.0011999607086182,0.2500038110882805,0.5250038021475838]},"sizeMeters":[2.001,0.25,1.025],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:48:46.035Z","updatedAt":"2026-10-25T13:55:36.154Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26387/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KoiPondStraightEdgeFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26387/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26387/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26387/v1/model.glb\" alt=\"Koi Pond Straight Edge (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26387/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26387/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26389","slug":"feudal-japan-castle-town-koi-pond-corner-edge-fedaa57f","title":"Koi Pond Corner Edge (Feudal Japan Castle Town)","summary":"Right-angle pond corner bounded by two stone coping runs.","description":"Right-angle pond corner bounded by two stone coping runs. Dimensions 1.02 x 0.25 x 1.02 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-koi-pond-corner-edge-fedaa57f","cdnUrl":"https://cdn.3dassets.dev/assets/26389/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-koi-pond-corner-edge-fedaa57f","thumbnailUrl":"https://cdn.3dassets.dev/assets/26389/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26389/v1/poster.webp","blurhash":"U6Cs:Q_300VstRRj$*xt009G_NS4H?xu9vIU","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6548,"triangles":100,"vertices":300,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.5012000203132629,0.000010682223374657018,-0.5012000203132629],"max":[0.5249999761581421,0.2499591963231576,0.5249999761581421]},"sizeMeters":[1.026,0.25,1.026],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:48:46.431Z","updatedAt":"2026-10-25T16:16:14.368Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26389/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KoiPondCornerEdgeFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26389/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26389/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26389/v1/model.glb\" alt=\"Koi Pond Corner Edge (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26389/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26389/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26388","slug":"feudal-japan-castle-town-arched-garden-bridge-4e4fd5f3","title":"Arched Garden Bridge (Feudal Japan Castle Town)","summary":"Curved timber garden bridge with twelve planks and arched red handrails.","description":"Curved timber garden bridge with twelve planks and arched red handrails. Dimensions 1.48 x 1.55 x 4.36 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-arched-garden-bridge-4e4fd5f3","cdnUrl":"https://cdn.3dassets.dev/assets/26388/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-arched-garden-bridge-4e4fd5f3","thumbnailUrl":"https://cdn.3dassets.dev/assets/26388/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26388/v1/poster.webp","blurhash":"UBD[h8~B579aR5579uxa00S4?GxtGF^j={Rj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33288,"triangles":656,"vertices":1968,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.740107303776492,0.000010182211243159323,-2.180000066757202],"max":[0.740107303776492,1.549953619345341,2.180000066757202]},"sizeMeters":[1.48,1.55,4.36],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:48:46.247Z","updatedAt":"2026-10-10T18:53:50.805Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26388/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ArchedGardenBridgeFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26388/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26388/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26388/v1/model.glb\" alt=\"Arched Garden Bridge (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26388/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26388/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26394","slug":"feudal-japan-castle-town-pagoda-base-tier-17963699","title":"Pagoda Base Tier (Feudal Japan Castle Town)","summary":"Lower square pagoda tier with plaster enclosure and deep curved roof.","description":"Lower square pagoda tier with plaster enclosure and deep curved roof. Dimensions 4.80 x 4.21 x 4.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-pagoda-base-tier-17963699","cdnUrl":"https://cdn.3dassets.dev/assets/26394/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-pagoda-base-tier-17963699","thumbnailUrl":"https://cdn.3dassets.dev/assets/26394/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26394/v1/poster.webp","blurhash":"U5EfNQ~q009a0oM{^h%100D%?wo#DNt7WZM{","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":80128,"triangles":1616,"vertices":4848,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-2.4000000953674316,-0.000060427989866981835,-2.4000000953674316],"max":[2.4000000953674316,4.210057452683497,2.4000000953674316]},"sizeMeters":[4.8,4.21,4.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:49.190Z","updatedAt":"2026-10-05T15:06:22.635Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26394/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PagodaBaseTierFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26394/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26394/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26394/v1/model.glb\" alt=\"Pagoda Base Tier (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26394/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26394/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26395","slug":"feudal-japan-castle-town-pagoda-middle-tier-92085bfd","title":"Pagoda Middle Tier (Feudal Japan Castle Town)","summary":"Intermediate pagoda tier with a smaller projecting hipped roof.","description":"Intermediate pagoda tier with a smaller projecting hipped roof. Dimensions 3.80 x 3.11 x 3.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-pagoda-middle-tier-92085bfd","cdnUrl":"https://cdn.3dassets.dev/assets/26395/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-pagoda-middle-tier-92085bfd","thumbnailUrl":"https://cdn.3dassets.dev/assets/26395/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26395/v1/poster.webp","blurhash":"U6DcUM_3009GTMR%r;xa00IA_Nt7Q+xaD*IU","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":54696,"triangles":1088,"vertices":3264,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.899999976158142,-0.00009007927706905505,-1.899999976158142],"max":[1.899999976158142,3.109978733356847,1.899999976158142]},"sizeMeters":[3.8,3.11,3.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:49.656Z","updatedAt":"2026-10-05T15:06:23.247Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26395/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PagodaMiddleTierFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26395/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26395/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26395/v1/model.glb\" alt=\"Pagoda Middle Tier (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26395/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26395/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26396","slug":"feudal-japan-castle-town-pagoda-top-tier-1e194d3c","title":"Pagoda Top Tier (Feudal Japan Castle Town)","summary":"Upper pagoda tier topped by a slender finial.","description":"Upper pagoda tier topped by a slender finial. Dimensions 2.80 x 3.20 x 2.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-pagoda-top-tier-1e194d3c","cdnUrl":"https://cdn.3dassets.dev/assets/26396/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-pagoda-top-tier-1e194d3c","thumbnailUrl":"https://cdn.3dassets.dev/assets/26396/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26396/v1/poster.webp","blurhash":"U9BphE%M00IUE1Rkxuxt00M{_Nt7%2t7RjM{","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":57612,"triangles":1136,"vertices":3408,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.399999976158142,-0.00003845502427490821,-1.399999976158142],"max":[1.399999976158142,3.200000047683716,1.399999976158142]},"sizeMeters":[2.8,3.2,2.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:49.664Z","updatedAt":"2026-10-05T15:06:25.263Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26396/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PagodaTopTierFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26396/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26396/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26396/v1/model.glb\" alt=\"Pagoda Top Tier (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26396/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26396/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26397","slug":"feudal-japan-castle-town-moss-stone-018e8893","title":"Moss Stone (Feudal Japan Castle Town)","summary":"Rounded garden stone with a raised moss patch.","description":"Rounded garden stone with a raised moss patch. Dimensions 1.07 x 0.56 x 0.91 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-moss-stone-018e8893","cdnUrl":"https://cdn.3dassets.dev/assets/26397/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-moss-stone-018e8893","thumbnailUrl":"https://cdn.3dassets.dev/assets/26397/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26397/v1/poster.webp","blurhash":"UADJV6-:00IV?tt7MzM|00M{~pkC4VRQtMkB","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4764,"triangles":88,"vertices":264,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.5330783128738403,-0.000039575247615109,-0.45492321124580204],"max":[0.5330783128738403,0.5600113563068356,0.45492321124580204]},"sizeMeters":[1.066,0.56,0.91],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:48:49.914Z","updatedAt":"2026-10-05T15:06:28.286Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26397/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MossStoneFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26397/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26397/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26397/v1/model.glb\" alt=\"Moss Stone (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26397/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26397/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26402","slug":"feudal-japan-castle-town-pine-on-stand-a4ad8f8b","title":"Pine On Stand (Feudal Japan Castle Town)","summary":"Decorative pine planted in a low bowl on a rectangular stand.","description":"Decorative pine planted in a low bowl on a rectangular stand. Dimensions 1.30 x 2.00 x 1.20 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-pine-on-stand-a4ad8f8b","cdnUrl":"https://cdn.3dassets.dev/assets/26402/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-pine-on-stand-a4ad8f8b","thumbnailUrl":"https://cdn.3dassets.dev/assets/26402/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26402/v1/poster.webp","blurhash":"U5AA?a~p00001YIo[^-oD6RjyUxtzCxEPnNx","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12892,"triangles":204,"vertices":612,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5,-0.000014493311768865036,-0.6000000238418579],"max":[0.8000000268220901,2.0000000298023224,0.6000000238418579]},"sizeMeters":[1.3,2,1.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:48:52.508Z","updatedAt":"2026-10-05T15:06:28.517Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26402/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PineOnStandFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26402/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26402/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26402/v1/model.glb\" alt=\"Pine On Stand (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26402/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26402/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26403","slug":"feudal-japan-castle-town-garden-rake-1210525c","title":"Garden Rake (Feudal Japan Castle Town)","summary":"Wooden gravel rake with three broad teeth and long handle.","description":"Wooden gravel rake with three broad teeth and long handle. Dimensions 0.60 x 1.90 x 0.07 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-garden-rake-1210525c","cdnUrl":"https://cdn.3dassets.dev/assets/26403/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-garden-rake-1210525c","thumbnailUrl":"https://cdn.3dassets.dev/assets/26403/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26403/v1/poster.webp","blurhash":"U29jGh.4000500bu~WVH5@R8]}%_D*oM-:SJ","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5652,"triangles":96,"vertices":288,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.300044248073681,0,-0.035023041035173126],"max":[0.300044248073681,1.899999976158142,0.035023041035173126]},"sizeMeters":[0.6,1.9,0.07],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:48:53.009Z","updatedAt":"2026-10-05T15:06:27.629Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26403/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GardenRakeFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26403/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26403/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26403/v1/model.glb\" alt=\"Garden Rake (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26403/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26403/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26404","slug":"feudal-japan-castle-town-bamboo-water-spout-bf90aaf3","title":"Bamboo Water Spout (Feudal Japan Castle Town)","summary":"Bamboo-style water spout over a low stone catch basin.","description":"Bamboo-style water spout over a low stone catch basin. Dimensions 1.06 x 0.85 x 0.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-bamboo-water-spout-bf90aaf3","cdnUrl":"https://cdn.3dassets.dev/assets/26404/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-bamboo-water-spout-bf90aaf3","thumbnailUrl":"https://cdn.3dassets.dev/assets/26404/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26404/v1/poster.webp","blurhash":"UFC?[hxs00IV0J%f-qR64nX7o}Vt_4IURiWC","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7440,"triangles":112,"vertices":336,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.060011597927843364,-0.000015257392036005513,-0.3499984727706803],"max":[1,0.8484999674679652,0.3499984727706803]},"sizeMeters":[1.06,0.849,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:48:53.181Z","updatedAt":"2026-10-10T18:53:54.189Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26404/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BambooWaterSpoutFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26404/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26404/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26404/v1/model.glb\" alt=\"Bamboo Water Spout (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26404/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26404/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26405","slug":"feudal-japan-castle-town-deer-scarer-e87410e8","title":"Deer Scarer (Feudal Japan Castle Town)","summary":"Pivoting-looking bamboo deer-scarer tube between two supports; static.","description":"Pivoting-looking bamboo deer-scarer tube between two supports; static. Dimensions 0.70 x 0.80 x 1.26 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-deer-scarer-e87410e8","cdnUrl":"https://cdn.3dassets.dev/assets/26405/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-deer-scarer-e87410e8","thumbnailUrl":"https://cdn.3dassets.dev/assets/26405/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26405/v1/poster.webp","blurhash":"UABDTZ~q01I90J4nsW-:4paKxsNb=}?ux[RP","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":10576,"triangles":156,"vertices":468,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.3499999940395355,0,-0.5121268033981323],"max":[0.3499999940395355,0.798501392644704,0.7500106772206601]},"sizeMeters":[0.7,0.799,1.262],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:53.211Z","updatedAt":"2026-10-05T15:06:30.612Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26405/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DeerScarerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26405/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26405/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26405/v1/model.glb\" alt=\"Deer Scarer (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26405/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26405/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26410","slug":"feudal-japan-castle-town-prayer-plaque-rack-d1d399b1","title":"Prayer Plaque Rack (Feudal Japan Castle Town)","summary":"Timber prayer-plaque rack with an original blank wooden display surface.","description":"Timber prayer-plaque rack with an original blank wooden display surface. Dimensions 1.80 x 1.80 x 0.20 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-prayer-plaque-rack-d1d399b1","cdnUrl":"https://cdn.3dassets.dev/assets/26410/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-prayer-plaque-rack-d1d399b1","thumbnailUrl":"https://cdn.3dassets.dev/assets/26410/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26410/v1/poster.webp","blurhash":"UCB:EDxb01R%~B%L9aD*02s+?GNG4:aL?Goy","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7116,"triangles":112,"vertices":336,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.8999999761581421,0,-0.09997863439483741],"max":[0.8999999761581421,1.7999999523162842,0.09997863439483741]},"sizeMeters":[1.8,1.8,0.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:55.912Z","updatedAt":"2026-10-05T15:06:32.355Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26410/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PrayerPlaqueRackFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26410/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26410/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26410/v1/model.glb\" alt=\"Prayer Plaque Rack (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26410/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26410/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26411","slug":"feudal-japan-castle-town-sacred-rope-posts-615a7b08","title":"Sacred Rope Posts (Feudal Japan Castle Town)","summary":"Rope boundary with paper streamers stretched between timber posts.","description":"Rope boundary with paper streamers stretched between timber posts. Dimensions 2.12 x 1.50 x 0.12 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-sacred-rope-posts-615a7b08","cdnUrl":"https://cdn.3dassets.dev/assets/26411/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-sacred-rope-posts-615a7b08","thumbnailUrl":"https://cdn.3dassets.dev/assets/26411/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26411/v1/poster.webp","blurhash":"U9A0j%t600af~V-:D%9Z0L%2-;E100n$_2s:","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8772,"triangles":132,"vertices":396,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.059999942779541,-0.00005824986377866992,-0.060040891561596366],"max":[1.059999942779541,1.5000582498637787,0.060040891561596366]},"sizeMeters":[2.12,1.5,0.12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:56.366Z","updatedAt":"2026-10-05T15:06:31.993Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26411/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SacredRopePostsFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26411/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26411/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26411/v1/model.glb\" alt=\"Sacred Rope Posts (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26411/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26411/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26412","slug":"feudal-japan-castle-town-garden-stone-bench-18945fb2","title":"Garden Stone Bench (Feudal Japan Castle Town)","summary":"Low stone seat on two rounded block supports.","description":"Low stone seat on two rounded block supports. Dimensions 1.60 x 0.55 x 0.55 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-garden-stone-bench-18945fb2","cdnUrl":"https://cdn.3dassets.dev/assets/26412/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-garden-stone-bench-18945fb2","thumbnailUrl":"https://cdn.3dassets.dev/assets/26412/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26412/v1/poster.webp","blurhash":"UED,1O%M9F%M~q?bRjIU00%M%MIU00D%%M%2","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7388,"triangles":132,"vertices":396,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.800000011920929,-0.000032805535530422425,-0.2750328114959949],"max":[0.800000011920929,0.5500328174564594,0.2750328114959949]},"sizeMeters":[1.6,0.55,0.55],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:48:56.471Z","updatedAt":"2026-10-10T18:53:57.217Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26412/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GardenStoneBenchFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26412/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26412/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26412/v1/model.glb\" alt=\"Garden Stone Bench (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26412/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26412/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26413","slug":"feudal-japan-castle-town-shrine-banner-a9d16d23","title":"Shrine Banner (Feudal Japan Castle Town)","summary":"Unmarked vermilion shrine banner on a wood pole.","description":"Unmarked vermilion shrine banner on a wood pole. Dimensions 0.80 x 2.50 x 0.06 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-shrine-banner-a9d16d23","cdnUrl":"https://cdn.3dassets.dev/assets/26413/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-shrine-banner-a9d16d23","thumbnailUrl":"https://cdn.3dassets.dev/assets/26413/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26413/v1/poster.webp","blurhash":"U8AcC^Td00zB~BX957v#0|wJ}sF_X5s-r]J9","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4992,"triangles":68,"vertices":204,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.09998322152531075,0,-0.030060731833857234],"max":[0.6999832081142656,2.5,0.030060731833857234]},"sizeMeters":[0.8,2.5,0.06],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:48:56.478Z","updatedAt":"2026-10-05T15:06:32.954Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26413/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShrineBannerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26413/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26413/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26413/v1/model.glb\" alt=\"Shrine Banner (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26413/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26413/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26418","slug":"feudal-japan-castle-town-garden-footpath-3b48930e","title":"Garden Footpath (Feudal Japan Castle Town)","summary":"Short earthen garden path with three large offset slabs.","description":"Short earthen garden path with three large offset slabs. Dimensions 2.00 x 0.14 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-garden-footpath-3b48930e","cdnUrl":"https://cdn.3dassets.dev/assets/26418/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-garden-footpath-3b48930e","thumbnailUrl":"https://cdn.3dassets.dev/assets/26418/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26418/v1/poster.webp","blurhash":"U8D07K%M00WWx[D*M|%L00IU~WoeD*_2xuD*","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8580,"triangles":144,"vertices":432,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.000061037018952,-0.000030213994933490917,-1.5],"max":[1.000061037018952,0.1400097647210188,1.5]},"sizeMeters":[2,0.14,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:59.494Z","updatedAt":"2026-10-05T15:06:37.360Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26418/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GardenFootpathFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26418/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26418/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26418/v1/model.glb\" alt=\"Garden Footpath (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26418/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26418/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26419","slug":"feudal-japan-castle-town-incense-pavilion-e073221f","title":"Incense Pavilion (Feudal Japan Castle Town)","summary":"Open roofed incense shelter with central stone vessel.","description":"Open roofed incense shelter with central stone vessel. Dimensions 2.00 x 2.96 x 2.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-incense-pavilion-e073221f","cdnUrl":"https://cdn.3dassets.dev/assets/26419/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-incense-pavilion-e073221f","thumbnailUrl":"https://cdn.3dassets.dev/assets/26419/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26419/v1/poster.webp","blurhash":"U8BDNQtS00Mx.Ts;MwWn00V@.8of00M|x^oM","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24668,"triangles":464,"vertices":1392,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.0000299315909957,0,-1.0000299315909957],"max":[1.0000299315909957,2.959998628621819,1.0000299315909957]},"sizeMeters":[2,2.96,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:59.840Z","updatedAt":"2026-10-05T15:06:37.392Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26419/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function IncensePavilionFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26419/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26419/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26419/v1/model.glb\" alt=\"Incense Pavilion (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26419/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26419/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26420","slug":"feudal-japan-castle-town-tatami-tile-2ac85c2b","title":"Tatami Tile (Feudal Japan Castle Town)","summary":"Traditional-proportioned woven floor mat with contrasting long edge bindings.","description":"Traditional-proportioned woven floor mat with contrasting long edge bindings. Dimensions 0.90 x 0.06 x 1.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-tatami-tile-2ac85c2b","cdnUrl":"https://cdn.3dassets.dev/assets/26420/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-tatami-tile-2ac85c2b","thumbnailUrl":"https://cdn.3dassets.dev/assets/26420/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26420/v1/poster.webp","blurhash":"UAC%4|x[00oftQD*Rj-:00My_2afR6~oxu4:","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3440,"triangles":36,"vertices":108,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.450068654723573,-0.00004959154178188138,-0.8999999761581421],"max":[0.450068654723573,0.0600538647373202,0.8999999761581421]},"sizeMeters":[0.9,0.06,1.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:48:59.827Z","updatedAt":"2026-10-05T15:06:37.644Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26420/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TatamiTileFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26420/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26420/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26420/v1/model.glb\" alt=\"Tatami Tile (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26420/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26420/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26421","slug":"feudal-japan-castle-town-low-table-b4cd30e9","title":"Low Table (Feudal Japan Castle Town)","summary":"Low rectangular dining table with four short timber legs.","description":"Low rectangular dining table with four short timber legs. Dimensions 1.20 x 0.43 x 0.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-low-table-b4cd30e9","cdnUrl":"https://cdn.3dassets.dev/assets/26421/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-low-table-b4cd30e9","thumbnailUrl":"https://cdn.3dassets.dev/assets/26421/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26421/v1/poster.webp","blurhash":"UJC~#Mxa4:oK~VxtIVM|02t7xtIp01Rk%2oe","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12296,"triangles":220,"vertices":660,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,0.000031881909562214705,-0.349998487982216],"max":[0.6000000238418579,0.4299914570025108,0.349998487982216]},"sizeMeters":[1.2,0.43,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:00.140Z","updatedAt":"2026-10-05T15:06:37.257Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26421/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LowTableFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26421/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26421/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26421/v1/model.glb\" alt=\"Low Table (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26421/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26421/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26426","slug":"feudal-japan-castle-town-futon-roll-1365dd6d","title":"Futon Roll (Feudal Japan Castle Town)","summary":"Rolled futon stored upright with a dark binding strap.","description":"Rolled futon stored upright with a dark binding strap. Dimensions 0.62 x 0.90 x 0.62 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-futon-roll-1365dd6d","cdnUrl":"https://cdn.3dassets.dev/assets/26426/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-futon-roll-1365dd6d","thumbnailUrl":"https://cdn.3dassets.dev/assets/26426/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26426/v1/poster.webp","blurhash":"UCG+O4?b009F_NayD%of00Rj-;t7IAWBbIj[","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8656,"triangles":144,"vertices":432,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.3100000023841858,0,-0.3100000023841858],"max":[0.3100000023841858,0.8999999761581421,0.3100000023841858]},"sizeMeters":[0.62,0.9,0.62],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:49:02.939Z","updatedAt":"2026-10-05T15:06:40.308Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26426/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FutonRollFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26426/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26426/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26426/v1/model.glb\" alt=\"Futon Roll (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26426/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26426/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26429","slug":"feudal-japan-castle-town-folding-screen-6a370d78","title":"Folding Screen (Feudal Japan Castle Town)","summary":"Three-panel zigzag room screen with blank paper surfaces and timber frames.","description":"Three-panel zigzag room screen with blank paper surfaces and timber frames. Dimensions 2.09 x 1.50 x 0.34 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-folding-screen-6a370d78","cdnUrl":"https://cdn.3dassets.dev/assets/26429/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-folding-screen-6a370d78","thumbnailUrl":"https://cdn.3dassets.dev/assets/26429/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26429/v1/poster.webp","blurhash":"UNI5Sn~p00t6?b?boeE000IV-;RkoMkCR*Rj","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":16184,"triangles":300,"vertices":900,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.0432333946228027,-0.00003791346549841812,-0.02998727255810915],"max":[1.0432333946228027,1.5011988719732545,0.3120794284467858]},"sizeMeters":[2.086,1.501,0.342],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:03.582Z","updatedAt":"2026-10-05T15:06:38.135Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26429/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FoldingScreenFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26429/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26429/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26429/v1/model.glb\" alt=\"Folding Screen (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26429/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26429/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26427","slug":"feudal-japan-castle-town-armour-stand-ac904bbf","title":"Armour Stand (Feudal Japan Castle Town)","summary":"Display stand holding an original plate cuirass, skirt and plain helmet.","description":"Display stand holding an original plate cuirass, skirt and plain helmet. Dimensions 0.70 x 1.65 x 0.52 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-armour-stand-ac904bbf","cdnUrl":"https://cdn.3dassets.dev/assets/26427/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-armour-stand-ac904bbf","thumbnailUrl":"https://cdn.3dassets.dev/assets/26427/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26427/v1/poster.webp","blurhash":"U58gjL%L009Z03R+~SxW~Us:4;NGWYoet4Rn","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12172,"triangles":204,"vertices":612,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.35001525199820405,0,-0.2600108286803063],"max":[0.35001525199820405,1.649999976158142,0.2600108286803063]},"sizeMeters":[0.7,1.65,0.52],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:49:03.303Z","updatedAt":"2026-10-12T09:42:33.899Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26427/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ArmourStandFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26427/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26427/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26427/v1/model.glb\" alt=\"Armour Stand (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26427/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26427/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26428","slug":"feudal-japan-castle-town-sword-rack-b7197a3f","title":"Sword Rack (Feudal Japan Castle Town)","summary":"Two-tier horizontal sword display with two static stylized sheathed blades.","description":"Two-tier horizontal sword display with two static stylized sheathed blades. Dimensions 1.30 x 0.70 x 0.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-sword-rack-b7197a3f","cdnUrl":"https://cdn.3dassets.dev/assets/26428/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-sword-rack-b7197a3f","thumbnailUrl":"https://cdn.3dassets.dev/assets/26428/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26428/v1/poster.webp","blurhash":"UECZ2|-o01M|0MxZ?GM|4:Ipt7xZ~UxuIpM|","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9496,"triangles":148,"vertices":444,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.6499999761581421,-0.0000010691754829261768,-0.1999725333414716],"max":[0.6499999761581421,0.700001057254554,0.1999725333414716]},"sizeMeters":[1.3,0.7,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:49:03.424Z","updatedAt":"2026-10-05T15:06:44.316Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26428/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SwordRackFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26428/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26428/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26428/v1/model.glb\" alt=\"Sword Rack (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26428/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26428/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26434","slug":"feudal-japan-castle-town-paper-lantern-461d58a6","title":"Paper Lantern (Feudal Japan Castle Town)","summary":"Cylindrical paper lantern with timber top and bottom caps.","description":"Cylindrical paper lantern with timber top and bottom caps. Dimensions 0.54 x 0.81 x 0.54 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-paper-lantern-461d58a6","cdnUrl":"https://cdn.3dassets.dev/assets/26434/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-paper-lantern-461d58a6","thumbnailUrl":"https://cdn.3dassets.dev/assets/26434/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26434/v1/poster.webp","blurhash":"UDE{IT?H009FR5WBx]t700M{_Nxu-;a|IUjZ","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8672,"triangles":144,"vertices":432,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.27001648078989415,0,-0.27001648078989415],"max":[0.27001648078989415,0.8100000023841858,0.27001648078989415]},"sizeMeters":[0.54,0.81,0.54],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:49:06.216Z","updatedAt":"2026-10-25T11:53:46.533Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26434/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PaperLanternFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26434/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26434/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26434/v1/model.glb\" alt=\"Paper Lantern (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26434/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26434/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26435","slug":"feudal-japan-castle-town-brazier-9388cf90","title":"Brazier (Feudal Japan Castle Town)","summary":"Open metal warming brazier containing one cold timber billet.","description":"Open metal warming brazier containing one cold timber billet. Dimensions 0.70 x 0.30 x 0.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-brazier-9388cf90","cdnUrl":"https://cdn.3dassets.dev/assets/26435/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-brazier-9388cf90","thumbnailUrl":"https://cdn.3dassets.dev/assets/26435/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26435/v1/poster.webp","blurhash":"U66[5Sof00t7_4f7IAt700ay?bWB00kC-=M{","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6904,"triangles":108,"vertices":324,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.3499999940395355,0.000021371471218639693,-0.3499999940395355],"max":[0.3499999940395355,0.29997864044971034,0.3499999940395355]},"sizeMeters":[0.7,0.3,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:49:06.584Z","updatedAt":"2026-10-05T15:06:43.353Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26435/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BrazierFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26435/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26435/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26435/v1/model.glb\" alt=\"Brazier (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26435/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26435/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26437","slug":"feudal-japan-castle-town-tea-set-e68e208e","title":"Tea Set (Feudal Japan Castle Town)","summary":"Serving tray with a compact teapot and two open cups.","description":"Serving tray with a compact teapot and two open cups. Dimensions 0.80 x 0.27 x 0.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-tea-set-e68e208e","cdnUrl":"https://cdn.3dassets.dev/assets/26437/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-tea-set-e68e208e","thumbnailUrl":"https://cdn.3dassets.dev/assets/26437/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26437/v1/poster.webp","blurhash":"UAEL{M-p00M_4=%LslE100E2?ct7~9E1x]%g","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15540,"triangles":288,"vertices":864,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.4000000059604645,-0.000020142961612359955,-0.24998321854482838],"max":[0.4000000059604645,0.26998505541683515,0.24998321854482838]},"sizeMeters":[0.8,0.27,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:06.930Z","updatedAt":"2026-10-05T15:06:43.372Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26437/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TeaSetFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26437/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26437/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26437/v1/model.glb\" alt=\"Tea Set (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26437/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26437/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26436","slug":"feudal-japan-castle-town-hanging-scroll-10c92e39","title":"Hanging Scroll (Feudal Japan Castle Town)","summary":"Unlettered wall scroll with wood rollers and an original green rectangle motif.","description":"Unlettered wall scroll with wood rollers and an original green rectangle motif. Dimensions 0.65 x 1.16 x 0.07 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-hanging-scroll-10c92e39","cdnUrl":"https://cdn.3dassets.dev/assets/26436/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-hanging-scroll-10c92e39","thumbnailUrl":"https://cdn.3dassets.dev/assets/26436/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26436/v1/poster.webp","blurhash":"U5ECtO?b004n-p-;Io4UD4njuiOT%L%LRk4:","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4376,"triangles":48,"vertices":144,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.32502089582662624,0,-0.03497665233380969],"max":[0.32502089582662624,1.159999966621399,0.03497665233380969]},"sizeMeters":[0.65,1.16,0.07],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:06.809Z","updatedAt":"2026-10-05T15:06:43.560Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26436/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HangingScrollFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26436/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26436/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26436/v1/model.glb\" alt=\"Hanging Scroll (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26436/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26436/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26446","slug":"feudal-japan-castle-town-storage-chest-778975f6","title":"Storage Chest (Feudal Japan Castle Town)","summary":"Low wood storage chest with overhanging lid and central iron latch.","description":"Low wood storage chest with overhanging lid and central iron latch. Dimensions 1.04 x 0.68 x 0.65 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-storage-chest-778975f6","cdnUrl":"https://cdn.3dassets.dev/assets/26446/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-storage-chest-778975f6","thumbnailUrl":"https://cdn.3dassets.dev/assets/26446/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26446/v1/poster.webp","blurhash":"UAF}=i~o01xov}-n%LNG00DkRlNI^*s;9aIV","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5300,"triangles":68,"vertices":204,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5199999809265137,-0.00002745473759946382,-0.3200268445498238],"max":[0.5199999809265137,0.6799914688476766,0.3274973277428343]},"sizeMeters":[1.04,0.68,0.648],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:09.664Z","updatedAt":"2026-10-25T09:49:13.312Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26446/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StorageChestFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26446/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26446/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26446/v1/model.glb\" alt=\"Storage Chest (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26446/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26446/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26447","slug":"feudal-japan-castle-town-rice-barrel-758a5041","title":"Rice Barrel (Feudal Japan Castle Town)","summary":"Closed rice storage barrel with two dark binding hoops.","description":"Closed rice storage barrel with two dark binding hoops. Dimensions 0.81 x 0.80 x 0.81 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-rice-barrel-758a5041","cdnUrl":"https://cdn.3dassets.dev/assets/26447/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-rice-barrel-758a5041","thumbnailUrl":"https://cdn.3dassets.dev/assets/26447/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26447/v1/poster.webp","blurhash":"U8Fh*9_2009G~VWBD*s:01IVxBt7E2oLozWC","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":14420,"triangles":264,"vertices":792,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.4050000011920929,0,-0.4050000011920929],"max":[0.4050000011920929,0.800000011920929,0.4050000011920929]},"sizeMeters":[0.81,0.8,0.81],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:10.021Z","updatedAt":"2026-10-05T15:06:46.444Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26447/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RiceBarrelFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26447/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26447/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26447/v1/model.glb\" alt=\"Rice Barrel (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26447/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26447/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26448","slug":"feudal-japan-castle-town-sandals-rack-3bdcc46b","title":"Sandals Rack (Feudal Japan Castle Town)","summary":"Two-level entry rack with three straw sandal forms on its lower shelf.","description":"Two-level entry rack with three straw sandal forms on its lower shelf. Dimensions 1.00 x 0.80 x 0.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-sandals-rack-3bdcc46b","cdnUrl":"https://cdn.3dassets.dev/assets/26448/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-sandals-rack-3bdcc46b","thumbnailUrl":"https://cdn.3dassets.dev/assets/26448/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26448/v1/poster.webp","blurhash":"U8E.kH_200bDn~^*xt9a00IU~Vj]IpM{oejE","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":14052,"triangles":244,"vertices":732,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5,-0.00003631885161525794,-0.1999725333414716],"max":[0.5,0.8000363307725442,0.1999725333414716]},"sizeMeters":[1,0.8,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:10.052Z","updatedAt":"2026-10-05T15:06:47.782Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26448/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SandalsRackFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26448/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26448/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26448/v1/model.glb\" alt=\"Sandals Rack (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26448/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26448/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26449","slug":"feudal-japan-castle-town-cooking-hearth-4a5993e3","title":"Cooking Hearth (Feudal Japan Castle Town)","summary":"Sunken-style cooking hearth with suspended open pot on a timber hook frame.","description":"Sunken-style cooking hearth with suspended open pot on a timber hook frame. Dimensions 1.20 x 1.70 x 1.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-cooking-hearth-4a5993e3","cdnUrl":"https://cdn.3dassets.dev/assets/26449/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-cooking-hearth-4a5993e3","thumbnailUrl":"https://cdn.3dassets.dev/assets/26449/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26449/v1/poster.webp","blurhash":"U8B|7}^+000e00s._3IpodM|M|xt~pocM|kD","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15224,"triangles":260,"vertices":780,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,0,-0.500021382825697],"max":[0.6000000238418579,1.7000000476837158,0.500021382825697]},"sizeMeters":[1.2,1.7,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:10.354Z","updatedAt":"2026-10-05T15:06:47.698Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26449/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CookingHearthFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26449/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26449/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26449/v1/model.glb\" alt=\"Cooking Hearth (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26449/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26449/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26458","slug":"feudal-japan-castle-town-incense-burner-f3dbfecc","title":"Incense Burner (Feudal Japan Castle Town)","summary":"Small open incense bowl holding a single slender stick.","description":"Small open incense bowl holding a single slender stick. Dimensions 0.44 x 0.35 x 0.44 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-incense-burner-f3dbfecc","cdnUrl":"https://cdn.3dassets.dev/assets/26458/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-incense-burner-f3dbfecc","thumbnailUrl":"https://cdn.3dassets.dev/assets/26458/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26458/v1/poster.webp","blurhash":"UECP;Txu00M{s:ayWBof00M|~qt7M|oft6Rj","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9604,"triangles":164,"vertices":492,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.2199999988079071,-0.000012052101875673071,-0.2199999988079071],"max":[0.2199999988079071,0.3499999940395355,0.2199999988079071]},"sizeMeters":[0.44,0.35,0.44],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:49:13.292Z","updatedAt":"2026-10-25T14:35:45.746Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26458/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function IncenseBurnerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26458/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26458/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26458/v1/model.glb\" alt=\"Incense Burner (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26458/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26458/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26460","slug":"feudal-japan-castle-town-calligraphy-desk-01855c63","title":"Calligraphy Desk (Feudal Japan Castle Town)","summary":"Low writing desk with blank paper, ink stone and brush.","description":"Low writing desk with blank paper, ink stone and brush. Dimensions 1.40 x 0.52 x 0.65 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-calligraphy-desk-01855c63","cdnUrl":"https://cdn.3dassets.dev/assets/26460/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-calligraphy-desk-01855c63","thumbnailUrl":"https://cdn.3dassets.dev/assets/26460/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26460/v1/poster.webp","blurhash":"UIC~*Vt64.xZ~V%LIVM|01xt%MIV00Ip-ps:","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15016,"triangles":256,"vertices":768,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.699999988079071,0.00003517520352391834,-0.32499465372621567],"max":[0.699999988079071,0.5199975444127123,0.32499465372621567]},"sizeMeters":[1.4,0.52,0.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:49:14.001Z","updatedAt":"2026-10-05T15:06:49.696Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26460/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CalligraphyDeskFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26460/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26460/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26460/v1/model.glb\" alt=\"Calligraphy Desk (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26460/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26460/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26459","slug":"feudal-japan-castle-town-scroll-cabinet-d5267eb1","title":"Scroll Cabinet (Feudal Japan Castle Town)","summary":"Open cabinet with three shelves and stored paper bundles.","description":"Open cabinet with three shelves and stored paper bundles. Dimensions 1.12 x 1.40 x 0.51 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-scroll-cabinet-d5267eb1","cdnUrl":"https://cdn.3dassets.dev/assets/26459/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-scroll-cabinet-d5267eb1","thumbnailUrl":"https://cdn.3dassets.dev/assets/26459/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26459/v1/poster.webp","blurhash":"U9Ee[G?a008{~A-oERD*00V@_2o#~q%L9FIU","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9580,"triangles":148,"vertices":444,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.560029898602034,0,-0.25996794868977435],"max":[0.560029898602034,1.399999976158142,0.2499644463184872]},"sizeMeters":[1.12,1.4,0.51],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:49:13.565Z","updatedAt":"2026-10-05T15:06:51.995Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26459/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ScrollCabinetFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26459/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26459/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26459/v1/model.glb\" alt=\"Scroll Cabinet (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26459/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26459/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26461","slug":"feudal-japan-castle-town-meditation-cushion-076819d2","title":"Meditation Cushion (Feudal Japan Castle Town)","summary":"Square green floor cushion with rounded edges.","description":"Square green floor cushion with rounded edges. Dimensions 0.70 x 0.13 x 0.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-meditation-cushion-076819d2","cdnUrl":"https://cdn.3dassets.dev/assets/26461/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-meditation-cushion-076819d2","thumbnailUrl":"https://cdn.3dassets.dev/assets/26461/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26461/v1/poster.webp","blurhash":"U69I0L%g00WU%}azR6of00Mx.kaM8xoeo{Ri","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3188,"triangles":44,"vertices":132,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.3499999940395355,0.000013884644332717855,-0.3499999940395355],"max":[0.3499999940395355,0.1299861105872957,0.3499999940395355]},"sizeMeters":[0.7,0.13,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:49:14.017Z","updatedAt":"2026-10-05T15:06:53.793Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26461/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MeditationCushionFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26461/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26461/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26461/v1/model.glb\" alt=\"Meditation Cushion (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26461/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26461/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26470","slug":"feudal-japan-castle-town-floor-lamp-d0919914","title":"Floor Lamp (Feudal Japan Castle Town)","summary":"Timber floor lamp with rectangular paper shade and capped top.","description":"Timber floor lamp with rectangular paper shade and capped top. Dimensions 0.40 x 1.35 x 0.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-floor-lamp-d0919914","cdnUrl":"https://cdn.3dassets.dev/assets/26470/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-floor-lamp-d0919914","thumbnailUrl":"https://cdn.3dassets.dev/assets/26470/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26470/v1/poster.webp","blurhash":"U9CG70-;004.?cohITW9wGjYOZX900M__N%N","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5872,"triangles":80,"vertices":240,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.20000534427137973,0,-0.20000534427137973],"max":[0.20000534427137973,1.350000023841858,0.20000534427137973]},"sizeMeters":[0.4,1.35,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:49:16.808Z","updatedAt":"2026-10-25T13:33:16.199Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26470/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FloorLampFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26470/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26470/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26470/v1/model.glb\" alt=\"Floor Lamp (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26470/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26470/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26471","slug":"feudal-japan-castle-town-clothes-stand-d78c13d3","title":"Clothes Stand (Feudal Japan Castle Town)","summary":"Clothes stand carrying a folded plain red robe silhouette.","description":"Clothes stand carrying a folded plain red robe silhouette. Dimensions 1.10 x 1.60 x 0.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-clothes-stand-d78c13d3","cdnUrl":"https://cdn.3dassets.dev/assets/26471/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-clothes-stand-d78c13d3","thumbnailUrl":"https://cdn.3dassets.dev/assets/26471/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26471/v1/poster.webp","blurhash":"U5D8:y-p000x;f%0F{9w8Hxt@[Io1ex]}YH@","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6280,"triangles":80,"vertices":240,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5499999830799719,0,-0.20002364569137876],"max":[0.5499999830799719,1.600000023841858,0.20002364569137876]},"sizeMeters":[1.1,1.6,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:49:17.107Z","updatedAt":"2026-10-05T15:06:53.096Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26471/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ClothesStandFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26471/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26471/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26471/v1/model.glb\" alt=\"Clothes Stand (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26471/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26471/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26472","slug":"feudal-japan-castle-town-room-divider-shelf-6a86a65c","title":"Room Divider Shelf (Feudal Japan Castle Town)","summary":"Open three-shelf divider for a domestic interior.","description":"Open three-shelf divider for a domestic interior. Dimensions 1.27 x 1.51 x 0.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-room-divider-shelf-6a86a65c","cdnUrl":"https://cdn.3dassets.dev/assets/26472/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-room-divider-shelf-6a86a65c","thumbnailUrl":"https://cdn.3dassets.dev/assets/26472/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26472/v1/poster.webp","blurhash":"U8EoVt?a00Dk~U-.E39b59nhoHS4nl%1t69a","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7680,"triangles":124,"vertices":372,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.6350062562944426,0,-0.20003005916750524],"max":[0.6350062562944426,1.5099999904632568,0.20003005916750524]},"sizeMeters":[1.27,1.51,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:49:17.346Z","updatedAt":"2026-10-05T15:06:55.293Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26472/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RoomDividerShelfFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26472/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26472/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26472/v1/model.glb\" alt=\"Room Divider Shelf (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26472/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26472/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26473","slug":"feudal-japan-castle-town-wooden-pillow-1806b2fe","title":"Wooden Pillow (Feudal Japan Castle Town)","summary":"Low wood headrest with pale padded top.","description":"Low wood headrest with pale padded top. Dimensions 0.40 x 0.21 x 0.22 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wooden-pillow-1806b2fe","cdnUrl":"https://cdn.3dassets.dev/assets/26473/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wooden-pillow-1806b2fe","thumbnailUrl":"https://cdn.3dassets.dev/assets/26473/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26473/v1/poster.webp","blurhash":"UNG[vNxu00WA_N%LMxM|00t7%MRi8^NHbcae","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4832,"triangles":88,"vertices":264,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.20000000298023224,0.00001098368334283284,-0.11000854330921891],"max":[0.20000000298023224,0.2099946537687904,0.11000854330921891]},"sizeMeters":[0.4,0.21,0.22],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:49:17.459Z","updatedAt":"2026-10-05T15:06:56.074Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26473/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WoodenPillowFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26473/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26473/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26473/v1/model.glb\" alt=\"Wooden Pillow (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26473/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26473/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26482","slug":"feudal-japan-castle-town-travel-bundle-ba49b89c","title":"Travel Bundle (Feudal Japan Castle Town)","summary":"Wrapped cloth travel bundle tied with a pale central band.","description":"Wrapped cloth travel bundle tied with a pale central band. Dimensions 0.60 x 0.41 x 0.52 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-travel-bundle-ba49b89c","cdnUrl":"https://cdn.3dassets.dev/assets/26482/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-travel-bundle-ba49b89c","thumbnailUrl":"https://cdn.3dassets.dev/assets/26482/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26482/v1/poster.webp","blurhash":"U7A_Op?^009b?]I@D%-V00Di?a,:DPs7$*NF","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4424,"triangles":56,"vertices":168,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.30000001192092896,-0.00001221237132922881,-0.25999999046325684],"max":[0.30000001192092896,0.40999587069387733,0.25999999046325684]},"sizeMeters":[0.6,0.41,0.52],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:49:20.306Z","updatedAt":"2026-10-05T15:06:57.185Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26482/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TravelBundleFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26482/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26482/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26482/v1/model.glb\" alt=\"Travel Bundle (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26482/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26482/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26483","slug":"feudal-japan-castle-town-water-jug-17a943e9","title":"Water Jug (Feudal Japan Castle Town)","summary":"Open tall stoneware water jar with narrow neck.","description":"Open tall stoneware water jar with narrow neck. Dimensions 0.60 x 0.75 x 0.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-water-jug-17a943e9","cdnUrl":"https://cdn.3dassets.dev/assets/26483/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-water-jug-17a943e9","thumbnailUrl":"https://cdn.3dassets.dev/assets/26483/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26483/v1/poster.webp","blurhash":"UAD0Gl-;004ot7ayM{j[00M{~qxuV[j[t7az","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":10184,"triangles":192,"vertices":576,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.3000160222174749,0,-0.3000160222174749],"max":[0.3000160222174749,0.75,0.3000160222174749]},"sizeMeters":[0.6,0.75,0.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:49:20.326Z","updatedAt":"2026-10-25T09:02:10.380Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26483/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WaterJugFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26483/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26483/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26483/v1/model.glb\" alt=\"Water Jug (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26483/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26483/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26484","slug":"feudal-japan-castle-town-serving-tray-2dad76f5","title":"Serving Tray (Feudal Japan Castle Town)","summary":"Empty raised-edge rectangular serving tray.","description":"Empty raised-edge rectangular serving tray. Dimensions 0.81 x 0.09 x 0.51 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-serving-tray-2dad76f5","cdnUrl":"https://cdn.3dassets.dev/assets/26484/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-serving-tray-2dad76f5","thumbnailUrl":"https://cdn.3dassets.dev/assets/26484/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26484/v1/poster.webp","blurhash":"U8Cs57-p00jZr?%1j]M|00IV~VR*S$E2WUxu","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4628,"triangles":60,"vertices":180,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.4025000035762787,0.000018997586167381758,-0.2524791733606016],"max":[0.4025000035762787,0.08500961407424011,0.2524791733606016]},"sizeMeters":[0.805,0.085,0.505],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:49:20.609Z","updatedAt":"2026-10-12T04:40:55.889Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26484/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ServingTrayFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26484/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26484/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26484/v1/model.glb\" alt=\"Serving Tray (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26484/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26484/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26485","slug":"feudal-japan-castle-town-bamboo-flute-25f0189f","title":"Bamboo Flute (Feudal Japan Castle Town)","summary":"Simple upright stored bamboo-style flute with joint bands.","description":"Simple upright stored bamboo-style flute with joint bands. Dimensions 0.06 x 0.65 x 0.06 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-bamboo-flute-25f0189f","cdnUrl":"https://cdn.3dassets.dev/assets/26485/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-bamboo-flute-25f0189f","thumbnailUrl":"https://cdn.3dassets.dev/assets/26485/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26485/v1/poster.webp","blurhash":"U18gW.~B0000?GoL9aWUIWnj-oXS-:oeD*Rk","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":13272,"triangles":240,"vertices":720,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.027994017001528745,0,-0.027994017001528745],"max":[0.027994017001528745,0.6499999761581421,0.027994017001528745]},"sizeMeters":[0.056,0.65,0.056],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:20.863Z","updatedAt":"2026-10-05T15:06:58.962Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26485/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BambooFluteFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26485/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26485/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26485/v1/model.glb\" alt=\"Bamboo Flute (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26485/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26485/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26491","slug":"feudal-japan-castle-town-shamisen-on-stand-2c6b4421","title":"Shamisen On Stand (Feudal Japan Castle Town)","summary":"Original three-string lute silhouette resting on a display stand.","description":"Original three-string lute silhouette resting on a display stand. Dimensions 0.50 x 1.35 x 0.35 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-shamisen-on-stand-2c6b4421","cdnUrl":"https://cdn.3dassets.dev/assets/26491/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-shamisen-on-stand-2c6b4421","thumbnailUrl":"https://cdn.3dassets.dev/assets/26491/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26491/v1/poster.webp","blurhash":"U8AJ$b%M004.00R%~pt8MwRjx^x]_4t78_M{","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8460,"triangles":124,"vertices":372,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.2499969452906052,0,-0.17502878916057302],"max":[0.2499969452906052,1.351199984550476,0.17502878916057302]},"sizeMeters":[0.5,1.351,0.35],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:49:23.828Z","updatedAt":"2026-10-05T15:06:59.100Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26491/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShamisenOnStandFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26491/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26491/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26491/v1/model.glb\" alt=\"Shamisen On Stand (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26491/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26491/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26492","slug":"feudal-japan-castle-town-taiko-drum-9bc374c1","title":"Taiko Drum (Feudal Japan Castle Town)","summary":"Upright barrel drum with pale upper skin on two timber feet.","description":"Upright barrel drum with pale upper skin on two timber feet. Dimensions 0.82 x 0.97 x 0.82 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-taiko-drum-9bc374c1","cdnUrl":"https://cdn.3dassets.dev/assets/26492/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-taiko-drum-9bc374c1","thumbnailUrl":"https://cdn.3dassets.dev/assets/26492/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26492/v1/poster.webp","blurhash":"UTEyG6xt00Rj~qt6D$R*ERRks+t6M|WCflj[","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":10012,"triangles":184,"vertices":552,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.4099999964237213,4.625763008192507e-7,-0.4099999964237213],"max":[0.4099999964237213,0.9750125947364806,0.4099999964237213]},"sizeMeters":[0.82,0.975,0.82],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:49:23.850Z","updatedAt":"2026-10-05T15:07:01.806Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26492/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TaikoDrumFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26492/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26492/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26492/v1/model.glb\" alt=\"Taiko Drum (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26492/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26492/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26493","slug":"feudal-japan-castle-town-medicine-drawers-7d21ecbc","title":"Medicine Drawers (Feudal Japan Castle Town)","summary":"Compact apothecary cabinet with six outlined drawer faces.","description":"Compact apothecary cabinet with six outlined drawer faces. Dimensions 0.90 x 1.00 x 0.45 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-medicine-drawers-7d21ecbc","cdnUrl":"https://cdn.3dassets.dev/assets/26493/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-medicine-drawers-7d21ecbc","thumbnailUrl":"https://cdn.3dassets.dev/assets/26493/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26493/v1/poster.webp","blurhash":"UBEx-0~U004o-o%1bGM|01D*-p-pxZt6NHM|","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4628,"triangles":60,"vertices":180,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.4500106814783166,0,-0.1999977126019054],"max":[0.4500106814783166,1,0.24999770962167317]},"sizeMeters":[0.9,1,0.45],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:49:24.050Z","updatedAt":"2026-10-05T15:07:04.212Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26493/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MedicineDrawersFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26493/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26493/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26493/v1/model.glb\" alt=\"Medicine Drawers (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26493/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26493/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26494","slug":"feudal-japan-castle-town-bedding-stack-3a670997","title":"Bedding Stack (Feudal Japan Castle Town)","summary":"Stack of three folded futon layers for a storage corner.","description":"Stack of three folded futon layers for a storage corner. Dimensions 0.90 x 0.32 x 1.20 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-bedding-stack-3a670997","cdnUrl":"https://cdn.3dassets.dev/assets/26494/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-bedding-stack-3a670997","thumbnailUrl":"https://cdn.3dassets.dev/assets/26494/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26494/v1/poster.webp","blurhash":"U6FiV=_300V[_3DjE0-;009F~qbF00?u^+IU","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":8088,"triangles":132,"vertices":396,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.4499771289983769,0.00001585969145065369,-0.6000000238418579],"max":[0.4499771289983769,0.31998413315599195,0.6000000238418579]},"sizeMeters":[0.9,0.32,1.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:24.197Z","updatedAt":"2026-10-05T15:07:04.350Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26494/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BeddingStackFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26494/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26494/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26494/v1/model.glb\" alt=\"Bedding Stack (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26494/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26494/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26499","slug":"feudal-japan-castle-town-street-lantern-post-eabad885","title":"Street Lantern Post (Feudal Japan Castle Town)","summary":"Street lantern on a timber pole with paper box and tiny tiled cap.","description":"Street lantern on a timber pole with paper box and tiny tiled cap. Dimensions 1.00 x 3.21 x 0.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-street-lantern-post-eabad885","cdnUrl":"https://cdn.3dassets.dev/assets/26499/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-street-lantern-post-eabad885","thumbnailUrl":"https://cdn.3dassets.dev/assets/26499/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26499/v1/poster.webp","blurhash":"U697eK%3009F_Nof9ERj?bkCD$V[00WA_Nxu","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":14272,"triangles":240,"vertices":720,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5,-0.000008390727585808055,-0.3500167851802118],"max":[0.5,3.2099801202781846,0.3500167851802118]},"sizeMeters":[1,3.21,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:49:27.181Z","updatedAt":"2026-10-06T10:17:18.878Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26499/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StreetLanternPostFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26499/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26499/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26499/v1/model.glb\" alt=\"Street Lantern Post (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26499/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26499/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26500","slug":"feudal-japan-castle-town-town-well-b19750e7","title":"Town Well (Feudal Japan Castle Town)","summary":"Open stone well under a pitched tile canopy, with hanging drawing rope.","description":"Open stone well under a pitched tile canopy, with hanging drawing rope. Dimensions 2.70 x 3.26 x 2.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-town-well-b19750e7","cdnUrl":"https://cdn.3dassets.dev/assets/26500/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-town-well-b19750e7","thumbnailUrl":"https://cdn.3dassets.dev/assets/26500/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26500/v1/poster.webp","blurhash":"U6C6+8_4004myF%L${M|00Rk?bV?00M|kYW9","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28616,"triangles":520,"vertices":1560,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1.350000023841858,-0.00003510746229123951,-1.0000201456968876],"max":[1.350000023841858,3.2599884834179536,1.0000201456968876]},"sizeMeters":[2.7,3.26,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:27.255Z","updatedAt":"2026-10-05T15:07:08.050Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26500/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TownWellFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26500/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26500/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26500/v1/model.glb\" alt=\"Town Well (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26500/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26500/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26501","slug":"feudal-japan-castle-town-notice-board-493c8267","title":"Notice Board (Feudal Japan Castle Town)","summary":"Roofed notice board bearing two blank public notices.","description":"Roofed notice board bearing two blank public notices. Dimensions 2.80 x 2.71 x 0.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-notice-board-493c8267","cdnUrl":"https://cdn.3dassets.dev/assets/26501/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-notice-board-493c8267","thumbnailUrl":"https://cdn.3dassets.dev/assets/26501/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26501/v1/poster.webp","blurhash":"UEBpe4xu00M{_N%MIAIU0LtR_2RPDit7%NWA","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":20216,"triangles":344,"vertices":1032,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1.399999976158142,0.00003405674829526362,-0.35005340143020897],"max":[1.399999976158142,2.7099843683501685,0.35005340143020897]},"sizeMeters":[2.8,2.71,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:49:27.615Z","updatedAt":"2026-10-25T09:52:59.384Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26501/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function NoticeBoardFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26501/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26501/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26501/v1/model.glb\" alt=\"Notice Board (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26501/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26501/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26502","slug":"feudal-japan-castle-town-palanquin-e8614429","title":"Palanquin (Feudal Japan Castle Town)","summary":"Enclosed sedan palanquin with projecting front and rear carrying poles.","description":"Enclosed sedan palanquin with projecting front and rear carrying poles. Dimensions 1.90 x 2.21 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-palanquin-e8614429","cdnUrl":"https://cdn.3dassets.dev/assets/26502/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-palanquin-e8614429","thumbnailUrl":"https://cdn.3dassets.dev/assets/26502/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26502/v1/poster.webp","blurhash":"U7D9k%_30000TgW=VqjX00V?_No#QkaxtlRj","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":54328,"triangles":1072,"vertices":3216,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.9499496444593646,0.00001602519770713129,-1.5],"max":[0.9499496444593646,2.209982366740447,1.5]},"sizeMeters":[1.9,2.21,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:27.687Z","updatedAt":"2026-10-05T15:07:09.384Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26502/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PalanquinFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26502/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26502/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26502/v1/model.glb\" alt=\"Palanquin (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26502/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26502/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26507","slug":"feudal-japan-castle-town-hand-cart-e5de471d","title":"Hand Cart (Feudal Japan Castle Town)","summary":"Four-wheel hand cart with an open timber bed and long shafts.","description":"Four-wheel hand cart with an open timber bed and long shafts. Dimensions 1.72 x 1.12 x 3.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-hand-cart-e5de471d","cdnUrl":"https://cdn.3dassets.dev/assets/26507/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-hand-cart-e5de471d","thumbnailUrl":"https://cdn.3dassets.dev/assets/26507/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26507/v1/poster.webp","blurhash":"UEB3Tf9a4:%L~VE2IVxt0Ls.%LoL02-o-oR+","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":14352,"triangles":264,"vertices":792,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.8598753677693424,0.00012002086007828483,-1],"max":[0.8598753677693424,1.119951331322036,2.60280704498291]},"sizeMeters":[1.72,1.12,3.603],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:49:30.596Z","updatedAt":"2026-10-25T08:37:46.073Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26507/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HandCartFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26507/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26507/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26507/v1/model.glb\" alt=\"Hand Cart (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26507/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26507/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26508","slug":"feudal-japan-castle-town-water-barrel-pair-fe97531b","title":"Water Barrel Pair (Feudal Japan Castle Town)","summary":"Two closed wooden water casks with lower binding bands.","description":"Two closed wooden water casks with lower binding bands. Dimensions 1.72 x 0.80 x 0.82 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-water-barrel-pair-fe97531b","cdnUrl":"https://cdn.3dassets.dev/assets/26508/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-water-barrel-pair-fe97531b","thumbnailUrl":"https://cdn.3dassets.dev/assets/26508/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26508/v1/poster.webp","blurhash":"U6FrR*^+00ti~o^*V[9a00RR~VE24oNIX8W,","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15604,"triangles":288,"vertices":864,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.8600000143051147,-0.00003204969508197042,-0.409987494230787],"max":[0.8600000143051147,0.8000320616160109,0.409987494230787]},"sizeMeters":[1.72,0.8,0.82],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:30.685Z","updatedAt":"2026-10-05T15:07:09.868Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26508/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WaterBarrelPairFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26508/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26508/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26508/v1/model.glb\" alt=\"Water Barrel Pair (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26508/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26508/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26510","slug":"feudal-japan-castle-town-rope-barrier-a31b9d31","title":"Rope Barrier (Feudal Japan Castle Town)","summary":"Two short posts linked by a sagging rope boundary.","description":"Two short posts linked by a sagging rope boundary. Dimensions 2.09 x 1.00 x 0.09 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-rope-barrier-a31b9d31","cdnUrl":"https://cdn.3dassets.dev/assets/26510/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-rope-barrier-a31b9d31","thumbnailUrl":"https://cdn.3dassets.dev/assets/26510/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26510/v1/poster.webp","blurhash":"U8AmVVoyv~w^~p~VM{aL00?H-;IU00NG^*xt","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6884,"triangles":108,"vertices":324,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.0449999570846558,0.000031607189667992586,-0.04503127962289908],"max":[1.0449999570846558,0.999968392810332,0.04503127962289908]},"sizeMeters":[2.09,1,0.09],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:31.092Z","updatedAt":"2026-10-05T15:07:11.201Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26510/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RopeBarrierFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26510/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26510/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26510/v1/model.glb\" alt=\"Rope Barrier (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26510/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26510/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26509","slug":"feudal-japan-castle-town-guard-post-8e7fe855","title":"Guard Post (Feudal Japan Castle Town)","summary":"Open-front sentry shelter with raised timber platform.","description":"Open-front sentry shelter with raised timber platform. Dimensions 2.70 x 3.51 x 2.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-guard-post-8e7fe855","cdnUrl":"https://cdn.3dassets.dev/assets/26509/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-guard-post-8e7fe855","thumbnailUrl":"https://cdn.3dassets.dev/assets/26509/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26509/v1/poster.webp","blurhash":"U7ECtT~W004oKSt8-QM_00ax~qM{vxaeIrkC","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31864,"triangles":588,"vertices":1764,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1.350000023841858,0.00006164604803700346,-1.2000886613793749],"max":[1.350000023841858,3.5099884834179536,1.2000886613793749]},"sizeMeters":[2.7,3.51,2.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:49:31.011Z","updatedAt":"2026-10-05T15:07:14.937Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26509/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GuardPostFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26509/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26509/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26509/v1/model.glb\" alt=\"Guard Post (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26509/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26509/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26515","slug":"feudal-japan-castle-town-wood-ladder-85ee7a8e","title":"Wood Ladder (Feudal Japan Castle Town)","summary":"Three-metre straight wooden ladder with ten rungs.","description":"Three-metre straight wooden ladder with ten rungs. Dimensions 0.87 x 3.00 x 0.07 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wood-ladder-85ee7a8e","cdnUrl":"https://cdn.3dassets.dev/assets/26515/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wood-ladder-85ee7a8e","thumbnailUrl":"https://cdn.3dassets.dev/assets/26515/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26515/v1/poster.webp","blurhash":"U39Z$I-o000M?GozE1R601WV~VsmRRofxtV[","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11680,"triangles":208,"vertices":624,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.43493453779717395,0,-0.03618092792668068],"max":[0.43493453779717395,3,0.03497421185949278]},"sizeMeters":[0.87,3,0.071],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:33.971Z","updatedAt":"2026-10-05T15:07:13.652Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26515/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WoodLadderFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26515/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26515/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26515/v1/model.glb\" alt=\"Wood Ladder (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26515/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26515/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26516","slug":"feudal-japan-castle-town-rain-chain-197f5600","title":"Rain Chain (Feudal Japan Castle Town)","summary":"Vertical rain chain represented by ten small open metal cups.","description":"Vertical rain chain represented by ten small open metal cups. Dimensions 0.20 x 2.80 x 0.20 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-rain-chain-197f5600","cdnUrl":"https://cdn.3dassets.dev/assets/26516/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-rain-chain-197f5600","thumbnailUrl":"https://cdn.3dassets.dev/assets/26516/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26516/v1/poster.webp","blurhash":"U14U=}x]008_?Cnm9eSv$[jFIyb]~mkU04Vb","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":42240,"triangles":844,"vertices":2532,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.1000030496157052,0,-0.1000030496157052],"max":[0.1000030496157052,2.799999952316284,0.1000030496157052]},"sizeMeters":[0.2,2.8,0.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:49:34.094Z","updatedAt":"2026-10-05T15:07:14.436Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26516/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RainChainFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26516/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26516/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26516/v1/model.glb\" alt=\"Rain Chain (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26516/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26516/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26517","slug":"feudal-japan-castle-town-shop-sign-frame-67e52f61","title":"Shop Sign Frame (Feudal Japan Castle Town)","summary":"Hanging blank shop sign on a cantilevered timber post.","description":"Hanging blank shop sign on a cantilevered timber post. Dimensions 1.00 x 2.30 x 0.09 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-shop-sign-frame-67e52f61","cdnUrl":"https://cdn.3dassets.dev/assets/26517/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-shop-sign-frame-67e52f61","thumbnailUrl":"https://cdn.3dassets.dev/assets/26517/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26517/v1/poster.webp","blurhash":"U98p[Yxt00E2~Ufi4:ahD*j[-pWB4:s:^*NG","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6196,"triangles":92,"vertices":276,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.04994658857649259,0,-0.04506363015799599],"max":[0.9499465759105056,2.299999952316284,0.04506363015799599]},"sizeMeters":[1,2.3,0.09],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:49:34.431Z","updatedAt":"2026-10-05T15:07:14.494Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26517/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ShopSignFrameFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26517/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26517/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26517/v1/model.glb\" alt=\"Shop Sign Frame (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26517/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26517/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26518","slug":"feudal-japan-castle-town-road-bollard-b284894b","title":"Road Bollard (Feudal Japan Castle Town)","summary":"Short rounded stone bollard for a pedestrian lane.","description":"Short rounded stone bollard for a pedestrian lane. Dimensions 0.25 x 0.70 x 0.25 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-road-bollard-b284894b","cdnUrl":"https://cdn.3dassets.dev/assets/26518/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-road-bollard-b284894b","thumbnailUrl":"https://cdn.3dassets.dev/assets/26518/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26518/v1/poster.webp","blurhash":"U6D9xD?b0000~qof4oRk00Rj~qxu%Mj[M{WB","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3144,"triangles":44,"vertices":132,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.12498397565406065,0,-0.12498397565406065],"max":[0.12498397565406065,0.699999988079071,0.12498397565406065]},"sizeMeters":[0.25,0.7,0.25],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:34.559Z","updatedAt":"2026-10-05T15:07:14.430Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26518/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RoadBollardFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26518/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26518/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26518/v1/model.glb\" alt=\"Road Bollard (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26518/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26518/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26524","slug":"feudal-japan-castle-town-barricade-trestle-300baf1c","title":"Barricade Trestle (Feudal Japan Castle Town)","summary":"Cross-legged timber road barricade with broad horizontal rail.","description":"Cross-legged timber road barricade with broad horizontal rail. Dimensions 2.00 x 1.07 x 0.89 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-barricade-trestle-300baf1c","cdnUrl":"https://cdn.3dassets.dev/assets/26524/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-barricade-trestle-300baf1c","thumbnailUrl":"https://cdn.3dassets.dev/assets/26524/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26524/v1/poster.webp","blurhash":"U9BMe_%K9G%1~V?GM{E201xu%ME201R*^*s:","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4588,"triangles":60,"vertices":180,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.000015134622875501158,-0.4468788620473686],"max":[1,1.0749785850546991,0.4468788620473686]},"sizeMeters":[2,1.075,0.894],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:37.497Z","updatedAt":"2026-10-05T15:07:19.713Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26524/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BarricadeTrestleFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26524/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26524/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26524/v1/model.glb\" alt=\"Barricade Trestle (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26524/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26524/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26523","slug":"feudal-japan-castle-town-spear-rack-069f77ef","title":"Spear Rack (Feudal Japan Castle Town)","summary":"Ground rack holding three plain spear props with pointed metal heads.","description":"Ground rack holding three plain spear props with pointed metal heads. Dimensions 1.40 x 2.25 x 0.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-spear-rack-069f77ef","cdnUrl":"https://cdn.3dassets.dev/assets/26523/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-spear-rack-069f77ef","thumbnailUrl":"https://cdn.3dassets.dev/assets/26523/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26523/v1/poster.webp","blurhash":"U89s-gxa00Ip01bF~VWCXSRki_xssmt6ogM|","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15188,"triangles":268,"vertices":804,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.7000335703604236,0,-0.2499679513081213],"max":[0.7000335703604236,2.2500129726343308,0.2499679513081213]},"sizeMeters":[1.4,2.25,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:49:37.378Z","updatedAt":"2026-10-12T07:26:44.625Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26523/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SpearRackFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26523/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26523/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26523/v1/model.glb\" alt=\"Spear Rack (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26523/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26523/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26525","slug":"feudal-japan-castle-town-fire-bucket-rack-21ed66c0","title":"Fire Bucket Rack (Feudal Japan Castle Town)","summary":"Fire station rail with two open timber water buckets below it.","description":"Fire station rail with two open timber water buckets below it. Dimensions 1.80 x 1.40 x 0.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-fire-bucket-rack-21ed66c0","cdnUrl":"https://cdn.3dassets.dev/assets/26525/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-fire-bucket-rack-21ed66c0","thumbnailUrl":"https://cdn.3dassets.dev/assets/26525/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26525/v1/poster.webp","blurhash":"U8CPFX}s00nNrq=_-oD+0gI;tQbv?atQ9tE2","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":15792,"triangles":292,"vertices":876,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.8999999761581421,-0.00004271928939625358,-0.2499664204708624],"max":[0.8999999761581421,1.4000426954475382,0.2499664204708624]},"sizeMeters":[1.8,1.4,0.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:49:37.760Z","updatedAt":"2026-10-05T15:07:20.186Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26525/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FireBucketRackFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26525/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26525/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26525/v1/model.glb\" alt=\"Fire Bucket Rack (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26525/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26525/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26526","slug":"feudal-japan-castle-town-market-stall-counter-4bd0f198","title":"Market Stall Counter (Feudal Japan Castle Town)","summary":"Empty market counter with four legs and front apron.","description":"Empty market counter with four legs and front apron. Dimensions 2.00 x 0.88 x 0.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-market-stall-counter-4bd0f198","cdnUrl":"https://cdn.3dassets.dev/assets/26526/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-market-stall-counter-4bd0f198","thumbnailUrl":"https://cdn.3dassets.dev/assets/26526/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26526/v1/poster.webp","blurhash":"UNELvexu9aof~V%LM|Rk0fxtt7M{4:X8t7NG","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11340,"triangles":200,"vertices":600,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.000010670498379605764,-0.3999450666829432],"max":[1,0.880040288008787,0.3999450666829432]},"sizeMeters":[2,0.88,0.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:49:37.813Z","updatedAt":"2026-10-10T18:53:59.895Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26526/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MarketStallCounterFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26526/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26526/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26526/v1/model.glb\" alt=\"Market Stall Counter (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26526/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26526/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26531","slug":"feudal-japan-castle-town-milestone-3e382d86","title":"Milestone (Feudal Japan Castle Town)","summary":"Unlettered roadside stone marker with a recessed-style dark plaque.","description":"Unlettered roadside stone marker with a recessed-style dark plaque. Dimensions 0.35 x 1.00 x 0.27 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-milestone-3e382d86","cdnUrl":"https://cdn.3dassets.dev/assets/26531/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-milestone-3e382d86","thumbnailUrl":"https://cdn.3dassets.dev/assets/26531/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26531/v1/poster.webp","blurhash":"U4B|HNIU00-;~pWC4nob00%g_28^?bt79ZIn","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4356,"triangles":56,"vertices":168,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.1750083925901059,0,-0.1250190740684225],"max":[0.1750083925901059,1,0.1450100691711262]},"sizeMeters":[0.35,1,0.27],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:49:40.696Z","updatedAt":"2026-10-05T15:07:20.021Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26531/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MilestoneFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26531/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26531/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26531/v1/model.glb\" alt=\"Milestone (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26531/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26531/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26532","slug":"feudal-japan-castle-town-stepping-bridge-plank-cc612623","title":"Stepping Bridge Plank (Feudal Japan Castle Town)","summary":"Narrow reinforced timber plank for a rooftop crossing or small drainage channel.","description":"Narrow reinforced timber plank for a rooftop crossing or small drainage channel. Dimensions 0.90 x 0.16 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stepping-bridge-plank-cc612623","cdnUrl":"https://cdn.3dassets.dev/assets/26532/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stepping-bridge-plank-cc612623","thumbnailUrl":"https://cdn.3dassets.dev/assets/26532/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26532/v1/poster.webp","blurhash":"UCBy$?xt9at6t79aRj%200M|-:ofNF~VxuIV","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3428,"triangles":36,"vertices":108,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.44994964445936464,-0.000060427989866981835,-1.5],"max":[0.44994964445936464,0.1599591020680583,1.5]},"sizeMeters":[0.9,0.16,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:40.932Z","updatedAt":"2026-10-05T15:07:21.346Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26532/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SteppingBridgePlankFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26532/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26532/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26532/v1/model.glb\" alt=\"Stepping Bridge Plank (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26532/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26532/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26534","slug":"feudal-japan-castle-town-stone-market-road-e9aee88a","title":"Stone Market Road (Feudal Japan Castle Town)","summary":"Four-metre road tile with six long stone paving strips.","description":"Four-metre road tile with six long stone paving strips. Dimensions 4.00 x 0.12 x 4.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Connectors: west town-road at (-2, 0.12, 0) facing -X; east town-road at (2, 0.12, 0) facing +X. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-market-road-e9aee88a","cdnUrl":"https://cdn.3dassets.dev/assets/26534/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-market-road-e9aee88a","thumbnailUrl":"https://cdn.3dassets.dev/assets/26534/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26534/v1/poster.webp","blurhash":"U7DS%Yxu00WF-;WBRjof00M{~qWA9FtRt7Rj","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5656,"triangles":84,"vertices":252,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.00004028532657798789,-2],"max":[2,0.12002013998107998,2]},"sizeMeters":[4,0.12,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:49:41.164Z","updatedAt":"2026-10-05T15:07:23.042Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26534/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneMarketRoadFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26534/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26534/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26534/v1/model.glb\" alt=\"Stone Market Road (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26534/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26534/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26533","slug":"feudal-japan-castle-town-roof-route-marker-051a9fd5","title":"Roof Route Marker (Feudal Japan Castle Town)","summary":"Small blank rooftop route pennant on a square weighted foot.","description":"Small blank rooftop route pennant on a square weighted foot. Dimensions 0.38 x 0.65 x 0.30 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-roof-route-marker-051a9fd5","cdnUrl":"https://cdn.3dassets.dev/assets/26533/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-roof-route-marker-051a9fd5","thumbnailUrl":"https://cdn.3dassets.dev/assets/26533/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26533/v1/poster.webp","blurhash":"U6BpOenN00%#0O9G$^~WIT%M%M9F8^?H?v0K","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5380,"triangles":68,"vertices":204,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.15000000596046448,0,-0.15000000596046448],"max":[0.22499999403953552,0.6499999761581421,0.15000000596046448]},"sizeMeters":[0.375,0.65,0.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:49:41.106Z","updatedAt":"2026-10-25T07:45:31.677Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26533/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RoofRouteMarkerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26533/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26533/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26533/v1/model.glb\" alt=\"Roof Route Marker (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26533/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26533/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26539","slug":"feudal-japan-castle-town-keep-tier-1-c73731cf","title":"Keep Tier 1 (Feudal Japan Castle Town)","summary":"Ground tier of a tenshu keep: 12 x 10 m plaster body with dark timber frame, lattice windows, loopholes and a hip skirt roof rising to 4.5 m.","description":"Ground tier of a tenshu keep: 12 x 10 m plaster body with dark timber frame, lattice windows, loopholes and a hip skirt roof rising to 4.5 m. Dimensions 14.00 x 4.50 x 12.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Module height 4.5 m; keep-tier-2 sits on top at y=4.5. Body footprint on the 2 m grid; roof overhang 1 m. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-keep-tier-1-c73731cf","cdnUrl":"https://cdn.3dassets.dev/assets/26539/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-keep-tier-1-c73731cf","thumbnailUrl":"https://cdn.3dassets.dev/assets/26539/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26539/v1/poster.webp","blurhash":"UADcUK-;00IV%Nt7M{Rj00Io~qkBDhM{xuof","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":381976,"triangles":7896,"vertices":23688,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-7,-0.0001861152240878461,-6.000213629566332],"max":[7,4.500196591653113,6.000213629566332]},"sizeMeters":[14,4.5,12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:49:44.108Z","updatedAt":"2026-10-05T15:07:27.137Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26539/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KeepTier1FeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26539/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26539/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26539/v1/model.glb\" alt=\"Keep Tier 1 (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26539/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26539/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26540","slug":"feudal-japan-castle-town-keep-tier-2-2b2da22b","title":"Keep Tier 2 (Feudal Japan Castle Town)","summary":"Second tier of a tenshu keep: 10 x 8 m body with two triangular chidori dormers rising from the front skirt roof.","description":"Second tier of a tenshu keep: 10 x 8 m body with two triangular chidori dormers rising from the front skirt roof. Dimensions 12.00 x 4.45 x 10.10 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Module height 4.2 m; stacks on keep-tier-1 at y=4.5 and carries keep-tier-3 at y=8.7. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-keep-tier-2-2b2da22b","cdnUrl":"https://cdn.3dassets.dev/assets/26540/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-keep-tier-2-2b2da22b","thumbnailUrl":"https://cdn.3dassets.dev/assets/26540/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26540/v1/poster.webp","blurhash":"U9DcRC-;00Myx^t8RjRj00M{~qk9DhRixtoM","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":308476,"triangles":6364,"vertices":19092,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-6,-0.000027756311598903238,-5.000213629566332],"max":[6,4.444836445853319,5.100019789347443]},"sizeMeters":[12,4.445,10.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:44.348Z","updatedAt":"2026-10-05T15:07:26.897Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26540/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KeepTier2FeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26540/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26540/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26540/v1/model.glb\" alt=\"Keep Tier 2 (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26540/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26540/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26541","slug":"feudal-japan-castle-town-keep-tier-3-984b5b78","title":"Keep Tier 3 (Feudal Japan Castle Town)","summary":"Third tier of a tenshu keep: 8 x 6 m body with an undulating kara-hafu gable panel on the front skirt.","description":"Third tier of a tenshu keep: 8 x 6 m body with an undulating kara-hafu gable panel on the front skirt. Dimensions 10.00 x 4.14 x 8.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Module height 3.9 m; stacks at y=8.7 and carries keep-top-tier at y=12.6. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-keep-tier-3-984b5b78","cdnUrl":"https://cdn.3dassets.dev/assets/26541/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-keep-tier-3-984b5b78","thumbnailUrl":"https://cdn.3dassets.dev/assets/26541/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26541/v1/poster.webp","blurhash":"U9Dl[_?a00IV%ht8V@NF00IU~qs,8^NFs;of","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":234904,"triangles":4832,"vertices":14496,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-5,-0.00013437309536401543,-4.000213629566332],"max":[5,4.144914489893742,4.000213629566332]},"sizeMeters":[10,4.145,8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:44.597Z","updatedAt":"2026-10-05T15:07:31.562Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26541/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KeepTier3FeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26541/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26541/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26541/v1/model.glb\" alt=\"Keep Tier 3 (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26541/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26541/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26542","slug":"feudal-japan-castle-town-keep-top-tier-4368d6dd","title":"Keep Top Tier (Feudal Japan Castle Town)","summary":"Crowning tier of a tenshu keep: 6 x 4 m body on a railed viewing balcony with a hip-and-gable roof and two golden shachi ornaments.","description":"Crowning tier of a tenshu keep: 6 x 4 m body on a railed viewing balcony with a hip-and-gable roof and two golden shachi ornaments. Dimensions 8.00 x 6.59 x 6.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Stacks on keep-tier-3 at y=12.6. Balcony rail in vermilion with gold knobs. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-keep-top-tier-4368d6dd","cdnUrl":"https://cdn.3dassets.dev/assets/26542/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-keep-top-tier-4368d6dd","thumbnailUrl":"https://cdn.3dassets.dev/assets/26542/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26542/v1/poster.webp","blurhash":"U8EfD~~p004n03xu-.IV00IU.Axu=dVr%KXA","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":480104,"triangles":9896,"vertices":29688,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-4,-0.0001468607877814776,-2.99984740745262],"max":[4,6.593079127030467,2.99984740745262]},"sizeMeters":[8,6.593,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:44.980Z","updatedAt":"2026-10-05T15:07:30.653Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26542/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KeepTopTierFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26542/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26542/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26542/v1/model.glb\" alt=\"Keep Top Tier (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26542/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26542/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26547","slug":"feudal-japan-castle-town-keep-annex-wing-ab498605","title":"Keep Annex Wing (Feudal Japan Castle Town)","summary":"Single-storey 8 x 6 m attached wing (tsuke-yagura) with a hip-and-gable roof, joining a keep tier to a turret.","description":"Single-storey 8 x 6 m attached wing (tsuke-yagura) with a hip-and-gable roof, joining a keep tier to a turret. Dimensions 10.00 x 5.56 x 8.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-keep-annex-wing-ab498605","cdnUrl":"https://cdn.3dassets.dev/assets/26547/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-keep-annex-wing-ab498605","thumbnailUrl":"https://cdn.3dassets.dev/assets/26547/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26547/v1/poster.webp","blurhash":"U7DS,m^+00IAEgxuxtRP00E1_4kC+tM_V[oz","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":241076,"triangles":4960,"vertices":14880,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-5,-0.00010653820830075489,-4.000213629566332],"max":[5,5.5600070192571796,4.000213629566332]},"sizeMeters":[10,5.56,8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:47.561Z","updatedAt":"2026-10-05T15:07:33.374Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26547/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KeepAnnexWingFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26547/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26547/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26547/v1/model.glb\" alt=\"Keep Annex Wing (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26547/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26547/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26548","slug":"feudal-japan-castle-town-keep-entrance-porch-ad7c65ba","title":"Keep Entrance Porch (Feudal Japan Castle Town)","summary":"Columned entrance porch with a kara-hafu curved gable, stone step and hip roof for the foot of a keep or hall.","description":"Columned entrance porch with a kara-hafu curved gable, stone step and hip roof for the foot of a keep or hall. Dimensions 5.40 x 4.64 x 4.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Place against a wall face; the back edge is open. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-keep-entrance-porch-ad7c65ba","cdnUrl":"https://cdn.3dassets.dev/assets/26548/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-keep-entrance-porch-ad7c65ba","thumbnailUrl":"https://cdn.3dassets.dev/assets/26548/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26548/v1/poster.webp","blurhash":"U8D9q~_M004nIpX7_2%200WFxaRj00RPIUR*","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":73640,"triangles":1468,"vertices":4404,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-2.700000047683716,-0.00009828188357730028,-1.9998474427711963],"max":[2.700000047683716,4.635271322750123,1.9999933145387996]},"sizeMeters":[5.4,4.635,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:49:47.701Z","updatedAt":"2026-10-05T15:11:39.655Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26548/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KeepEntrancePorchFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26548/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26548/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26548/v1/model.glb\" alt=\"Keep Entrance Porch (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26548/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26548/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26549","slug":"feudal-japan-castle-town-stone-base-straight-cbd9244a","title":"Stone Base Straight 4 m (Feudal Japan Castle Town)","summary":"4 m straight sloped-stone (ishigaki) wall base with a 2 m wide deck 4 m up and a concave fan-curve outer face.","description":"4 m straight sloped-stone (ishigaki) wall base with a 2 m wide deck 4 m up and a concave fan-curve outer face. Dimensions 4.00 x 4.00 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 4, 0) facing -X; east wall-walk at (2, 4, 0) facing +X. Stone-base modules sit on a 2 m grid with the deck at 4 m; the outer sloped face is +Z and the deck centreline is z=0. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-base-straight-cbd9244a","cdnUrl":"https://cdn.3dassets.dev/assets/26549/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-base-straight-cbd9244a","thumbnailUrl":"https://cdn.3dassets.dev/assets/26549/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26549/v1/poster.webp","blurhash":"U8IE^V~q0001-;oJIURj00IUWBof?b-;ofIV","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21740,"triangles":432,"vertices":1296,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-2,0,-0.99992370372631],"max":[2,4,1.99992370372631]},"sizeMeters":[4,4,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:49:47.906Z","updatedAt":"2026-10-25T08:03:45.719Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26549/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneBaseStraight4MFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26549/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26549/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26549/v1/model.glb\" alt=\"Stone Base Straight 4 m (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26549/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26549/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26550","slug":"feudal-japan-castle-town-stone-base-straight-2m-9bdc52de","title":"Stone Base Straight 2 m (Feudal Japan Castle Town)","summary":"2 m filler length of sloped stone wall base.","description":"2 m filler length of sloped stone wall base. Dimensions 2.00 x 4.00 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-1, 4, 0) facing -X; east wall-walk at (1, 4, 0) facing +X. Stone-base modules sit on a 2 m grid with the deck at 4 m; the outer sloped face is +Z and the deck centreline is z=0. Functional variant of stone-base-straight. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-base-straight-2m-9bdc52de","cdnUrl":"https://cdn.3dassets.dev/assets/26550/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-base-straight-2m-9bdc52de","thumbnailUrl":"https://cdn.3dassets.dev/assets/26550/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26550/v1/poster.webp","blurhash":"U8GIlw~q0000t79F9Z?b00IU%M%M?bt7ayxu","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":11184,"triangles":212,"vertices":636,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.00015259254738,0,-0.99992370372631],"max":[1.00015259254738,4,1.99992370372631]},"sizeMeters":[2,4,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:49:48.371Z","updatedAt":"2026-10-05T15:11:38.627Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26550/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneBaseStraight2MFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26550/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26550/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26550/v1/model.glb\" alt=\"Stone Base Straight 2 m (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26550/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26550/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26555","slug":"feudal-japan-castle-town-stone-base-high-4m-ac2b2c5b","title":"Stone Base High 4 m (Feudal Japan Castle Town)","summary":"6 m tall inner-ring stone base with a deeper fan curve; deck ports at 6 m.","description":"6 m tall inner-ring stone base with a deeper fan curve; deck ports at 6 m. Dimensions 4.00 x 6.00 x 3.50 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 6, 0) facing -X; east wall-walk at (2, 6, 0) facing +X. Deck at 6 m; joins only to other 6 m bases and the keep platform level. Functional variant of stone-base-straight. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-base-high-4m-ac2b2c5b","cdnUrl":"https://cdn.3dassets.dev/assets/26555/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-base-high-4m-ac2b2c5b","thumbnailUrl":"https://cdn.3dassets.dev/assets/26555/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26555/v1/poster.webp","blurhash":"U8G+RB~q0000xuIUE0%L00IU%Mt8?b%MWBRj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":21732,"triangles":432,"vertices":1296,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-2.000122074037904,0,-0.999992370372631],"max":[2.000122074037904,6,2.499992370372631]},"sizeMeters":[4,6,3.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":11,"publishedAt":"2026-09-07T20:49:50.854Z","updatedAt":"2026-10-25T07:53:37.106Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26555/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneBaseHigh4MFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26555/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26555/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26555/v1/model.glb\" alt=\"Stone Base High 4 m (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26555/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26555/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26556","slug":"feudal-japan-castle-town-stone-base-corner-5178242d","title":"Stone Base Corner (Feudal Japan Castle Town)","summary":"Outer 90-degree corner of sloped stone base: two fan-curved faces (+X and +Z) meeting on a shared deck.","description":"Outer 90-degree corner of sloped stone base: two fan-curved faces (+X and +Z) meeting on a shared deck. Dimensions 4.00 x 4.00 x 4.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 4, 0) facing -X; south wall-walk at (0, 4, -2) facing -Z. Stone-base modules sit on a 2 m grid with the deck at 4 m; the outer sloped face is +Z and the deck centreline is z=0. Corner deck spans x -2 to 1 and z -2 to 1. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-base-corner-5178242d","cdnUrl":"https://cdn.3dassets.dev/assets/26556/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-base-corner-5178242d","thumbnailUrl":"https://cdn.3dassets.dev/assets/26556/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26556/v1/poster.webp","blurhash":"UBIrBA~q00D%V?WAD%of00IUIUjb_3oLtRs;","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":32284,"triangles":652,"vertices":1956,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-2,0,-2],"max":[2,4,2]},"sizeMeters":[4,4,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:49:50.931Z","updatedAt":"2026-10-05T15:11:39.711Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26556/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneBaseCornerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26556/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26556/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26556/v1/model.glb\" alt=\"Stone Base Corner (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26556/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26556/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26557","slug":"feudal-japan-castle-town-stone-base-end-8388d035","title":"Stone Base End (Feudal Japan Castle Town)","summary":"Terminating stone base with sloped faces on the front and the +X end, closing a wall run at a gate or moat.","description":"Terminating stone base with sloped faces on the front and the +X end, closing a wall run at a gate or moat. Dimensions 5.00 x 4.00 x 3.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 4, 0) facing -X. Stone-base modules sit on a 2 m grid with the deck at 4 m; the outer sloped face is +Z and the deck centreline is z=0. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-base-end-8388d035","cdnUrl":"https://cdn.3dassets.dev/assets/26557/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-base-end-8388d035","thumbnailUrl":"https://cdn.3dassets.dev/assets/26557/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26557/v1/poster.webp","blurhash":"UBI#u+~q00IUWB-;M{D*00D%InWB?b%Mt7IU","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":30172,"triangles":608,"vertices":1824,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.00010681478316598714,-1.000137333292642],"max":[3,4.000106814783166,2.000137333292642]},"sizeMeters":[5,4,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:49:51.393Z","updatedAt":"2026-10-05T15:11:40.505Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26557/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneBaseEndFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26557/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26557/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26557/v1/model.glb\" alt=\"Stone Base End (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26557/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26557/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26558","slug":"feudal-japan-castle-town-stone-base-stair-b54484d4","title":"Stone Base Stair (Feudal Japan Castle Town)","summary":"Straight stone base with a 1.6 m wide flight of ten stone steps on the inner face climbing from ground to the deck.","description":"Straight stone base with a 1.6 m wide flight of ten stone steps on the inner face climbing from ground to the deck. Dimensions 4.00 x 4.20 x 6.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 4, 0) facing -X; east wall-walk at (2, 4, 0) facing +X. Stone-base modules sit on a 2 m grid with the deck at 4 m; the outer sloped face is +Z and the deck centreline is z=0. Steps rise 0.4 m each over 3.6 m towards -Z. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-base-stair-b54484d4","cdnUrl":"https://cdn.3dassets.dev/assets/26558/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-base-stair-b54484d4","thumbnailUrl":"https://cdn.3dassets.dev/assets/26558/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26558/v1/poster.webp","blurhash":"UIH2Ze~q4nM{ax9GRj%M00D*axWBWUt8xtxu","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":47152,"triangles":960,"vertices":2880,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1.9999268116736926,0.00004562349465286886,-4.800000190734863],"max":[1.9999268116736926,4.199954185770483,2]},"sizeMeters":[4,4.2,6.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:49:51.765Z","updatedAt":"2026-10-11T12:16:52.507Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26558/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneBaseStairFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26558/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26558/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26558/v1/model.glb\" alt=\"Stone Base Stair (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26558/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26558/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26563","slug":"feudal-japan-castle-town-stone-base-tower-platform-cac87238","title":"Stone Base Tower Platform (Feudal Japan Castle Town)","summary":"Free-standing 6 x 6 m sloped stone platform, all four faces fan-curved, carrying a turret.","description":"Free-standing 6 x 6 m sloped stone platform, all four faces fan-curved, carrying a turret. Dimensions 8.00 x 4.00 x 8.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. No ports; turrets rest on the 4 m deck. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-base-tower-platform-cac87238","cdnUrl":"https://cdn.3dassets.dev/assets/26563/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-base-tower-platform-cac87238","thumbnailUrl":"https://cdn.3dassets.dev/assets/26563/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26563/v1/poster.webp","blurhash":"U8Gbq}~q00IUIVRjjFt700DitRaftQxu-:Rj","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":112576,"triangles":2324,"vertices":6972,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-4,-0.00030518509475996325,-4],"max":[4,4.00030518509476,4]},"sizeMeters":[8,4.001,8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:49:54.228Z","updatedAt":"2026-10-25T07:40:41.007Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26563/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneBaseTowerPlatformFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26563/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26563/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26563/v1/model.glb\" alt=\"Stone Base Tower Platform (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26563/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26563/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26564","slug":"feudal-japan-castle-town-keep-stone-base-d27b3f75","title":"Keep Stone Base (Feudal Japan Castle Town)","summary":"Great 16 x 14 m sloped stone platform, 6 m tall, that carries the stacked keep tiers.","description":"Great 16 x 14 m sloped stone platform, 6 m tall, that carries the stacked keep tiers. Dimensions 19.60 x 6.00 x 17.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Access by stone-base-stair modules or the entrance porch. Deck at 6 m. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-keep-stone-base-d27b3f75","cdnUrl":"https://cdn.3dassets.dev/assets/26564/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-keep-stone-base-d27b3f75","thumbnailUrl":"https://cdn.3dassets.dev/assets/26564/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26564/v1/poster.webp","blurhash":"U4FPEH~q009YM{xuNFRj004o~qog%gM{%NM{","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":281544,"triangles":5844,"vertices":17532,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-9.800000190734863,0.000512652580952011,-8.799871993529829],"max":[9.800000190734863,5.999487347419048,8.799871993529829]},"sizeMeters":[19.6,5.999,17.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:49:54.303Z","updatedAt":"2026-10-25T08:05:01.069Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26564/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function KeepStoneBaseFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26564/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26564/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26564/v1/model.glb\" alt=\"Keep Stone Base (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26564/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26564/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26565","slug":"feudal-japan-castle-town-gate-house-2b3c821f","title":"Gate House (Yaguramon) (Feudal Japan Castle Town)","summary":"8 m two-storey gate house: paired stone bases flank a 2.8 m timber double gate, with a plaster yagura tower and hip roof spanning above the passage.","description":"8 m two-storey gate house: paired stone bases flank a 2.8 m timber double gate, with a plaster yagura tower and hip roof spanning above the passage. Dimensions 9.80 x 8.56 x 4.80 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Named pivots: door-left pivot at (-1.4, 0, 0); door-right pivot at (1.4, 0, 0). Connectors: west wall-walk at (-4, 4, 0) facing -X; east wall-walk at (4, 4, 0) facing +X. Stone-base modules sit on a 2 m grid with the deck at 4 m; the outer sloped face is +Z and the deck centreline is z=0. The passage runs along Z between x -1.5 and 1.5; the tower body is solid. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-gate-house-2b3c821f","cdnUrl":"https://cdn.3dassets.dev/assets/26565/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-gate-house-2b3c821f","thumbnailUrl":"https://cdn.3dassets.dev/assets/26565/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26565/v1/poster.webp","blurhash":"U6EyVw~q00IV9e%M-o9F00IV~W%1R2-;tmIU","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":428644,"triangles":9188,"vertices":27564,"meshes":11,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-4.900000095367432,-0.00030518509475996325,-2.3999786837535297],"max":[4.900000095367432,8.559698992697841,2.3999786837535297]},"sizeMeters":[9.8,8.56,4.8],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:49:54.810Z","updatedAt":"2026-10-25T13:50:29.321Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26565/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GateHouseYaguramonFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26565/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26565/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26565/v1/model.glb\" alt=\"Gate House (Yaguramon) (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26565/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26565/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26566","slug":"feudal-japan-castle-town-stone-base-gateway-f36e3f0c","title":"Stone Base Gateway (Koraimon) (Feudal Japan Castle Town)","summary":"8 m stone-base gateway with a roofed timber double gate between two sloped stone blocks and small lean-to roofs over the rear posts.","description":"8 m stone-base gateway with a roofed timber double gate between two sloped stone blocks and small lean-to roofs over the rear posts. Dimensions 8.00 x 5.56 x 3.45 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Named pivots: door-left pivot at (-1.4, 0, 0); door-right pivot at (1.4, 0, 0). Connectors: west wall-walk at (-4, 4, 0) facing -X; east wall-walk at (4, 4, 0) facing +X. Stone-base modules sit on a 2 m grid with the deck at 4 m; the outer sloped face is +Z and the deck centreline is z=0. Clear opening 2.8 m wide and 3.4 m high. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stone-base-gateway-f36e3f0c","cdnUrl":"https://cdn.3dassets.dev/assets/26566/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stone-base-gateway-f36e3f0c","thumbnailUrl":"https://cdn.3dassets.dev/assets/26566/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26566/v1/poster.webp","blurhash":"U7Gbq}~W00_N00~q%000000KnMITxCWC%ho#","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":99420,"triangles":2316,"vertices":6948,"meshes":10,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-4,-0.00030518509475996325,-1.4501373143911283],"max":[4,5.559925813708688,2.000167851802118]},"sizeMeters":[8,5.56,3.45],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":11,"publishedAt":"2026-09-07T20:49:55.576Z","updatedAt":"2026-10-25T08:05:01.000Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26566/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StoneBaseGatewayKoraimonFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26566/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26566/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26566/v1/model.glb\" alt=\"Stone Base Gateway (Koraimon) (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26566/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26566/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26571","slug":"feudal-japan-castle-town-corner-turret-02dc2796","title":"Corner Turret (Sumi-yagura) (Feudal Japan Castle Town)","summary":"Two-storey 6 x 6 m corner turret: plaster storeys with lattice windows and loopholes, a skirt roof and a hip-and-gable top roof.","description":"Two-storey 6 x 6 m corner turret: plaster storeys with lattice windows and loopholes, a skirt roof and a hip-and-gable top roof. Dimensions 7.40 x 9.01 x 7.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Rests on a stone-base corner or tower platform deck. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-corner-turret-02dc2796","cdnUrl":"https://cdn.3dassets.dev/assets/26571/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-corner-turret-02dc2796","thumbnailUrl":"https://cdn.3dassets.dev/assets/26571/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26571/v1/poster.webp","blurhash":"U6EVys_N004T5Ajb$|WA00My?voMMvodtSRk","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":448016,"triangles":9268,"vertices":27804,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-3.700000047683716,0,-3.700000047683716],"max":[3.700000047683716,9.01013614212615,3.700000047683716]},"sizeMeters":[7.4,9.01,7.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:49:57.706Z","updatedAt":"2026-10-05T15:11:45.468Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26571/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CornerTurretSumiYaguraFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26571/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26571/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26571/v1/model.glb\" alt=\"Corner Turret (Sumi-yagura) (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26571/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26571/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26572","slug":"feudal-japan-castle-town-turret-single-storey-f3646978","title":"Single-Storey Turret (Hira-yagura) (Feudal Japan Castle Town)","summary":"Single-storey 6 x 4 m wall turret with lattice windows, loopholes and a hip-and-gable roof.","description":"Single-storey 6 x 4 m wall turret with lattice windows, loopholes and a hip-and-gable roof. Dimensions 7.40 x 5.21 x 5.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-turret-single-storey-f3646978","cdnUrl":"https://cdn.3dassets.dev/assets/26572/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-turret-single-storey-f3646978","thumbnailUrl":"https://cdn.3dassets.dev/assets/26572/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26572/v1/poster.webp","blurhash":"U7ECtU~q004nA0-;%0IU00D*?ct6vxIUWXR*","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":271780,"triangles":5596,"vertices":16788,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-3.700000047683716,-0.00008283867974112624,-2.699881012607735],"max":[3.700000047683716,5.2099895108720045,2.699881012607735]},"sizeMeters":[7.4,5.21,5.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:49:57.779Z","updatedAt":"2026-10-25T08:32:30.192Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26572/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SingleStoreyTurretHiraYaguraFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26572/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26572/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26572/v1/model.glb\" alt=\"Single-Storey Turret (Hira-yagura) (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26572/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26572/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26573","slug":"feudal-japan-castle-town-wall-walk-straight-247f7b40","title":"Wall Walk Straight 4 m (Feudal Japan Castle Town)","summary":"4 m plaster parapet wall (dobei) with timber posts and tiled coping for the outer edge of a stone-base deck.","description":"4 m plaster parapet wall (dobei) with timber posts and tiled coping for the outer edge of a stone-base deck. Dimensions 4.00 x 1.82 x 0.84 m (X x Y x Z). Origin on the wall-walk centreline at deck level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 0, 0) facing -X; east wall-walk at (2, 0, 0) facing +X. Wall-walk pieces stack on the 4 m stone-base deck; their ports are at deck level (local y=0) on the deck centreline. Parapet occupies z 0.55 to 0.95. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wall-walk-straight-247f7b40","cdnUrl":"https://cdn.3dassets.dev/assets/26573/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wall-walk-straight-247f7b40","thumbnailUrl":"https://cdn.3dassets.dev/assets/26573/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26573/v1/poster.webp","blurhash":"UEG922%M4Txbt8~qxuIT00Rn?ckCxY4:M|o$","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":24132,"triangles":452,"vertices":1356,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.0000839259010589899,0.32993931842695406],"max":[2.001199960708618,1.8200297117993638,1.1700606517707235]},"sizeMeters":[4.001,1.82,0.84],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:49:58.287Z","updatedAt":"2026-10-25T07:07:59.955Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26573/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallWalkStraight4MFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26573/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26573/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26573/v1/model.glb\" alt=\"Wall Walk Straight 4 m (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26573/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26573/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26574","slug":"feudal-japan-castle-town-wall-walk-straight-2m-48508469","title":"Wall Walk Straight 2 m (Feudal Japan Castle Town)","summary":"2 m filler parapet section.","description":"2 m filler parapet section. Dimensions 2.00 x 1.82 x 0.84 m (X x Y x Z). Origin on the wall-walk centreline at deck level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-1, 0, 0) facing -X; east wall-walk at (1, 0, 0) facing +X. Wall-walk pieces stack on the 4 m stone-base deck; their ports are at deck level (local y=0) on the deck centreline. Parapet occupies z 0.55 to 0.95. Functional variant of wall-walk-straight. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wall-walk-straight-2m-48508469","cdnUrl":"https://cdn.3dassets.dev/assets/26574/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wall-walk-straight-2m-48508469","thumbnailUrl":"https://cdn.3dassets.dev/assets/26574/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26574/v1/poster.webp","blurhash":"UBF$U~%M00DikX_3xt9F00oz~qxu-.kDIoMx","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":19916,"triangles":364,"vertices":1092,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.000009133431801422454,0.3300270998846656],"max":[1.0011999607086182,1.819966724873404,1.169972870313012]},"sizeMeters":[2.001,1.82,0.84],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:49:58.984Z","updatedAt":"2026-10-05T15:11:47.389Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26574/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallWalkStraight2MFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26574/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26574/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26574/v1/model.glb\" alt=\"Wall Walk Straight 2 m (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26574/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26574/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26579","slug":"feudal-japan-castle-town-wall-walk-corner-d6932b97","title":"Wall Walk Corner (Feudal Japan Castle Town)","summary":"L-shaped parapet for a stone-base corner deck, with a plaster corner pier and tiled cap.","description":"L-shaped parapet for a stone-base corner deck, with a plaster corner pier and tiled cap. Dimensions 3.06 x 2.02 x 3.17 m (X x Y x Z). Origin on the corner deck centrelines at deck level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 0, 0) facing -X; south wall-walk at (0, 0, -2) facing -Z. Wall-walk pieces stack on the 4 m stone-base deck; their ports are at deck level (local y=0) on the deck centreline. Parapet occupies z 0.55 to 0.95. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wall-walk-corner-d6932b97","cdnUrl":"https://cdn.3dassets.dev/assets/26579/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wall-walk-corner-d6932b97","thumbnailUrl":"https://cdn.3dassets.dev/assets/26579/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26579/v1/poster.webp","blurhash":"UBE39v~q00xZ9FIU?b-;009F-=M|?G%MD%D$","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":41648,"triangles":816,"vertices":2448,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.0012287604480288,-0.0000959457533147301,-2.001199960708618],"max":[1.0600287425189516,2.0200959266798284,1.1699999570846558]},"sizeMeters":[3.061,2.02,3.171],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:50:01.051Z","updatedAt":"2026-10-05T15:11:48.635Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26579/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallWalkCornerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26579/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26579/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26579/v1/model.glb\" alt=\"Wall Walk Corner (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26579/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26579/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26580","slug":"feudal-japan-castle-town-wall-walk-end-637a1e8b","title":"Wall Walk End (Feudal Japan Castle Town)","summary":"Parapet section ending in a square plaster pier, closing a wall walk at a gate or turret.","description":"Parapet section ending in a square plaster pier, closing a wall walk at a gate or turret. Dimensions 4.31 x 2.02 x 0.84 m (X x Y x Z). Origin on the wall-walk centreline at deck level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 0, 0) facing -X. Wall-walk pieces stack on the 4 m stone-base deck; their ports are at deck level (local y=0) on the deck centreline. Parapet occupies z 0.55 to 0.95. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wall-walk-end-637a1e8b","cdnUrl":"https://cdn.3dassets.dev/assets/26580/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wall-walk-end-637a1e8b","thumbnailUrl":"https://cdn.3dassets.dev/assets/26580/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26580/v1/poster.webp","blurhash":"UDF~gcxu00%2Ip~q%MD%00Ip?vogxs9GIUxu","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":28356,"triangles":540,"vertices":1620,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.001199960708618,-0.000014508212930031128,0.3300240919156299],"max":[2.309999942779541,2.020007805006146,1.1699758782820477]},"sizeMeters":[4.311,2.02,0.84],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:50:01.179Z","updatedAt":"2026-10-25T07:21:37.784Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26580/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallWalkEndFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26580/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26580/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26580/v1/model.glb\" alt=\"Wall Walk End (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26580/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26580/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26581","slug":"feudal-japan-castle-town-wall-walk-loophole-f48e0895","title":"Wall Walk Loophole (Feudal Japan Castle Town)","summary":"Parapet section with four dark square and triangular loopholes (sama) on the outer face for archers.","description":"Parapet section with four dark square and triangular loopholes (sama) on the outer face for archers. Dimensions 4.00 x 1.82 x 0.84 m (X x Y x Z). Origin on the wall-walk centreline at deck level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 0, 0) facing -X; east wall-walk at (2, 0, 0) facing +X. Wall-walk pieces stack on the 4 m stone-base deck; their ports are at deck level (local y=0) on the deck centreline. Parapet occupies z 0.55 to 0.95. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wall-walk-loophole-f48e0895","cdnUrl":"https://cdn.3dassets.dev/assets/26581/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wall-walk-loophole-f48e0895","thumbnailUrl":"https://cdn.3dassets.dev/assets/26581/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26581/v1/poster.webp","blurhash":"UEF$U|%M4mxbt9~pxuIT00R..8j]s+9HNHj_","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":29136,"triangles":556,"vertices":1668,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.0000839259010589899,0.32993931842695406],"max":[2.001199960708618,1.8200297117993638,1.1700606517707235]},"sizeMeters":[4.001,1.82,0.84],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:50:01.623Z","updatedAt":"2026-10-25T06:25:31.138Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26581/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallWalkLoopholeFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26581/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26581/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26581/v1/model.glb\" alt=\"Wall Walk Loophole (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26581/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26581/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26582","slug":"feudal-japan-castle-town-wall-walk-gun-port-d090b05f","title":"Wall Walk Gun Port (Feudal Japan Castle Town)","summary":"Parapet section with four round musket ports instead of arrow loopholes.","description":"Parapet section with four round musket ports instead of arrow loopholes. Dimensions 4.00 x 1.82 x 0.84 m (X x Y x Z). Origin on the wall-walk centreline at deck level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 0, 0) facing -X; east wall-walk at (2, 0, 0) facing +X. Wall-walk pieces stack on the 4 m stone-base deck; their ports are at deck level (local y=0) on the deck centreline. Parapet occupies z 0.55 to 0.95. Functional variant of wall-walk-loophole. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wall-walk-gun-port-d090b05f","cdnUrl":"https://cdn.3dassets.dev/assets/26582/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wall-walk-gun-port-d090b05f","thumbnailUrl":"https://cdn.3dassets.dev/assets/26582/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26582/v1/poster.webp","blurhash":"UEF$U|%M4mxbt9~pxuIT00R..8j]s,9HNIj_","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33360,"triangles":644,"vertices":1932,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.0000839259010589899,0.32993931842695406],"max":[2.001199960708618,1.8200297117993638,1.1700606517707235]},"sizeMeters":[4.001,1.82,0.84],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:50:02.532Z","updatedAt":"2026-10-05T15:11:49.791Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26582/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallWalkGunPortFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26582/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26582/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26582/v1/model.glb\" alt=\"Wall Walk Gun Port (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26582/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26582/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26587","slug":"feudal-japan-castle-town-wall-walk-roofed-92c5b27a","title":"Wall Walk Roofed (Feudal Japan Castle Town)","summary":"Covered wall walk: parapet plus inner timber posts carrying a tiled lean-to roof over the 2 m deck.","description":"Covered wall walk: parapet plus inner timber posts carrying a tiled lean-to roof over the 2 m deck. Dimensions 4.00 x 2.55 x 2.35 m (X x Y x Z). Origin on the wall-walk centreline at deck level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 0, 0) facing -X; east wall-walk at (2, 0, 0) facing +X. Wall-walk pieces stack on the 4 m stone-base deck; their ports are at deck level (local y=0) on the deck centreline. Parapet occupies z 0.55 to 0.95. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-wall-walk-roofed-92c5b27a","cdnUrl":"https://cdn.3dassets.dev/assets/26587/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-wall-walk-roofed-92c5b27a","thumbnailUrl":"https://cdn.3dassets.dev/assets/26587/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26587/v1/poster.webp","blurhash":"UBG926?w00M|?w%2t6Ri00D%o}$*nMx]Dj9Z","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33340,"triangles":644,"vertices":1932,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-2.001199960708618,-0.0000839259010589899,-1.050070870751031],"max":[2.001199960708618,2.549957365902662,1.300070870751031]},"sizeMeters":[4.002,2.55,2.35],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:50:04.698Z","updatedAt":"2026-10-25T05:20:51.983Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26587/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallWalkRoofedFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26587/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26587/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26587/v1/model.glb\" alt=\"Wall Walk Roofed (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26587/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26587/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26588","slug":"feudal-japan-castle-town-moat-edge-straight-0bc2f727","title":"Moat Edge Straight (Feudal Japan Castle Town)","summary":"4 x 4 m moat edge tile: land at 1.5 m with a stone kerb, a fan-curved stone revetment and water at the front.","description":"4 x 4 m moat edge tile: land at 1.5 m with a stone kerb, a fan-curved stone revetment and water at the front. Dimensions 4.00 x 1.64 x 4.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Tiles on a 4 m grid; the bank runs along X with water towards +Z. Pair with moat-water-tile. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-moat-edge-straight-0bc2f727","cdnUrl":"https://cdn.3dassets.dev/assets/26588/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-moat-edge-straight-0bc2f727","thumbnailUrl":"https://cdn.3dassets.dev/assets/26588/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26588/v1/poster.webp","blurhash":"U8F6LREl00RO-8MxE2R+00$y~pj?K6%#-oxa","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31460,"triangles":620,"vertices":1860,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.001199960708618,-0.000060427989866981835,-1.99992370372631],"max":[2,1.6399102684295832,1.9999908459372733]},"sizeMeters":[4.001,1.64,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":7,"publishedAt":"2026-09-07T20:50:04.892Z","updatedAt":"2026-10-05T15:11:52.916Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26588/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MoatEdgeStraightFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26588/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26588/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26588/v1/model.glb\" alt=\"Moat Edge Straight (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26588/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26588/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26589","slug":"feudal-japan-castle-town-moat-edge-corner-9e9eac82","title":"Moat Edge Corner (Feudal Japan Castle Town)","summary":"Convex moat bank corner: revetment wraps around a castle corner with water on +X and +Z.","description":"Convex moat bank corner: revetment wraps around a castle corner with water on +X and +Z. Dimensions 4.00 x 1.50 x 4.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-moat-edge-corner-9e9eac82","cdnUrl":"https://cdn.3dassets.dev/assets/26589/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-moat-edge-corner-9e9eac82","thumbnailUrl":"https://cdn.3dassets.dev/assets/26589/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26589/v1/poster.webp","blurhash":"U8D];*-;00E1,na{9ZWB00IV~pofYRjb?at7","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":17236,"triangles":324,"vertices":972,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.001199960708618,-0.00011444441053498622,-2.001199960708618],"max":[1.9988000392913818,1.500114444410535,1.9988000392913818]},"sizeMeters":[4,1.5,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":6,"publishedAt":"2026-09-07T20:50:05.024Z","updatedAt":"2026-10-05T15:11:53.204Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26589/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MoatEdgeCornerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26589/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26589/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26589/v1/model.glb\" alt=\"Moat Edge Corner (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26589/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26589/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26590","slug":"feudal-japan-castle-town-moat-edge-inner-corner-9d04fa76","title":"Moat Edge Inner Corner (Feudal Japan Castle Town)","summary":"Concave moat bank corner: land wraps around the water on the outer ring of a moat.","description":"Concave moat bank corner: land wraps around the water on the outer ring of a moat. Dimensions 4.00 x 1.50 x 4.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-moat-edge-inner-corner-9d04fa76","cdnUrl":"https://cdn.3dassets.dev/assets/26590/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-moat-edge-inner-corner-9d04fa76","thumbnailUrl":"https://cdn.3dassets.dev/assets/26590/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26590/v1/poster.webp","blurhash":"U6F$bD_300%L~VWBIpt700D%?bD%4:t7nNM{","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":37468,"triangles":744,"vertices":2232,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.0000839259010589899,-2],"max":[2.001199960708618,1.500083925901059,2.001199960708618]},"sizeMeters":[4.001,1.5,4.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:50:06.294Z","updatedAt":"2026-10-11T15:47:24.968Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26590/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MoatEdgeInnerCornerFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26590/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26590/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26590/v1/model.glb\" alt=\"Moat Edge Inner Corner (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26590/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26590/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26595","slug":"feudal-japan-castle-town-moat-water-tile-98fd5579","title":"Moat Water Tile (Feudal Japan Castle Town)","summary":"4 x 4 m flat water tile, 0.12 m thick, filling the moat between edge tiles.","description":"4 x 4 m flat water tile, 0.12 m thick, filling the moat between edge tiles. Dimensions 4.00 x 0.12 x 4.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-moat-water-tile-98fd5579","cdnUrl":"https://cdn.3dassets.dev/assets/26595/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-moat-water-tile-98fd5579","thumbnailUrl":"https://cdn.3dassets.dev/assets/26595/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26595/v1/poster.webp","blurhash":"U7A^]^%g00e-%gafV@oy00IU?wWC9Eoyg3RQ","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":1584,"triangles":12,"vertices":36,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.000060427989866981835,-2],"max":[2,0.12006042530765797,2]},"sizeMeters":[4,0.12,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:50:08.147Z","updatedAt":"2026-10-05T10:37:54.480Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26595/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MoatWaterTileFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26595/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26595/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26595/v1/model.glb\" alt=\"Moat Water Tile (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26595/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26595/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26596","slug":"feudal-japan-castle-town-moat-edge-steps-90c42da6","title":"Moat Edge Steps (Feudal Japan Castle Town)","summary":"Moat edge tile with a 1.8 m wide boat landing of four stone steps descending into the water.","description":"Moat edge tile with a 1.8 m wide boat landing of four stone steps descending into the water. Dimensions 4.00 x 1.50 x 4.00 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-moat-edge-steps-90c42da6","cdnUrl":"https://cdn.3dassets.dev/assets/26596/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-moat-edge-steps-90c42da6","thumbnailUrl":"https://cdn.3dassets.dev/assets/26596/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26596/v1/poster.webp","blurhash":"U8E:9;EM00kD^kRP9ZM{00xD~WV@EN%g-px[","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":32032,"triangles":632,"vertices":1896,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.001199960708618,-0.00009646306592766413,-1.99992370372631],"max":[2.001199960708618,1.500083925901059,2.0000422336432857]},"sizeMeters":[4.002,1.5,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:50:08.222Z","updatedAt":"2026-10-05T09:39:19.454Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26596/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MoatEdgeStepsFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26596/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26596/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26596/v1/model.glb\" alt=\"Moat Edge Steps (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26596/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26596/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26597","slug":"feudal-japan-castle-town-moat-bridge-26e42d30","title":"Moat Bridge (Feudal Japan Castle Town)","summary":"8 m gently arched timber moat bridge with railings and three pier frames standing in the water.","description":"8 m gently arched timber moat bridge with railings and three pier frames standing in the water. Dimensions 8.20 x 3.03 x 2.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Deck at 1.6 m matches moat-edge bank tops; piers reach the water surface at y=0. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-moat-bridge-26e42d30","cdnUrl":"https://cdn.3dassets.dev/assets/26597/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-moat-bridge-26e42d30","thumbnailUrl":"https://cdn.3dassets.dev/assets/26597/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26597/v1/poster.webp","blurhash":"U9C6Ptxa0Mxu~B^*S4Ip00-o?HIp0M4:xa%2","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":93896,"triangles":1920,"vertices":5760,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-4.099999904632568,-0.00014936716609592615,-1.2001894651582876],"max":[4.099999904632568,3.0301493385558667,1.2001894651582876]},"sizeMeters":[8.2,3.03,2.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:50:08.515Z","updatedAt":"2026-10-09T00:26:29.272Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26597/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MoatBridgeFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26597/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26597/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26597/v1/model.glb\" alt=\"Moat Bridge (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26597/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26597/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26598","slug":"feudal-japan-castle-town-moat-bridge-short-1ae3eb5f","title":"Moat Bridge Short (Feudal Japan Castle Town)","summary":"4 m single-pier timber bridge for a narrow channel.","description":"4 m single-pier timber bridge for a narrow channel. Dimensions 4.20 x 3.03 x 2.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Functional variant of moat-bridge. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-moat-bridge-short-1ae3eb5f","cdnUrl":"https://cdn.3dassets.dev/assets/26598/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-moat-bridge-short-1ae3eb5f","thumbnailUrl":"https://cdn.3dassets.dev/assets/26598/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26598/v1/poster.webp","blurhash":"UECs1~t60Lxt~UxaM|ax00s;-pIp0LM|a$a{","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":81268,"triangles":1656,"vertices":4968,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-2.0999999046325684,0.00006734780601380663,-1.200128123238303],"max":[2.0999999046325684,3.0299326235837567,1.200128123238303]},"sizeMeters":[4.2,3.03,2.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:50:09.749Z","updatedAt":"2026-10-09T00:26:15.783Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26598/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MoatBridgeShortFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26598/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26598/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26598/v1/model.glb\" alt=\"Moat Bridge Short (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26598/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26598/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26603","slug":"feudal-japan-castle-town-ridge-cap-2m-a864262d","title":"Ridge Cap 2 m (Feudal Japan Castle Town)","summary":"2 m section of rounded ridge tiles with five raised cover tiles, for finishing roof ridges.","description":"2 m section of rounded ridge tiles with five raised cover tiles, for finishing roof ridges. Dimensions 2.00 x 0.32 x 0.56 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-ridge-cap-2m-a864262d","cdnUrl":"https://cdn.3dassets.dev/assets/26603/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-ridge-cap-2m-a864262d","thumbnailUrl":"https://cdn.3dassets.dev/assets/26603/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26603/v1/poster.webp","blurhash":"U7AwPG%N00R+?b_3V@D%00oy_NRP8_00oz?b","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":13656,"triangles":264,"vertices":792,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-1,-0.00003906726840796626,-0.2799462874233222],"max":[1,0.3200390601158506,0.2799462874233222]},"sizeMeters":[2,0.32,0.56],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":11,"publishedAt":"2026-09-07T20:50:11.608Z","updatedAt":"2026-10-25T09:15:14.312Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26603/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidgeCap2MFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26603/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26603/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26603/v1/model.glb\" alt=\"Ridge Cap 2 m (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26603/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26603/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26605","slug":"feudal-japan-castle-town-ridge-end-scroll-9a7790ea","title":"Ridge End Scroll (Feudal Japan Castle Town)","summary":"Ridge end section curling up into a rounded scroll, the plain end finish for lesser roofs.","description":"Ridge end section curling up into a rounded scroll, the plain end finish for lesser roofs. Dimensions 1.60 x 0.98 x 0.46 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-ridge-end-scroll-9a7790ea","cdnUrl":"https://cdn.3dassets.dev/assets/26605/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-ridge-end-scroll-9a7790ea","thumbnailUrl":"https://cdn.3dassets.dev/assets/26605/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26605/v1/poster.webp","blurhash":"U5BpwwIU00%N8_Di?v-;00WB_Mj=_4_N9E9E","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6652,"triangles":116,"vertices":348,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,-9.165057716642444e-7,-0.22997528340238987],"max":[0.99974524974823,0.978095851922947,0.22997528340238987]},"sizeMeters":[1.6,0.978,0.46],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:50:12.358Z","updatedAt":"2026-10-05T15:11:54.643Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26605/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidgeEndScrollFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26605/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26605/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26605/v1/model.glb\" alt=\"Ridge End Scroll (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26605/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26605/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26604","slug":"feudal-japan-castle-town-ridge-ornament-shachi-1b605038","title":"Ridge Ornament Shachi (Feudal Japan Castle Town)","summary":"Golden shachi ridge ornament: an original plump fish with fins and a curled tail on a tile plinth, for keep and gate ridges.","description":"Golden shachi ridge ornament: an original plump fish with fins and a curled tail on a tile plinth, for keep and gate ridges. Dimensions 0.70 x 1.49 x 0.70 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-ridge-ornament-shachi-1b605038","cdnUrl":"https://cdn.3dassets.dev/assets/26604/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-ridge-ornament-shachi-1b605038","thumbnailUrl":"https://cdn.3dassets.dev/assets/26604/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26604/v1/poster.webp","blurhash":"U6Aw0I%M00D%00IV?c?G0TNH~Q-o?aofIpWC","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":19488,"triangles":368,"vertices":1104,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.3499999940395355,0.00000855029147729669,-0.3499999940395355],"max":[0.3499999940395355,1.4929848909378052,0.3499999940395355]},"sizeMeters":[0.7,1.493,0.7],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:50:12.344Z","updatedAt":"2026-10-25T15:01:09.913Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26604/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidgeOrnamentShachiFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26604/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26604/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26604/v1/model.glb\" alt=\"Ridge Ornament Shachi (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26604/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26604/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26606","slug":"feudal-japan-castle-town-ridge-ornament-onigawara-39f11cb3","title":"Ridge Ornament Onigawara (Feudal Japan Castle Town)","summary":"Original stylized guardian-face ridge-end tile: brow ridges, two horns and a wide mouth band on a rounded tile block.","description":"Original stylized guardian-face ridge-end tile: brow ridges, two horns and a wide mouth band on a rounded tile block. Dimensions 0.70 x 1.00 x 0.60 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-ridge-ornament-onigawara-39f11cb3","cdnUrl":"https://cdn.3dassets.dev/assets/26606/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-ridge-ornament-onigawara-39f11cb3","thumbnailUrl":"https://cdn.3dassets.dev/assets/26606/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26606/v1/poster.webp","blurhash":"U7Bptp?c004m9FtR%MMx00Ri~qoeD*M{-;%M","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23820,"triangles":460,"vertices":1380,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.3500167851802118,0,-0.3000274666585284],"max":[0.3500167851802118,1,0.3000274666585284]},"sizeMeters":[0.7,1,0.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":9,"publishedAt":"2026-09-07T20:50:12.360Z","updatedAt":"2026-10-25T13:26:02.734Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26606/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidgeOrnamentOnigawaraFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26606/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26606/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26606/v1/model.glb\" alt=\"Ridge Ornament Onigawara (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26606/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26606/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26611","slug":"feudal-japan-castle-town-castle-moat-mar-7d540a10-starter-scene","title":"Castle Moat Market and Shrine (Feudal Japan Castle Town)","summary":"Four-tier keep above a sloped stone platform, water moat and bridge, with a gate leading into a market street ending at a torii and shrine. Scene-only palette aliases unify ornaments and road materials; standalone assets retain their own palette.","description":"Four-tier keep above a sloped stone platform, water moat and bridge, with a gate leading into a market street ending at a torii and shrine. Scene-only palette aliases unify ornaments and road materials; standalone assets retain their own palette.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-castle-moat-mar-7d540a10-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/26611/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-castle-moat-mar-7d540a10-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/26611/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26611/v1/poster.webp","blurhash":"UACGPu4U00_N9Z9Zxu-;00_2?uD%~p-;IUE1","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":2633044,"triangles":55128,"vertices":145907,"meshes":78,"materials":8,"textures":0,"animations":[],"boundingBox":{"min":[-10.001199960708618,-1.601249870738359,-21.799871993529827],"max":[10.001199960708618,25.19307912703047,36.50018913784371]},"sizeMeters":[20.002,26.794,58.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":19,"publishedAt":"2026-09-07T20:50:15.492Z","updatedAt":"2026-10-11T06:45:42.203Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26611/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CastleMoatMarketAndShrineFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26611/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26611/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26611/v1/model.glb\" alt=\"Castle Moat Market and Shrine (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26611/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26611/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26612","slug":"feudal-japan-castle-town-stealth-rooftop-route-ca992c1e","title":"Stealth Rooftop Route (Feudal Japan Castle Town)","summary":"Three tiled town roofs connected by narrow planks with a ladder approach and small blank route pennants. Static rooftop traversal arrangement.","description":"Three tiled town roofs connected by narrow planks with a ladder approach and small blank route pennants. Static rooftop traversal arrangement.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-stealth-rooftop-route-ca992c1e","cdnUrl":"https://cdn.3dassets.dev/assets/26612/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-stealth-rooftop-route-ca992c1e","thumbnailUrl":"https://cdn.3dassets.dev/assets/26612/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26612/v1/poster.webp","blurhash":"UAC%5B?b00IU4.xu%MM{00D*?bxa~pIBM{%2","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":153856,"triangles":2936,"vertices":7778,"meshes":15,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-2.6002159376774814,-0.200040285326578,-6],"max":[14.600215937677481,5.348800015449524,6]},"sizeMeters":[17.2,5.549,12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":8,"publishedAt":"2026-09-07T20:50:15.692Z","updatedAt":"2026-10-05T15:12:01.058Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26612/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StealthRooftopRouteFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26612/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26612/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26612/v1/model.glb\" alt=\"Stealth Rooftop Route (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26612/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26612/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}},{"id":"26613","slug":"feudal-japan-castle-town-castle-wall-connector-cases-d81edc65","title":"Castle Wall Connector Cases (Feudal Japan Castle Town)","summary":"Sloped stone base, upper wall-walk, short filler and corner connections plus two aligned market road tiles. Explicit endpoint assertions verify each intended join.","description":"Sloped stone base, upper wall-walk, short filler and corner connections plus two aligned market road tiles. Explicit endpoint assertions verify each intended join.","status":"published","url":"https://3dassets.dev/assets/feudal-japan-castle-town-castle-wall-connector-cases-d81edc65","cdnUrl":"https://cdn.3dassets.dev/assets/26613/v1/model.glb","downloadUrl":"https://3dassets.dev/download/feudal-japan-castle-town-castle-wall-connector-cases-d81edc65","thumbnailUrl":"https://cdn.3dassets.dev/assets/26613/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/26613/v1/poster.webp","blurhash":"U9E:0kD*00Ip9FITM{xu00?a~pM{~p-;-;Rj","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":153924,"triangles":3012,"vertices":7947,"meshes":14,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-2,-0.00004028532657798789,-2.001199960708618],"max":[8,6.020095926679828,9]},"sizeMeters":[10,6.02,11.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":10,"publishedAt":"2026-09-07T20:50:15.924Z","updatedAt":"2026-10-25T06:05:19.601Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/26613/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CastleWallConnectorCasesFeudalJapanCastleTown(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/26613/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/26613/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/26613/v1/model.glb\" alt=\"Castle Wall Connector Cases (Feudal Japan Castle Town)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/26613/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/26613/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}],"demo":{"slug":"feudal-japan-castle-town","title":"Feudal Japan castle town street","url":"https://3dassets.dev/demos/feudal-japan-castle-town"}}}